Scripting and Evaluating Affective Interactions with Embodied Conversational Agents
This paper describes the results obtained and ongoing agenda of a research project on embodied conversational agents, carried out at the University of Tokyo. The main focus points of the project are the development of scripting languages for controlling life-like agents and the modeling of affective interactions between agents and human users. Furthermore, the project aims at evaluating the impact of character-based interfaces on the emotional state of users. In this paper, we will explain and illustrate a selection of major project results.
AbstractA qualitative exploratory design was used for this study to evaluate role-play simulation as an active learning strategy. The context for the role-play was bullying in nursing practice. Following a simulation, 333 students from five college campuses of three universities completed a reflecti