1. A method comprising the steps of: storing texture maps corresponding to a first portion of an environment in memory; operating a processor to select a first resolution allocation to be used for at least one image corresponding to said first portion of an environment; performing a resolution reduction operation on a first image of said first portion of the environment in accordance with the selected first resolution allocation to generate a first reduced resolution image, wherein said first image is one image of an image pair including a left eye image and a right eye image; performing a resolution reduction operation on a second image of said image pair in accordance with the selected first resolution allocation to generate a second reduced resolution image; communicating to a playback device information indicating a first texture map to be used to map portions of images generated in accordance with the first resolution allocation to a surface of a model of said environment; and communicating a first stereoscopic image pair to the playback device, said first stereoscopic image pair including the said first reduced resolution image and said second reduced resolution image.