1. An apparatus to perform stereoscopic rendering of a scene, comprising: a processor component; a rendering application for execution by the processor component, the rendering application comprising: a vertex shader to generate a plurality of vertices corresponding to primitives that are a representation of a scene to be displayed, the vertex shader including: an instance generator to generate first and second instances of the plurality of vertices; and a vertex transformer to transform the first instance of the plurality of vertices to a first projected space in a first portion of a two-dimensional (2D) area and to transform the second instance of the plurality of vertices to a second projected space in the 2D area, the first portion of the 2D area corresponding to a first stereoscopic view of the scene and the second portion of the 2D area corresponding to a second stereoscopic view of the scene, wherein the first and second stereoscopic views may be displayed to provide an illusion of depth in a 2D representation of the scene.