Cinema4D is awesome because you can have multiple projects open at the same time, and copy paste stuff between them, really makes me appreciate it when i switch to another software like houdini, and i can’t do that… have to open instances of the program and what not.

Switching between open projects may be less than intuitive. So i’d like to share 2 methods i use to quickly jump between open projects.

First option which will work by default. Is press and hold the ‘v’ key on your keyboard and drag your mouse down.

The second method is to open command manager by pressing shift+F12, type in next project, and bind it to something easy. Like ctrl + ~ or ctrl+tab if you dont use the fullscreen function. ( if you have a european keyboard its probably ctrl+0)

Join me on Discord for assistance.

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What about these?

Ever wanted buttons for stuff like Protection tag, cloth or other stuff, well now you can. If you need any other buttons, just let me know and i’ll whip em up for you. Also these scripts will finally allow you to create keyboard shortcuts for these tags. Which can save a lot of time if […]

In this tutorial i go over how to more effectively use the FFD tutorial in Cinema 4D. Use a pose morph tag to store states, you can also use the same tag to transfer info between FFD objects If you found this interesting, also check out this tutorial about UI customization: https://ace5studios.com/ui-customization-in-maxon-cinema4d/

Ever Wonder what the difference between FK and IK is, when rigging this is a pretty common term. I go over the differences here and when you should use which one. If you found this interesting, also check out this tutorial about UI customization: https://ace5studios.com/ui-customization-in-maxon-cinema4d/

In this tutorial i go over how to use tokens and relative paths to making saving renders easier than ever. Why do things by hand, if you can automate it? also great for keeping naming conventions consistent throughout projects and eliminating typo’s. Some of the more common tokens are: $prj: Project file name $camera: Current […]

Fully rigged #TwoLeg4D character for cinema 4D Hey Guys, Got a New rig for you, this time it’s the two legged egg thing, thanks to the talented Ugur Ulvi Yetiskin! Make sure to check out his other maya rigs in the link below. The original Character and rig for maya was made by Ugur […]

In this tutorial i cover various elements on the HUD in cinema 4D that you might not be aware of. HUD is great for seeing important scene information without having to scroll through your object manager, also giving you the ability to adjust these numbers with ease. You will be able to see how many […]

In this tutorial i go over the different between the alpha and transparency option in Cinema 4D materials Do you have any questions? Be sure to ask in the comments and i’ll add the answers to this post for everyone to see. See whole materials series: https://ace5studios.com/tag/materials/