The process of a spectator spending hours in front of a single image absorbed in its narrative is being replaced in the digital era by a process in which the spectator expects “the stimulus of continual visual transformation” (Vaughan, 2005:5).

After discussion with the group we’ve moved a few things around as to allow a good flow of people around the space as well as to accomodate all exhibiters.

As can be seen I am now going to have the back left space as you enter Space 4. The screen is going to be 2.4m long by 0.69 wide. to create a panorama and keep to my 32:9 aspect ratio. I hope that this will mean that the viewer is engulfed with a full visual spectrum and allow them to explore the space successfully.

/**Using sketch by Damien Di Fede as basis to affect audio volume as the viewer approaches the screen.
Working with a frequency of 50 and then mapping the bandwith to the viewers Z co=ordinate. This is to allow for a multi sensory experience. Not only will the sketch be aware of the users location and be reacting to them, the sound of waves will intensify as they near the screen, further bringing attention to themselves and their role within the investment and narrative within the artwork.

* Band Pass Filter
* by Damien Di Fede.
*
* This sketch demonstrates how to use the BandPass effect.
* Move the mouse left and right to change the frequency of the pass band.
* Move the mouse up and down to change the band width of the pass band.
*/

import ddf.minim.*;
import ddf.minim.effects.*;

Minim minim;
AudioPlayer groove;
BandPass bpf;

void setup()
{
size(512, 200, P2D);

minim = new Minim(this);

groove = minim.loadFile(“STE-020-MP3 File.mp3”);
groove.loop();
// make a band pass filter with a center frequency of 440 Hz and a bandwidth of 20 Hz
// the third argument is the sample rate of the audio that will be filtered
// it is required to correctly compute values used by the filter
bpf = new BandPass(440, 20, groove.sampleRate());
groove.addEffect(bpf);
}

After experimentation and playing about with video transitions and blends it has (as previously mentioned) meant that I am unable to proceed as planned. I have thought about hw to include the same idea as before having separate characters appear as the user moves around. After thought and sketching I have decided to proceed with creating a panorama : A panorama (formed from Greek πᾶν “all” + ὅραμα “sight”) is any wide-angle view or representation of a physical space, whether in painting, drawing, photography, film/video, or a three-dimensional model.

The reason for this is I will be able to create a vista, a 180* degree space that we can not achieve without the use of technology. This also will invite the viewer to move so that they can view the whole image at once, this movement in turn affecting the video that they are witnessing. Thus, they will not be able to take in the full scene unless they stop and take notice. Then if they move again the scene will have changed and they must reflect again on the new scene.

So I’ve been having some issues with my video peice, either memory errors occur or when using GSMovie objects and converting them to PImages they decide to just draw black pixels after a short time working. So I’ve come across tint() function. Did a quick sketch and looks like its worth investing a quick sketch using video footage.

If this does not work however I have been playing about with maybe using several versions of the sketch running on different machines, therefore allowing desired results (hopefully). That or have separate characters reacting to user presence on their own screen. Will be thinking through this over the next week. Logistics are equipment, space etc.

Sound recordings have been made now and its just getting the sketch working correctly as well as processing and grading the film footage.

/*still working on this to develop states according to z so that the system knows what to do and will save it getting confused/ memory leaks. Also still developing the if esle and true false statements to allow the system to access video library in correct order*/