// Copyright (c) 2020-2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto.  Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#include <OgnFakeTutorialTupleDataDatabase.h>
#include <algorithm>

class OgnFakeTutorialTupleData
{
public:
    static bool compute(OgnFakeTutorialTupleDataDatabase& db)
    {
        db.outputs.a_double3() = db.inputs.a_double3() + GfVec3d(1.0, 1.0, 1.0);
        return true;
    }
};

REGISTER_OGN_NODE()
