1. A method for blending rendered images, comprising: generating, via a first graphics processing unit (GPU), a first rendered image associated with a first application; independently generating, via a second GPU, a second rendered image associated with a second application; applying, via a blending logic included in a video bridge coupled to the first GPU and the second GPU, a first set of blending weights to the first rendered image to establish a first weighted image, wherein the first set of blending weights is stored in a plurality of registers included in the video bridge; applying, via the blending logic, a second set of blending weights to the second rendered image to establish a second weighted image, wherein the second set of blending weights is stored in the plurality of registers included in the video bridge; and blending, via the blending logic, the first weighted image and the second weighted image before scanning out a blended result to a first display device.