List of best-selling game consoles - Wikipedia
The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The majority of sales came from the DS Lite at ...
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- [1Best-selling game consoles](#Best-selling_game_consoles)
- [2Notes](#Notes)
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# List of best-selling game consoles

13 languages

- [العربية](https://ar.wikipedia.org/wiki/%D9%82%D8%A7%D8%A6%D9%85%D8%A9_%D8%A3%D9%83%D8%AB%D8%B1_%D8%A3%D9%86%D8%B8%D9%85%D8%A9_%D8%A3%D9%84%D8%B9%D8%A7%D8%A8_%D8%A7%D9%84%D9%81%D9%8A%D8%AF%D9%8A%D9%88_%D9%85%D8%A8%D9%8A%D8%B9%D8%A7 "قائمة أكثر أنظمة ألعاب الفيديو مبيعا – Arabic")
- [Deutsch](https://de.wikipedia.org/wiki/Liste_der_meistverkauften_Spielkonsolen "Liste der meistverkauften Spielkonsolen – German")
- [Español](https://es.wikipedia.org/wiki/Anexo:Consolas_de_videojuegos_m%C3%A1s_vendidas "Anexo:Consolas de videojuegos más vendidas – Spanish")
- [فارسی](https://fa.wikipedia.org/wiki/%D9%81%D9%87%D8%B1%D8%B3%D8%AA_%D9%BE%D8%B1%D9%81%D8%B1%D9%88%D8%B4%E2%80%8C%D8%AA%D8%B1%DB%8C%D9%86_%DA%A9%D9%86%D8%B3%D9%88%D9%84%E2%80%8C%D9%87%D8%A7%DB%8C_%D8%A8%D8%A7%D8%B2%DB%8C "فهرست پرفروش‌ترین کنسول‌های بازی – Persian")
- [Français](https://fr.wikipedia.org/wiki/Liste_des_consoles_de_jeux_vid%C3%A9o_les_plus_vendues "Liste des consoles de jeux vidéo les plus vendues – French")
- [Bahasa Indonesia](https://id.wikipedia.org/wiki/Daftar_konsol_permainan_terlaris "Daftar konsol permainan terlaris – Indonesian")
- [ქართული](https://ka.wikipedia.org/wiki/%E1%83%A7%E1%83%95%E1%83%94%E1%83%9A%E1%83%90%E1%83%96%E1%83%94_%E1%83%92%E1%83%90%E1%83%A7%E1%83%98%E1%83%93%E1%83%95%E1%83%90%E1%83%93%E1%83%98_%E1%83%95%E1%83%98%E1%83%93%E1%83%94%E1%83%9D_%E1%83%97%E1%83%90%E1%83%9B%E1%83%90%E1%83%A8%E1%83%94%E1%83%91%E1%83%98%E1%83%A1_%E1%83%99%E1%83%9D%E1%83%9C%E1%83%A1%E1%83%9D%E1%83%9A%E1%83%94%E1%83%91%E1%83%98%E1%83%A1_%E1%83%A1%E1%83%98%E1%83%90 "ყველაზე გაყიდვადი ვიდეო თამაშების კონსოლების სია – Georgian")
- [日本語](https://ja.wikipedia.org/wiki/%E5%AE%B6%E5%BA%AD%E7%94%A8%E3%82%B2%E3%83%BC%E3%83%A0%E6%A9%9F%E3%81%AE%E8%B2%A9%E5%A3%B2%E5%8F%B0%E6%95%B0%E4%B8%80%E8%A6%A7 "家庭用ゲーム機の販売台数一覧 – Japanese")
- [Português](https://pt.wikipedia.org/wiki/Lista_de_consoles_de_jogos_eletr%C3%B4nicos_mais_vendidos "Lista de consoles de jogos eletrônicos mais vendidos – Portuguese")
- [Suomi](https://fi.wikipedia.org/wiki/Luettelo_parhaiten_myyneist%C3%A4_pelikonsoleista "Luettelo parhaiten myyneistä pelikonsoleista – Finnish")
- [Svenska](https://sv.wikipedia.org/wiki/Lista_%C3%B6ver_mest_s%C3%A5lda_spelkonsoler "Lista över mest sålda spelkonsoler – Swedish")
- [Tiếng Việt](https://vi.wikipedia.org/wiki/Danh_s%C3%A1ch_m%C3%A1y_ch%C6%A1i_tr%C3%B2_ch%C6%A1i_%C4%91i%E1%BB%87n_t%E1%BB%AD_t%E1%BA%A1i_gia_b%C3%A1n_ch%E1%BA%A1y_nh%E1%BA%A5t "Danh sách máy chơi trò chơi điện tử tại gia bán chạy nhất – Vietnamese")
- [中文](https://zh.wikipedia.org/wiki/%E7%95%85%E9%94%80%E7%94%B5%E5%AD%90%E6%B8%B8%E6%88%8F%E6%9C%BA%E5%88%97%E8%A1%A8 "畅销电子游戏机列表 – Chinese")

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From Wikipedia, the free encyclopedia

[![](//upload.wikimedia.org/wikipedia/commons/thumb/1/1c/PS2-Versions.jpg/220px-PS2-Versions.jpg)](/wiki/File:PS2-Versions.jpg) Sony's [PlayStation 2](/wiki/PlayStation_2 "PlayStation 2") is the best-selling game system overall with over 155 million units worldwide.[\[1\]](#cite_note-best_ps2-1)

A [video game console](/wiki/Video_game_console "Video game console") is a [standardized](/wiki/Standardized "Standardized") computing device tailored for [video gaming](/wiki/Video_gaming "Video gaming"). The compact size of video game consoles allows them to be easily used in a variety of locations, making them portable.[\[2\]](#cite_note-discover-2) Video game consoles may use one or more [data storage devices](/wiki/Data_storage_device "Data storage device"), such as [hard disk drives](/wiki/Hard_disk_drive "Hard disk drive"), [optical discs](/wiki/Optical_disc "Optical disc"), and [memory cards](/wiki/Memory_card "Memory card") for downloaded content.[\[2\]](#cite_note-discover-2)

A [home video game console](/wiki/Home_video_game_console "Home video game console") requires a [computer monitor](/wiki/Computer_monitor "Computer monitor") or [television set](/wiki/Television_set "Television set") as an [output](/wiki/Input/output "Input/output").[\[3\]](#cite_note-Oxford_Handbook-3) Handheld [controllers](/wiki/Game_controller "Game controller") are commonly used as [input devices](/wiki/Input_device "Input device"). [Sanders Associates](/wiki/Sanders_Associates "Sanders Associates") engineer [Ralph H. Baer](/wiki/Ralph_H._Baer "Ralph H. Baer") along with company employees Bill Harrison and Bill Rusch licensed their television gaming technology to contemporary major TV manufacturer [Magnavox](/wiki/Magnavox "Magnavox"). This resulted in the 1972 release of the [Magnavox Odyssey](/wiki/Magnavox_Odyssey "Magnavox Odyssey")—the first commercially available video game console.[\[4\]](#cite_note-4)

[![](//upload.wikimedia.org/wikipedia/commons/thumb/a/a0/Nintendo-DS-Lite-Black-Open.jpg/220px-Nintendo-DS-Lite-Black-Open.jpg)](/wiki/File:Nintendo-DS-Lite-Black-Open.jpg) The Nintendo DS product line are the best-selling handheld consoles, selling 154.02 million units worldwide. The majority of sales came from the [DS Lite](/wiki/Nintendo_DS_Lite "Nintendo DS Lite") at 93.86 million units.[\[5\]](#cite_note-nintendosales-5)

A [handheld game console](/wiki/Handheld_game_console "Handheld game console") is a lightweight device with a built-in screen, controls, speakers,[\[6\]](#cite_note-6) and has greater portability than a standard video game console.[\[2\]](#cite_note-discover-2) It is capable of playing multiple games unlike tabletop and [handheld electronic game](/wiki/Handheld_electronic_game "Handheld electronic game") devices. The oldest handheld game console with interchangeable [cartridges](/wiki/ROM_cartridge "ROM cartridge") is the Milton Bradley [Microvision](/wiki/Microvision "Microvision") from 1979.[\[7\]](#cite_note-7) [Nintendo](/wiki/Nintendo "Nintendo") is credited with popularizing the handheld console concept with the [Game Boy](/wiki/Game_Boy "Game Boy")'s release in 1989[\[8\]](#cite_note-nintendo_popular-8) and continued to dominate the handheld console market into the early 2000s.[\[9\]](#cite_note-Forbes-9)[\[10\]](#cite_note-10)

[Virtual reality headsets](/wiki/Virtual_reality_headsets "Virtual reality headsets") are [head-mounted devices](/wiki/Head-mounted_display "Head-mounted display") with built-in screens that are positioned in front of the user’s eyes. VR headsets intended to play [virtual reality games](/wiki/Virtual_reality_games "Virtual reality games") may have handheld controllers and position-tracking [accelerometers](/wiki/Accelerometers "Accelerometers") for user input.[\[11\]](#cite_note-11) Most of these are devices that must be connected to a game console or [gaming PC](/wiki/Gaming_PC "Gaming PC"),[\[12\]](#cite_note-12) but some are standalone game consoles, such as the [Quest 2](/wiki/Quest_2 "Quest 2") released by [Meta Platforms](/wiki/Meta_Platforms "Meta Platforms").[\[13\]](#cite_note-13)

[Dedicated consoles](/wiki/Dedicated_console "Dedicated console") are a subset of game consoles that are only able to play built-in games.[\[14\]](#cite_note-14)[\[15\]](#cite_note-15) Video game consoles in general are also described as "dedicated" in distinction from the more versatile [personal computer](/wiki/Personal_computer "Personal computer") and other [consumer electronics](/wiki/Consumer_electronics "Consumer electronics").[\[16\]](#cite_note-16)[\[17\]](#cite_note-17)[\[18\]](#cite_note-18)

## Best-selling game consoles

See also: [List of best-selling game consoles by region](/wiki/List_of_best-selling_game_consoles_by_region "List of best-selling game consoles by region") and [List of commercial failures in video games](/wiki/List_of_commercial_failures_in_video_games "List of commercial failures in video games")

The following table contains video game consoles that have sold at least 1 million units worldwide either [through to consumers](/wiki/Sell-through "Sell-through") or inside retail channels. Each console include sales from every iteration unless otherwise noted. The years correspond to when the initial iteration of the console was first released (excluding [test markets](/wiki/Test_market "Test market")).

