﻿namespace ElectronicObserver.Window
{
	partial class FormHeadquarters
	{
		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.IContainer components = null;

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
		protected override void Dispose(bool disposing)
		{
			if (disposing && (components != null))
			{
				components.Dispose();
			}
			base.Dispose(disposing);
		}

		#region Windows Form Designer generated code

		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
            this.components = new System.ComponentModel.Container();
            this.FlowPanelMaster = new System.Windows.Forms.FlowLayoutPanel();
            this.FlowPanelAdmiral = new System.Windows.Forms.FlowLayoutPanel();
            this.AdmiralName = new System.Windows.Forms.Label();
            this.AdmiralComment = new System.Windows.Forms.Label();
            this.FlowPanelFleet = new System.Windows.Forms.FlowLayoutPanel();
            this.FlowPanelUseItem = new System.Windows.Forms.FlowLayoutPanel();
            this.FlowPanelResource = new System.Windows.Forms.FlowLayoutPanel();
            this.ToolTipInfo = new System.Windows.Forms.ToolTip(this.components);
            this.HQLevel = new ElectronicObserver.Window.Control.ShipStatusLevel();
            this.ShipCount = new ElectronicObserver.Window.Control.ImageLabel();
            this.EquipmentCount = new ElectronicObserver.Window.Control.ImageLabel();
            this.InstantRepair = new ElectronicObserver.Window.Control.ImageLabel();
            this.InstantConstruction = new ElectronicObserver.Window.Control.ImageLabel();
            this.DevelopmentMaterial = new ElectronicObserver.Window.Control.ImageLabel();
            this.ModdingMaterial = new ElectronicObserver.Window.Control.ImageLabel();
            this.FurnitureCoin = new ElectronicObserver.Window.Control.ImageLabel();
            this.DisplayUseItem = new ElectronicObserver.Window.Control.ImageLabel();
            this.Fuel = new ElectronicObserver.Window.Control.ImageLabel();
            this.Ammo = new ElectronicObserver.Window.Control.ImageLabel();
            this.Steel = new ElectronicObserver.Window.Control.ImageLabel();
            this.Bauxite = new ElectronicObserver.Window.Control.ImageLabel();
            this.FlowPanelMaster.SuspendLayout();
            this.FlowPanelAdmiral.SuspendLayout();
            this.FlowPanelFleet.SuspendLayout();
            this.FlowPanelUseItem.SuspendLayout();
            this.FlowPanelResource.SuspendLayout();
            this.SuspendLayout();
            // 
            // FlowPanelMaster
            // 
            this.FlowPanelMaster.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom) 
            | System.Windows.Forms.AnchorStyles.Left) 
            | System.Windows.Forms.AnchorStyles.Right)));
            this.FlowPanelMaster.Controls.Add(this.FlowPanelAdmiral);
            this.FlowPanelMaster.Controls.Add(this.HQLevel);
            this.FlowPanelMaster.Controls.Add(this.FlowPanelFleet);
            this.FlowPanelMaster.Controls.Add(this.FlowPanelUseItem);
            this.FlowPanelMaster.Controls.Add(this.FlowPanelResource);
            this.FlowPanelMaster.Location = new System.Drawing.Point(0, 0);
            this.FlowPanelMaster.Margin = new System.Windows.Forms.Padding(0);
            this.FlowPanelMaster.Name = "FlowPanelMaster";
            this.FlowPanelMaster.Size = new System.Drawing.Size(300, 200);
            this.FlowPanelMaster.TabIndex = 0;
            // 
            // FlowPanelAdmiral
            // 
            this.FlowPanelAdmiral.AutoSize = true;
            this.FlowPanelAdmiral.Controls.Add(this.AdmiralName);
            this.FlowPanelAdmiral.Controls.Add(this.AdmiralComment);
            this.FlowPanelAdmiral.Location = new System.Drawing.Point(0, 0);
            this.FlowPanelAdmiral.Margin = new System.Windows.Forms.Padding(0);
            this.FlowPanelAdmiral.Name = "FlowPanelAdmiral";
            this.FlowPanelAdmiral.Size = new System.Drawing.Size(139, 20);
            this.FlowPanelAdmiral.TabIndex = 0;
            // 
            // AdmiralName
            // 
            this.AdmiralName.AutoSize = true;
            this.AdmiralName.Location = new System.Drawing.Point(3, 0);
            this.AdmiralName.Name = "AdmiralName";
            this.AdmiralName.Padding = new System.Windows.Forms.Padding(0, 3, 0, 2);
