1. A display cubic Bezier path filling method, comprising: subdividing a display cubic Bezier path into a set of cubic Bezier curves; formatting each of the set of cubic Bezier curves to provide a set of control points corresponding to a mathematically simple cubic curve, wherein the display cubic Bezier path is subdivided until the set of control points for each of the set of cubic Bezier curves have monotonically increasing coordinates with respect to a line joining first and last control points, wherein each of the set of cubic Bezier curves is translated so that the first control point is located at an origin (0,0) and is rotated and scaled such that the last control point is at (1,0); assigning texture coordinates to each of the set of control points for rendering each mathematically simple cubic curve; and evaluating a pixel sample during rendering of each mathematically simple cubic curve for inclusion or exclusion in filling the display cubic Bezier path.