// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once

#include "IRtPrim.h"

#include <omni/core/IObject.h>

namespace usdrt
{

// we must always forward declare each interface that will be referenced here.
OMNI_DECLARE_INTERFACE(IRtBoundable);

class IRtBoundable_abi : public omni::core::Inherits<omni::core::IObject, OMNI_TYPE_ID("usdrt.IRtBoundable")>
{
protected: // all ABI functions must always be 'protected'.
    virtual OMNI_ATTR("not_prop") bool setWorldExtentFromUsd_abi(OMNI_ATTR("not_null") IRtPrim* prim) noexcept = 0;
};


} // namespace usdrt


#include "IRtBoundable.gen.h"
