1. A system having two processors located adjacent to each other and at least one of which is utilized to process video, a random accessing device capable of reading a laser readable disc having a spiral track in each of at least two planes of one side of the disc, a broadband digital network modem, a hard disk drive, a portable electronic memory card, and at least one game controller; the system, capable of playing an interactive video game, further comprising a control program for playing a variable content video program comprising (1) a motion picture including within at least one set of parallel video segments that provide for at least two versions of a scene with different levels of explicitness, and which are arranged within the motion picture responsive to a single reading unit and a buffering architecture, (2) segment information directly defining a plurality of video segments within the motion picture, (3) a user interface particular to the motion picture for enabling a user of the motion picture to establish a content preference, (4) a system control code, and (5) gaming software; the control program, responsive to the system control code, an application of the content preference to the segment information, and by a random accessing and a buffering, enabling a playing of a seamless version of, and from within, the motion picture, the playing seamlessly skipping over at least a portion of at least one parallel video segment included within the motion picture; whereby the playing does not require the user to create the segment information, does not require the user to interact with the motion picture, and does not require an alternative program source.