input: Summarize the marketing expert's perspective on the product.
  Project Manager: Uh'kay. So {disfmarker}
  Marketing: So so so.
  User Interface: Put on your mic.
  Industrial Designer: {vocalsound} So you forgot how this works again?
  User Interface: Boss.
  Project Manager: Yep.
  Industrial Designer: {gap} Boss.
  Marketing: Maybe. Maybe maybe maybe.
  Project Manager: Okay so we're here to talk about the detailed design of the product,'kay?
  User Interface: Yep.
  Project Manager: And here's the agenda for this meeting. Uh I'm just gonna open, say a few boring words to start with again, and start taking minutes afterwards. You guys are gonna give us a presentation of our wonder product that I can see some demonstrations of over there. Looks cool. And then we're gonna evaluate it.
  Marketing: {vocalsound} Bra
  User Interface: {vocalsound}
  Project Manager: Then we're gonna talk about finance, and I've got a lovely Excel spreadsheet that I knocked up in the last five minutes for this. And uh
  Industrial Designer: {vocalsound} Hmm you knocked it up?
  Project Manager: yep. And {vocalsound} we're gonna evaluate the product and close.
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: Got forty minutes to do this in. We should be fine. Let's try and keep this one on schedule.
  User Interface: Alright.
  Project Manager: So {disfmarker}
  Industrial Designer: {vocalsound}
  Project Manager: {vocalsound} Your thing is in {disfmarker} where is it? Is it in {disfmarker}
  User Interface: Three, three.
  Industrial Designer: Thi third third third. The end product thingy. Yeah.
  Project Manager: Who wants it?
  User Interface: Pedro can have it.
  Industrial Designer: {vocalsound}
  User Interface: I like {disfmarker}
  Industrial Designer: {gap}.
  User Interface: I'll help talk.
  Industrial Designer: {vocalsound} Um yeah so what we ended up with. Production costs estimated by our manufacturing department and um the research department, which is us, is uh fifteen point eight Euros,
  User Interface: {vocalsound}
  Industrial Designer: someone forgot the {vocalsound} units there
  User Interface: Unit price.
  Industrial Designer: yeah, uh unit price {disfmarker} unit production price cost thing. Um we implemented the basic functions, which is just T_V_ functions plus the locator, which was one of the marketing things, cradle, scroll wheel for uh the {vocalsound} the channels, and uh we implemented the f the the way of putting the new and revolutionary zapping, your favourite channels functionality, in the scroll.
  Project Manager: Zapping your favourite channels, eh?
  Industrial Designer: Yeah.
  User Interface: Scrolling through your favourites list.
  Project Manager: Oh okay okay.
  Industrial Designer: Zapping you know zapping.
  Project Manager: Ah'kay okay, that's favourites.
  Industrial Designer: Maybe it's just a Portuguese thing {vocalsound}. And um yeah that was the result.
  Project Manager: Ah'kay. I like the the the the logo on there as well.
  Industrial Designer: {vocalsound}
  User Interface: It's very prominent {vocalsound}.
  Project Manager: It is very prominent. So this is the {disfmarker}
  User Interface: So {vocalsound} here I'll give you the {disfmarker} so this is the cradle unit, and this is the actual remote itself. Um so the scroll bar is {disfmarker} or the scroll wheel is this this green little scrolly guy here, um and then the volume controls are here and here.
  Project Manager: Okay.
  User Interface: Uh you've got the keypad which is the numbers uh f from zero to nine and then ten. This is the power button. Uh we have our um {vocalsound} we have the enter button and uh what was the other button here? This is the teletext.
  Industrial Designer: Start s the the start uh to to to
  User Interface: The programme button,
  Industrial Designer: programme yeah.
  Project Manager: Ah, okay I see.
  User Interface: yeah the programme button. So this bl this button will be used both for the favourites and for programming {vocalsound} your uh the um the type of television you wanna use. So um the plastic is the white area of this {disfmarker} of the model here, and the red area is like a rubber covering.
  Project Manager: It's pretty cool.
  User Interface: So you can see that when it lays like this or like this {disfmarker} and the buttons are all gonna be rubber, so it's pretty hard to actually damage it um {disfmarker}
  Project Manager: Is that {disfmarker} could that be easy to {disfmarker} for the scroll wheel to be rotated if it lands on it?
  User Interface: Yeah that might be a possible a mi uh possible problem, but if you drop it {disfmarker}
  Industrial Designer: Not helping {vocalsound}.
