// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once

#include "Api.h"

#include <string>

OMNIUI_SCENE_NAMESPACE_OPEN_SCOPE

enum class Culling
{
    eNone = 0,
    eBack,
    eFront,
};

OMNIUI_SCENE_NAMESPACE_CLOSE_SCOPE
