1. A method for graphics rendering, comprising: creating by a processing element a collection of polygons based on one or more dimensions of an input image; determining by the processing element an adjustment amount for each polygon within the collection of polygons by consecutively analyzing the polygons for pixels of interest; modifying by the processing element each polygon based on the respective adjustment amounts for polygons in the collection; comparing by the processing element a pair of polygons of the collection of polygons to determine a shared portion of an edge of the pair of polygons and an unshared portion of the edge of the pair of polygons; generating by the processing element a first new polygon by combining the pair of polygons along the shared portion of the edge; generating by the processing element a second new polygon based on the unshared portion of the edge; generating by the processing element a polygon mesh based at least in part on the generated polygons; and rendering an image for display based, at least in part, on the polygon mesh.