  Project Manager: {vocalsound}
  User Interface: yeah {vocalsound}.
  Project Manager: Oh well I guess it depends on the stiffness a little of it.
  User Interface: Yeah and it depends on if it's sliding, but I think it's pretty ergonomic. You can feel it.
  Project Manager: Mm. Feels good.
  Industrial Designer: {vocalsound}
  Project Manager: I take it that this is gonna be slightly lighter in the final design as well.
  User Interface: Yeah of course. Well this is clay {vocalsound}.
  Industrial Designer: {vocalsound}
  Project Manager: {vocalsound} Yeah it's kinda cool. You have to reach a little bit don't you.
  User Interface: Yeah the the power button is a bit of a reach, but I think we might scale down the final model a bit.
  Project Manager: Ah yeah that wouldn't make sense.
  User Interface: {vocalsound} These {disfmarker} this is a bit larger than it would be, but {disfmarker}
  Project Manager: It's cool. I'm impressed.
  Industrial Designer: Don't have no one to handle that.
  User Interface: {vocalsound}
  Project Manager: And hold it so {vocalsound} {disfmarker}
  Marketing: Mm that's {disfmarker}
  Project Manager: wh what's the marketing perspective?
  Marketing: oh that's {disfmarker} oh I like it. I mean you guys gave me more than I was asking for, so I'm happy because we've got some really marketable features in this. Yeah I think it's good. Good good good job.
  User Interface: Mm Pedro can demonstrate the the paging ability.
  Industrial Designer: Yeah. So you ha you have like the the base station with um the little button for the where's my remote.
  User Interface: Beep beep beep.
  Marketing: {vocalsound} Uh pla
  User Interface: {vocalsound}
  Industrial Designer: The locator function.
  Marketing: I'm ha
  Project Manager: {vocalsound} Okay.
  Marketing: It's great. That's great. It's a great feature.
  User Interface: Um beep beep beep {vocalsound}
  Project Manager: Mm it's impressing.
  Industrial Designer: {vocalsound} Wicked isn't it? {vocalsound}
  Project Manager: {vocalsound} So let me get it,
  User Interface: so {vocalsound}
  Project Manager: if I press this button {disfmarker}
  User Interface: beep beep beep {vocalsound}
  Project Manager: I see. That's pretty cool. Hang on. {vocalsound}
  User Interface: beep beep beep {vocalsound} be shut up. {vocalsound}
  Industrial Designer: {vocalsound}
  Marketing: So you can take this ho take this home with you tonight and you can push that and he'll be across town {disfmarker}
  User Interface: Beep beep beep {vocalsound}
  Project Manager: {vocalsound} {vocalsound} I plan to do that as well.
  User Interface: okay. Um no no no tha that's alri
  Project Manager: {vocalsound} So the the two blue {disfmarker} are are those for the the it to charge off of {disfmarker} in?
  User Interface: Exactly that's exactly what those are for.
  Project Manager: Ah okay okay.
  User Interface: And um there's one other feature that we were debating, but we decided to go against it, is um {disfmarker} you could
  Industrial Designer: {vocalsound}
  Project Manager: {vocalsound}
  User Interface: beep beep beep {vocalsound} {disfmarker}
  Industrial Designer: {vocalsound}
  User Interface: we were thinking that it might be interesting to have a trigger button here because you have this finger {disfmarker}
  Project Manager: Yeah {vocalsound} it's the right shape isn't it?
  User Interface: it it's it kinda feels like there should be something there, but we couldn't figure out what button is important enough to put there. And we we don't wanna accidentally be hitting the power button like that so {disfmarker}
  Project Manager: But maybe if you had a trigger plus the scroll then that would get past the the problem of it landing and scrolling,
  User Interface: Mm.
  Project Manager:'cause then it would need to be hit on both sides {gap}.
  User Interface: Right. So maybe in a final design phase we might tweak that a little bit,
  Project Manager: Okay.
  User Interface: but {disfmarker}
  Marketing: Uh, I can see that.
  Project Manager: But it's definitely got options for like different types of models and things as well based on that, hasn't it?
  User Interface: Mm-hmm.
  Marketing: Yep I like. Good job.
  Project Manager: So is that the the final colour scheme as well or?
  Marketing: {vocalsound} No no.
  User Interface: Oh no this is {vocalsound} just what we had to work with at the time.
  Project Manager: Okay.
  User Interface: So we'll leave the colour scheme up to the marketing people.
  Project Manager: The {disfmarker} hmm.
  User Interface: {vocalsound} Careful.
