input: Summarize the whole meeting.
  User Interface: Okay.
  Industrial Designer: Or you get it. Okay.
  User Interface: No I don't think so it has to be like that yeah and you have to adjust the length. Okay, and then.
  Project Manager: {vocalsound} So we uh {disfmarker} we will wait for Anna, a few minutes.
  User Interface: Yeah, s yeah, um.
  Industrial Designer: {vocalsound} Mm {vocalsound}. Yours is well {disfmarker} {vocalsound}
  User Interface: I think you can put anywhere you want, actually. I thin
  Industrial Designer: Yeah but the the mic should not {disfmarker}
  User Interface: It's not a directional mic, anyway.
  Project Manager: I think it should work like this.
  Industrial Designer: {vocalsound}
  User Interface: Uh.
  Project Manager: So I will try to get my presentation running.
  User Interface: Yeah.
  Industrial Designer: Yeah.
  Project Manager: Mm.
  Industrial Designer: Mm. Can't help you with that.
  User Interface: Last.
  Project Manager: It's no matter.
  Industrial Designer: Okay, it's y yeah.
  Project Manager: No problem. Ah yes.
  Industrial Designer: Right.
  User Interface: Okay.
  Industrial Designer: Then press uh al
  User Interface: Okay.
  Industrial Designer: This.
  Project Manager: I don't know.
  Industrial Designer: You know?
  Project Manager: Just try.
  User Interface:'Kay.
  Project Manager: On this normal {disfmarker}
  Industrial Designer: Oh oh.
  User Interface: Alt F_ five.
  Project Manager: Good. Doesn't appear on the screen here.
  Industrial Designer: {vocalsound} Right well {disfmarker}
  Project Manager: Oh.
  Industrial Designer: Wow. Amazing. It's working {vocalsound}.
  Project Manager: Okay. Thank you. {vocalsound} Uh.
  Marketing: Hold that. Okay.
  Project Manager: Yes and you can put can clip it uh on your {disfmarker}
  Marketing: Okay. Mm.
  Project Manager: Somewhere. So, {vocalsound} good morning, everyone. Um {disfmarker} Welcome at uh {disfmarker} at the kick off meeting of our uh latest project.
  Industrial Designer: {vocalsound}
  Project Manager: I hope you all have been uh updated about it.
  Industrial Designer: Yeah.
  Project Manager: Good.
  User Interface: So. Yes.
  Project Manager: So w we will try to structure this uh meeting with an a with an agenda uh as presented here. Um after the opening we will tr get acquainted to each other.
  User Interface: {vocalsound}
  Project Manager: See what our roles are in this project. So, um {disfmarker} We have been provided with uh some uh w technical tools to uh {disfmarker} to communicate and to well, learn from each other's plans uh as I can say um so w we will also try to uh to get acquainted to this tools so they are also new to me I don't know whether you worked with them before. Um then we will come to the uh to the to the actual project plan. You all know I hope {vocalsound} how it's about uh the uh new r remote control we are going going to design.
  Marketing: Mm-hmm.
  User Interface: Total.
  Project Manager: Uh then we will uh discuss uh, well, how it should be and uh {disfmarker} wh what uh what our new product should look lite {disfmarker} like. And uh well then uh after some twenty five minutes I hope uh we can end this meeting. So. Um basically this is about a uh a new c remote control. Um {disfmarker} We {disfmarker} When you design a new product you of {disfmarker} uh you of course want it to be original. Be uh {disfmarker} we want to be distinguished, mm? People uh want to uh when they look at the shelf want to think, well that's the product I I need. So it needs to be trendy. I mean trendy is what people want, so then I w they will buy our product. But then, uh, it also should work uh user friendly and uh otherwise people uh uh well it will not be uh be rated very well in consumer uh articles and like that.
  Industrial Designer: {vocalsound}
  Project Manager: So, the general outline of uh new project will be we first uh go through a functional design phase. Um {disfmarker} You all get uh um certain task uh in this uh in this phase and uh then we will meet again and uh discuss this functional design. And the same holds for the uh ph two phases uh after this, the conceptual design and after that a a more detailed design in which the the final project should get its definite shape. Alright, but first we will do some uh tool training. In all in front of you uh you see uh the uh notebooks and w uh n note blocks and we have here a a {disfmarker} a {disfmarker} a white-board.
