input: Summarize Marketing's opinions towards individual task assignment.
  User Interface: {vocalsound} {vocalsound}
  Marketing: {vocalsound}
  User Interface: Mm uh.
  Marketing: {vocalsound} {gap} We're the first.
  User Interface: Mm. We're the first ones. {vocalsound}
  Marketing: Marketing Expert, yes.
  Project Manager: Mm.
  Marketing: {vocalsound}
  Project Manager: So you found your spots.
  Marketing: Yes.
  User Interface: {vocalsound} Move to the meeting room. {vocalsound}
  Marketing: Bling bling. {vocalsound} Yeah.
  User Interface: Okay.
  Marketing: Right. {vocalsound}
  Project Manager: Okay.
  Marketing: Uh {vocalsound} where has my screen gone?
  Industrial Designer: Hi.
  User Interface: Hello, good day. {vocalsound}
  Marketing: {vocalsound}
  Industrial Designer: Oh yeah, we have to talk in English,
  Marketing: Hmm.
  Industrial Designer: huh.
  User Interface: Yep.
  Marketing: Yeah. My screen is gone.
  Project Manager: It's called black. {vocalsound}
  Marketing: {vocalsound} Oh.
  User Interface: Kick-off meeting, wow. It's uh looks uh nice.
  Industrial Designer: I'm afraid I'm a bit slow for this stuff uh.
  Project Manager: {vocalsound} Okay.
  User Interface: Hmm?
  Marketing: {vocalsound}
  Industrial Designer: I'm afraid I'm a bit too slow. {vocalsound} I don't know how much preparation you guys did,
  User Interface: Yeah.
  Industrial Designer: but not a lot.
  Marketing: Yeah.
  User Interface: No, it's {disfmarker} it was uh not enough.
  Project Manager: You see this beautiful presentation.
  Marketing: Yeah. Very nice.
  Project Manager: Okay let's get started.
  Marketing: Yeah.
  Project Manager: Uh I sort of prepared this.
  User Interface: {vocalsound}
  Project Manager: Uh opening acquaintance, tool training, uh how to use the things here. Uh project plan discussion, and yeah then the rest of the meeting.
  Marketing: Mm.
  Industrial Designer: Mm-hmm.
  Project Manager: Um we're supposed to develop a new remote control, that's both original, trendy and user-friendly. So,
  Marketing: {vocalsound} {vocalsound}
  Project Manager: hope you have good ideas. I don't. {vocalsound}
  User Interface: {vocalsound} I did my best.
  Project Manager: Um we're work we're working uh from top to bottom. Uh functional design,
  Industrial Designer: Not yet.
  Project Manager: then we do some in individual work, then we have a meeting to discuss the results, etcetera etcetera. And at the end of the day we should have a prototype drawn up. Uh we have available the smart board and the whiteboard. Um uh we should take some practice. I have some instructions now to do that.
  Marketing: Yeah.
  Project Manager: Uh well you know how to {disfmarker} the documents work. So {disfmarker} Uh this for toolbar. You see it next. Um we have a pen. And we can use this pen to perform. {vocalsound}
  User Interface: {vocalsound}
  Marketing: {vocalsound}
  Project Manager: Yes.
  Industrial Designer: Operations.
  Project Manager: So {disfmarker}
  User Interface: {vocalsound}
  Project Manager: It doesn't always work. Yes.
  Marketing: Yeah.
  Project Manager: Okay so you can draw.
  Marketing: Draw. Alright.
  Project Manager: Okay and in the format menu you can select colour and line width, etcetera etcetera. Okay?
  Marketing:'Kay.
  Project Manager: Uh {disfmarker} Okay. Each of you can uh take some practice and you should draw an animal. Uh you should explain {disfmarker} Uh with different colours and with different pen widths.
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: And you should explain why you draw that particular animal.
  User Interface: {vocalsound} Okay.
  Marketing: {vocalsound} Don't take up too much space. {vocalsound}
  Project Manager: So, Julian.
  User Interface: Um yeah.
