1. A method of producing a virtual scene to be viewed on a display, wherein said virtual scene contains a virtual object having a perceived height that appears to be three dimensional when viewed on said display, said method comprising the steps of: defining a virtual reference plane having peripheral boundaries that include a front boundary, a rear boundary, and side boundaries; setting said virtual object on said virtual reference plane; determining stereoscopic camera viewpoints that enable said virtual object to be imaged with said reference plane within said peripheral boundaries of said reference plane; altering said virtual object by selecting a first bend point at a first elevation on said virtual object and bending said virtual object only above said first bend point to create an altered virtual object, wherein said first elevation of said first bend point is between ⅓ and ⅔ of said perceived height; imaging said altered virtual object from said stereoscopic camera viewpoints, wherein imaging said altered virtual object from said stereoscopic camera viewpoints creates a first image and a second image; superimposing said first image and said second image to create a superimposed image; defining a common set of boundaries for said superimposed image to create a final image; and displaying said final image on said display, wherein said final image appears, at least in part, to extend out of said display.