[![](//upload.wikimedia.org/wikipedia/commons/thumb/b/b9/Atari-2600-Wood-4Sw-Set.jpg/220px-Atari-2600-Wood-4Sw-Set.jpg)](/wiki/File:Atari-2600-Wood-4Sw-Set.jpg) The first popular home console, the [Atari 2600](/wiki/Atari_2600 "Atari 2600") (1980 version pictured), was released in 1977.[\[19\]](#cite_note-19)[![](//upload.wikimedia.org/wikipedia/commons/thumb/8/82/NES-Console-Set.jpg/220px-NES-Console-Set.jpg)](/wiki/File:NES-Console-Set.jpg) The [Nintendo Entertainment System](/wiki/Nintendo_Entertainment_System "Nintendo Entertainment System") was the best-selling console of its time, selling 61.91 million units worldwide.[\[20\]](#cite_note-nintendo-ir-20) It revitalised the gaming industry in the United States following the [video game market crash](/wiki/Video_game_crash_of_1983 "Video game crash of 1983").

# _Background shading indicates consoles currently on the market._

This is a [dynamic list](/wiki/Wikipedia:WikiProject_Lists#Dynamic_lists "Wikipedia:WikiProject Lists") and may never be able to satisfy particular standards for completeness. You can help by [adding missing items](/wiki/Special:EditPage/List_of_best-selling_game_consoles "Special:EditPage/List of best-selling game consoles") with [reliable sources](/wiki/Wikipedia:Reliable_sources "Wikipedia:Reliable sources").

Million-selling game consoles
Platform
Type
Firm
Released[\[2\]](#endnote_Release_sources2)Units sold
Ref.[PlayStation 2](/wiki/PlayStation_2 "PlayStation 2")Home
[Sony](/wiki/Sony "Sony")2000
[>](#endnote_Greater)155 million
[\[note 1\]](#cite_note-PlayStation_family-35)[Nintendo DS](/wiki/Nintendo_DS "Nintendo DS")Handheld
[Nintendo](/wiki/Nintendo "Nintendo")2004
154.02 million
[\[20\]](#cite_note-nintendo-ir-20)[Nintendo Switch](/wiki/Nintendo_Switch "Nintendo Switch") #
Hybrid
[Nintendo](/wiki/Nintendo "Nintendo")2017
143.42 million
[\[20\]](#cite_note-nintendo-ir-20)[\[note 2\]](#cite_note-36)[Game Boy](/wiki/Game_Boy "Game Boy") & [Game Boy Color](/wiki/Game_Boy_Color "Game Boy Color")Handheld
[Nintendo](/wiki/Nintendo "Nintendo")1989, 1998
118.69 million
[\[20\]](#cite_note-nintendo-ir-20)[\[note 3\]](#cite_note-GB_and_GBC-38)[PlayStation 4](/wiki/PlayStation_4 "PlayStation 4") #
Home
[Sony](/wiki/Sony "Sony")2013
117.2 million
[\[36\]](#cite_note-39)[PlayStation](/wiki/PlayStation_(console) "PlayStation (console)")Home
[Sony](/wiki/Sony "Sony")1994
102.49 million
[\[37\]](#cite_note-ps1-40)[Wii](/wiki/Wii "Wii")Home
[Nintendo](/wiki/Nintendo "Nintendo")2006
101.63 million
[\[20\]](#cite_note-nintendo-ir-20)[PlayStation 3](/wiki/PlayStation_3 "PlayStation 3")Home
[Sony](/wiki/Sony "Sony")2006
[>](#endnote_Greater)87.4 million
[\[note 1\]](#cite_note-PlayStation_family-35)[Xbox 360](/wiki/Xbox_360 "Xbox 360")Home
[Microsoft](/wiki/Microsoft "Microsoft")2005
[>](#endnote_Greater)84 million
[\[note 4\]](#cite_note-xbox_efn-48)[Game Boy Advance](/wiki/Game_Boy_Advance "Game Boy Advance")Handheld
[Nintendo](/wiki/Nintendo "Nintendo")2001
81.51 million
[\[20\]](#cite_note-nintendo-ir-20)[PlayStation Portable](/wiki/PlayStation_Portable "PlayStation Portable")Handheld
[Sony](/wiki/Sony "Sony")2004
80–82 million (estimate)[\[note 1\]](#cite_note-PlayStation_family-35)[Nintendo 3DS](/wiki/Nintendo_3DS "Nintendo 3DS")Handheld
[Nintendo](/wiki/Nintendo "Nintendo")2011
75.94 million
[\[20\]](#cite_note-nintendo-ir-20)[Family Computer/Nintendo Entertainment System](/wiki/Nintendo_Entertainment_System "Nintendo Entertainment System")Home
[Nintendo](/wiki/Nintendo "Nintendo")1983
61.91 million
[\[20\]](#cite_note-nintendo-ir-20)[PlayStation 5](/wiki/PlayStation_5 "PlayStation 5") #
Home
[Sony](/wiki/Sony "Sony")2020
61.7 million
[\[45\]](#cite_note-49)[Xbox One](/wiki/Xbox_One "Xbox One")Home
[Microsoft](/wiki/Microsoft "Microsoft")2013
~58 million
[\[46\]](#cite_note-Xbox_sales-50)[Super Famicom/Super Nintendo Entertainment System](/wiki/Super_Nintendo_Entertainment_System "Super Nintendo Entertainment System")Home
[Nintendo](/wiki/Nintendo "Nintendo")1990
49.1 million
[\[20\]](#cite_note-nintendo-ir-20)[Nintendo 64](/wiki/Nintendo_64 "Nintendo 64")Home
[Nintendo](/wiki/Nintendo "Nintendo")1996
32.93 million
[\[20\]](#cite_note-nintendo-ir-20)[Mega Drive/Genesis](/wiki/Sega_Genesis "Sega Genesis")Home
[Sega](/wiki/Sega "Sega")1988
30.75 million
[\[note 5\]](#cite_note-genesis-54)[Atari 2600](/wiki/Atari_2600 "Atari 2600")Home
[Atari](/wiki/Atari "Atari")1977
30 million
[\[50\]](#cite_note-atari2600_PR-55)[Xbox](/wiki/Xbox_(console) "Xbox (console)")Home
[Microsoft](/wiki/Microsoft "Microsoft")2001
24 million
[\[51\]](#cite_note-xbox-56)[Nintendo GameCube](/wiki/GameCube "GameCube")Home
[Nintendo](/wiki/Nintendo "Nintendo")2001
21.74 million
[\[20\]](#cite_note-nintendo-ir-20)[Xbox Series X/S](/wiki/Xbox_Series_X_and_Series_S "Xbox Series X and Series S") #
Home
[Microsoft](/wiki/Microsoft "Microsoft")2020
~21 million
[\[52\]](#cite_note-57)[Quest 2](/wiki/Quest_2 "Quest 2") #
[VR headset](/wiki/Virtual_reality_headset "Virtual reality headset")[Reality Labs](/wiki/Reality_Labs "Reality Labs") / [Meta](/wiki/Meta_Platforms "Meta Platforms")2020
~20 million
[\[53\]](#cite_note-58)[Wii U](/wiki/Wii_U "Wii U")Home
[Nintendo](/wiki/Nintendo "Nintendo")2012
13.56 million
