1. A gaming system for providing a game to a player, the game being associated with an independent event having a plurality of participants, comprising: a display device configured to display the event, the event having an end, the participants in the event having a final ranking associated with the end of the event; a random indicia generator configured to randomly generate a plurality of randomly generated indicia; a processor in communication with the random indicia generator and the display device, the processor configured to: associate each of the randomly generated indicia with a respective participant in order in which the randomly generated indicia are generated, the randomly generated indicia being configured to remain associated with the respective participants as the participants' rankings change during the event, allow a player to place a wager on the game, establish a plurality of player indicia, lock wagering on the game at a predetermined stage to prevent further wagering, after the plurality of player indicia are established and after wagering is locked, inform the player of the association between the randomly generated indicia and the participants by superimposing, on the display device, the randomly generated indicia on the participants by a superimposer program, compare the plurality of player indicia with the randomly generated indicia as a function of the final ranking, and award a prize based on the comparison and the wager.