stealth is no longer an issue unless I literally bump into someone so now I just need to know who Is where and when they're there. The map comes to mind immediately. Studying the map the day after Harry came back from the graveyard I'm nearly floored by my own brilliance. The normal map seems to be tied to the wards of the school by the ward stone, think of a program having kernel access on a computer, tied to the wards at that level no matter what is done to the wards, how they are updated to change or rebuilt, the tracking charms tied to the map will always function and is why the map is always right. Now with the epiphany of looking at wards in the form of a computer firewall, I got a nifty little Idea to do with a virus. By no means am I a master warder but the Idea itself Is quite simple. Create a ward that is used for security, to track residents and where they are and couple it with an injection charm to ever so slightly breach the wards, with good enough timing the Magic recognizes a breach too small to be an attack and goes to maintain it, meanwhile I lay the ward just over the breach I make without too much power into it. Along comes magic to fix the wards and recognizes a ward without adequate power near the breach, it now has a cause for the breach and a need to rectify it and so magic itself does my work for me, powering up the tracking wards I tied to a map of the grounds I got from the Ministry Building archives. By no means is the map complete, the Dark will have secret panels Galore but it's rudimentary enough to work and give me a lay of the land combined with who Is where. I love magic. I really do. Because the ward I built was simple and geared for security they bear no ill will so any intent wards and therein the ward scheme don't flag them as malicious magic, lovely.