            this.AdmiralName.Size = new System.Drawing.Size(53, 20);
            this.AdmiralName.TabIndex = 0;
            this.AdmiralName.Text = "(提督名)";
            this.AdmiralName.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            this.AdmiralName.UseMnemonic = false;
            // 
            // AdmiralComment
            // 
            this.AdmiralComment.AutoSize = true;
            this.AdmiralComment.Location = new System.Drawing.Point(62, 0);
            this.AdmiralComment.Name = "AdmiralComment";
            this.AdmiralComment.Padding = new System.Windows.Forms.Padding(0, 3, 0, 2);
            this.AdmiralComment.Size = new System.Drawing.Size(74, 20);
            this.AdmiralComment.TabIndex = 1;
            this.AdmiralComment.Text = "(提督コメント)";
            this.AdmiralComment.TextAlign = System.Drawing.ContentAlignment.MiddleLeft;
            this.AdmiralComment.UseMnemonic = false;
            // 
            // FlowPanelFleet
            // 
            this.FlowPanelFleet.AutoSize = true;
            this.FlowPanelFleet.Controls.Add(this.ShipCount);
            this.FlowPanelFleet.Controls.Add(this.EquipmentCount);
            this.FlowPanelFleet.Location = new System.Drawing.Point(0, 20);
            this.FlowPanelFleet.Margin = new System.Windows.Forms.Padding(0);
            this.FlowPanelFleet.Name = "FlowPanelFleet";
            this.FlowPanelFleet.Size = new System.Drawing.Size(144, 20);
            this.FlowPanelFleet.TabIndex = 1;
            // 
            // FlowPanelUseItem
            // 
            this.FlowPanelUseItem.AutoSize = true;
            this.FlowPanelUseItem.Controls.Add(this.InstantRepair);
            this.FlowPanelUseItem.Controls.Add(this.InstantConstruction);
            this.FlowPanelUseItem.Controls.Add(this.DevelopmentMaterial);
            this.FlowPanelUseItem.Controls.Add(this.ModdingMaterial);
            this.FlowPanelUseItem.Controls.Add(this.FurnitureCoin);
            this.FlowPanelUseItem.Controls.Add(this.DisplayUseItem);
            this.FlowPanelUseItem.Location = new System.Drawing.Point(0, 40);
            this.FlowPanelUseItem.Margin = new System.Windows.Forms.Padding(0);
            this.FlowPanelUseItem.Name = "FlowPanelUseItem";
            this.FlowPanelUseItem.Size = new System.Drawing.Size(300, 40);
            this.FlowPanelUseItem.TabIndex = 2;
            // 
            // FlowPanelResource
            // 
            this.FlowPanelResource.AutoSize = true;
            this.FlowPanelResource.Controls.Add(this.Fuel);
            this.FlowPanelResource.Controls.Add(this.Ammo);
            this.FlowPanelResource.Controls.Add(this.Steel);
            this.FlowPanelResource.Controls.Add(this.Bauxite);
            this.FlowPanelResource.FlowDirection = System.Windows.Forms.FlowDirection.TopDown;
            this.FlowPanelResource.Location = new System.Drawing.Point(0, 80);
            this.FlowPanelResource.Margin = new System.Windows.Forms.Padding(0);
            this.FlowPanelResource.Name = "FlowPanelResource";
            this.FlowPanelResource.Size = new System.Drawing.Size(60, 80);
            this.FlowPanelResource.TabIndex = 5;
            // 
            // ToolTipInfo
            // 
            this.ToolTipInfo.AutoPopDelay = 30000;
            this.ToolTipInfo.InitialDelay = 500;
            this.ToolTipInfo.ReshowDelay = 100;
            this.ToolTipInfo.ShowAlways = true;
            // 
            // HQLevel
            // 
            this.HQLevel.AutoSize = true;
            this.HQLevel.Location = new System.Drawing.Point(142, 0);
            this.HQLevel.MainFontColor = System.Drawing.Color.FromArgb(((int)(((byte)(0)))), ((int)(((byte)(0)))), ((int)(((byte)(0)))));
            this.HQLevel.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.HQLevel.MaximumValue = 999;
            this.HQLevel.Name = "HQLevel";
            this.HQLevel.Size = new System.Drawing.Size(88, 20);
            this.HQLevel.TabIndex = 0;
            this.HQLevel.Text = "HQ Lv.";
            // 
            // ShipCount
            // 
            this.ShipCount.Location = new System.Drawing.Point(3, 0);
            this.ShipCount.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.ShipCount.Name = "ShipCount";
