1. A method at least partially implemented by coding logic in a computing device, the method comprising: removing texture blocks from video data to be coded, the texture blocks being selected using local block-based motion information independent of global motion models; subsequent to removing the texture blocks, coding the video data to generate coded data for decoding and presentation to a user; and wherein the coded data has assistant information for use by a decoder portion of a codec system to restore removed texture blocks via spatio-temporal texture synthesis when decoding the coded data.