1. A computer-based method of crediting player funds received by a gaming device, the method performed by a funds management server in communication with a gaming computing system and a financial institution computing system, the funds management server comprising instructions stored in a memory, which when executed by one or more processors of the funds management server, cause the funds management server to perform the method comprising: receiving a wager report by the funds management server from the gaming computing system, wherein the wager report indicates an amount of net new player funds received at a gaming device of a gaming environment; based on the amount of net new player funds indicated on the wager report, communicating with the financial institution computing system by the funds management server to cause the issuance by the financial institution computing system of a provisional credit to a financial account maintained at a financial institution associated with the gaming environment, wherein an amount of the provisional credit is less than the amount of net new player funds indicated in the wager report; receiving by the funds management server from the gaming computing system an indication of an access event at the gaming device, wherein the indication of the access event at the gaming device is based on an access status provided by the gaming device to the gaming computing system; and based on receiving the indication of the access event, communicating with the financial institution computing system by the funds management server to cause a reversal of the provisional credit issued to the financial account by the funds management server.