1. A method for graphics rendering, comprising: creating by a processing element a collection of polygons based on one or more dimensions of an input image; determining by the processing element an adjustment amount for each polygon within the collection of polygons by consecutively analyzing the polygons for pixels of interest; modifying by the processing element each polygon based on the respective adjustment amounts for polygons in the collection; simplifying by the processing element the collection of polygons; and generating by the processing element a polygon mesh based on the modified collection of polygons.