  Industrial Designer: Different pen widths, how do you do that?
  User Interface: {vocalsound}
  Project Manager: Uh with the format menu.
  Industrial Designer: Oh okay.
  Project Manager: And use different colours etcetera.
  User Interface: {vocalsound} It's a giraffe. Yeah.
  Project Manager: And {vocalsound} what's that supposed to be? {vocalsound}
  Industrial Designer: Are you serious?
  Marketing: {vocalsound} Should it be one {disfmarker}
  Project Manager: Oh yeah. {vocalsound} Oh yeah
  User Interface: {vocalsound} Okay.
  Project Manager: four legs. Uh-huh. {vocalsound}
  Marketing: Giraffe's yellow. {vocalsound}
  User Interface: Uh it needs some uh some yellow uh {disfmarker} Oh format.
  Marketing: Can you use one blank sheet per drawing? Or
  Project Manager: Yeah.
  Marketing: so y you must save it at the end
  Project Manager: Yeah
  Marketing: and then {disfmarker}
  Project Manager: you can press the next button, which is uh {disfmarker} yeah. I'll show you.
  User Interface: That's some spots.
  Industrial Designer: I in the file option menu.
  Project Manager: Yeah. In file menu.
  Marketing: Okay,
  User Interface: No.
  Marketing: then m make a new one.
  User Interface: {vocalsound}
  Industrial Designer: How much time do we have to draw anyway? {vocalsound}
  Project Manager: {vocalsound} Yeah.
  User Interface: {vocalsound}
  Industrial Designer:'Cause I can take forever on this.
  Project Manager: {gap}
  User Interface: Okay. Do I have to explain uh why I chose this uh this animal?
  Project Manager: Yeah. {vocalsound}
  User Interface: I think it's a it's a great animal.
  Project Manager: What is it? {vocalsound}
  Industrial Designer: {vocalsound}
  Marketing: {vocalsound}
  User Interface: {vocalsound} It's a it's a giraffe.
  Project Manager: A giraffe okay. Yeah I see a long neck
  User Interface: Yeah, that's a {disfmarker}
  Project Manager: but {disfmarker} {vocalsound}
  Marketing: It's more like a dinosaur. {vocalsound}
  User Interface: {vocalsound} Um {disfmarker} Okay I'll will give it an uh an eye.
  Project Manager: Okay. That's nice of you.
  Marketing: {vocalsound} Uh.
  User Interface: Hey. Come on.
  Marketing: Some leaf to eat. {vocalsound}
  User Interface: {gap} {vocalsound}
  Project Manager: Okay. Yeah pretty good. Uh could you press the next uh {disfmarker}
  User Interface: The next? Yes.
  Project Manager: Okay. Then uh {disfmarker} {gap}.
  User Interface: Here you go. {vocalsound}
  Marketing: Yeah. Thanks.
  User Interface: Hmm.
  Marketing: Yeah.
  User Interface: {vocalsound}
  Industrial Designer: Is this part of our a acquai or introduction to each other?
  Project Manager: Yeah sorry, introduction and get acquainted
  Marketing: {vocalsound} Uh {disfmarker}
  Project Manager: and {disfmarker}
  Industrial Designer: Alright.
  Project Manager: That's the idea, so {disfmarker}
  Industrial Designer: Uh. Your line broke.
  Marketing: {vocalsound} Yeah. Alright.
  User Interface: {vocalsound}
  Project Manager: Yeah it's a bit slow,
  Marketing: It's not that fast.
  Project Manager: so {disfmarker}
  Marketing: Yeah.
  Project Manager: Yeah. {vocalsound}
  Marketing: {vocalsound} I see. It misses the spot.
  Project Manager: {gap} pressure.
  Industrial Designer: I'm guessing a turtle. No. {vocalsound} I'm kidding.
  Marketing: {vocalsound} I say good guess. Uh {disfmarker}
  Project Manager: Why a turtle?
  Industrial Designer: Because of its shell.
