// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto. Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once

#define OMNIUI_PYBIND_DOC_Scene "Top level module string\n"                                                            \
    "Represents the root of the scene and holds the shapes, gestures and managers.\n"                                  \
    "\n"

#define OMNIUI_PYBIND_DOC_Scene_Scene "Constructor"

#define OMNIUI_PYBIND_DOC_Scene_getDrawListBufferCount "Return the number of buffers used. Using for unit testing."
