1. A method in a processor for representing a 3D scene, comprising: projecting ( 1101 ) to a predefined view (v F ) one 3D component of the 3D scene to be represented, captured at at least three different views (v 1 , v 2 , v 3 ), determining ( 1102 ) a value associated with each projected view regarding the 3D component detecting ( 1103 ) consistency among the projected views regarding the 3D component and determining ( 1104 ) a consistency value regarding the 3D component based on the determined values associated with the respective projected view, and replacing ( 1105 ) the determined value with the determined consistency value on at least one of the three projected 3D components.