The premise of this book just barely holds together. It's a snipe quest for artifacts that really should have been destroyed, and some of them are exactly the items that Ollie wants at this point in time. 
 Despite that weak beginning Archer's Quest is a terrific story. Part of that is Meltzer's marvelous use of DC continuity -- not just old stuff, like Ollie's acceptance into the League, but also newer stuff from the '90s, like the reinvention of Shade and the introduction of Connor. Heck, Meltzer is one of the few people to seriously consider Ollie's death! Meltzer also does a great job of hitting emotional chords in this story, especially at the end when Connor finally comes on stage. 
 Overall, a terrific volume, and a nice follow-up to Smith's work before it. It's a pity to see so much of this dumped in the modern-day (thanks not just to the reinvention of Ollie, but also to the fact that all the dead people that Ollie is mourning are up and walking around again, thanks to Geoff Johns.)