The volume of data in the production engineering industry has increased significantly over the years. However, there is no standardized, interactive and visualized oil display platform. In this paper, we introduce system architecture of a production engineering equipment simulation system. The system provides basic function-model demonstration, stratum condition simulation and production data inquiry. It also presents key system technologies including equipment model conversion, stratum simulation and realization of man-machine interaction. The system supports complete database information for user inquiry, and it directly displays the problem of the various component information and production measures of wellbore. It is a useful tool for engineering design personnel to design project, report and analysis.
Moving mass control implements the maneuver control of vehicle through moving the movable slide inside vehicle in ::: order to move the mass center position. In this paper, take missile as an example, based on the derivation of six degree of ::: freedom (6-dof) model of mass moment missile, combined with the law of parameter variation of aerodynamic and speed ::: during missile flight, combined with virtual simulation technology, to establish a virtual reality simulation for high ::: supersonic speed vehicle's control of moving mass model, and provide necessary foundation for the next further study of ::: moving mass control.
This brief explores the applicability of recent results in game theory and cooperative control to the problem of optimizing energy production in wind farms. One such result is a model-free control strategy that is completely decentralized and leads to efficient system behavior in virtually any distributed system. We demonstrate that this learning rule can provably maximize energy production in wind farms without explicitly modeling the aerodynamic interaction amongst the turbines.