1. A player training apparatus for use with a portable performance system including a processor, a memory and a display, the training apparatus comprising: an American-style football; at least one sensor coupled to the football; at least one transmitter coupled to the football and operably coupled to the sensor; and a non-transient computer-readable medium containing code to direct the processor to: receive input pertaining to motion of the football resulting from the player performing an act with the football; store information related to the input from the act into the memory; compare the received input with previously stored celebrity information regarding similar football acts performed by a celebrity; and display information relating to the input and the comparison to the celebrity information.