1. A method for achieving transformation of a virtual view into a three-dimensional (3D) view, comprising the following steps of: S 1. capturing position coordinates of a human eye by a human-eye tracking module; S 2. determining a rotation angle of a virtual scene according to the position coordinates of the human eye and coordinates of a center of a screen of a projection displaying module, and rotating the virtual scene according to the rotation angle to obtain a virtual holographic 3D view matrix by a first image processing module; S 3. determining a shearing angle for each of viewpoints according to coordinates of a center of the virtual scene, position coordinates of a viewer in the scene and coordinates of each of the viewpoints to generate a shearing matrix for each of the viewpoints in one-to-one correspondence, and post-multiplying the shearing matrix with a corresponding viewpoint model matrix to generate a left view and a right view by a second image processing module; and S 4. projecting the left view and the right view of each of the viewpoints by the projection displaying module.