1. A method of rendering a color-matched image of a digital imagery, comprising: receiving and storing a digital data set representing the digital imagery; computing a three-dimensional lookup table (3-D LUT) using a color transform stack; simulating a real-time film-appearance using the computed 3-D LUT mapped on a graphics card; projecting a first image generated by the graphics card; comparing the first image with a second image generated by a film negative of the digital imagery; and repeating said computing, said simulating, said projecting, and said comparing when the first image is not perceptually substantially similar to the second image.