text: [{"text_idx": "#000001", "text": "Road Warrior, of course, has some other features that separate it from a simple-minded postatomic narrative (of the type of A Boy and His Dog or Glenn and Rhonda): in particular, its temporal perspective converts its near-future narrative into a far-future one, endowing the present with legendary dimensions of a well-nigh mythical or religious kind (something then completed and finished off, with all the i's dotted and t's crossed, in the rather more christological Terminator)."}, {"text_idx": "#000004", "text": "But later, more urban fantasies give the game away; and it is not only the visual splendor of Blade Runner that suggests image consumption of a more familiar (but no less sumptuous and gratifying) type, which has little to do with futures fantasized or not, but everything to do with late capitalism and some of its favorite marketplaces."}]