  Marketing: Because it's slow. {vocalsound}
  Project Manager: {vocalsound} It's slow.
  User Interface:'Cause it's so
  Project Manager: You were slow too
  User Interface:'cause it's green. {vocalsound}
  Project Manager: so {disfmarker}
  Marketing: Yeah I was a bit slow too.
  Industrial Designer: Dude you're a good drawer.
  Marketing: So {disfmarker} {vocalsound} Uh some other line uh width uh {disfmarker}
  Industrial Designer: Do you have a turtle pet?
  Project Manager: {vocalsound}
  User Interface: {vocalsound}
  Marketing: {vocalsound} No. {vocalsound}
  Industrial Designer: Uh okay.
  Marketing: I dunno. {vocalsound} Does it have legs? {vocalsound}
  Industrial Designer: Yeah yeah yeah.
  Project Manager: Yeah sure.
  Marketing: Yeah?
  Project Manager: Yeah not exactly legs but {disfmarker} More like fins
  Marketing: {vocalsound}
  Industrial Designer: Stumpy stuff.
  Project Manager: or {disfmarker}
  Marketing: It's more like a tank. Yeah that's fins
  Industrial Designer: They kind of l look like mole legs. With sharp nails on.
  Marketing: but I don't know where. {vocalsound}
  Project Manager: Yeah.
  Marketing: Some spots. Ah some eye.
  Project Manager: {vocalsound} Yeah
  Marketing: {vocalsound}
  Project Manager: it's l looks very friendly. {vocalsound}
  Marketing: Yeah that's a fr {vocalsound} friendly turtle I guess.
  Industrial Designer: {vocalsound}
  Marketing: Yeah well I think it's uh fair enough.
  Project Manager: Yeah okay.
  Industrial Designer: A little tail maybe.
  Project Manager: {vocalsound} {gap} {vocalsound}
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound}
  Marketing: Right. {vocalsound} I don't know what the position is. {vocalsound} Does it have ears?
  Industrial Designer: Uh no.
  Project Manager: No.
  User Interface: No.
  Marketing: No. Oh okay.
  Industrial Designer: The little holes maybe.
  Marketing: Can you erase ears
  Project Manager: Yeah yeah yeah.
  User Interface: {vocalsound}
  Marketing: or {disfmarker}
  Project Manager: There's a a gum,
  Marketing: Yeah? Alright.
  Project Manager: gum to {gap}.
  Marketing: Eraser.
  Industrial Designer: And why did you choose this animal?
  Marketing: So {disfmarker}
  Project Manager: He said it was slow.
  Marketing: I dunno. I it just came into my mind. So there's no particular reason
  Industrial Designer: Alright.
  Marketing: I {gap} pen.
  Project Manager: {vocalsound} I like it. {vocalsound}
  Marketing: Yeah. Well I'm {disfmarker} guess I'm done.
  Project Manager: Okay. {gap}
  Marketing: That's my turtle.
  Project Manager: Your turn Niels.
  Industrial Designer: Alright.
  Marketing: How to select the next or {disfmarker}
  Project Manager: The next
  Marketing: here.
  Project Manager: yeah.
  Industrial Designer: {gap} Colours were under format
  Marketing: {vocalsound} Yeah.
  Project Manager: Makes new paper.
  Marketing: Here you go.
  Project Manager: Yeah.
  Industrial Designer: right? Let's see.
  Project Manager: Orange.
  Industrial Designer: How am I gonna do this? Um {disfmarker} Mm uh.
  User Interface: A rabbit I think.
  Project Manager: Kangaroo.
  User Interface: Kangaroo. {vocalsound}
  Industrial Designer: {vocalsound} Not quite actually.
  User Interface: Fox.
  Marketing: A fox yeah.
  Project Manager: Dog.
  Marketing: Firefox.
  User Interface: {vocalsound}
  Industrial Designer: No.
  Project Manager: Cat.
  Industrial Designer: Aye. {vocalsound} It's a cat.
  Project Manager: It's a cat.
  User Interface: Mm.
