1. A computer-implemented system for conducting a wagering game played by a player, comprising: at least one memory device that stores a multi-spot template having a predefined shape for covering a predefined number of a plurality of spots on a game set, the plurality of spots of the game set being consecutively numbered; and an input device for receiving, from the player, (1) a selection set comprising at least one of the plurality of spots on the game set and (2) a location, on the game set, of the multi-spot template.