  Project Manager: It came off. The scroll wheels, {gap} a problem with them not being sort of {disfmarker}
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: I don't think the user interface guy wants to touch it anymore.
  Marketing: Well I mean of course, I mean {disfmarker}
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound}
  Marketing: My my s my suggestion is we're gonna go go to the silvers and blacks like most of the televisions.
  Project Manager: Mm.
  Marketing: You know some blend of silvers and blacks.
  User Interface: {vocalsound} Beep beep beep. {vocalsound}
  Project Manager: {vocalsound} Okay enough of that.
  Industrial Designer: {vocalsound}
  Project Manager: Well i it's cool guys.'Kay so are we done with the this presentation?
  User Interface: Yeah.
  Industrial Designer: Ja.
  Project Manager: Okay. {vocalsound}
  Industrial Designer: {vocalsound}
  User Interface: {vocalsound}
  Project Manager: Now now.
  User Interface: {vocalsound}
  Marketing: So you're not gonna find my uh my folder up there I gotta do mine up at the board.
  Project Manager: Have you? Okay.
  Marketing: Yeah yeah. So {vocalsound} {disfmarker}
  Project Manager: Can I not get your get at stuff from your shared folder now?
  Marketing: No it's not in there because I had the computer problem and I I I cou I couldn't create it.
  Project Manager: Oh I see I see.
  Marketing: I couldn't create it in the PowerPoint,
  Project Manager: {vocalsound}
  Marketing: and I think I've got this really strange cable. So what I had, basically going from the PowerPoint format, is that uh yeah yeah I like this a lot. Is this one of the tests is to see how we can adapt to s changing situations in the in the meeting room?
  Project Manager: {vocalsound}
  Industrial Designer: {vocalsound} Nah.
  User Interface: {vocalsound}
  Marketing: So what we had is we had the method. That's not how you spell method, is it?
  User Interface: No way.
  Project Manager: {vocalsound}
  Marketing: No A_ {vocalsound}. {gap}. {vocalsound} So this doesn't go so fast this way. And when I speak about method I speak about the marketing of the product huh. And uh to me with this product we got uh {disfmarker} we got {vocalsound} basically three things to market. We've got the features, we have the uh characteristics, and we have the {vocalsound} I I don't know what we would call the other part {disfmarker} what we call you know the the {vocalsound} the corp corporate {disfmarker} Help me. The the corporation stands behind the product, okay. So the features I think {vocalsound} we got the scroll, we've got the uh the locator, we've got the durability, we've got the dependability,
  Industrial Designer: It fell off.
  Marketing: we've got you know the features that make this a unique product. Um
  User Interface: Beep beep beep.
  Marketing: {vocalsound} the characteristics I talk about, we have reliability, we have comfort, we have ergonomics, we have environmentally s sensitive. Uh and the corporation, we're talking about {disfmarker} we're we're a new we're a new company. We're wanting to make a name for ourself. We're wanting you to uh find our product so we're gonna give you a good product at a fair price. One thing I would want to to see is uh is can we can we get a lifetime uh guarantee on this product, a normal use guarantee, which means that this product, for the for the life of of {disfmarker} the life use, if it should have a technical problem, that we could re replace it at no cost? That was something I would be interested in. Um so {vocalsound} yeah without uh going into great details, we have a we have a product, it has the features and the characteristics, and the background, I believe, to make it marketable I believe at a cost of of of thirty thirty five to to fifty Euros. We're gonna be competitive, and we're gonna we're gonna have a market niche. Um w
  Project Manager: Do you {disfmarker} would you a argue that that we're better going for the higher cost than bringing it down into twenty f five as we probably could, but lowering our profit margins?
  Marketing: That that would be uh that would be I think a decision best made by corporate um I I m for my evaluation, based on what our competition is, I th I think that that we can go after this and and and go after more of the uh exclusivity sense than the mass market sense.
  Project Manager: Mm-hmm. Mm'kay.
  Marketing: But I'm sh I'm sure open to to market this in either direction. But you guys came up with a great product, and at that cost I think it uh {disfmarker} there's nobody else that's putting this this combination of of ingredients together. The only limitations I see to this is that we're focused on television only. Uh that's the only that's the only drawback I see to this. But with all of these other features I think people c {vocalsound} one thing I'm I'm hoping for is people are not gonna even notice. There's gonna be somebody going home and say oh sh this thing doesn't work for my D_V_D_ and my {disfmarker} but I like these other things, so they keep it, they don't take it back.
