// Copyright (c) 2023, NVIDIA CORPORATION. All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto.  Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//

#include <OgnBundleProducerDatabase.h>

namespace omni::graph::test {

class OgnBundleProducer
{
public:
    static bool compute(OgnBundleProducerDatabase& db)
    {
        db.outputs.bundle.changes().activate();
        return true;
    }
};

REGISTER_OGN_NODE()

}