  User Interface: Whitebo
  Marketing: Mm-hmm.
  Project Manager: And um well it should work uh {disfmarker} I've read it from my uh from some colleague that it should work with some kind of toolbar. I didn't find out yet how it work, but maybe one of you did, so {disfmarker} Um {disfmarker}
  Industrial Designer: Under documents in the shared folder. Okay.
  Project Manager: Yes. Do {disfmarker} Do we have to say something about that? I I I'm not fully updated about this shared folder uh.
  Industrial Designer: Yeah, I guess we'll have a shared folder uh with documents that we can share. And uh, yeah.
  Project Manager: Yes well we will then find out ho how it works.
  Industrial Designer: Yes.
  Project Manager: Um. Well, this seems to me, yes, some computer program but I didn't find it yet. So, we'll come to that later. So, uh now we will try out the white-board we have here. So, I would suggest uh {disfmarker}
  Industrial Designer: Each of us is going.
  Project Manager: Well, yes, um we uh we should try to t to draw on it and then well it should be smart some way. I {disfmarker} {vocalsound} I'm not really sure how this works, but {disfmarker}
  Industrial Designer: Okay, shall I start?
  Marketing: Mm. Yeah.
  Project Manager: Yes,
  User Interface: Yeah,
  Project Manager: a good idea Mael.
  User Interface: you can start it you know.
  Marketing: I think for us it's just like a normal whiteboard, but they'll be recording what we write down.
  Industrial Designer: So, i
  User Interface: No they will record through that. There's a sensor over there
  Marketing: Mm. Mm.
  User Interface: which is going to record the strokes that you make.
  Marketing: But for us it's just like a normal whiteboard.
  Project Manager: Okay.
  User Interface: Yeah.
  Project Manager:'Kay.
  User Interface: {vocalsound}
  Industrial Designer: But it's {disfmarker}
  Marketing: {vocalsound}
  Industrial Designer: Actually, I think I cannot go with uh {disfmarker}
  Project Manager: You {disfmarker} you {disfmarker} D doesn't it work? Maybe someo Maybe {disfmarker} maybe Anna, maybe you can start.
  Marketing: Mm-hmm.
  Industrial Designer: Yeah.
  Project Manager: Then he can maybe find out to get his cord right.
  Marketing: I have to draw.
  Project Manager: So um {disfmarker} L Why don't you draw uh {vocalsound} your favourite animal on on th on the white-board.
  Industrial Designer: {vocalsound}
  Marketing: M my {disfmarker} my favourite animal. {vocalsound} Sorry this is all tangled up here.
  Project Manager: Oh, I see uh {disfmarker}
  Marketing: That's better.
  User Interface: Yeah.
  Marketing: {vocalsound}
  Project Manager: Yeah. Yes. Mm. So draw it. We will try to guess what it is. {vocalsound}
  Marketing: Mm-hmm. {vocalsound} I'm a very bad drawer.
  Project Manager: {vocalsound}
  Marketing: Weird. Um. You're not gonna be able to guess from my drawing. I'm a bad drawer. Okay.
  Project Manager: Mm.
  Marketing: They're ears, by the way.
  User Interface:'s a cat.
  Marketing: No. Um close though. Okay so {disfmarker} like a pet animal.
  Industrial Designer: {vocalsound} Okay.
  Marketing: {vocalsound} Like a cat.
  User Interface: Yeah.
  Project Manager: It's like a cat, so I guess it's a cat. {vocalsound}
  Marketing: No, not a cat though.
  Project Manager: What is this now?
  User Interface: Ah you forget about it.
  Industrial Designer: You're on the knife.
  User Interface: Yeah, uh I think it's fine. I just don't want to carry it off. Man, this wires, eh? We need a wireless microphone.
  Industrial Designer: {vocalsound}
  User Interface: You know? Pro specially we should next project we should take l like that.
  Marketing: Okay. So.
  Project Manager: So,
  Marketing: It's not a cat,
  Project Manager: that's the cat.
  Marketing: it's a dog.
  Project Manager: Oh.
  User Interface: So.
  Industrial Designer: Mael.
