"""Support for simplified access to data on nodes of type omni.graph.nodes.MakeVector3

Merge 3 input values into a single output vector. If the inputs are arrays, the output will be an array of vectors.
"""

from typing import Any

import omni.graph.core as og
import omni.graph.core._omni_graph_core as _og
import omni.graph.tools.ogn as ogn



class OgnMakeVector3Database(og.Database):
    """Helper class providing simplified access to data on nodes of type omni.graph.nodes.MakeVector3

    Class Members:
        node: Node being evaluated

    Attribute Value Properties:
        Inputs:
            inputs.x
            inputs.y
            inputs.z
        Outputs:
            outputs.tuple
    """

    # Imprint the generator and target ABI versions in the file for JIT generation
    GENERATOR_VERSION = (1, 41, 3)
    TARGET_VERSION = (2, 139, 12)

    # This is an internal object that provides per-class storage of a per-node data dictionary
    PER_NODE_DATA = {}

    # This is an internal object that describes unchanging attributes in a generic way
    # The values in this list are in no particular order, as a per-attribute tuple
    #     Name, Type, ExtendedTypeIndex, UiName, Description, Metadata,
    #     Is_Required, DefaultValue, Is_Deprecated, DeprecationMsg
    # You should not need to access any of this data directly, use the defined database interfaces
    INTERFACE = og.Database._get_interface([
        ('inputs:x', 'double,double[],float,float[],half,half[],int,int[]', 1, 'X', 'The first component of the vector', {}, True, None, False, ''),
        ('inputs:y', 'double,double[],float,float[],half,half[],int,int[]', 1, 'Y', 'The second component of the vector', {}, True, None, False, ''),
        ('inputs:z', 'double,double[],float,float[],half,half[],int,int[]', 1, 'Z', 'The third component of the vector', {}, True, None, False, ''),
        ('outputs:tuple', 'double[3],double[3][],float[3],float[3][],half[3],half[3][],int[3],int[3][]', 1, 'Vector', 'Output 3-vector(s)', {}, True, None, False, ''),
    ])

    class ValuesForInputs(og.DynamicAttributeAccess):
        LOCAL_PROPERTY_NAMES = { }
        """Helper class that creates natural hierarchical access to input attributes"""
        def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
            """Initialize simplified access for the attribute data"""
            context = node.get_graph().get_default_graph_context()
            super().__init__(context, node, attributes, dynamic_attributes)
            self._batchedReadAttributes = []
            self._batchedReadValues = []

        @property
        def x(self) -> og.RuntimeAttribute:
            """Get the runtime wrapper class for the attribute inputs.x"""
            return og.RuntimeAttribute(self._attributes.x.get_attribute_data(), self._context, True)

        @x.setter
        def x(self, value_to_set: Any):
            """Assign another attribute's value to outputs.x"""
            if isinstance(value_to_set, og.RuntimeAttribute):
                self.x.value = value_to_set.value
            else:
                self.x.value = value_to_set

        @property
        def y(self) -> og.RuntimeAttribute:
            """Get the runtime wrapper class for the attribute inputs.y"""
            return og.RuntimeAttribute(self._attributes.y.get_attribute_data(), self._context, True)

        @y.setter
        def y(self, value_to_set: Any):
            """Assign another attribute's value to outputs.y"""
            if isinstance(value_to_set, og.RuntimeAttribute):
                self.y.value = value_to_set.value
            else:
                self.y.value = value_to_set

        @property
        def z(self) -> og.RuntimeAttribute:
            """Get the runtime wrapper class for the attribute inputs.z"""
            return og.RuntimeAttribute(self._attributes.z.get_attribute_data(), self._context, True)

        @z.setter
        def z(self, value_to_set: Any):
            """Assign another attribute's value to outputs.z"""
            if isinstance(value_to_set, og.RuntimeAttribute):
                self.z.value = value_to_set.value
            else:
                self.z.value = value_to_set

        def _prefetch(self):
            readAttributes = self._batchedReadAttributes
            newValues = _og._prefetch_input_attributes_data(readAttributes)
            if len(readAttributes) == len(newValues):
                self._batchedReadValues = newValues

    class ValuesForOutputs(og.DynamicAttributeAccess):
        LOCAL_PROPERTY_NAMES = { }
        """Helper class that creates natural hierarchical access to output attributes"""
        def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
            """Initialize simplified access for the attribute data"""
            context = node.get_graph().get_default_graph_context()
            super().__init__(context, node, attributes, dynamic_attributes)
            self._batchedWriteValues = { }

        @property
        def tuple(self) -> og.RuntimeAttribute:
            """Get the runtime wrapper class for the attribute outputs.tuple"""
            return og.RuntimeAttribute(self._attributes.tuple.get_attribute_data(), self._context, False)

        @tuple.setter
        def tuple(self, value_to_set: Any):
            """Assign another attribute's value to outputs.tuple"""
            if isinstance(value_to_set, og.RuntimeAttribute):
                self.tuple.value = value_to_set.value
            else:
                self.tuple.value = value_to_set

        def _commit(self):
            _og._commit_output_attributes_data(self._batchedWriteValues)
            self._batchedWriteValues = { }

    class ValuesForState(og.DynamicAttributeAccess):
        """Helper class that creates natural hierarchical access to state attributes"""
        def __init__(self, node: og.Node, attributes, dynamic_attributes: og.DynamicAttributeInterface):
            """Initialize simplified access for the attribute data"""
            context = node.get_graph().get_default_graph_context()
            super().__init__(context, node, attributes, dynamic_attributes)

    def __init__(self, node):
        super().__init__(node)
        dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_INPUT)
        self.inputs = OgnMakeVector3Database.ValuesForInputs(node, self.attributes.inputs, dynamic_attributes)
        dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_OUTPUT)
        self.outputs = OgnMakeVector3Database.ValuesForOutputs(node, self.attributes.outputs, dynamic_attributes)
        dynamic_attributes = self.dynamic_attribute_data(node, og.AttributePortType.ATTRIBUTE_PORT_TYPE_STATE)
        self.state = OgnMakeVector3Database.ValuesForState(node, self.attributes.state, dynamic_attributes)
