Life is Strange
I bought this during the Steam Summer Sale in 2016, because I'd heard it was good even though it's one of those QTE everywhere/Telltale-type games. I wasn't too keen on playing an 18yo High School Senior, even if she had awesome time-rewinding powers. But everyone I'd talked to had nothing but positive things to say about the game, so I grabbed it.

Fast forward a year later, and I actually installed and started playing it. Oops.

This game is fantastic. It's not perfect, but it is fantastic. You start the game as Max Caulfield, a semi-recent transfer to Blackwell Academy, a school in the town her family moved away from 5 years ago. So things are vaguely familiar to her, but also not, since 5 years is a long time for a teenager. Of course, idyllic small-town life wouldn't be much fun if there wasn't something to do, so the game provides you with a gigantic-fucking-tornado that will destroy the town in a few days, and no real way (that Max knows of) to stop it. But I digress.

The actual meat of the story is through a series of events, Max stumbles upon her best friend from childhood, Chloe Price. The two then hatch a plan (well, mostly Chloe) to find Chloe's missing friend, who no one in the town seems to care is actually missing. Even if she was practically The Best Girl/Student/Friend ever. Enter the ability to rewind time a bit, and you spend your days chasing down clues, saving people's lives (without them knowing, because rewind) getting bloody noses, and finding out What Is Really Going On.

This is a game that prides itself on choices and choosing, and boy does that come up. A lot. Vigorously and often, one might say. Everything from possibly stopping a bully, to maybe erasing a website that hurts a friend off a mirror, and how often you water the plant in your dorm room.

Like I said, the game is fantastic, and even manages to execute a genre-shift late in the story that totally fucking works even if it felt like it came out of nowhere. I would stop just short in saying that it's my (retroactive) GOTY 2015 though, but not because of any kind of particular failing in the game. That just also happens to be the same year that Tales From the Borderlands came out.

2013 is the single largest percentage of "year the games I own actually came out" with 12.25%. That's 25 games out of the 204 I own (no DLC). There are 4 years total that either meet or cross that fabled '20 games' tier though; the other three are 2009 (20), 2011 (23), and 2012 (22). With their powers combined, that's 44.12% of my collection. The next highest is 14 in 2008, so those 4 years really stick out. I've also seemingly purchased at least one game from every year since 1998. No idea how long the actual streak for purchasing games has been, but that's been yearly at least since 2009.

Of course, figuring out all this means I can do both "GOTY for the year it came out" and "GOTY for the year I actually got it out of my backlog", so huzzah for that.

The Division
It's an open world Shoot 'n Loot like your Borderlandses, or really any game where you kill stuff on the chance to get better stuff than what you have currently. The backdrop this time is good ol' NYC, where there was a viral outbreak and it's your job to make sure the city has working power, filtered water, and prep for a cure. But really you just shoot everyone (ideally) faster and harder than they're shooting you, and then you win the day.

As an aside, everything is a bullet sponge except for you. You're a bullet magnet, even when you're vastly overleveled. Fun! Except not always.

There's a co-op function as well, so you can team up with the dudes/ladies on your friendslist, (or just in-game) to run the missions/encounters that you or they want to run. From what I've seen, there is no real level cap either, though the story missions end at Lv.30. I've seen people in the 300s though, and that's probably because of The Dark Zone. That's the section of the map where all the really good loot is, and also where Friendly Fire is turned off so the aforementioned friends can kill you and take your stuff. Or you can do it to them. It's fun for the whole family!

TL;DR
-Meh, unless you really like killing people and taking their stuff, just for the fun of it.

Shadow Warrior
I'd like to say I enjoyed this, but that can only happen if my keyboard is allowed to work properly with the game, which it was not.

I really want to play this one eventually, if anything because in one of the trailers they used the "You've got the touch" song from TransFormers: The Movie. I just thought that trailer was brilliantly done.

It's amusing that the games I've got the most time into (on Steam) are Borderlands 2, Mass Effect 2, Mass Effect, Killing Floor, and Borderlands. Those five are the only ones with over 100 hours on that particular platform. The only other two games that fall under that umbrella anywhere else is over on Origin, and it's Mass Effect: Andromeda and Mass Effect 3.

I mean, it makes sense, since Mass Effect and Borderlands are my two favorite franchises, with Killing Floor being a fun time-killer in that "co-op versus super-powered zombies" kind of way.

Far Cry 3: Blood Dragon
It's pretty dumb, but worse yet, it's not "my" kind of dumb. So basically the duration I played it I was either irritated or bored. Then I stopped playing, and came back the next day... to find that my save was gone. Re-started and played a bit more, left and came back later... and again my save was gone.