The Spider-Man game for PS4. (Marvel/Insomniac Games) Spider-Man fans are loving the new Spidey game released by Marvel and Insomniac Games on September 7. The new release has already logged a positive 87 percent rating on Metacritic. But some fans are disappointed that the game was not released on Xbox One, as it was released as a PlayStation 4 exclusive. Will it join the Microsoft platform in future? Will Spider-Man be released on Xbox One? The Insomniac Games release is exclusive to PS4 and it doesn’t look like there’s any plans for the game to hit Xbox. In April, Insomniac replied to one hopeful fan: “Never.” So, Spider-Man is only available on PS4. PS4’s parent company, Sony, also owns the rights to the Spider-Man film franchise. But Spider-Man, the game, that is, bears no resemblance to the Tom Holland-fronted Spidey films (produced in partnership with Disney’s Marvel Studios). The game features a completely original storyline. Will other Marvel games be on Xbox One? You might not be able to play Spider-Man, but Square Enix is working on an Avengers video game that will presumably be multi-platform. What about Xbox One users? Though you may not be able to play Spider-Man on Xbox One, GameSpot reports that there’s another game by the Spidey developers, Insomniac, that looks and feels similar to the new release. Insomniac Games’ Sunset Overdrive is described as a “colorful open-world game that, like Spider-Man, makes moving through the environment a frictionless pleasure.” Is Spider-Man gay friendly? Yes! Queer fans have praised the new Spidey game for including rainbow flags in its graphics. Spidey fans have been tweeting their surprise and joy at seeing the city full of rainbow flags in the new game. Writer Saladin Ahmed, said: “Thinking about all the 12-year-old kids who will be playing this game and seeing this in towns where it’s not safe to put that flag up.” His tweet has been liked and retweeted over 50,000 times. Another gamer, Chris Hatfield tweeted that he had seen “several rainbow flags” as well as “an awesome pride wall” in the game. “This game was already awesome but just crossed over to epic!” he added.<doc-sep>PlayStation I'm playing Spider-Man on the PlayStation 4. A lot of thoughts are swirling round my head. Most of these thoughts are pretty normal. "Wow what a beautifully crafted, extremely good-looking video game." That's thought No. 1. Thought No. 2: "Man they really nailed the whole 'swinging through the city like Spider-Man thing'." That's crucial. You suspect that was a priority for Insomniac, the game's developer. A game about being Spider-Man would probably struggle if it made a meal of the web-slinging. Thought No. 3: "Boy oh boy, does this video game feel familiar." Extremely familiar. In fact, outside a few key details, Spider-Man feels alarmingly familiar to a number of video games you've been playing for the last 10 years. For the players Over the last few years Sony has done an incredible job of releasing must-play, high-profile exclusives for the PlayStation 4. These exclusives have made the PlayStation 4 the "must-own" console of its generation. There's little competition here. The Nintendo Switch is a wonderfully new thing -- a catch-all handheld that travels well -- but if you're sitting in front of your large 4K television looking for a high-end, big-budget video game experience, your best bet is a PlayStation 4. Horizon: Zero Dawn, God of War and now Spider-Man. These games are all published by Sony, available exclusively on the PlayStation 4. But that's not all they have in common. What else do they have in common? Practically everything. Open-world structure. Check. Level-up systems, more suited to traditional RPGs, but shoehorned into an open-world action game. Check. Skill trees, which allow players to unlock core abilities after accumulating experience points for missions, instead of just giving you access from the beginning. Check. Sony Interactive Entertainment Crafting, the ability to upgrade armour and provide (often imperceivable) advantages during gameplay. Check. Spider-Man is very much a Sony video game. And then there's the ideas Spider-Man borrows from non-Sony published titles. Assassin's Creed towers, which unlock maps and side-missions, providing a whole new set of minimap icons to chase after. Timing-based combat, clearly borrowed from the Batman: Arkham Asylum series. The trailing missions from The Witcher 3. Spider-Man is a game that effectively cobbles everything that we've come to expect from big-budget video games and distills it into one single, homogenised entity. Video Game: The Video Game. Spider-Man intuitively understands what players and reviewers have come to expect from Video Game: The Video Game and caters to it expertly. It's a polished, expertly made piece of technology that literally ticks all the boxes. But shouldn't video games do more than just tick boxes? The Anti-Spider-Man Thought No. 4: Why can't more games be like The Legend of Zelda: Breath of the Wild? After the release of Breath of the Wild in 2016, I honestly believed the age of games like Spider-Man (where you chase icons on minimaps, and level up and unlock skill trees) would dry up and turn into dust. Nintendo Here is a video game that took everything we know about how open-world games are supposed to work and rebuilt it from the ground up, to craft an experience that solved problems unique to its intentions. Breath of the Wild was absolutely its own video game and was revolutionary for it. It asked similar questions to games like Spider-Man or Horizon: Zero Dawn, but the answers were different. That's how game design should work, right? Not all games have to be like Breath of the Wild, but that's the point. Considering the amount of money, time and resources that go into creating games like Spider-Man, wouldn't it make sense to spend time in preproduction crafting unique design solutions tailored specifically to the type of game you want to make? It's difficult, I get it. There's a risk/reward at play. When budgets are huge and the stakes are high, it makes sense to mitigate risk with design decisions you know work because you've seen them work in other video games. But the end result of those choices is mediocrity, an endless suite of big-budget video games that look, play and feel the same. We've been trained to not only accept video game tropes uncritically but -- in a strange way -- celebrate them. I want video games to be better than that. Now playing: Watch this: Spider-Man PS4 gameplay looks... amazing Taking It to Extremes: Mix insane situations -- erupting volcanoes, nuclear meltdowns, 30-foot waves -- with everyday tech. Here's what happens. Fight the Power: Take a look at who's transforming the way we think about energy.<doc-sep>
Will Marvel's Spider-Man release on Xbox One? Gaming fans without a PlayStation 4 are curious to know if Marvel's Spider-Man will ever launch for the Xbox One. Video game and comic book fans have been following the development of Marvel's Spider-Man for months now, and the game is finally closing in on its September 7 release date. Our review of Marvel's Spider-Man is clear — this is not a game players want to miss. However, not all gamers have a PlayStation 4, which leads to the question of whether Marvel's Spider-Man will ever release for other consoles like the Xbox One. Will Marvel's Spider-Man launch for Xbox One? Unfortunately, the answer is no — there is no plan to bring Marvel's Spider-Man to the Xbox One or the Xbox One X. The game has been developed by Insomniac Games, a close partner with Sony that's become well-known for developing a number of different PlayStation-exclusive series. For now, and very likely for the foreseeable future, it appears that Marvel's Spider-Man will remain a PlayStation 4 exclusive release. It might seem a little odd to release a game as big as Marvel's Spider-Man for just one console, but there is reason behind the decision. By offering up huge games as exclusive releases, console manufacturers like Sony are able to drive customers toward their brand. Like with God of War before it, Marvel's Spider-Man is yet another experience that can only be had on PlayStation hardware. Of course, this thinking goes both ways — the Xbox family of consoles have their own exclusives too, with fan favorite Sea of Thieves being a recent example. Nintendo also has its fair share of exclusive releases, including basically any game with iconic characters like Mario, Link, or Kirby. Sorry, folks: Marvel's Spider-Man is just not going to release for the Xbox One or any other non-Sony console. Players who want to check out the web-slinger's latest adventure will have to play it on a PlayStation 4. Fortunately, there are plenty of great new games that players who don't have a PlayStation 4 can enjoy, and we've got more information about them featured over on our guide to 2018 video game releases.