1. A method of operating a graphical user interface (GUI) that operates by an input of a movement of a pointer ( 0 ) according to a specified movement generates a ‘click’ event; that is the generation of said ‘click’ event by the completion of the movement of the pointer ( 0 ) being first positioned or moving within an area on a computer screen ( 300 ) called a control area ( 1 ) and then a subsequent movement of the pointer ( 0 ) within a second area on the screen ( 300 ) called a predetermined path area ( 3 ) according to said specified movement by the following 2 steps: a) when the pointer ( 0 ) is immediately adjacent or passes within said control area ( 1 ) said ‘click’ event is not generated, b) whereby the subsequent movement of the pointer within said predetermined path area ( 3 ) according to a specified movement generates said ‘click’ event, which simulates direct clicking of a control, thereby triggering a function related with said control area ( 1 ).