1. A computer-implemented method, comprising: obtaining an image of an object, the image including a representation of the object; segmenting the representation of the object into a plurality of segments; scanning two rows of pixels that include at least a portion of the representation of the object; generating two virtual geometric components for each row; defining each segment of the plurality of segments with at least four virtual geometric components, wherein two of the at least four virtual geometric components are located in a same row; associating at least one of the at least four virtual geometric components with each segment; and generating an animation structure based at least in part on the plurality of segments.