[\[20\]](#cite_note-nintendo-ir-20)[PlayStation Vita](/wiki/PlayStation_Vita "PlayStation Vita")Handheld
[Sony](/wiki/Sony "Sony")2011
10–15 million (estimate)[\[note 1\]](#cite_note-PlayStation_family-35)[Master System](/wiki/Master_System "Master System")Home
[Sega](/wiki/Sega "Sega")1986
10–13 million
[\[note 6\]](#cite_note-master-64)[V.Smile](/wiki/V.Smile "V.Smile") & [V.Motion](/wiki/V.Smile#V.Motion_and_V.Smile_Motion "V.Smile")Home
[VTech](/wiki/VTech "VTech")2004, 2007
11 million
[\[59\]](#cite_note-65)[Game Gear](/wiki/Game_Gear "Game Gear")Handheld
[Sega](/wiki/Sega "Sega")1990
10.62 million
[\[47\]](#cite_note-famitsu_306-51)[PC Engine/TurboGrafx-16](/wiki/PC_Engine/TurboGrafx-16 "PC Engine/TurboGrafx-16")Home
[NEC](/wiki/NEC "NEC")/ [Hudson Soft](/wiki/Hudson_Soft "Hudson Soft")[\[note 7\]](#cite_note-Turbo_firm-67)1987
10 million
[\[61\]](#cite_note-turbo_eurogamer-68)[Sega Saturn](/wiki/Sega_Saturn "Sega Saturn")Home
[Sega](/wiki/Sega "Sega")1994
9.26 million
[\[48\]](#cite_note-Sega_Stats-52)[Dreamcast](/wiki/Dreamcast "Dreamcast")Home
[Sega](/wiki/Sega "Sega")1998
9.13 million
[\[48\]](#cite_note-Sega_Stats-52)[\[62\]](#cite_note-sega_Q4_FY2001-69)[\[63\]](#cite_note-sega_Q4_FY2001_rev-70)[\[64\]](#cite_note-sega_Q4_FY2002-71)[Master System](/wiki/Master_System "Master System") (Brazilian variants)
Home
[Tectoy](/wiki/Tectoy "Tectoy")1989
8 million
[\[65\]](#cite_note-MDB-72)[Dendy](/wiki/Dendy_(console) "Dendy (console)") ( [famiclone](/wiki/Famiclone "Famiclone"))
Home
[Micro Genius](/wiki/Micro_Genius "Micro Genius")1992
6 million
[\[66\]](#cite_note-73)[Super NES Classic Edition](/wiki/Super_NES_Classic_Edition "Super NES Classic Edition")Dedicated
[Nintendo](/wiki/Nintendo "Nintendo")2017
5.28 million
[\[67\]](#cite_note-SNESClassic-74)[Advanced Pico Beena](/wiki/Advanced_Pico_Beena "Advanced Pico Beena")Home
[Sega](/wiki/Sega "Sega")2005
[>](#endnote_Greater)4.1 million
[\[68\]](#cite_note-BeenaLite-75)[NES Classic Edition](/wiki/NES_Classic_Edition "NES Classic Edition")Dedicated
[Nintendo](/wiki/Nintendo "Nintendo")2016
3.56 million
[\[69\]](#cite_note-NESClassic-76)[\[70\]](#cite_note-77)[WonderSwan](/wiki/WonderSwan "WonderSwan") & [WonderSwan Color](/wiki/WonderSwan_Color "WonderSwan Color")Handheld
[Bandai](/wiki/Bandai "Bandai")1999, 2000
3.5 million
[\[note 8\]](#cite_note-bandai-83)[Sega Pico](/wiki/Sega_Pico "Sega Pico")Home
[Sega](/wiki/Sega "Sega")1993
[>](#endnote_Greater)3.4 million
[\[note 9\]](#cite_note-Pico-87)[Color TV-Game](/wiki/Color_TV-Game "Color TV-Game")Dedicated
[Nintendo](/wiki/Nintendo "Nintendo")1977
3 million
[\[79\]](#cite_note-usgamer_dedicate-88)[\[80\]](#cite_note-sheff_27-89)[Intellivision](/wiki/Intellivision "Intellivision")Home
[Mattel](/wiki/Mattel "Mattel")1980
3 million
[\[81\]](#cite_note-intellivision2-90)[Mega Drive](/wiki/Mega_Drive "Mega Drive") (Brazilian variants)
Home
[Tectoy](/wiki/Tectoy "Tectoy")1990
3 million
[\[82\]](#cite_note-91)[\[83\]](#cite_note-92)[N-Gage](/wiki/N-Gage_(device) "N-Gage (device)")Handheld
[Nokia](/wiki/Nokia "Nokia")2003
3 million
[\[84\]](#cite_note-N-Gage-93)[ColecoVision](/wiki/ColecoVision "ColecoVision")Home
[Coleco](/wiki/Coleco "Coleco")1982
[>](#endnote_Greater)2 million
[\[note 10\]](#cite_note-Coleco-97)[3DO Interactive Multiplayer](/wiki/3DO_Interactive_Multiplayer "3DO Interactive Multiplayer")Home
[The 3DO Company](/wiki/The_3DO_Company "The 3DO Company")1993
[>](#endnote_Greater)2 million
[\[88\]](#cite_note-gamepro-home-98)[Neo Geo Pocket](/wiki/Neo_Geo_Pocket "Neo Geo Pocket") & [Neo Geo Pocket Color](/wiki/Neo_Geo_Pocket_Color "Neo Geo Pocket Color")Handheld
[SNK](/wiki/SNK "SNK")1998, 1999
2 million
[\[89\]](#cite_note-gamepro-handheld-99)[Magnavox Odyssey²](/wiki/Magnavox_Odyssey%C2%B2 "Magnavox Odyssey²")Home
[Magnavox](/wiki/Magnavox "Magnavox")/ [Philips](/wiki/Philips "Philips")1978
2 million
[\[90\]](#cite_note-Magnavox_Odyssey2-100)[Sega SG-1000](/wiki/Sega_SG-1000 "Sega SG-1000")Home
[Sega](/wiki/Sega "Sega")1983
2 million
[\[91\]](#cite_note-Tanaka-101)[\[92\]](#cite_note-Co-opetition-102)[Oculus Go](/wiki/Oculus_Go "Oculus Go")[VR headset](/wiki/Virtual_reality_headset "Virtual reality headset")[Oculus](/wiki/Reality_Labs "Reality Labs")2018
2 million (estimate)[\[93\]](#cite_note-103)[Atari 7800](/wiki/Atari_7800 "Atari 7800")Home
[Atari](/wiki/Atari "Atari")1986
[>](#endnote_Greater)1 million
[\[note 11\]](#cite_note-Atari_7800-105)[Atari Lynx](/wiki/Atari_Lynx "Atari Lynx")Handheld
[Atari](/wiki/Atari "Atari")1989
[>](#endnote_Greater)1 million
[\[note 12\]](#cite_note-atarilynx-108)[Philips CD-i](/wiki/Philips_CD-i "Philips CD-i")Home
[Philips](/wiki/Philips "Philips")1990
[>](#endnote_Greater)1 million
[\[note 13\]](#cite_note-Philips-111)[Telstar](/wiki/Telstar_(game_console) "Telstar (game console)")Dedicated
[Coleco](/wiki/Coleco "Coleco")1976
[>](#endnote_Greater)1 million
[\[99\]](#cite_note-dedicated_golden-112)[\[note 14\]](#cite_note-telstar-114)[Atari 5200](/wiki/Atari_5200 "Atari 5200")Home
[Atari](/wiki/Atari "Atari")1982
1 million
[\[101\]](#cite_note-a5200-115)[Pegasus](/wiki/Pegasus_(console) "Pegasus (console)") ( [famiclone](/wiki/Famiclone "Famiclone"))
Home
[Micro Genius](/wiki/Micro_Genius "Micro Genius")1991
1 million
[\[102\]](#cite_note-116)