  Industrial Designer: Not quite yet through.
  Marketing: A cat who had an accident or {disfmarker} {vocalsound}
  Project Manager: Why a cat?
  Industrial Designer: Uh yeah I dunno. They're my favourite pets.
  Project Manager: You have some uh?
  Industrial Designer: Uh I have colour already. Yeah I'm not so good at drawing with this kind of
  Project Manager: {vocalsound} The pen,
  Industrial Designer: st Oh shit. Um {disfmarker}
  Project Manager: yeah.
  Industrial Designer: Excuse my language.
  User Interface: {vocalsound}
  Marketing: {vocalsound}
  Project Manager: Sure. {vocalsound}
  Industrial Designer: I don't know how to draw its face. But you get the idea.
  Project Manager: Yeah. {vocalsound} Alright.
  Industrial Designer: It's a cat. It's my favourite uh pet animal,'cause they're cute, they're independent and cuddly, I dunno. {vocalsound}
  Project Manager: Okay.
  Industrial Designer: That's it.
  Project Manager: Yeah.
  Industrial Designer: Or do I need to use more colours and {disfmarker}
  Project Manager: {gap} I think it's okay. You get idea
  Industrial Designer: Alright.
  Project Manager: right?
  Industrial Designer: Yeah.
  Project Manager: Okay um
  Industrial Designer: {vocalsound}
  Project Manager: we have a financial aspect to this project. {vocalsound} Um we can sell them at twenty five Euros. Uh the aim is to reach {disfmarker} uh uh to sell as much as fifty million Euros. Uh that's quite a big amount of money. And the production cost should be the half of the selling price. Okay
  Industrial Designer: So we have to s
  Project Manager: now it's time for some discussion. {vocalsound} {vocalsound} {gap}
  User Interface: Okay.
  Project Manager: Uh {disfmarker}
  User Interface: What uh what uh do you want to discuss? {vocalsound}
  Project Manager: {vocalsound} Yeah.
  Industrial Designer: Yeah. {vocalsound}
  Project Manager: We should get started.
  User Interface: Yep.
  Marketing: Yeah.
  Project Manager: Uh I'm taking notes. Um
  Marketing: Okay. Great.
  Project Manager: we each have a specific task, as I saw in my mail. I didn't know if you received the same mail.
  Industrial Designer: Mm-hmm.
  Marketing: Yeah.
  Project Manager: Yeah?
  Industrial Designer: I guess so. Yeah.
  Marketing: Yeah.
  Project Manager: Okay so the um {vocalsound} uh {gap} this industrati Industrial Designer should produce a working design. Am I correct?
  Industrial Designer: True.
  Project Manager: Okay. Uh the User Interface Designer should specify the technical functions. Right? Yeah?
  User Interface: Yep.
  Project Manager: {vocalsound} And the Marketing uh Expert should come up with user requirements.
  Marketing: Yeah.
  Project Manager: Uh did any of you already do some work on this part or {disfmarker}
  Industrial Designer: {vocalsound} Well I started making an overview for myself, um what I had to do,'cause we have three design steps and in every step I have a s specific task to perform or whatever.
  Project Manager: Mm-hmm. Mm-hmm.
  Industrial Designer: So I had to uh, {vocalsound} I dunno, make an overview for myself about what I have to do,
  Project Manager: Mm-hmm.
  Industrial Designer: and kind of let it work in to get ideas about well how I have to fill it.
  Project Manager: Mm-hmm. And do you have any ideas about the product uh so far?
  Industrial Designer: Well I started I started with the first phase, I think was the functional.
  Project Manager: Mm-hmm.
  Industrial Designer: And uh let's see I had to focus on the working design, which you said.
  Project Manager: Mm-hmm.
  Industrial Designer: How does the apparatus work? And well I basically had two points. Uh {vocalsound} according to the coffee uh machine example, I have batteries to supply energy,
  Project Manager: {vocalsound} Yeah.
  Marketing: Yeah.