  Project Manager: It's a dog.
  Marketing: Yes.
  Project Manager: So but that's also kind of cat,
  User Interface: Oh
  Project Manager: isn't it?
  User Interface: the dog doesn't have a tail?
  Marketing: {vocalsound} It's got a tail then.
  Project Manager: B bo both predators.
  User Interface: Yeah, sure, yeah.
  Marketing: Yeah yeah.
  User Interface: I thought so. The dogs have a tail.
  Marketing: So do cats.
  Project Manager: So, thank you. Uh d did you uh work out cord?
  Industrial Designer: {vocalsound}
  User Interface: {vocalsound}
  Marketing: And you guessed cats without a tail. {vocalsound}
  User Interface: Yeah.
  Industrial Designer: Yeah, I think I will go without {disfmarker} without it,
  Marketing: Okay.
  Project Manager: Okay.
  Industrial Designer: right?
  User Interface: It'll still not extend, right? It's not up to that.
  Marketing: Okay, there you go. So what favourite characteristics. Uh. Dogs are always friendly and loyal and fun. A horse?
  User Interface: It's a horse.
  Marketing: {vocalsound} This is why you're the designer. And I'm marketing. {vocalsound}
  Project Manager: Yes. Yes, yes this is {disfmarker} Yes definitely a horse. Yes. Oh very good. So {disfmarker}
  Marketing: Ah {vocalsound}
  Project Manager: I suppose it {disfmarker}
  User Interface: Ah I think you can put that.
  Marketing: Mm-hmm. That's it. {vocalsound} A blue and black zebra {vocalsound}.
  User Interface: {vocalsound} {vocalsound}
  Marketing: {vocalsound}
  Project Manager: Yes. Can {disfmarker} you can meet them in Africa, I think. Yes. Very good. So {disfmarker}
  Marketing: The very rare blue zebras. Yes.
  User Interface: {gap} I'll tell to get it off my {disfmarker}
  Project Manager: Ma Matthew?
  User Interface: Uh? Mm-hmm.
  Project Manager: So {disfmarker}
  Marketing: You got a lot of room here.
  Project Manager: Maybe {disfmarker}
  Marketing: You can probably reach.
  User Interface: Oh y it's not for that.
  Marketing: No?
  User Interface: No.
  Project Manager: I hope you have some space in your uh the horse of uh Mael.
  User Interface: Okay. Yeah. So what should I draw? Mm. He has already to do cat.
  Marketing: I took a dog. {vocalsound}
  Industrial Designer: {vocalsound}
  Marketing: Um. A mouse?
  Project Manager: This looks likes a cat who has been driven over. {vocalsound}
  Marketing: {vocalsound} Okay.
  Industrial Designer: {vocalsound} Yeah. {vocalsound}
  Project Manager: {vocalsound}
  Industrial Designer: And we should sum up its favourite charas characteristics, right?
  Marketing: Mm-hmm. {vocalsound}
  Project Manager: Yes, the moustache.
  Industrial Designer: So {disfmarker}
  Project Manager: That's {disfmarker} that's definitely a cat.
  Marketing: Mm-hmm.
  Industrial Designer: Uh yeah. And i Th They like to sleep, that's why you said you they are like this.
  Project Manager: {vocalsound} It's quite, you know {disfmarker} relaxed situation.
  Marketing: {vocalsound}
  Industrial Designer: Yeah. {vocalsound}
  Project Manager: Yes.
  Marketing: Mm-hmm.
  Project Manager: {vocalsound} Yes, okay. {vocalsound}
  Marketing: {vocalsound}
  Industrial Designer: {vocalsound} She has the small legs.
  Project Manager: Th thank you, Matthew.
  Industrial Designer: Yeah. {vocalsound} Thank you, Matthew.
  Marketing: {vocalsound} It's a very big rat. Or a very small cat. {vocalsound}
  Project Manager: {vocalsound}
  Industrial Designer: {vocalsound} Perfect. {vocalsound} Oh a rat, okay.
  Project Manager: Yes, this is certain uh {disfmarker} some contribution to our project. {vocalsound}
  Marketing: Mm'kay.
  Industrial Designer: And you, {gap}
  Marketing: Your turn.