  Project Manager: And we're actually quite open to be able to expand the product for a later version with those features quite simply anyway, aren't we? Th there's no fundamentally different technology to do that.
  Marketing: {vocalsound} Well one of one of the thoughts that I had is can can this unit be be produced in a way that makes it upgradable?
  Project Manager: Hmm.
  Marketing: You know uh like like a um a sim card in a in a um in a telephone. You know is there a card in th can we make a card and so after {vocalsound} {disfmarker}
  Industrial Designer: W we need we need we need s some more buttons if it would to work on some other stuff, but {disfmarker}
  User Interface: Mm-hmm.
  Marketing: Mm-hmm, but you follow what I'm s I'm s
  Industrial Designer: We we w yeah we could get another version of it that actually works. But uh {disfmarker}
  Marketing: Yeah'cause if if we can make this unit upgradable then we're {disfmarker} {vocalsound} yeah but then we talk about changing the warranty concept and everything, but that's that was just an idea I had. Uh to me the only additions {disfmarker}
  Project Manager: Yeah, the plus there's the the risk of making it unusable as well, or making it less {disfmarker} b because at the moment it's actually very straightforward to look at all the buttons, you know what they do, it's very simple, and it just works.
  Marketing: Yeah.
  Project Manager: Mm there's a risk of that.
  Marketing: Yep. But anyway that's uh {disfmarker}
  Project Manager: Okay so we can talk about finance now. So I have a little spreadsheet for us where {disfmarker} I I was wondering, you {disfmarker} when you talked about the fifteen point eight Euros, I was wondering how you came up with that figure?
  User Interface: Well, that was just just our technical team added up the um production costs of the individual units.
  Marketing: {vocalsound}
  Project Manager: Okay so I have bit of a spreadsheet here for this. {vocalsound} Now
  User Interface: Oh.
  Industrial Designer: Very co very colf colourful.
  Project Manager: I've made a f few assumptions here in that I'm assuming that our power adaptor we can make for a cost of four Euros,
  User Interface: {vocalsound} Uh-huh.
  Project Manager: equivalent to solar cells, which I think is probably fair considering that we have in-house manufacturing of power adaptors already.
  User Interface: Uh-huh.
  Project Manager: Uh {vocalsound} and I'm assuming that the locator beacon, the you know the {disfmarker}
  User Interface: Yeah.
  Marketing: Mm-hmm.
  Industrial Designer: beep beep beep.
  Project Manager: {vocalsound} Can be made for {disfmarker} it sounded different that time {disfmarker} uh can be made for a similar price to uh an L_C_ display,
  User Interface: Oh, sorry. {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: uh an uh {gap} {disfmarker} {vocalsound} Uh do you think that's fair coming from a {disfmarker} m the manufacturing?
  User Interface: Yeah um I do think we that we we {vocalsound} uh don't need the events chip on print, we only need the uh the regular chip on print,
  Project Manager: {gap}. Okay.
  User Interface: so there may have been a m miscalculation in there.
  Project Manager: Yep. Okay. So we're down to sixteen point four, yeah.
  User Interface: And we and we have a single-curved uh {disfmarker}
  Project Manager: Is that a single-curved rather than a double-curved?
  User Interface: Uh I think that {disfmarker}
  Project Manager: We're not entirely sure what single-curve versus double-cur
  Marketing: {vocalsound} We've got a we've got a curve and a droop. I don't know whether that {vocalsound}.
  User Interface: It's single-curved,
  Project Manager: You think? Okay
  User Interface: yeah.
  Project Manager: I'm {gap} convinced. But we save one Euro that way, yeah? So we come {disfmarker} bring it down to {disfmarker} {vocalsound} Fifteen point four.
  User Interface: See it's a little bit more than f single-curved. So yeah it's fifteen point eight, that's where we came up with it {vocalsound}.
  Project Manager: {vocalsound} Well hang on.
  Marketing: {vocalsound}
  Project Manager: Do don't speak so {disfmarker} it's in here, in that {vocalsound}
  User Interface: Okay.
  Project Manager: w do we have any {disfmarker} we have special form don't we?
  User Interface: Yeah we do.
  Industrial Designer: Yeah.
  Project Manager: So that's {disfmarker} yeah.
  User Interface: Ah. What do you know {vocalsound}.
  Project Manager: But the the the {disfmarker} we haven't talked about any special colour though uh I don't th
  User Interface: {vocalsound} Oh it's {vocalsound} a that's not very special, it's pretty {disfmarker}
  Project Manager: if we're going for greys and silvers then I don't think we're {disfmarker} {vocalsound} O okay so we're {disfmarker}
  User Interface: {vocalsound} If th {vocalsound}.
