Airships! Old West! Espionage! Clementine follows two characters' pursuit of the titular airship across the Great Plains as they uncover new details on why the ship is fleeing and who is involved. The action is very fast and helps lend the feeling of a short, side story to the larger world introduced in Boneshaker. The writing is still well done and descriptive without being too technical when describing the airships. I enjoy Priest's characters, especially the banter that shows us further depths of who they are. 
 This book does pick up chronologically after Boneshaker, however I think it runs as a side story to that plot. There are some minor characters from that novel that come to the front, and we meet some new characters to fill this tale. The novel structure alternates between the two main characters' points of view (still in third person). This allows Priest to be creative in how certain plot points are revealed while still keeping the action moving at a brisk pace. The one downside is that we see deeper into the geographical area of the main conflict of the protracted Civil War (introduced in the first book), but no new details on that war are really given here. For this book there's no need to go more into detail, but that depth feels a little lacking after the detail surrounding Seattle given in Boneshaker. 
 I'd recommend this to someone interested in an introduction to the Clockwork Century and to Steampunk fans in general. I'm hoping that some of the world-building details are filled in with the other main-line novels that follow Boneshaker's plot.