1. A computer program embodied on a computer-readable medium for providing a graphic image utilizing view-dependent texture data, said computer program comprising: a graphic data code segment for providing data representing a graphic image; and a texture data code segment in operational association with said graphic data code segment, said texture data code segment including view-dependent texture data formed by steps of: deriving a low polygon count mesh from data obtained from at least one of a plurality of source images; forming a master texture coordinate space by reforming said low polygon count mesh into an optimized 2-D space; forming at least one view-dependent texture by remapping each of said plurality of source images into said master texture coordinate space by extracting source image data correlating with non-occluded polygons from said low polygon count mesh; locating and identifying any occluded polygons and, if occluded polygons are found, extracting image data from where projection of said occluded polygons is non-occluded; and assigning texture coordinate data to each projected vertex on said mesh using said master texture coordinate space, thereby providing common texture data for each image in said graphic data code segment.