  Project Manager: So. Let's see. Which animal has not been drawn yet. So you've all drawn land animals,
  Marketing: {vocalsound}
  Project Manager: so why not draw an animal from the water.
  Industrial Designer: A bird. Okay, in the water.
  Marketing: {vocalsound} {vocalsound} Ah I don't know what that is. It's a bit {disfmarker}
  Industrial Designer: Mm.
  Project Manager: {vocalsound} Mm. {vocalsound}
  Marketing: It's a bit hard to guess. {vocalsound}
  Industrial Designer: {vocalsound} Yeah. {vocalsound}
  Marketing: {vocalsound}
  User Interface: So {disfmarker}
  Industrial Designer: Put it colours. Maybe it would help us.
  Marketing: Yeah.
  Project Manager: Yes.
  User Interface: The cat is going to eat the fish or the rat?
  Industrial Designer: With different pen widths.
  Marketing: {vocalsound} Mm-hmm. $
  Project Manager: {vocalsound} So {disfmarker}
  Marketing: Oh, it's a shark now.
  Industrial Designer: Ah it's a shark, yeah.
  Marketing: {vocalsound}
  Project Manager: Oh, yes, why not?
  Industrial Designer: {vocalsound}
  Project Manager: {vocalsound} Good idea.
  User Interface: Ah it's a baby shark, it looks to me,
  Marketing: Mm.
  User Interface: you know it's going to eat the cat rather than the cat eating the fish, no?
  Industrial Designer: Oh.
  Marketing: Now it's a swordfish.
  Project Manager: {vocalsound} Why not. A swordfish.
  Marketing: {vocalsound}
  Industrial Designer: You have some in {disfmarker} in Australia, right?
  Marketing: Swordfish.
  Project Manager: {vocalsound}
  Industrial Designer: Yeah.
  Marketing: Um, maybe.
  Industrial Designer: I dunno.
  Marketing: I've never seen one, no.
  Industrial Designer: Oh well. Yeah.
  Project Manager: I hope it still works. So {disfmarker}
  Industrial Designer: Perfect. So I dunno if we need to spend time on that, actually {vocalsound} But uh {disfmarker}
  User Interface: You should go for the next one it seems to me.
  Project Manager: W Well, this uh this tool seemed to work.
  Marketing: Mm-hmm.
  Industrial Designer: Yeah, exactly, yeah.
  Project Manager: {vocalsound} Let's continue to uh {disfmarker} to the real stuff.
  Industrial Designer: Wow.
  Project Manager: Um our project uh finance uh thing. Uh when we are {disfmarker} and when w you are uh going to design w uh we must keep in mind that the selling price of the product uh will be about twenty five Euros, so when designing a project uh I also look at you uh Mael, keep in mind uh uh uh {disfmarker} People uh
  User Interface: Twenty four.
  Industrial Designer: Yeah.
  Project Manager: want to get the feeling this is a twenty five Euro project uh pr um product.
  Industrial Designer: Per remote control,
  Marketing: Mm.
  Industrial Designer: yeah? Per project.
  Project Manager: Yes. Okay. Um
  Industrial Designer: {vocalsound}
  Project Manager: more interesting for our company {vocalsound} of course, p uh profit aim, about fifty million Euro. So we have to sell uh quite a lot of this uh {vocalsound} um things. Uh we will try to uh to get at a international market uh so um it will be I think mainly Europe and uh Northern America,
  User Interface: Ah yeah, the sale man, four million.
  Project Manager: maybe some uh Asian countries. Um also important for you all is um the the product uh production cost must be maximal uh twelve uh twelve Euro and fifty cents.
  Industrial Designer: {vocalsound} So it's half of the selling price, if I am good in mathematics.
  Project Manager: Yes, of course. Uh um I mean we still have to uh to make a profit, huh?
  User Interface: They have to sell at least four million to make a profit {vocalsound}
  Industrial Designer: Of course.
  Marketing: Mm. {vocalsound}
  Project Manager: You all have to be paid.
  Marketing: Mm.
  Project Manager: Excuse me?
  User Interface: Ah we have to make {disfmarker} we have to sell at least four million to make our own profit. Fifty mill
  Industrial Designer: Oh you're g very good in mathematics.
