1. A method for projecting an interactive game environment image on at least one surface, the method comprising: an act of receiving data representing a plurality of virtual objects that are spatially positioned in a virtual game environment space; an act of projecting an game environment image on a surface in response to the received data, the projected game environment image including a visual representation of at least part of the virtual game environment space, the visualized representation include a visualized representation of at least some of the virtual objects; an act of detecting user interaction with the visualized representation; and an act of changing the projected visualized representation in response to the user interaction with the visualized representation.