>Final sales are greater than the reported figure. [See notes.](#Notes)

## Notes

01. ^ [_**a**_](#cite_ref-PlayStation_family_35-0) [_**b**_](#cite_ref-PlayStation_family_35-1) [_**c**_](#cite_ref-PlayStation_family_35-2) [_**d**_](#cite_ref-PlayStation_family_35-3)Sony stopped reporting individual platform sales on a regular basis in 2012[\[21\]](#cite_note-sony_combined-21)[\[22\]](#cite_note-sony_stop_combined-22) but continues to do so sporadically.[\[23\]](#cite_note-reporting_style-23) **PlayStation 2**: 155 million units sold as of March 31, 2012.[\[24\]](#cite_note-SIE_Business_Development-24) It was discontinued worldwide on January 4, 2013. [\[25\]](#cite_note-PSVita-25) According to Jim Ryan, former CEO of Sony, while on a podcast, the PS2 sold 160 million units.[\[26\]](#cite_note-160_million_PS2_sales-26) **PlayStation 3**: Sony corporate data reports 87.4 million sold as of March 31, 2017.[\[24\]](#cite_note-SIE_Business_Development-24) PS3 shipments to Japanese retailers, the last country Sony was selling units to, ceased by May.[\[27\]](#cite_note-PS3_last_shipments-27) **PlayStation Portable**: 76.4 million units sold as of March 31, 2012.[\[24\]](#cite_note-SIE_Business_Development-24) A June 3, 2014 [Associated Press](/wiki/Associated_Press "Associated Press") report noted this was "the last time a tally was taken."[\[28\]](#cite_note-PSP_discontinued-28) [IGN](/wiki/IGN "IGN")'s Evan Campbell reported on the same day around 80 million sold,[\[29\]](#cite_note-IGN_PSP_estimate-29) and Jordan Sirani reaffirmed Campbell's estimate 5 years later.[\[30\]](#cite_note-IGN_PSP_estimate_2-30) Shipments to North America ended in January 2014, and to Japan in June 2014; shipments to Europe ended during the latter part of the year.[\[28\]](#cite_note-PSP_discontinued-28) IGN's Colin Moriarty reported in mid-November that 82 million PSPs were manufactured and shipped at the end of production.[\[31\]](#cite_note-IGN_PSP_82million-31) **PlayStation Vita**: Third-party estimates range from 10–15 million.[\[32\]](#cite_note-vita_mortuus-32) [Glixel](/wiki/Glixel "Glixel") stated in June 2017 that 15 million were sold,[\[33\]](#cite_note-PSVita2-33) while the Electronic Entertainment Design and Research suggests several million less by the end of 2015.[\[34\]](#cite_note-GDC16_eedar-34) Production ceased in Japan in March 2019.[\[32\]](#cite_note-vita_mortuus-32)
02. **[^](#cite_ref-36)**Including Nintendo Switch Lite and OLED units
03. **[^](#cite_ref-GB_and_GBC_38-0)**Nintendo only provided a combined sales total.[\[35\]](#cite_note-GB_and_GBC-37) Before Game Boy Color's release in late-1998,[\[2\]](#endnote_Release_sources2) previous models sold 64.42 million units combined worldwide.[\[5\]](#cite_note-nintendosales-5)
04. **[^](#cite_ref-xbox_efn_48-0)**Microsoft announced in October 2015 that individual platform sales in their fiscal reports will no longer be disclosed.
    The company shifted focus to the amount of active users on [Xbox Live](/wiki/Xbox_Live "Xbox Live") as its "primary metric for \[ _[sic](/wiki/Sic "Sic")_\] success".[\[38\]](#cite_note-Shipments_and_Live-41) Monthly active Xbox Live users reached nearly 90 million by Q3 2020.[\[39\]](#cite_note-Q3_2020_active_users-42) **Xbox 360**: Production ended in 2016; 84 million in total lifetime sales.[\[40\]](#cite_note-xbox_sales-43) **Xbox One**: Microsoft CEO [Satya Nadella](/wiki/Satya_Nadella "Satya Nadella") unveiled at a December 3, 2014, shareholder presentation that 10 million units were sold.[\[41\]](#cite_note-Xbone_10-44) Most third-party estimates put the total number of Xbox One units sold by the end of 2019 at "around 50 million".[\[42\]](#cite_note-xbox1_forbes-45) Market data and analytics firm Ampere Analysis Insights estimated the Xbox One had sold 51 million units by Q2 2020.[\[43\]](#cite_note-xbox1_Ampere-46) Microsoft announced on July 17, 2020, that they would cease manufacturing the Xbox One S All-Digital Edition and Xbox One X, though production of the Xbox One S would continue.[\[44\]](#cite_note-xbox1_cease-47)
05. **[^](#cite_ref-genesis_54-0)**30.75 million sold by Sega worldwide as of March 1996,[\[47\]](#cite_note-famitsu_306-51)[\[48\]](#cite_note-Sega_Stats-52) not including sales of third-party licensed consoles from manufacturers such as [Majesco Entertainment](/wiki/Majesco_Entertainment "Majesco Entertainment") in the United States (which projected it would sell 1.5 million)[\[49\]](#cite_note-Farm-53) or [Tec Toy](/wiki/Tec_Toy "Tec Toy") in Brazil (listed separately).
06. **[^](#cite_ref-master_64-0)**10–13 million, not including Brazilian variants.[\[54\]](#cite_note-sms_and_gen_ign-59)[\[55\]](#cite_note-encyclopedia-60) [Screen Digest](/wiki/Screen_Digest "Screen Digest") wrote in a 1995 publication that the Master System's active [installed user base](/wiki/Installed_base "Installed base") in Western Europe peaked at 6.25 million in 1993. Those countries that peaked are France at 1.6 million, the United Kingdom at 1.35 million, Germany at 700 thousand, Spain at 550 thousand, the Netherlands at 200 thousand, and other Western European countries at 1.4 million. However, Belgium peaked in 1991 with 600 thousand, and Italy in 1992 with 400 thousand. Thus it is estimated approximately 6.8 million units were purchased in this part of Europe.[\[56\]](#cite_note-digest_60-61) 1 million were sold in Japan as of 1986.[\[57\]](#cite_note-business_japan-62) 2 million were sold in the United States.[\[58\]](#cite_note-sheff_349-63) Not including sales of licensed [Tectoy](/wiki/Tectoy "Tectoy") variants in Brazil (listed separately).
07. **[^](#cite_ref-Turbo_firm_67-0)**Designed by Hudson and manufactured and marketed by NEC.[\[60\]](#cite_note-NEC_and_HS-66)
08. **[^](#cite_ref-bandai_83-0)**Bandai released three WonderSwan iterations.[\[71\]](#cite_note-egn_swan-78) A March 2003 _[Famitsu](/wiki/Famitsu "Famitsu")_ article reported the original (March 1999)[\[72\]](#cite_note-nami_swan-79) and color (December 2000)[\[72\]](#cite_note-nami_swan-79) versions sold approximately 3 million units combined,[\[73\]](#cite_note-robin_chwan-80) while the SwanCrystal (July 2002)[\[71\]](#cite_note-egn_swan-78) sold over 200 thousand units.[\[73\]](#cite_note-robin_chwan-80) Bandai announced the transition from hardware to [third-party development](/wiki/Video_game_developer#Types "Video game developer") in February 2003 due to declining sales and will supply software to the competitor's Game Boy Advance by March 2004.[\[74\]](#cite_note-swan_song-81) Average weekly _[Famitsu](/wiki/Famitsu "Famitsu")_ sales during the transition were only a couple hundred units,[\[1\]](#endnote_Wonderswan_sources1) and the SwanCrystal went [build to order](/wiki/Build_to_order "Build to order") starting in autumn 2003.[\[73\]](#cite_note-robin_chwan-80) WonderSwan hardware designer Koto claimed over 3.5 million were sold.[\[75\]](#cite_note-koto-82)
09. **[^](#cite_ref-Pico_87-0)**Sega sold this amount as of April 2005.[\[76\]](#cite_note-Sega_toys-84) Its successor launched on August 6, 2005.[\[77\]](#cite_note-advanced_pico-85) Majesco re-manufactured and distributed the Pico in the United States starting at the end of 1999.[\[78\]](#cite_note-pico_deal-86)
10. **[^](#cite_ref-Coleco_97-0)**The ColecoVision reached 2 million units sold by the spring of 1984. Console quarterly sales dramatically decreased at this time, but it continued to sell modestly[\[85\]](#cite_note-coleco_report-94)[\[86\]](#cite_note-former_self-95) with most inventory gone by October 1985.[\[87\]](#cite_note-Colecovision_inventory-96)
11. **[^](#cite_ref-Atari_7800_105-0)**Atari reported on June 1, 1988 that 7800 sold more than million units to date.[\[94\]](#cite_note-104) Production and support of the 7800 was officially discontiniued on January 1, 1992.
12. **[^](#cite_ref-atarilynx_108-0)**_[The Wall Street Journal](/wiki/The_Wall_Street_Journal "The Wall Street Journal")_ reported in November 1992 approximately 1 million were sold.[\[95\]](#cite_note-Lynx_1_mill-106) Around June 1994, Atari shifted its focus from the Lynx to its [Jaguar](/wiki/Atari_Jaguar "Atari Jaguar") console.[\[96\]](#cite_note-Atari_refocused-107)
13. **[^](#cite_ref-Philips_111-0)**This Philips-reported figure was in _[The New York Times](/wiki/The_New_York_Times "The New York Times")_ on September 15, 1994.[\[97\]](#cite_note-Philips_sales-109) The CD-i was discontinued in 1998.[\[98\]](#cite_note-Top_10_Failed-110)
14. **[^](#cite_ref-telstar_114-0)**Coleco launched Telstar in 1976 and sold a million. Production and delivery issues, and dedicated consoles being replaced by electronic handheld games dramatically reduced sales in 1977. Over a million Telstars were scrapped in 1978, and it cost Coleco $22.3 million that year[\[86\]](#cite_note-former_self-95)—almost bankrupting the company.[\[100\]](#cite_note-near_bankrupt-113)