  Marketing: Yes. {vocalsound}
  User Interface: {vocalsound}
  Project Manager: Yes, indeed.
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound} Four million.
  Project Manager: So uh well I think w when we are working on the international market, uh in principle it has enough customers
  Industrial Designer: Yeah.
  Project Manager: uh so when we have a good product we uh we could uh meet this this aim, I think. So, that about finance. And uh now just let have some discussion about what is a good remote control and uh well keep in mind this this first point, it has to be original, it has to be trendy, it has to be user friendly. Um, maybe someone can mention some additional uh prerequisites for a good remote control.
  Marketing: Mm-hmm.
  User Interface: Of course it should have a on off button. {vocalsound}
  Marketing: Mm-hmm.
  Project Manager: Yes, well i it should have the the the the expected functionality uh of a remote control.
  Marketing: Mm. Yeah.
  User Interface: Yeah, s and it depends what application you are using it for.
  Marketing: Mm.
  User Interface: You might need uh {disfmarker}
  Project Manager: We wer we were thinking television. Uh.
  Marketing: Mm.
  User Interface: We are targ targeting the television set. So,
  Marketing: Mm.
  User Interface: you need to record the channels.
  Marketing: Yeah.
  Project Manager: Mm-hmm.
  User Interface: {vocalsound} You need to browse the {disfmarker} browse the channels in upward downward way,
  Marketing: Mm.
  Project Manager: Yes, yes. Th th that's very handy I {disfmarker} I always miss it and {disfmarker} on some remote controls that you can go channel up or down ins instead of retyping the number, especially when you have a lot of channels.
  User Interface: Uh {disfmarker} And {disfmarker}
  Marketing: Mm. Mm.
  User Interface: Uh, and {disfmarker}
  Industrial Designer: And uh just before starting the detailed discussion, maybe we are the marketing guy? Or {disfmarker}
  Marketing: I'm marketing.
  User Interface: Marketing.
  Industrial Designer: th So you are the marketing.
  Marketing: Yep.
  Industrial Designer: And you are in the u use user interface uh design.
  User Interface: Yeah.
  Project Manager: Yes.
  User Interface: Yeah.
  Industrial Designer: So just {disfmarker} yeah I wanted to to be sure.
  User Interface: Sure.
  Industrial Designer: And I I'm the the industrial designer
  Marketing: Mm-hmm.
  Project Manager: Yes.
  User Interface: {vocalsound}
  Industrial Designer: okay.
  User Interface: Oh.
  Industrial Designer: Because I I don't know you very well, actually, but yeah.
  User Interface: I'm Matthew. You know. {vocalsound}
  Industrial Designer: Okay. Mael.
  User Interface: Matth s uh
  Industrial Designer: Happy to meet you.
  Marketing: Anna.
  User Interface: Anna.
  Industrial Designer: {vocalsound} Okay. It's very uh {disfmarker}
  Project Manager: A and I'm Nanne.
  User Interface: And um uh Matthew, yeah.
  Project Manager: So {disfmarker}
  User Interface: I thi think you know me,
  Industrial Designer: Uh so yeah uh {disfmarker} Just uh on your web page but uh yeah not uh {disfmarker} not face to face.
  Project Manager: Yes.
  User Interface: yeah? right yeah.
  Project Manager: So. Um {disfmarker} S
  User Interface: So.
  Industrial Designer: {vocalsound} So mm {disfmarker}
  Project Manager: S s
  Marketing: Mm.
  Project Manager: Are there some other very important things to to do {disfmarker} well,
  User Interface: So {disfmarker}
  Industrial Designer: {vocalsound} So I
  Project Manager: to specify in this first phase of of the project. So the browse function, as you m mentioned.
  Marketing: Mm. Yeah. Oth yeah.
  User Interface: And uh, you'd need the usual ones, like the changing the volume, changing the the channel and then {disfmarker} you uh {disfmarker}
  Project Manager: Yes. Yeah.
  User Interface: Today we have uh um teletext and all those things. Tomorrow you might have a some more functions which might come through that, so {disfmarker}
  Project Manager: Yes.
  Industrial Designer: Like what? Like internet on the on T_V_?
  Marketing: Mm.
