// Copyright (c) 2019-2021, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto.  Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//

#include <OgnDecomposeDouble3CDatabase.h>

namespace omni
{
namespace graph
{
namespace examples
{

class OgnDecomposeDouble3C
{
public:
    static bool compute(OgnDecomposeDouble3CDatabase& db)
    {
        auto input = db.inputs.double3();        
        db.outputs.x() = input[0];
        db.outputs.y() = input[1];
        db.outputs.z() = input[2];
        return true;
    }
};

REGISTER_OGN_NODE()

}
}
}
