1. A system for transforming the play of an electronic wagering game on an electronic gaming machine via play of a non-wagering electronic entertainment game on a personal electronic device not configured for wager-based gaming, the system comprising: A. at least one first personal electronic device owned by a user comprising one or more first electronic data communication port(s) and at least one non-wager-based application downloaded and installed by said user capable of providing a non-wagering electronic entertainment game; B. at least one second electronic device comprising an electronic gaming machine, one or more second electronic data communication port(s), and at least one secure application capable of providing an electronic wagering game; and C. one or more remote game server(s) in electronic data communication with said at least one first personal electronic device, said at least one second electronic device, or said at least one first personal electronic device and said at least one second electronic device; wherein: a. said at least one first personal electronic device is configured to (i) generate instructions to modify the game play of said electronic wagering game based on the user's play of said non-wagering electronic entertainment game, and (ii) communicate said instructions to said at least one second electronic device via said one or more first electronic data communication port(s); b. said at least one second electronic device is configured to (i) receive said instructions from said at least one first personal electronic device via said one or more second electronic data communication port(s) and (ii) provide said instructions to said electronic wagering game so as to transform said electronic wagering game from a first game play state to a second game play state comprising one or more enhancements to said first game play state; and c. (i) communications between said at least one first personal electronic device and said one or more remote game server(s) are routed through said at least one second electronic device, (ii) communications between said at least one second electronic device and said one or more remote game server(s) are routed through said at least one first personal electronic device, or (iii) communications between said at least one first personal electronic device and said one or more remote game server(s) are routed through said at least one second electronic device and communications between said at least one second electronic device and said one or more remote game server(s) are routed through said at least one first personal electronic device.