  Industrial Designer: and we ye use button presses to activate or deactivate certain functions on the T_V_.
  Project Manager: Mm-hmm. {vocalsound} Okay.
  Industrial Designer: And that's basically all I have so far.
  Project Manager: Yeah I got another point. It uses infrared light to communicate the signal to the T_V_ apparatus or stereo.
  User Interface: Yeah. Wireless uh {disfmarker} huh.
  Marketing: Yeah.
  Industrial Designer: Alright.
  Marketing: Yeah.
  Industrial Designer: Yeah.
  Marketing: So that's very common.
  User Interface: Uh it's uh some buttons for for the on off function. You d you already told that. And for the changing up to the {disfmarker} to all the channels and changing the volume. That are the the basic options for a remote control.
  Industrial Designer: Yeah. Yeah I kept it global'cause {vocalsound} {disfmarker} that it activates or deactivates specific functions,
  User Interface: Okay, yeah.
  Industrial Designer:'cause I wasn't thinking yet about that. I mean, you wanna ch ch flip the channel
  User Interface: Yeah.
  Industrial Designer: but you might wanna use teletext also.
  User Interface: Yep.
  Marketing: Yeah.
  Industrial Designer: I dunno what the word is in English. Uh {gap} {disfmarker}
  Project Manager: Same I believe {gap}.
  Marketing: Yeah. {vocalsound}
  Project Manager: Uh and what did the Marketing Expert do?
  Marketing: Uh well from a marketing uh {vocalsound} perspective, um well the function des design phase uh consists out of the user requirements.
  Project Manager: Mm-hmm.
  Marketing: Um what needs and desires are to be fulfilled? So there are a few means to reach that um by by doing research {vocalsound} uh to see what existing products are there out in the market.
  Project Manager: Mm-hmm.
  Marketing: I mean, what functions do they have.
  Project Manager: Mm.
  Marketing: Um especially what are their shortcomings? Are there any new functions uh which can be added to our product?
  Project Manager: Mm-hmm. Mm-hmm.
  Marketing: Um therefore we have to to do some internet search. For example for um well what kind of applications do current remote controls support, and what are f featur features of uh current and future televisions?
  Project Manager: Yep. Yes.
  Marketing: So we can see uh what needs to be supported. Um {vocalsound} and we can interview current users and future users. What w what would they like to see uh on a new remote control? Um especially for future users,
  Project Manager: Okay. Okay.
  Marketing: uh I'm thinking of early adopters, because they they use new technology first,
  Project Manager: Mm-hmm.
  Marketing: and they play with a lot of tools and stuff so maybe they have some good ideas to uh to add.
  Project Manager: Okay. And you can get that information?
  Marketing: I think I can get that information, yeah.
  Project Manager: Okay. That would be very handy.
  Marketing: So {disfmarker} yeah.
  Project Manager: Um but have you any idea so far as what uh the user requirements are?
  Marketing: No n not specifically.
  Project Manager: No?
  Marketing: More to how to get them
  Project Manager: No okay.
  User Interface: {vocalsound} I got some uh requirements
  Marketing: and {disfmarker}
  Project Manager: Yeah?
  User Interface: it has uh {gap} it has to be user-friendly.
  Marketing: Yeah?
  Project Manager: {vocalsound} Of course.
  Industrial Designer: Yeah. Obviously.
  Marketing: Yeah.
  User Interface: {vocalsound} {vocalsound} Uh really easy to use buttons, not not uh very small buttons, but not the the also the big big buttons, but just normal buttons. It has to be a small unit. It has to be uh {disfmarker} yeah, you can take it with you uh everywhere in in your house. So it has n has not to be l yeah, gigantic uh machine.
  Project Manager: Big, mm-hmm.
  Marketing: Yeah.
  User Interface: Uh and a and a good uh zapping range. {vocalsound}
  Project Manager: {vocalsound} Uh what do you mean by that?
  User Interface: Uh the distance uh from your television to your uh remote control has to be, uh yeah um yeah, quite a big distance.
  Marketing: Yeah.
