This study explores prototype design with psychology methods to guide students to apply their expertise to real product design. We research specific populations in COVID-19 in China and the impact of people's psychological changes on interactive behavior in different context. We transform mental processes such as cognition, emotion, and volition into interaction behaviors with psychological research methods, and then these behaviors are transformed into interaction prototype products. Two prototypes were built and experienced, i.e., CareforCarers and Presport We discuss these prototypes, experiences for initiating interaction design programs based on multidisciplinary education. This study demonstrates how to transform user behaviors, psychological insights, and user needs into interactive prototype designs. We found that integrating psychological elements improve product design's attribute on interaction quality through quick evaluation sessions. © 2021, The Author(s), under exclusive license to Springer Nature Switzerland AG.
Wellbeing and Healthcare: Exploring Ways of Interactive Prototyping with Mental Process