The present review is aimed at the effectiveness of virtual reality (VR) and exergames in the prevention of falls among the elderly Falls become a significant problem in the aging population and lead to psychological, social, and physical impairment Prevention of falls is crucial to the well-being of the elderly population and is one of the challenges of contemporary rehabilitation Recently, in view of the threat of the SARS-CoV-2 pandemic, contactless methods of rehabilitation, including telerehabilitation, appear as valuable rehabilitation tools This review is based on the PRISMA guidelines and was carried out in five databases: PubMed, Medline, Web of Science, Scopus, and PEDro Twenty-one randomized controlled trials, focused on the application of VR and exergames in the prevention of falls, were included This review suggests that VR training in rehabilitation appears to be a promising complement to traditional techniques of physiotherapy to improve specific physical outcomes VR and exergames could be considered as a complement of standard physiotherapy and its possible continuation at home for elderly However, further high-quality studies, with carefully designed protocols and proper blinding, are needed
Virtual Reality Rehabilitation and Exergames—Physical and Psychological Impact on Fall Prevention among the Elderly—A Literature Review