1. A recording medium, readable by a computer, in which a game program to execute a process of displaying dynamic images on a screen is stored, the program causing said computer to process image display, wherein when an actual viewpoint for a dynamic image to be displayed is changed, said computer translucently synthesizes a source dynamic image depicted from a first viewpoint before the actual viewpoint is changed, and a target dynamic image depicted from a second viewpoint after the actual viewpoint is changed, together frame by frame in respective images, the synthesizing comprising fading out the source dynamic image by gradually increasing transparency of the source dynamic image and simultaneously fading in the target dynamic image by gradually increasing the transparency of the target dynamic image.