Seventy percent (chapter 1 to chapter 14) of this book focuses on teaching readers how to manipulate the basic elements of Java programming, for example, introduction to Java programming, data types, input and output, etc. Don’t worry about encountering some terms or jargon in this book which might be difficult for you to understand. The book uses simple words and sentences to introduce the required knowledge, with clearly explained examples. To make sure that you master each basic element or knowledge point, the book also provides readers with ‘self-test exercises’ so they can practice what they have learned in each chapter.
The remaining 30% percent of the book (chapter 15 to chapter 20) mainly introduces readers to advanced Java programming knowledge, for instance, Swing, Applets and so on. Think about it: Isn’t it great for readers to practice what they have learnt in the previous chapters, and build upon that by learning advanced skills? As each chapter’s knowledge is interrelated, progressing to the next chapter means you can practice and emphasize what you have learnt in the previous chapters.
The goal of learning Java obviously is to design some really useful applications which can bring convenience and/or fun to computer/Internet users. So come library, pick up this book, and get involved in designing applications using Java.
Where to find this book:
- Location: East area of library
- Call number: QA 76.73.J38 SAV 2006
Written by: Zhuang Jin Yi