  User Interface: Yeah I_P_O_ or. Now we are looking for television things or I_P_. For example personal video recorder and all those stuffs are coming up.
  Industrial Designer: Yeah.
  Marketing: Mm. But we can't really design for something that hasn't been invented yet.
  User Interface: Yeah. Ah it's {disfmarker} it's {disfmarker} it's {disfmarker} it's coming up, actually. The personal video recorder and all those things it is coming up.
  Project Manager: Mm, well uh I I think {disfmarker} Uh w y you two should {disfmarker} should, I think, think this over uh w espec what, what functionality.
  Industrial Designer: {vocalsound} Actually, yeah
  User Interface: Let's {disfmarker} Let's take {disfmarker}
  Industrial Designer: w {vocalsound} Of course, and first before um designing the func well thinking about the functionalities, we need to know what are the user requirements.
  Marketing: Mm. Yeah.
  Industrial Designer: Um then if they need internet, then we would be able to to p to propose something with uh uh T_V_ over I_P_.
  Project Manager: Mm-hmm.
  Marketing: Yeah. Mm. Yeah. But {disfmarker} Ninety percent of the time, ninety nine percent of the time, people will be using the main functions, the volume, the different channels, so we can have all the fancy things as well but the main controls need to be very obvious and very easy to use.
  Project Manager: Mm mm mm. Keep k keep in mind i it's a {disfmarker} it's a twenty five Euro unit, so uh uh the the very fancy stuff uh w we can leave that out, I think.
  Marketing: Mm.
  Project Manager: So twenty five Euro you expect a quite, well normal but good functioning user friendly remote control.
  Marketing: Mm.
  User Interface: Oh in that case you can you always hook up with uh someone who is providing that and you know, {vocalsound} you {disfmarker} you sell their product as well as your product with them, you know. {vocalsound}
  Marketing: Mm. So try and get T_V_ manufacturers to {disfmarker}
  User Interface: {vocalsound} Yeah.
  Industrial Designer: Yeah, but w w we want to design a new one. {vocalsound} Mm. {vocalsound}
  User Interface: {vocalsound} No, it's okay, yeah I understand. So we need some numbering buttons, some teletext things
  Industrial Designer: Yeah.
  User Interface: and then um {disfmarker}
  Industrial Designer: The {disfmarker} Yeah, the main is browsing. Yeah.
  Project Manager: Yes, but but but ab about the spec the buttons, the buttons uh that will be on it. I I think we can discuss that in the in the next meeting.
  User Interface: Yeah. Yeah.
  Project Manager: Uh I would like to get this wrapped up and go to an end of this meeting.
  User Interface: Okay.
  Project Manager: So {disfmarker}
  User Interface: Okay, we are alread mm. Mm.
  Project Manager: So
  Industrial Designer: Okay.
  Project Manager: you know now the basic {disfmarker} the basic things.
  Marketing: Mm-hmm.
  User Interface: Yeah.
  Project Manager: well just {disfmarker} just for the next meeting, um
  User Interface: L
  Project Manager: well, uh, you wor yes, work on a design, keep it general, I mean {disfmarker} so w we will be still fle flexible with maybe adding some functions. So {disfmarker}
  Industrial Designer: Mm-hmm.
  Project Manager: Um you will be working on {disfmarker} on technical function design, so {disfmarker}
  User Interface: Yeah, sure.
  Project Manager: And uh you {disfmarker} and you and uh uh uh well, think about requirements,
  Marketing: Mm-hmm.
  Project Manager: eh? Does it need internet, or or do do we stay at basic basic television uh interface.
  User Interface: Stam.
  Marketing: Yeah.
  Project Manager: So, uh I think we should now all go work uh uh at this
  Marketing: Mm-hmm.
  Project Manager: and uh you will be informed via email and other kind of communication.
  Marketing: Yeah.
  User Interface: Okay.
  Project Manager: So next meeting will be in uh {disfmarker} in thirty minutes uh.
  Industrial Designer: Perfect.
  Project Manager: K keep it in mind.
output: Project Manager introduced a new remote control project for television sets, and the team got acquainted with each other and technical devices. The remote control would be priced at 25 Euros and a production cost of 12. 5 Euros. Priority will be given to standard features, such as sorting through channels, instead of more advanced internet features.