1. A game apparatus in which an enemy character controlled by a computer is displayed as a game image on a screen, and a player operates an operating means so as to make a battle with the enemy character, the apparatus comprising: an image generating means that uses a visual point position of a player character moving in a virtual three-dimensional space as a visual point position of a virtual camera and generates an image within a visual range captured by a virtual camera as the game image; an enemy character control means that allows the enemy character to make an attack which changes the visual point position of the player character, and moves an enemy character within a specified range viewed from the visual point position changed due to the attack to a visual range of the player character viewed from the visual point position; and a camera work control means that changes the visual point position of the virtual camera in a three-dimensional coordinate system in conjunction with the attack motions.