1. A gaming system comprising: at least one input device; at least one processor; at least one display device; and at least one memory device storing a plurality of instructions which when executed by the at least one processor, cause the at least one processor to operate with the at least one display device and the at least one memory device to, for a play of a game: (a) enable a player to place a number of wagers, where the number is at least two, (b) deal the number of player hands and the number of two-card dealer hands, (c) for each of the players hands, associate one of the wagers with said player hand, (d) enable a player to fold one of the player hands and withdraw the wager associated with said folded hand, (e) determine whether to fold one of the dealer hands based, at least in part, on whether the player folds one of the player hands and at least one other predefined condition, wherein if it is determined to fold one of the dealer hands display an indication of each folded dealer hand, (f) deal at least one community card, and (g) provide an award if the rank of one of the remaining player hands is higher that the rank of all of the remaining dealer hands, wherein the award is based on the remaining wagers and the number of remaining dealer hands.