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067. **[^](#cite_ref-SNESClassic_74-0)**["Consolidated Financial Statements"](https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf)(PDF). Nintendo. April 26, 2018. p. 3. [Archived](https://web.archive.org/web/20180426095520/https://www.nintendo.co.jp/ir/pdf/2018/180426e.pdf)(PDF) from the original on April 26, 2018. Retrieved April 26, 2018.
068. **[^](#cite_ref-BeenaLite_75-0)**["トイ・ストーリー3 がビーナに登場!『Beena専用ソフト シューティングビーナ トイ・ストーリー3 ウッディとバズの大冒険!』とばして!うって!つかまえて!たのしいゲームがい~っぱい!"](https://www.segatoys.co.jp/company/press_release/pdf/20100714.pdf)(PDF). _Sega Toys_ (in Japanese). July 14, 2010. [Archived](https://web.archive.org/web/20171021203112/http://segatoys.co.jp/company/press_release/pdf/20100714.pdf)(PDF) from the original on October 21, 2017. Retrieved July 22, 2023.
069. **[^](#cite_ref-NESClassic_76-0)**["Nintendo sold 2.3 million NES Classic Editions"](https://www.gamasutra.com/view/news/297102/Nintendo_sold_23_million_NES_Classic_Editions.php). April 28, 2017. [Archived](https://web.archive.org/web/20171026030222/https://www.gamasutra.com/view/news/297102/Nintendo_sold_23_million_NES_Classic_Editions.php) from the original on October 26, 2017. Retrieved February 1, 2018.
070. **[^](#cite_ref-77)**["Nintendo Switch sales near 20m, down slightly on last year"](https://www.eurogamer.net/nintendo-switch-sales-near-20m-down-slightly-on-last-year). _Eurogamer.net_. July 31, 2018. [Archived](https://web.archive.org/web/20220517153548/https://www.eurogamer.net/nintendo-switch-sales-near-20m-down-slightly-on-last-year) from the original on May 17, 2022. Retrieved June 14, 2022.
071. ^ [_**a**_](#cite_ref-egn_swan_78-0) [_**b**_](#cite_ref-egn_swan_78-1)Ricciardi, John (October 1, 2002). "Hands-On With Bandai's SwanCrystal; Move over, Game Boy Advance - there's a new bird in town". _[Electronic Gaming Monthly](/wiki/Electronic_Gaming_Monthly "Electronic Gaming Monthly")_. No. 159. EGM Media Group. p. 58. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [1058-918X](https://search.worldcat.org/issn/1058-918X). On July 12, toy giant Bandai unleashed a third iteration (in stylish red and blue models) of their handheld WonderSwan system, the new-and- improved SwanCrystal, in Japan.
072. ^ [_**a**_](#cite_ref-nami_swan_79-0) [_**b**_](#cite_ref-nami_swan_79-1)"Bandai to Launch WonderSwan Color in Dec". _[Jiji Press English News Service](/wiki/Jiji_Press "Jiji Press")_. August 30, 2000. A new colored version of Bandai Co.'s <7967> WonderSwan handheld game machine will hit Japanese stores in early December, the Japanese game maker said Wednesday. \[...\] The original WonderSwan, with its black-and-white displays, has sold 1.55 million units since its debut in March 1999.
073. ^ [_**a**_](#cite_ref-robin_chwan_80-0) [_**b**_](#cite_ref-robin_chwan_80-1) [_**c**_](#cite_ref-robin_chwan_80-2)["第21回 スワンクリスタル受注生産へ！ ワンダースワンのこれまでとこれからを探る！ 【見習い記者の取材日記】"](http://www.famitsu.com/game/serial/2003/03/07/364,1047015949,11347,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). March 8, 2003. [Archived](https://web.archive.org/web/20140201214839/http://www.famitsu.com/game/serial/2003/03/07/364%2C1047015949%2C11347%2C0%2C0.html) from the original on February 1, 2014. Retrieved February 8, 2014.
074. **[^](#cite_ref-swan_song_81-0)**"Bandai to Supply Software for Nintendo's Game Boy". _[Jiji Press English News Service](/wiki/Jiji_Press "Jiji Press")_. February 18, 2003. The move reflects declining sales of Bandai's WonderSwan mobile game machine. The major Japanese toy maker is looking to supply two or three software titles for the rival company's popular game machine by March next year. Bandai will shift its focus from sales of hardware to software for "multiple platforms," including personal digital assistants, Takasu told a press conference.
075. **[^](#cite_ref-koto_82-0)**["Device solution"](https://web.archive.org/web/20140216031358/http://www.koto.co.jp/english/products/device.html). Koto. Archived from [the original](http://www.koto.co.jp/english/products/device.html) on February 16, 2014. Retrieved February 12, 2014.
076. **[^](#cite_ref-Sega_toys_84-0)**["Business Strategy: Interactive Education Business"](https://web.archive.org/web/20090221144913/http://www.segatoys.co.jp/english/company_profile/business_strategy/edutainment.html). Sega Toys. Archived from [the original](http://www.segatoys.co.jp/english/company_profile/business_strategy/edutainment.html) on February 21, 2009. Retrieved January 6, 2015.
077. **[^](#cite_ref-advanced_pico_85-0)**["食育、安全などの"五育"を取り入れ、エデュテイメント事業を推進「遊びながら学ぶ」が進化する『Advanced PICO Beena』（アドバンスピコ ビーナ）8月発売"](https://web.archive.org/web/20070928073936/http://www.segatoys.co.jp/company_information/press_release/pdf/20050405.pdf)(PDF) (Press release) (in Japanese). Sega Toys. April 5, 2005. Archived from [the original](http://www.segatoys.co.jp/company_information/press_release/pdf/20050405.pdf)(PDF) on September 28, 2007. Retrieved January 6, 2015.
078. **[^](#cite_ref-pico_deal_86-0)**["Majesco Signs Licensing Deal to Distribute Sega Pico Educational Systems: Systems Will Be Available In All Major Toy Retailers By Holiday Season"](http://www.thefreelibrary.com/Majesco+Signs+Licensing+Deal+to+Distribute+Sega+Pico+Educational...-a055353637) (Press release). [Business Wire](/wiki/Business_Wire "Business Wire"). August 5, 1999. [Archived](https://web.archive.org/web/20140802181316/http://www.thefreelibrary.com/Majesco%2BSigns%2BLicensing%2BDeal%2Bto%2BDistribute%2BSega%2BPico%2BEducational...-a055353637) from the original on August 2, 2014. Retrieved January 6, 2015.
079. **[^](#cite_ref-usgamer_dedicate_88-0)**Parish, Jeremy (July 13, 2013). ["The Famicom Legacy"](http://www.usgamer.net/articles/the-famicom-legacy). [USgamer](/wiki/USgamer "USgamer"). [Archived](https://web.archive.org/web/20130922014432/http://www.usgamer.net/articles/the-famicom-legacy) from the original on September 22, 2013. Retrieved July 11, 2014.
080. **[^](#cite_ref-sheff_27_89-0)**[Sheff & Eddy 1999](#CITEREFSheffEddy1999), pp. [27–28](https://books.google.com/books?id=0dK2AAAAIAAJ&q=%22Color+TV+Game%22): "\[Color TV Game 6\] was followed by a more powerful sequel, Color TV Game 15. A million units of each were sold. The engineering team also came up with systems that played a more complex game, called "Blockbuster," as well as a racing game. Half a million units of these were sold."
081. **[^](#cite_ref-intellivision2_90-0)**["Intellivision: Intelligent Television"](https://web.archive.org/web/20131023194011/http://classicgaming.gamespy.com/View.php?view=ConsoleMuseum.Detail&id=17&game=9). [GameSpy](/wiki/GameSpy "GameSpy"). Archived from [the original](http://classicgaming.gamespy.com/View.php?view=ConsoleMuseum.Detail&id=17&game=9) on October 23, 2013. Retrieved October 31, 2013.
082. **[^](#cite_ref-91)**Azevedo, Théo (July 30, 2012). ["Vinte anos depois, Master System e Mega Drive vendem 150 mil unidades por ano no Brasil"](http://jogos.uol.com.br/ultimas-noticias/2012/07/30/vinte-anos-depois-master-system-e-mega-drive-vendem-150-mil-unidades-por-ano-no-brasil.htm) (in Portuguese). [UOL](/wiki/Universo_Online "Universo Online"). [Archived](https://web.archive.org/web/20190424040853/https://jogos.uol.com.br/ultimas-noticias/2012/07/30/vinte-anos-depois-master-system-e-mega-drive-vendem-150-mil-unidades-por-ano-no-brasil.htm) from the original on April 24, 2019. Retrieved October 18, 2012. Base instalada: 5 milhões de Master System; 3 milhões de Mega Drive
083. **[^](#cite_ref-92)**Sponsel, Sebastian (November 16, 2015). ["Interview: Stefano Arnhold (Tectoy)"](http://www.sega-16.com/2015/11/interview-stefano-arnhold-tectoy/). _Sega-16_. [Archived](https://web.archive.org/web/20181004161631/http://www.sega-16.com/2015/11/interview-stefano-arnhold-tectoy/) from the original on October 4, 2018. Retrieved November 21, 2015.
084. **[^](#cite_ref-N-Gage_93-0)**Androvich, Mark (February 19, 2008). ["N-gage's Second Coming"](http://www.gamesindustry.biz/articles/n-gages-second-coming). [Gamesindustry.biz](/wiki/Gamesindustry.biz "Gamesindustry.biz"). [Archived](https://web.archive.org/web/20080505002659/http://www.gamesindustry.biz/articles/n-gages-second-coming) from the original on May 5, 2008. Retrieved May 16, 2014. We had 700,000 active users and we had 3 million N-Gage devices out there.
085. **[^](#cite_ref-coleco_report_94-0)**["Coleco Industries sales report"](https://www.proquest.com/docview/294244496) (Press release). [PR Newswire](/wiki/PR_Newswire "PR Newswire"). April 17, 1984. [ProQuest](/wiki/ProQuest_(identifier) "ProQuest (identifier)") [294244496](https://search.proquest.com/docview/294244496). [Archived](https://web.archive.org/web/20131104144354/https://pqasb.pqarchiver.com/boston/doc/294244496.html) from the original on November 4, 2013. Retrieved November 3, 2013. 'First quarter sales of ColecoVision were substantial, although much less that \[ _[sic](/wiki/Sic "Sic")_\] those for the year ago quarter,' Greenberg said in a prepared statement. He said the company has sold 2 million ColecoVision games since its introduction in 1982.