  Project Manager: Push-button, scroll wheel, we're {disfmarker} basically we have uh th
  Industrial Designer: We don't {disfmarker}
  Project Manager: is this intended to be a button as well or just a scroll?
  User Interface: That's a scroll.
  Industrial Designer: It's a scroll.
  Project Manager: Just a scroll? It's not one of the scrolls where, for example, with this one you could push it down to be a button?
  User Interface: Uh no we just use it as a scroll.
  Marketing: Ooh.
  Project Manager: Okay then we have fifteen point eight Euros.
  User Interface: It was a pretty accurate estimate I would say.
  Project Manager: {vocalsound} It wasn't bad.
  Industrial Designer: Yes.
  User Interface: {vocalsound} Yeah {vocalsound}.
  Industrial Designer: We're wicked. Awesome.
  Project Manager: Okay so we're on to the {disfmarker}
  User Interface: S's kind of s frighteningly accurate {vocalsound}.
  Industrial Designer: Yeah.
  Project Manager: We're on to the pat-on-the-back part of the presentation, where we have a look at the criterias th that Paul {vocalsound} the criterion criteria that Paul has has given us {vocalsound}, and we can use that to tell {disfmarker} How's it going? {vocalsound} Anyone got any thoughts?
  User Interface: What?
  Project Manager: How how have we done today?
  User Interface: I think we did pretty well.
  Project Manager: I think we did pretty well too.
  Industrial Designer: Yeah.
  Project Manager: That looks pretty spectacular.
  Marketing: No, I think we come up with a with a attractive marketable um product and and concept.
  Project Manager: Any other chang uh thoughts? Okay so th th what about um room for creativity?
  Marketing: {vocalsound}
  Project Manager: Is it the {gap}.
  Industrial Designer: That was mm-hmm {disfmarker}
  User Interface: Sh I think there was plenty of room.
  Project Manager: I {vocalsound}
  Industrial Designer: Yeah.
  Project Manager: I think we we ended up being quite creative there.
  User Interface: We got a couple innovative i
  Marketing: Yeah
  User Interface: Couple innovative ideas.
  Marketing: well we we we kinda broke {vocalsound} {disfmarker} we kinda at least adjusted every every criteria they gave us
  Project Manager: Mm.
  Marketing: because we d we still have the the teletext capability in this thing right,
  User Interface: Mm-hmm.
  Industrial Designer: No.
  Marketing: we raised the price of it, we've added two t new technology to it.
  Industrial Designer: Yeah.
  Marketing: So you know you know if this thing flies then we've we've adjusted or broken every every idea they gave us.
  Project Manager: Not every idea necessarily,
  Industrial Designer: Basically.
  Project Manager: it's still a remote control {vocalsound}.
  User Interface: {vocalsound}
  Marketing: Yeah yeah yeah yeah.
  Project Manager: Uh no yeah but {disfmarker} we did we did break with the specs a little bit I guess,
  Industrial Designer: {vocalsound}
  Project Manager: but the uh {disfmarker}
  Marketing: But I like {disfmarker} I mean when I say we have we had {disfmarker} I believe we have room for creativity'cause w this is {disfmarker} we did it.
  Project Manager:'Kay leadership, what do we report back to the bosses? No th th I think they were r reasonably flexible with us over the whole changing the specs thing.
  User Interface: Yep.
  Industrial Designer: It was more of a teamwork thing then really leadership based project was
  Project Manager: I agree.
  Industrial Designer: Teamwork.
  Marketing: Cohesive yeah.
  Project Manager: Synergy.
  User Interface: {vocalsound} There was a lot of synergy.
  Industrial Designer: {vocalsound}
  Marketing: Yes synergistic yeah.
  Project Manager: {vocalsound} Teamwork, yeah he is uh.
  Marketing: Yeah.
  Project Manager: What did we think of the meeting room, I guess is an important thing here. Mm.
  User Interface: These cables suck {vocalsound}.
  Project Manager: Yeah, this falls off
  Industrial Designer: Yeah.
  Project Manager: and uh the white board worked really well without any pro
  User Interface: Yep.
  Industrial Designer: And that's {disfmarker}
  User Interface: Yeah.
  Industrial Designer: D you must have very long shirts. That's way far down lapel mic.
  Project Manager: Mm-mm, lapel. Wha okay, oh, alright {vocalsound}.
