1. A graphics processing method comprising: performing an occlusion prediction in an electronic system based upon an occlusion value received from later in a graphics processing pipeline, wherein said occlusion prediction includes establishing a prediction area and selecting a nearest vertex of said prediction area for prediction analysis, removing pixel values from said pipeline based upon results of said occlusion prediction; suspending said removing until a next frame if a depth value associated with said occlusion value change non-monotonically; and performing continued graphics pipeline processing on remaining pixel values associated with display pixel illumination.