// Copyright (c) 2018-2021, NVIDIA CORPORATION.  All rights reserved.
//
// NVIDIA CORPORATION and its licensors retain all intellectual property
// and proprietary rights in and to this software, related documentation
// and any modifications thereto.  Any use, reproduction, disclosure or
// distribution of this software and related documentation without an express
// license agreement from NVIDIA CORPORATION is strictly prohibited.
//
#pragma once

#define OMNIUI_PYBIND_DOC_MenuHelper                                                                                   \
    "The helper class for the menu that draws the menu line.\n"                                                        \
    "\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_isInHorizontalLayout "Returns true if the item is in horizontal layout.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_Triggered                                                                         \
    "Sets the function that is called when an action is activated by the user; for example, when the user clicks a menu option, or presses an action's shortcut key combination.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_text "This property holds the menu's text.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_hotkeyText "This property holds the menu's hotkey text.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_checkable                                                                         \
    "This property holds whether this menu item is checkable. A checkable item is one which has an on/off state.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_delegate "The delegate that generates a widget per menu item.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_hideOnClick "Hide or keep the window when the user clicked this item.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper_MenuHelper "Constructor.\n"


#define OMNIUI_PYBIND_DOC_MenuHelper__getMenuHelper "Convert Widget to MenuHelper if possible.\n"
