-- 
DELETE FROM `gameobject` WHERE `guid`=59;
INSERT INTO `gameobject` (`guid`,`id`,`map`,`spawnDifficulties`,`PhaseID`,`position_x`,`position_y`,`position_z`,`orientation`,`rotation0`,`rotation1`,`rotation2`,`rotation3`,`spawntimesecs`,`animprogress`,`state`) VALUES 
(59, 194026, 571, '0', 0, 3739.33, 3566.95, 341.567, 0.242477, 0, 0, 0.139173, 0.990268, 300, 100, 0);