086. ^ [_**a**_](#cite_ref-former_self_95-0) [_**b**_](#cite_ref-former_self_95-1)Kleinfield, N. R. (July 21, 1985). ["Coleco Moves Out Of The Cabbage Patch"](https://www.nytimes.com/1985/07/21/business/coleco-moves-out-of-the-cabbage-patch.html?pagewanted=2). _[The New York Times](/wiki/The_New_York_Times "The New York Times")_. p. F4. [Archived](https://web.archive.org/web/20180111054228/http://www.nytimes.com/1985/07/21/business/coleco-moves-out-of-the-cabbage-patch.html?pagewanted=2) from the original on January 11, 2018. Retrieved January 13, 2014. Coleco is now debating whether to withdraw from electronics altogether. Colecovision still sells, but it is a shadow of its former self.
087. **[^](#cite_ref-Colecovision_inventory_96-0)**["Coleco's Net In Sharp Rise"](https://www.nytimes.com/1985/10/19/business/coleco-s-net-in-sharp-rise.html). _[The New York Times](/wiki/The_New_York_Times "The New York Times")_. Associated Press. October 19, 1985. p. 45. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0362-4331](https://search.worldcat.org/issn/0362-4331). [Archived](https://web.archive.org/web/20180612200044/https://www.nytimes.com/1985/10/19/business/coleco-s-net-in-sharp-rise.html) from the original on June 12, 2018. Retrieved January 13, 2014. Thursday, Coleco said the entire inventory of its troubled Adam personal computer has been sold, along with much of its Colecovision inventory. The company's chairman, Arnold Greenberg, said Coleco expects no more charges against earnings from the two discontinued products.
088. **[^](#cite_ref-gamepro-home_98-0)**Blake Snow (July 30, 2007). ["The 10 Worst-Selling Consoles of All Time"](https://web.archive.org/web/20080823192941/http://www.gamepro.com/gamepro/domestic/games/features/111822.shtml). [GamePro](/wiki/GamePro "GamePro"). Archived from [the original](http://www.gamepro.com/gamepro/domestic/games/features/111822.shtml) on August 23, 2008. Retrieved July 14, 2023.
089. **[^](#cite_ref-gamepro-handheld_99-0)**Blake Snow (July 30, 2007). ["The 10 Worst-Selling Handhelds of All Time"](https://web.archive.org/web/20080730005444/http://www.gamepro.com/gamepro/domestic/games/features/125748.shtml). [GamePro](/wiki/GamePro "GamePro"). Archived from [the original](http://www.gamepro.com/gamepro/domestic/games/features/125748.shtml) on July 30, 2008. Retrieved July 22, 2023.
090. **[^](#cite_ref-Magnavox_Odyssey2_100-0)**["Top 25 Video Game Consoles of All Time (Magnavox Odyssey 2)"](https://www.ign.com/top-25-consoles/21.html). _[IGN](/wiki/IGN "IGN")_. [Archived](https://web.archive.org/web/20090908020557/http://www.ign.com/top-25-consoles/21.html) from the original on September 8, 2009. Retrieved October 31, 2013.
091. **[^](#cite_ref-Tanaka_101-0)**Tanaka, Tatsuo (August 2001). [Network Externality and Necessary Software Statistics](http://www.stat.go.jp/english/info/meetings/iaos/pdf/tanaka.pdf#page=2)(PDF) (Report). [Statistics Bureau of Japan](/wiki/Statistics_Bureau_of_Japan "Statistics Bureau of Japan"). p. 2.
092. **[^](#cite_ref-Co-opetition_102-0)**Adam Brandenburger, Barry Nalebuff. _Co-opetition_. p. 238.
093. **[^](#cite_ref-103)**Rodriguez, Salvador (July 14, 2019). ["Facebook will never break through with Oculus, says one of the VR company's co-founders"](https://www.cnbc.com/2019/07/12/facebook-oculus-will-never-break-through-co-founder-jack-mccauley.html). _CNBC_. Retrieved February 12, 2024.
094. **[^](#cite_ref-104)**["Press Release: Axlon To Develop New Video Games For Atari; Bushnell Returns"](https://atariage.com/forums/uploads/monthly_01_2008/post-9346-1201143700.jpg). [Atari Corporation](/wiki/Atari_Corporation "Atari Corporation"). June 1, 1988. [Archived](https://web.archive.org/web/20211009152445/https://atariage.com/forums/uploads/monthly_01_2008/post-9346-1201143700.jpg) from the original on October 9, 2021. Retrieved October 9, 2021. The 7800 system with its enhanced graphics capabilities was introduced in 1986 and has sold more than million units to date.
095. **[^](#cite_ref-Lynx_1_mill_106-0)**Pereira, Joseph (November 16, 1992). "Technology (A Special Report): At Our Leisure --- (Not So) Great Expectations: Hand-held Video Games Will Get Better, But Big Improvements May Take a While". _[The Wall Street Journal](/wiki/The_Wall_Street_Journal "The Wall Street Journal")_. p. R10. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0099-9660](https://search.worldcat.org/issn/0099-9660). Meanwhile, Nintendo, the first on the market with its black-and-white Game Boy, has sold approximately 7.5 million portable systems, analysts estimate. Sega has sold about 1.6 million units of its color Game Gear system, while Atari Inc. has sold about one million units of its $99 Lynx color portable system.
096. **[^](#cite_ref-Atari_refocused_107-0)**[Dvorak, John](/wiki/John_C._Dvorak "John C. Dvorak") (September 1999). ["The Riddle of the Lynx"](https://web.archive.org/web/20140611061844/http://www.highbeam.com/doc/1G1-55480741.html). _[Computer Shopper](/wiki/Computer_Shopper_(US_magazine) "Computer Shopper (US magazine)")_. SX2 Media Labs: 97. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0886-0556](https://search.worldcat.org/issn/0886-0556). Archived from [the original](http://www.highbeam.com/doc/1G1-55480741.html) on June 11, 2014. Retrieved February 13, 2014. The Jaguar looked to be a winner, with popular new games and hot sales. Around June of 1994 the company decided to stop supporting the Lynx and concentrate on the Jaguar.
097. **[^](#cite_ref-Philips_sales_109-0)**Elrich, David (September 15, 1994). "Video-Game Wars: Fighting It Out Off-Screen". _[The New York Times](/wiki/The_New_York_Times "The New York Times")_. p. C2. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0362-4331](https://search.worldcat.org/issn/0362-4331). According to Philips, there are 1 million CD-i owners worldwide.
098. **[^](#cite_ref-Top_10_Failed_110-0)**Townsend, Allie (November 4, 2010). ["Top 10 Failed Gaming Consoles"](https://web.archive.org/web/20140812094905/http://techland.time.com/2010/11/04/top-10-failed-gaming-consoles/slide/philips-cd-i/). _[Time](/wiki/Time_(magazine) "Time (magazine)")_. Archived from [the original](http://techland.time.com/2010/11/04/top-10-failed-gaming-consoles/slide/philips-cd-i/) on August 12, 2014. Retrieved July 23, 2014.
099. **[^](#cite_ref-dedicated_golden_112-0)**Dillon, Roberto (April 12, 2011). [_The Golden Age of Video Games: The Birth of a Multibillion Dollar Industry_](https://books.google.com/books?id=pq6-X1fTm2oC). [Taylor & Francis](/wiki/Taylor_%26_Francis "Taylor & Francis"). pp. 22–23. [ISBN](/wiki/ISBN_(identifier) "ISBN (identifier)") [9781439873236](/wiki/Special:BookSources/9781439873236 "Special:BookSources/9781439873236"). [Archived](https://web.archive.org/web/20140103094113/http://books.google.com/books?id=pq6-X1fTm2oC) from the original on January 3, 2014. Retrieved November 26, 2013.
100. **[^](#cite_ref-near_bankrupt_113-0)**Mehegan, David (May 8, 1988). ["Putting Coleco Industries Back Together"](https://web.archive.org/web/20150924200716/http://www.highbeam.com/doc/1P2-8061028.html). _[The Boston Globe](/wiki/The_Boston_Globe "The Boston Globe")_. p. A1. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0743-1791](https://search.worldcat.org/issn/0743-1791). Archived from [the original](http://www.highbeam.com/doc/1P2-8061028.html) on September 24, 2015. Retrieved April 23, 2014. When the game \[Telstar\] crashed hard, earnings fell 50 percent in 1977 and the company lost $22 million in 1978, barely skirting bankruptcy after Handel -- then chief financial officer -- found new credit and mollified angry creditors after months of tough negotiation.
101. **[^](#cite_ref-a5200_115-0)**Schrage, Michael (May 22, 1984). ["Atari Introduces Game In Attempt for Survival"](https://www.proquest.com/docview/138312072). _[The Washington Post](/wiki/The_Washington_Post "The Washington Post")_. p. C3. [ISSN](/wiki/ISSN_(identifier) "ISSN (identifier)") [0190-8286](https://search.worldcat.org/issn/0190-8286). [ProQuest](/wiki/ProQuest_(identifier) "ProQuest (identifier)") [138312072](https://search.proquest.com/docview/138312072). [Archived](https://web.archive.org/web/20131104140619/http://pqasb.pqarchiver.com/washingtonpost_historical/doc/138312072.html) from the original on November 4, 2013. Retrieved July 29, 2009. The company has stopped producing its 5200 SuperSystem games player, more than 1 million of which were sold.
102. **[^](#cite_ref-116)**Paweł Winiarski (May 15, 2015). ["Ponad milion sprzedanych egzemplarzy. Poznajcie historię Pegasusa - najpopularniejszej konsoli w Polsce"](https://antyweb.pl/ponad-milion-sprzedanych-egzemplarzy-poznajcie-historie-pegasusa-najpopularniejszej-konsoli-w-polsce) \[More than one million copies sold. Learn about the history of Pegasus - the most popular console in Poland\]. _AntyWeb_ (in Polish). Retrieved July 22, 2023.