            this.ShipCount.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.ShipCount.Size = new System.Drawing.Size(66, 20);
            this.ShipCount.TabIndex = 0;
            this.ShipCount.Text = "(艦船数)";
            // 
            // EquipmentCount
            // 
            this.EquipmentCount.Location = new System.Drawing.Point(75, 0);
            this.EquipmentCount.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.EquipmentCount.Name = "EquipmentCount";
            this.EquipmentCount.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.EquipmentCount.Size = new System.Drawing.Size(66, 20);
            this.EquipmentCount.TabIndex = 1;
            this.EquipmentCount.Text = "(装備数)";
            // 
            // InstantRepair
            // 
            this.InstantRepair.Location = new System.Drawing.Point(3, 0);
            this.InstantRepair.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.InstantRepair.Name = "InstantRepair";
            this.InstantRepair.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.InstantRepair.Size = new System.Drawing.Size(54, 20);
            this.InstantRepair.TabIndex = 1;
            this.InstantRepair.Text = "(修復)";
            // 
            // InstantConstruction
            // 
            this.InstantConstruction.Location = new System.Drawing.Point(63, 0);
            this.InstantConstruction.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.InstantConstruction.Name = "InstantConstruction";
            this.InstantConstruction.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.InstantConstruction.Size = new System.Drawing.Size(54, 20);
            this.InstantConstruction.TabIndex = 2;
            this.InstantConstruction.Text = "(建造)";
            // 
            // DevelopmentMaterial
            // 
            this.DevelopmentMaterial.Location = new System.Drawing.Point(123, 0);
            this.DevelopmentMaterial.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.DevelopmentMaterial.Name = "DevelopmentMaterial";
            this.DevelopmentMaterial.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.DevelopmentMaterial.Size = new System.Drawing.Size(54, 20);
            this.DevelopmentMaterial.TabIndex = 3;
            this.DevelopmentMaterial.Text = "(開発)";
            // 
            // ModdingMaterial
            // 
            this.ModdingMaterial.Location = new System.Drawing.Point(183, 0);
            this.ModdingMaterial.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.ModdingMaterial.Name = "ModdingMaterial";
            this.ModdingMaterial.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.ModdingMaterial.Size = new System.Drawing.Size(54, 20);
            this.ModdingMaterial.TabIndex = 5;
            this.ModdingMaterial.Text = "(改修)";
            // 
            // FurnitureCoin
            // 
            this.FurnitureCoin.Location = new System.Drawing.Point(243, 0);
            this.FurnitureCoin.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.FurnitureCoin.Name = "FurnitureCoin";
            this.FurnitureCoin.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.FurnitureCoin.Size = new System.Drawing.Size(54, 20);
            this.FurnitureCoin.TabIndex = 4;
            this.FurnitureCoin.Text = "(家具)";
            // 
            // DisplayUseItem
            // 
            this.DisplayUseItem.Cursor = System.Windows.Forms.Cursors.Help;
            this.DisplayUseItem.Location = new System.Drawing.Point(3, 20);
            this.DisplayUseItem.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.DisplayUseItem.Name = "DisplayUseItem";
            this.DisplayUseItem.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.DisplayUseItem.Size = new System.Drawing.Size(54, 20);
            this.DisplayUseItem.TabIndex = 6;
            this.DisplayUseItem.Text = "(任意)";
            this.DisplayUseItem.MouseClick += new System.Windows.Forms.MouseEventHandler(this.DisplayUseItem_MouseClick);
            // 
            // Fuel
            // 
            this.Fuel.Location = new System.Drawing.Point(3, 0);
            this.Fuel.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.Fuel.Name = "Fuel";
            this.Fuel.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.Fuel.Size = new System.Drawing.Size(54, 20);
            this.Fuel.TabIndex = 1;
            this.Fuel.Text = "(燃料)";
