Active video games, or so-called "exergames," don't do much to get kids moving, a new report says.
"The research shows the movement in active video games may get heart rates up briefly, but usually not enough to meaningfully contribute to the 60 minutes of moderate- to vigorous-intensity activity children and youth require daily," said Dr. Mark Tremblay, chief scientific officer with Active Healthy Kids Canada.
"Active video games also don't offer the fresh air, vitamin D, connection with nature and social interactions that come with outdoor active play."
After reviewing 1,367 published papers on the topic, Active Healthy Kids Canada has recommended against active video games as a strategy to boost kids' physical activity.
The games are a good way to break up sedentary time on the couch, but are no replacement for sports and active play, the advocacy group says.