1. A method for facilitating video games amongst multiple users, the method comprising: providing a video game; monitoring a communication directed from one user to at least another user while simultaneously providing the video game, the communication comprising at least one of a non-video game event and a video game event; determining if the non-video game event has occurred within the monitored communication; determining if the video game event has occurred within the monitored communication; and providing a video game input in response to determining that the video game event has occurred.