1. A method of rendering a scene comprising at least one real object, the method comprising: receiving at least one image representative of said scene; applying a transformation to a virtual object corresponding to a real object; displaying, in said at least one image, at least a part of said transformed virtual object by using texture information associated with said real object in said at least one image, the texture information being selected according to an information representative of visibility, in said at least one image, associated with at least a part of said real object that corresponds to said at least a part of said transformed virtual object, wherein: if said at least a part of said real object is visible, the texture information to be used for displaying corresponds to the texture information of said at least a part of said real object; if said at least a part of said real object is not visible, the texture information to be used for rendering displaying corresponds to a part of said real object selected according to a mapping information associating different parts of a 3D model of said real object with each other.