[**1**](#ref_Wonderswan_sources1) **WonderSwan _Famitsu_ sources**

- ["2003年5月5日～2003年5月11日"](http://www.famitsu.com/game/rank/hard/2003/05/21/121,1053521250,12889,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). May 23, 2003. [Archived](https://web.archive.org/web/20140225193629/http://www.famitsu.com/game/rank/hard/2003/05/21/121%2C1053521250%2C12889%2C0%2C0.html) from the original on February 25, 2014. Retrieved February 25, 2014.
- ["2003年5月12日～2003年5月18日"](http://www.famitsu.com/game/rank/hard/2003/05/27/121,1054033636,13057,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). May 30, 2003. [Archived](https://web.archive.org/web/20111209011436/http://www.famitsu.com/game/rank/hard/2003/05/27/121%2C1054033636%2C13057%2C0%2C0.html) from the original on December 9, 2011. Retrieved February 25, 2014.
- ["2003年6月9日～2003年6月15日"](http://www.famitsu.com/game/rank/hard/2003/06/26/121,1056620607,13539,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). June 27, 2003. [Archived](https://web.archive.org/web/20140225192939/http://www.famitsu.com/game/rank/hard/2003/06/26/121%2C1056620607%2C13539%2C0%2C0.html) from the original on February 25, 2014. Retrieved February 25, 2014.
- ["2003年6月16日～2003年6月22日"](http://www.famitsu.com/game/rank/hard/2003/07/03/121,1057214622,13673,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). July 4, 2003. [Archived](https://web.archive.org/web/20140225193841/http://www.famitsu.com/game/rank/hard/2003/07/03/121%2C1057214622%2C13673%2C0%2C0.html) from the original on February 25, 2014. Retrieved February 25, 2014.
- ["2003年7月21日～2003年7月27日"](http://www.famitsu.com/game/rank/hard/2003/08/07/121,1060258115,14628,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). August 8, 2003. [Archived](https://web.archive.org/web/20140225193334/http://www.famitsu.com/game/rank/hard/2003/08/07/121%2C1060258115%2C14628%2C0%2C0.html) from the original on February 25, 2014. Retrieved February 25, 2014.
- ["2003年8月11日～2003年8月17日"](http://www.famitsu.com/game/rank/hard/2003/08/27/121,1061984145,15600,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). August 29, 2003. [Archived](https://web.archive.org/web/20120102023430/http://www.famitsu.com/game/rank/hard/2003/08/27/121%2C1061984145%2C15600%2C0%2C0.html) from the original on January 2, 2012. Retrieved February 25, 2014.
- ["2003年9月15日～2003年9月21日"](http://www.famitsu.com/game/rank/hard/2003/10/01/121,1065007067,16982,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). October 3, 2003. [Archived](https://web.archive.org/web/20140222100317/http://www.famitsu.com/game/rank/hard/2003/10/01/121%2C1065007067%2C16982%2C0%2C0.html) from the original on February 22, 2014. Retrieved February 25, 2014.
- ["2003年10月6日～2003年10月12日"](http://www.famitsu.com/game/rank/hard/2003/10/22/121,1066796442,17559,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). October 24, 2003. [Archived](https://web.archive.org/web/20140222100306/http://www.famitsu.com/game/rank/hard/2003/10/22/121%2C1066796442%2C17559%2C0%2C0.html) from the original on February 22, 2014. Retrieved February 25, 2014.
- ["2003年10月13日～2003年10月19日"](http://www.famitsu.com/game/rank/hard/2003/10/29/121,1067413229,17784,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). October 31, 2003. [Archived](https://web.archive.org/web/20140222100259/http://www.famitsu.com/game/rank/hard/2003/10/29/121%2C1067413229%2C17784%2C0%2C0.html) from the original on February 22, 2014. Retrieved February 25, 2014.
- ["2003年11月3日～2003年11月9日"](http://www.famitsu.com/game/rank/hard/2003/11/19/121,1069232087,18401,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). November 21, 2003. [Archived](https://web.archive.org/web/20090918200124/http://famitsu.com/game/rank/hard/2003/11/19/121%2C1069232087%2C18401%2C0%2C0.html) from the original on September 18, 2009. Retrieved February 25, 2014.
- ["2003年11月10日～2003年11月16日"](http://www.famitsu.com/game/rank/hard/2003/11/26/121,1069817736,18575,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). November 28, 2003. [Archived](https://web.archive.org/web/20140220115520/http://www.famitsu.com/game/rank/hard/2003/11/26/121%2C1069817736%2C18575%2C0%2C0.html) from the original on February 20, 2014. Retrieved February 25, 2014.
- ["2003年11月17日～2003年11月23日"](http://www.famitsu.com/game/rank/hard/2003/12/03/121,1070432131,18832,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). December 5, 2003. [Archived](https://web.archive.org/web/20140222100310/http://www.famitsu.com/game/rank/hard/2003/12/03/121%2C1070432131%2C18832%2C0%2C0.html) from the original on February 22, 2014. Retrieved February 25, 2014.
- ["2003年12月8日～2003年12月14日"](http://www.famitsu.com/game/rank/hard/2003/12/24/121,1072236397,19411,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). December 27, 2003. [Archived](https://web.archive.org/web/20140220031240/http://www.famitsu.com/game/rank/hard/2003/12/24/121%2C1072236397%2C19411%2C0%2C0.html) from the original on February 20, 2014. Retrieved February 25, 2014.
- ["2003年12月15日～2003年12月21日"](http://www.famitsu.com/game/rank/hard/2003/12/26/121,1072428992,19497,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). January 9, 2004. [Archived](https://web.archive.org/web/20050310143836/http://www.famitsu.com/game/rank/hard/2003/12/26/121%2C1072428992%2C19497%2C0%2C0.html) from the original on March 10, 2005. Retrieved February 25, 2014.
- ["2003年12月22日～2004年1月4日"](http://www.famitsu.com/game/rank/hard/2004/01/14/121,1074079869,20037,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). January 16, 2004. [Archived](https://web.archive.org/web/20141017231646/http://www.famitsu.com/game/rank/hard/2004/01/14/121%2C1074079869%2C20037%2C0%2C0.html) from the original on October 17, 2014. Retrieved February 25, 2014.
- ["2004年1月5日～2004年1月11日"](http://www.famitsu.com/game/rank/hard/2004/01/21/121,1074659830,20330,0,0.html). _[Famitsu](/wiki/Famitsu "Famitsu")_ (in Japanese). January 23, 2004. [Archived](https://web.archive.org/web/20141017231727/http://www.famitsu.com/game/rank/hard/2004/01/21/121%2C1074659830%2C20330%2C0%2C0.html) from the original on October 17, 2014. Retrieved February 25, 2014.

[**2**](#ref_Release_sources2) **Release year sources**

- Atari consoles
  - [Forster 2011](#CITEREFForster2011), p. 92: "The test release of the Atari 7800 went by practically unnoticed \[...\] And so the Atari 7800 collected dust for two years, until the international success of the Nintendo Entertainment System quickly changed the minds of Atari's new management. \[...\] Atari shipped the now slightly outdated 7800 across the world. \[...\] Only a few thousand 7800 consoles were shipped in the US during the first marketing attempt."
  - [Forster 2011](#CITEREFForster2011), p. 240: Atari VCS 2600, Atari 5200, Atari Lynx.
- Microsoft consoles
  - ["Important Dates"](http://news.microsoft.com/facts-about-microsoft/). [Microsoft](/wiki/Microsoft "Microsoft"). [Archived](https://web.archive.org/web/20150113231532/http://news.microsoft.com/facts-about-microsoft/) from the original on January 13, 2015. Retrieved January 27, 2015.
- Nintendo consoles
  - Beuscher, Dave. ["Overview: Game Boy Color"](https://web.archive.org/web/20141114093603/http://www.allgame.com/platform.php?id=17662). [AllGame](/wiki/AllGame "AllGame"). Archived from [the original](http://www.allgame.com/platform.php?id=17662) on November 14, 2014. Retrieved January 26, 2015.
  - ["Company History"](https://www.nintendo.co.jp/corporate/en/history/index.html). [Nintendo](/wiki/Nintendo "Nintendo"). [Archived](https://web.archive.org/web/20140730071446/http://www.nintendo.co.jp/corporate/en/history/index.html) from the original on July 30, 2014. Retrieved January 27, 2015.
  - [Sheff & Eddy 1999](#CITEREFSheffEddy1999), p. [27](https://books.google.com/books?id=0dK2AAAAIAAJ&q=1977+color): "Nintendo teamed with Mitsubishi to build the video-game system and, in 1977, Nintendo entered the home market in Japan with the dramatic unveiling of Color TV Game 6 \[...\]"
- Sega consoles
  - ["Business Strategy: Interactive Education Business"](https://web.archive.org/web/20090221144913/http://www.segatoys.co.jp/english/company_profile/business_strategy/edutainment.html). Sega Toys. Archived from [the original](http://www.segatoys.co.jp/english/company_profile/business_strategy/edutainment.html) on February 21, 2009. Retrieved January 6, 2015.
  - ["ゲームギア"](http://sega.jp/fb/segahard/gg/) (in Japanese). [Sega](/wiki/Sega "Sega"). [Archived](https://web.archive.org/web/20140716103044/http://sega.jp/fb/segahard/gg/) from the original on July 16, 2014. Retrieved January 27, 2015.
  - ["メガドライブ"](https://sega.jp/fb/segahard/md/) (in Japanese). [Sega](/wiki/Sega "Sega"). [Archived](https://web.archive.org/web/20140716104139/http://sega.jp/fb/segahard/md/) from the original on July 16, 2014. Retrieved January 27, 2015.
  - Perry, Douglass. ["The Rise And Fall Of The Dreamcast"](http://www.gamasutra.com/view/feature/4128/the_rise_and_fall_of_the_dreamcast.php). _[Gamasutra](/wiki/Gamasutra "Gamasutra")_. [Archived](https://web.archive.org/web/20140318193258/http://www.gamasutra.com/view/feature/4128/the_rise_and_fall_of_the_dreamcast.php) from the original on March 18, 2014. Retrieved January 27, 2015.
  - ["セガサターン"](http://sega.jp/fb/segahard/ss/) (in Japanese). [Sega](/wiki/Sega "Sega"). [Archived](https://web.archive.org/web/20140716103105/http://sega.jp/fb/segahard/ss/) from the original on July 16, 2014. Retrieved January 27, 2015.
- Sony consoles
  - ["History of Sony Computer Entertainment"](https://web.archive.org/web/20141216063752/http://scei.co.jp/corporate/history/index_e.html). [Sony Computer Entertainment](/wiki/Sony_Computer_Entertainment "Sony Computer Entertainment"). Archived from [the original](http://www.scei.co.jp/corporate/history/index_e.html) on December 16, 2014. Retrieved January 27, 2015.
- Others
  - [Forster 2011](#CITEREFForster2011), p. 240: Bandai Wonderswan and ColecoVision.
  - [Forster 2011](#CITEREFForster2011), p. 242: Nokia N-Gage.
  - ["Intellivision: Intelligent Television"](https://web.archive.org/web/20131023194011/http://classicgaming.gamespy.com/View.php?view=ConsoleMuseum.Detail&id=17&game=9). [GameSpy](/wiki/GameSpy "GameSpy"). Archived from [the original](http://classicgaming.gamespy.com/View.php?view=ConsoleMuseum.Detail&id=17&game=9) on October 23, 2013. Retrieved October 31, 2013. After successful test marketing in 1979, Mattel Electronics released its Intellivision system nationwide in late 1980.
  - Kleinfield, N. R. (July 21, 1985). ["Coleco Moves Out Of The Cabbage Patch"](https://www.nytimes.com/1985/07/21/business/coleco-moves-out-of-the-cabbage-patch.html?pagewanted=2). _[The New York Times](/wiki/The_New_York_Times "The New York Times")_. p. F4. [Archived](https://web.archive.org/web/20180111054228/http://www.nytimes.com/1985/07/21/business/coleco-moves-out-of-the-cabbage-patch.html?pagewanted=2) from the original on January 11, 2018. Retrieved January 13, 2014. So, in 1976, Coleco introduced Telstar, a Pong clone, for $50, about half Atari's price.
  - [Sheff & Eddy 1999](#CITEREFSheffEddy1999), p. [350](https://books.google.com/books?id=0dK2AAAAIAAJ&q=%22pc+engine%22): "To push its first video-game system, NEC formed a home-entertainment group and released PC Engine in Japan in October 1987."
  - [Sheff & Eddy 1999](#CITEREFSheffEddy1999), p. 376: "Philips released CD-I years behind schedule, in October 1991, months after CDTV, because of technical problems."
  - ["Top 25 Video Game Consoles of All Time (Magnavox Odyssey 2)"](https://www.ign.com/top-25-consoles/21.html). _[IGN](/wiki/IGN "IGN")_. [Archived](https://web.archive.org/web/20090908020557/http://www.ign.com/top-25-consoles/21.html) from the original on September 8, 2009. Retrieved October 31, 2013.