  User Interface: It has to be capable for zapping uh {disfmarker}
  Marketing: Yeah. From the other end of the room or something?
  User Interface: Yeah.
  Marketing: Yeah.
  Project Manager: Okay um {disfmarker} Well I don't think I have anything more to add at the moment. Um I think the best is to go to work.
  Industrial Designer: Whoa. Is that you
  Project Manager: Yeah.
  Industrial Designer: or {disfmarker} alright.
  Project Manager: Okay.
  Marketing: Any more points to discuss?
  Project Manager: Yeah. I think we can go ahead with what we have. I will summarise the things we discussed and put it in the project folder. Uh the use of the Industrial Designer can work on the working design, etcetera etcetera. And it seems you get more information by email. So {vocalsound}
  Marketing: Alright.
  Industrial Designer: Alright.
  Project Manager: that was it for me.
  User Interface: Okay.
  Marketing:'Kay. Thanks.
  Project Manager: Uh {disfmarker}
  User Interface: Are you going to put the the notes on the {disfmarker}
  Project Manager: Yeah, in the project folder. Yeah.
  Marketing: Yeah. The pro okay.
  User Interface: Okay. {vocalsound}
  Project Manager: I'm writing very fast. {vocalsound}
  Industrial Designer: Alright.
  User Interface: Yeah. {vocalsound}
  Marketing: Yeah. Okay.
  Project Manager: Hope it's readable.
  User Interface: Yep.
  Marketing: Uh.
  Project Manager: Okay {vocalsound} um anything more you want to add to the discussion?
  Marketing: I guess so.
  Industrial Designer: Well no I'm just a bit wondering what we're gonna do the next uh session?
  User Interface: Yeah. Do we only have to to do uh phase one, the functional design uh?
  Project Manager: Yeah. Because then we have a {disfmarker}
  User Interface: After that we are going to the conceptual uh {disfmarker}
  Project Manager: Yeah. {vocalsound}
  Marketing: Yeah.
  Project Manager: Y you do some individual work,
  Marketing: We're just working the three phases.
  Project Manager: we have meeting, individual work, meeting. And at the end of the day we have a final meeting. And then I have to prepare {disfmarker} uh I have to defend our design,
  User Interface: {vocalsound}
  Project Manager: so make it good. {vocalsound}
  Industrial Designer: Yeah okay. We'll do our best.
  Marketing: Okay.
  Project Manager: I depend on you.
  User Interface: Okay.
  Marketing: {vocalsound} Better make it {disfmarker} {vocalsound}
  Industrial Designer: I am gonna work on the conceptual design already'cause yeah it's fairly important to know what kind of components we want to put in.
  Project Manager: Yeah? If you can mix it it's okay. Mm-hmm. Yeah.
  Industrial Designer: Do we {disfmarker} I mean, is it gonna be a multimedia control centre? Do we want to be able to use the video recorder with it? {vocalsound}
  Marketing: Yeah. {vocalsound} That is my question also
  Project Manager: Yeah.
  Marketing: because like new new functions {disfmarker}
  Project Manager: Well I think that is the user requirements part.
  Marketing: Requirements. Yeah.
  Project Manager: As to what they want. Uh do they want all those functions on that small {disfmarker}
  Industrial Designer: Yeah. True.
  Marketing: Yeah.
  Industrial Designer: But but we need good communication about this stuff,
  Marketing: Unit.
  Project Manager: Yeah.
  Industrial Designer:'cause I have to f put the components into the design.
  Marketing: Yeah.
  Project Manager: Mm-hmm.
  User Interface: I would first m
  Industrial Designer: So if I don't know what components to put in, it's kind of hard.
  Marketing: Yeah well
  Project Manager: Yeah I understand.
  Marketing: I I was {disfmarker}
  User Interface: Yeah. I I think we have first to start with the basic functions and we can uh expand them.
  Marketing: Yeah
  Project Manager: You can always add a few {disfmarker}
  Marketing: well like l li like some like some some remotes who are out there, which I know, there's one button which is very easy to switch between devices.
