1. A method in a client-server computing environment for generating and rendering a photorealistic three-dimensional (3D) perspective view of a 3D object selectively positioned within a 3D scene, the method comprising: (a) communicably accessing a server with a client; (b) operating with the client, a client application configured for scene editing and rendering, including a graphical user interface (GUI); (c) displaying a 3D scene with the GUI; (d) configuring the 3D scene for being selectively displayed in a plurality of views; (e) retrieving at least one 3D object from the server; (f) importing the 3D object into the 3D scene to generate a composite; (g) manipulating the 3D object within the composite for placement and orientation; (h) rendering a 3D image of the composite at the client; (i) selectively reconfiguring the 3D image in real time; (j) applying luminosity characteristics to the 3D image; and (k) rendering, with the client application, a photorealistic 3D view of the composite image, including the luminosity characteristics.