Q:

Scroll Views in storyboarding iphone

I'm trying to set up a scrollView in an app using storyboarding. I have done everything correctly but the scrollview won't scroll in simulator or on iPhone.
MoreViewController.h
@property(nonatomic, retain) IBOutlet UIScrollView *moreScroll;

MoreViewController.m
-(void)viewDidLoad{
    [moreScroll setScrollEnabled:YES];
    [moreScroll setContentSize:CGSizeMake(1220, 354)];
}

I have connected the scrollView to the files owner, can someone help please
Thanks in Advance

A:

With autolayout is there a new method - (void)viewDidLayoutSubviews
Here is a quick info:
Notifies the view controller that its view just laid out its subviews.
When a view’s bounds change, the view adjusts the position of its subviews. Your view controller can override this method to make changes after the view lays out its subviews. The default implementation of this method does nothing.
You should be fine if you add this:
- (void)viewDidLayoutSubviews
{
    [super viewDidLayoutSubViews];
    [moreScroll setContentSize:CGSizeMake(1220, 354)];
}

A:

Setting an scroll view’s scroller style sets the style of both the horizontal and vertical scrollers. If the scroll view subsequently creates or is assigned a new horizontal or vertical scroller, they will be assigned the same scroller style that was assigned to the scroll view..
You should be if you add this lines  in your code:
 This line in .h file

 @interface Shout_RouteView : UIViewController<UIScrollViewDelegate> 
 {

  }

 @property (retain, nonatomic) IBOutlet UIScrollView *scrollViewMain;

 This lines copy in .m file 
-(void)viewWillAppear:(BOOL)animated {

 if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) {
    scrollViewMain.frame = CGRectMake(0, 0, 768, 815);
    [scrollViewMain setContentSize:CGSizeMake(768, 1040)];
}else {
    scrollViewMain.frame = CGRectMake(0, 0, 320, 370);
    [scrollViewMain setContentSize:CGSizeMake(320, 510)];
  }
}

