1. A method to create a real physical object (RO), wherein said method comprises the steps of selecting (RTVO) a virtual object (VO) in a virtual environment, creating (CRBB) a bounding box wherein said virtual object fits, creating (CRTC) a texture cloud by taking a 360 degree snapshot of said virtual object as delimited by said bounding box, applying (APIS) image stitching technology on said texture cloud for obtaining a texture for said bounding box, and printing (PRBB) said bounding box with said texture.