1. Apparatus for interactive sports simulation with a player comprising: a projection screen; means for forming a visual image on said screen of a simulated sports event and for providing audio corresponding therewith so that a player can carry out a simulated sports performance in response to said visual image and audio corresponding therewith; first sensor means for monitoring the simulated sports performance of the player during the simulated sports event; second sensor means for monitoring physiological performance of the player during the simulated sports performance; and computer means responsive to said first and second sensor means for analyzing data from said first and second sensor means and controlling said means for forming a visual image and for providing audio in response to the data.