1. A method, comprising: identifying, by one or more processors, discrete objects within an initially provided for three-dimensional (3D) geometry in a vector-based format; comparing, by the one or more processors, a spatial property of each of the discrete objects against an established spatial range based on a comparison to a determined characteristic using at least one 3D geometry factor; determining, by the one or more processors, that a plurality of the discrete objects have a spatial property within the spatial range; omitting, by the one or more processors, the discrete objects from the 3D geometry as a group to create an altered 3D geometry; and submitting, by the one or more processors, the altered 3D geometry to a rendering engine for display, wherein a number of polygons in the altered 3D geometry is less than the number of polygon faces in the 3D geometry.