1. A method to provide of replacing a betting action in advance of a user turn in virtual card game services via a game server, the method comprising: providing, via the game server, a virtually implemented game room for playing a virtual card game; providing, via the game server, a user interface configured to receive at least one betting action of a user hand in advance of a turn for the user hand for the at least one betting action in the virtual card game, the at least one betting action being associated with a triggering condition with respect to the virtual card game, the triggering condition being associated with a betting action of a higher-priority opponent player in the virtual card game, comprising: displaying a set of betting actions consisting of available betting actions for a current play situation of the virtual card game to the user hand according to a betting schedule; and receiving the betting action from the available betting actions selected by the user hand; instructing a user terminal to store at least part of the received betting action; receiving, at the game server, the stored betting action over a network; determining, by the game server according to the betting schedule, whether a situation of the virtual card game meets the triggering condition; automatically instructing to replace the received betting action with an another betting action received from the user terminal before the turn for the user hand and automatically submitting to the network the another betting action on the turn for the user hand for the at least one betting action in response to the game server determining that the situation of the virtual card game does not meet the triggering condition associated with the at least one betting action, comprising: displaying an another set of betting actions consisting of available betting actions for a current play situation of the virtual card game to the user hand according to a betting schedule; and receiving the another betting action from the available betting actions selected by the user hand; and submitting the received betting action on the turn for the user hand for the at least one betting action in the virtual card game in response to the game server determining that the situation of the virtual card game meets the triggering condition associated with the at least one betting action.