**Bibliography**

- Forster, Winnie (2011). _Game Machines: The encyclopedia of consoles, handhelds & home computers 1972 - 2012_ (2nd ed.). Enati Media. [ISBN](/wiki/ISBN_(identifier) "ISBN (identifier)") [9780987830500](/wiki/Special:BookSources/9780987830500 "Special:BookSources/9780987830500").
- [Sheff, David](/wiki/David_Sheff "David Sheff"); Eddy, Andy (April 15, 1999). [_Game Over: Press Start to Continue - The Maturing of Mario_](https://archive.org/stream/Game_Over_1999_Cyberactive_Publishing#page/n0/mode). Cyberactive Media Group/GamePress. [ISBN](/wiki/ISBN_(identifier) "ISBN (identifier)") [9780966961706](/wiki/Special:BookSources/9780966961706 "Special:BookSources/9780966961706").

- [v](/wiki/Template:Best-selling_video_games "Template:Best-selling video games")
- [t](/wiki/Template_talk:Best-selling_video_games "Template talk:Best-selling video games")
- [e](/wiki/Special:EditPage/Template:Best-selling_video_games "Special:EditPage/Template:Best-selling video games")

Best-selling video game hardware and software

General

- [Video games](/wiki/List_of_best-selling_video_games "List of best-selling video games")
  - [United States by year](/wiki/Best-selling_video_games_in_the_United_States_by_year "Best-selling video games in the United States by year")
- [Video game franchises](/wiki/List_of_best-selling_video_game_franchises "List of best-selling video game franchises")
  - [longest-running](/wiki/List_of_longest-running_video_game_franchises "List of longest-running video game franchises")
  - [Japanese RPGs](/wiki/List_of_best-selling_Japanese_role-playing_game_franchises "List of best-selling Japanese role-playing game franchises")
- Console hardware
  - [by region](/wiki/List_of_best-selling_game_consoles_by_region "List of best-selling game consoles by region")
- [Highest-grossing arcade games](/wiki/Arcade_video_game#Highest-grossing "Arcade video game")
- [Most-played mobile games](/wiki/List_of_most-played_mobile_games_by_player_count "List of most-played mobile games by player count")

[Best-selling video games\
\
by platform](/wiki/Lists_of_best-selling_video_games_by_platform "Lists of best-selling video games by platform")

Microsoft

- [Xbox](/wiki/List_of_best-selling_Xbox_video_games "List of best-selling Xbox video games")
- [Xbox 360](/wiki/List_of_best-selling_Xbox_360_video_games "List of best-selling Xbox 360 video games")
- [Xbox One](/wiki/List_of_best-selling_Xbox_One_video_games "List of best-selling Xbox One video games")

Nintendo

- [NES](/wiki/List_of_best-selling_Nintendo_Entertainment_System_video_games "List of best-selling Nintendo Entertainment System video games")
- [Super NES](/wiki/List_of_best-selling_Super_Nintendo_Entertainment_System_video_games "List of best-selling Super Nintendo Entertainment System video games")
- [Nintendo 64](/wiki/List_of_best-selling_Nintendo_64_video_games "List of best-selling Nintendo 64 video games")
- [GameCube](/wiki/List_of_best-selling_GameCube_video_games "List of best-selling GameCube video games")
- [Wii](/wiki/List_of_best-selling_Wii_video_games "List of best-selling Wii video games")
- [Wii U](/wiki/List_of_best-selling_Wii_U_video_games "List of best-selling Wii U video games")
- [Nintendo Switch](/wiki/List_of_best-selling_Nintendo_Switch_video_games "List of best-selling Nintendo Switch video games")
- [Game Boy](/wiki/List_of_best-selling_Game_Boy_video_games "List of best-selling Game Boy video games")
- [Game Boy Advance](/wiki/List_of_best-selling_Game_Boy_Advance_video_games "List of best-selling Game Boy Advance video games")
- [Nintendo DS](/wiki/List_of_best-selling_Nintendo_DS_video_games "List of best-selling Nintendo DS video games")
- [Nintendo 3DS](/wiki/List_of_best-selling_Nintendo_3DS_video_games "List of best-selling Nintendo 3DS video games")

Sony

- [PlayStation](/wiki/List_of_best-selling_PlayStation_video_games "List of best-selling PlayStation video games")
- [PlayStation 2](/wiki/List_of_best-selling_PlayStation_2_video_games "List of best-selling PlayStation 2 video games")
- [PlayStation 3](/wiki/List_of_best-selling_PlayStation_3_video_games "List of best-selling PlayStation 3 video games")
- [PlayStation 4](/wiki/List_of_best-selling_PlayStation_4_video_games "List of best-selling PlayStation 4 video games")
- [PlayStation 5](/wiki/List_of_best-selling_PlayStation_5_video_games "List of best-selling PlayStation 5 video games")
- [PlayStation Portable](/wiki/List_of_best-selling_PlayStation_Portable_video_games "List of best-selling PlayStation Portable video games")

Other

- [Atari 2600](/wiki/List_of_best-selling_Atari_2600_video_games "List of best-selling Atari 2600 video games")
- [PC](/wiki/List_of_best-selling_PC_games "List of best-selling PC games")
- [Sega Dreamcast](/wiki/List_of_best-selling_Sega_Dreamcast_games "List of best-selling Sega Dreamcast games")
- [Sega Genesis/Mega Drive](/wiki/List_of_best-selling_Sega_Genesis_games "List of best-selling Sega Genesis games")

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[Categories](/wiki/Help:Category "Help:Category"):

- [Lists of video game consoles](/wiki/Category:Lists_of_video_game_consoles "Category:Lists of video game consoles")
- [Lists of bestsellers](/wiki/Category:Lists_of_bestsellers "Category:Lists of bestsellers")
- [Handheld game consoles](/wiki/Category:Handheld_game_consoles "Category:Handheld game consoles")
- [Video game console sales](/wiki/Category:Video_game_console_sales "Category:Video game console sales")

Hidden categories:

- [CS1 errors: missing periodical](/wiki/Category:CS1_errors:_missing_periodical "Category:CS1 errors: missing periodical")
- [CS1 Japanese-language sources (ja)](/wiki/Category:CS1_Japanese-language_sources_(ja) "Category:CS1 Japanese-language sources (ja)")
- [CS1 Portuguese-language sources (pt)](/wiki/Category:CS1_Portuguese-language_sources_(pt) "Category:CS1 Portuguese-language sources (pt)")
- [CS1 Russian-language sources (ru)](/wiki/Category:CS1_Russian-language_sources_(ru) "Category:CS1 Russian-language sources (ru)")
- [CS1 Polish-language sources (pl)](/wiki/Category:CS1_Polish-language_sources_(pl) "Category:CS1 Polish-language sources (pl)")
- [Articles with short description](/wiki/Category:Articles_with_short_description "Category:Articles with short description")
- [Short description is different from Wikidata](/wiki/Category:Short_description_is_different_from_Wikidata "Category:Short description is different from Wikidata")
- [Wikipedia indefinitely semi-protected pages](/wiki/Category:Wikipedia_indefinitely_semi-protected_pages "Category:Wikipedia indefinitely semi-protected pages")
- [Use mdy dates from November 2021](/wiki/Category:Use_mdy_dates_from_November_2021 "Category:Use mdy dates from November 2021")
- [Dynamic lists](/wiki/Category:Dynamic_lists "Category:Dynamic lists")

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