  Industrial Designer: {vocalsound} Lapel lapel lapel {vocalsound}.
  User Interface: Lapel.
  Industrial Designer: That's almost a crotch {vocalsound} mi cr {vocalsound}
  Project Manager: That's it's down, it's quite close.
  Marketing: {vocalsound} You know you know what they're gonna have on the recording in there from that microphone is your lunch digesting you know th {vocalsound}
  Project Manager: Keep it, keep it calm. {vocalsound} Oh dear {vocalsound}. No more pizza for me {vocalsound}.
  Industrial Designer: {vocalsound} Oh dear oh dear {vocalsound}.
  Marketing: {vocalsound}
  Project Manager: So yeah the the pen came in alright and it's a little uncomfortable to use but I guess it works.
  Industrial Designer:'Cause this is {disfmarker} you were using it o upside down. Still that {disfmarker}
  User Interface: {vocalsound} That's our boss {vocalsound}.
  Project Manager: {vocalsound} Nah, I'm I'm not convinced of that at all.
  Marketing: {vocalsound}
  Industrial Designer: {vocalsound}
  Project Manager: I've been wor I've been wondering about that all day, but see these look like they're {disfmarker} that looks the oth that looks like it would be that way around,
  Industrial Designer: Use them like that.
  User Interface: Pedro's right.
  Project Manager: but it feels more comfortable, wh what you call upside-down.
  User Interface: Pedro's right.
  Project Manager: I don't care. Uh okay so that data might be slightly invalid. What new ideas have we found?
  Industrial Designer: {vocalsound}
  User Interface: Oh wel
  Marketing: New ideas f uh for the product or for the the the the environment or {disfmarker}
  Project Manager: Well let's do both then.
  Marketing: what are we ta
  Project Manager: Uh for the product?
  User Interface: Well we had the favourites list, and the scroll bar, and we have the cradle, and the r uh remote call feature.
  Marketing: Oh.
  Project Manager: Yeah we came up with quite a bit.
  Industrial Designer: Bunch of new ideas.
  Project Manager: And for the meeting room, Has anyone got any more {disfmarker}
  Industrial Designer: Yeah comfortable headsets would be nice.
  Project Manager: Yeah less sore on the ears.
  Marketing: Well I I mean {disfmarker}
  Industrial Designer: Mm.
  Marketing: clearly remote control microphones would be the would be a nice solution to all these cables, but I'm sure that there's there's some justification for these things that I don't know about. And of course I did not have so much fun with my computer this afternoon.
  User Interface: {vocalsound}
  Marketing: It's not been uh it's not been cooperating so well, but {vocalsound} I don't think that's the that's avoidable.
  Industrial Designer: Coulda been worse.
  Project Manager: Okay {vocalsound} so {disfmarker} Are the costs within the budget? {vocalsound}
  Industrial Designer: Mm n {vocalsound} no.
  Project Manager: Nope.
  Marketing: No.
  Project Manager: Oh hang on it really {disfmarker} that's something we {disfmarker} that the costs were under twelve fifty Euros. No requirements are changed. We're still under twenty Euros to build, so we're good.
  Industrial Designer: {vocalsound}
  Project Manager: And the costs within the budget? Not the original budget, but they are now. Is the project evaluated? Mm I think so yeah, then celebration as it says.
  Industrial Designer: Hooray.
  Marketing: {vocalsound} Okay.
  Industrial Designer: Free coke provided at the cafeteria.
  Project Manager: Oh I don't know how that got there.
  User Interface: All right.
  Project Manager: Uh anyway.
  User Interface: {vocalsound}
  Industrial Designer: {vocalsound} Who wrote that one?
  Project Manager: {vocalsound} Thank
  User Interface: {vocalsound}
  Project Manager: Thanks guys.
  Marketing: So we need to close this meeting,
  Industrial Designer: {vocalsound}
  Marketing: yeah bravo. Congratulations.
  User Interface: Good job guys.
  Industrial Designer: Cool.
  Marketing: S I've got a lot of paperwork to catch up on so let's close this and come back and {disfmarker}'kay.
  Project Manager: Yeah, I've got a lot of paperwork to catch up on too. Oh.
output: The marketing expert thought there were three things making the product marketable - the features, the characteristics, and the corporation behind the product. One drawback of the product was that it was only targeted at TV, but the marketing believed this limitation wouldn't be noteworthy in comparison with other good features. Besides, the marketing proposed that the product should be upgradable but the project manager pointed out the risk of doing that.