  Project Manager: Yeah.
  Marketing: So you can switch to your video
  Project Manager: Hmm,
  Marketing: and then the same buttons control your video.
  Project Manager: the C_D_ player. Yeah.
  User Interface: Yeah.
  Marketing: And another function I'll think of switch to your media centre, because that's getting very popular.
  Industrial Designer: Yeah so {disfmarker}
  Marketing: And then use your Windows media centre {vocalsound} under your T_V_ with the same remote control. So with the switch, one single switch {gap}
  Project Manager: Yeah.
  Industrial Designer: Okay.
  Project Manager: Okay.
  Industrial Designer: Yeah I I know what you mean, but you'll ne need several other buttons for a video player.
  Marketing: S
  Project Manager: Mm-hmm.
  Industrial Designer: You need a play and a forw fast forward and a stop function.
  Marketing: Yeah
  Project Manager: Okay.
  Industrial Designer: And you you don't need that for a T_V_.
  Marketing: records and stuff like that.
  Industrial Designer: And and for a t uh teletext you need additional buttons as well,
  Marketing: No.
  Project Manager: You need additional {disfmarker} yeah.
  User Interface: Yeah.
  Project Manager: Yeah.
  Industrial Designer: so I kind of need to know what we uh need.
  Marketing: Yeah.
  Project Manager: Uh {disfmarker}
  Marketing: Yeah.
  Industrial Designer: Whatever, I'll just put my ideas in uh in here
  Project Manager: Yeah.
  Industrial Designer: and then we can discuss it with the next uh meeting.
  Marketing: In the project uh {disfmarker}
  Project Manager: Yeah.
  Marketing: Yeah.
  Project Manager: We could just start with the assumption that's only for T_V_ and video. And um reserve the possibility to add other features.
  Industrial Designer: Okay.
  Project Manager: So we have a basic starting point
  Industrial Designer: Okay.
  Project Manager: and you can always extend that so make sure it's extendible. Yeah.
  User Interface: Yeah it it has yeah it has to be user-friendly.
  Industrial Designer: Alright.
  Marketing: Yeah.
  User Interface: So it's hasn't {gap} {disfmarker} it's {disfmarker} yeah.
  Project Manager: {vocalsound} Th the least amount of functions possible
  User Interface: Yeah.
  Project Manager: so it's easier to get to know how it works etcetera.
  User Interface: Okay. Yeah.
  Industrial Designer: Yeah. I understand. Yeah.
  Marketing: Yeah.
  Project Manager: Yeah? Okay and uh I'll see you again uh when the computer tells us to.
  Industrial Designer: Alright.
  Marketing: Yes.
  Industrial Designer: Yeah.
  Project Manager: {vocalsound} Yeah, you're di dismissed.
  User Interface: Can we leave now
  Marketing: Half an hour.
  User Interface: or {disfmarker} {vocalsound} {vocalsound}
  Industrial Designer: {vocalsound} Thanks. {vocalsound}
  Marketing: {vocalsound} You're fired. {vocalsound}
  Project Manager: {vocalsound} Not yet.
  Marketing: No.
  User Interface: Mm.
  Industrial Designer: Alright.
  Project Manager: {vocalsound} Okay.
  Marketing: Alright let's move on.
  Project Manager: Let's see what we got to do.
  Marketing: Yeah.
  Industrial Designer: {vocalsound} See you later.
  Project Manager: Yeah.
  User Interface: Okay.
  Marketing: Yeah see you later.
  User Interface: Good luck. {vocalsound}
  Project Manager: Yeah. Thank you.
  Marketing: Well good luck. {vocalsound}
  Industrial Designer: What the {disfmarker}
output: From a marketing perspective, the present function design phase consisted of user requirements. Marketing would mainly do internet research to get users'feedback on existing products. Meanwhile, Marketing would find out the shortcomings of the current remote controls. According to the research results, the team could optimize their design. Marketing added that the team would probably be inspired by early remote control adopters.