1. A method comprising: associating a three-dimensional mesh with a two-dimensional image that depicts at least a portion of a three-dimensional object; generating a vector-based texture map that lists endpoints of a color boundary within the two-dimensional image that depicts at least the portion of the three-dimensional object, the generating of the vector-based texture map being performed by a processor; applying the vector-based texture map that lists the endpoints of the color boundary to the three-dimensional mesh associated with the two-dimensional image that depicts at least the portion of the three-dimensional object; and rendering the vector-based texture map applied to the three-dimensional mesh associated with the two-dimensional image that depicts at least the portion of the three-dimensional object, the rendering of the vector-based texture map being on a two-dimensional display screen to represent the three-dimensional object.