            this.Fuel.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseClick);
            this.Fuel.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseDoubleClick);
            // 
            // Ammo
            // 
            this.Ammo.Location = new System.Drawing.Point(3, 20);
            this.Ammo.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.Ammo.Name = "Ammo";
            this.Ammo.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.Ammo.Size = new System.Drawing.Size(54, 20);
            this.Ammo.TabIndex = 2;
            this.Ammo.Text = "(弾薬)";
            this.Ammo.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseClick);
            this.Ammo.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseDoubleClick);
            // 
            // Steel
            // 
            this.Steel.Location = new System.Drawing.Point(3, 40);
            this.Steel.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.Steel.Name = "Steel";
            this.Steel.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.Steel.Size = new System.Drawing.Size(54, 20);
            this.Steel.TabIndex = 3;
            this.Steel.Text = "(鋼材)";
            this.Steel.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseClick);
            this.Steel.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseDoubleClick);
            // 
            // Bauxite
            // 
            this.Bauxite.Location = new System.Drawing.Point(3, 60);
            this.Bauxite.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
            this.Bauxite.Name = "Bauxite";
            this.Bauxite.Padding = new System.Windows.Forms.Padding(0, 2, 0, 2);
            this.Bauxite.Size = new System.Drawing.Size(54, 20);
            this.Bauxite.TabIndex = 4;
            this.Bauxite.Text = "(軽銀)";
            this.Bauxite.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseClick);
            this.Bauxite.MouseDoubleClick += new System.Windows.Forms.MouseEventHandler(this.Resource_MouseDoubleClick);
            // 
            // FormHeadquarters
            // 
            this.AutoHidePortion = 150D;
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.None;
            this.ClientSize = new System.Drawing.Size(300, 200);
            this.Controls.Add(this.FlowPanelMaster);
            this.DoubleBuffered = true;
            this.Font = new System.Drawing.Font("Meiryo UI", 12F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Pixel);
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
            this.HideOnClose = true;
            this.Name = "FormHeadquarters";
            this.Text = "司令部";
            this.Load += new System.EventHandler(this.FormHeadquarters_Load);
            this.FlowPanelMaster.ResumeLayout(false);
            this.FlowPanelMaster.PerformLayout();
            this.FlowPanelAdmiral.ResumeLayout(false);
            this.FlowPanelAdmiral.PerformLayout();
            this.FlowPanelFleet.ResumeLayout(false);
            this.FlowPanelFleet.PerformLayout();
            this.FlowPanelUseItem.ResumeLayout(false);
            this.FlowPanelUseItem.PerformLayout();
            this.FlowPanelResource.ResumeLayout(false);
            this.FlowPanelResource.PerformLayout();
            this.ResumeLayout(false);

		}

		#endregion

		private System.Windows.Forms.FlowLayoutPanel FlowPanelMaster;
		private System.Windows.Forms.FlowLayoutPanel FlowPanelAdmiral;
		private System.Windows.Forms.Label AdmiralName;
		private System.Windows.Forms.Label AdmiralComment;
		private System.Windows.Forms.FlowLayoutPanel FlowPanelFleet;
		private Control.ShipStatusLevel HQLevel;
		private Control.ImageLabel ShipCount;
		private Control.ImageLabel EquipmentCount;
		private System.Windows.Forms.FlowLayoutPanel FlowPanelUseItem;
		private Control.ImageLabel InstantRepair;
		private Control.ImageLabel InstantConstruction;
		private Control.ImageLabel DevelopmentMaterial;
		private Control.ImageLabel FurnitureCoin;
		private System.Windows.Forms.FlowLayoutPanel FlowPanelResource;
		private Control.ImageLabel Fuel;
		private Control.ImageLabel Ammo;
		private Control.ImageLabel Steel;
		private Control.ImageLabel Bauxite;
		private Control.ImageLabel ModdingMaterial;
		private System.Windows.Forms.ToolTip ToolTipInfo;
		private Control.ImageLabel DisplayUseItem;
	}
}