1. A method for providing an interactive event experience, the method comprising: receiving live stream signals, including audio signals, from each of a plurality of physical venues of an interactive event; synchronizing the live stream signals from the plurality of physical venues; displaying a plurality of objects on a content layer that is instantiated on a specific display device of each of the plurality of physical venues, each of the plurality of objects corresponding to live stream signals from a specific physical venue; and managing presentation of each of the plurality of objects on a particular display device at a particular physical venue.