1. A method for mitigating redundant pixel texture contribution for texturing a geometry, comprising: applying a first texture image to a geometry to identify a first pixel texture contribution by the first texture image to the geometry, the first pixel texture contribution identifying a textured geometry pixel within the geometry that is textured by the first texture image, the first texture image depicting a scene, represented by the geometry, according to a first view direction; identifying a redundant textured pixel provided by a second texture image for the geometry based upon the redundant textured pixel corresponding to the textured geometry pixel, the second texture image depicting the scene according to a second view direction; and knocking out the redundant textured pixel from the second texture image to generate a modified second texture image and mitigate redundant pixel texture contribution.