Bethesda’s debut VR title Skyrim VR (2017) recently received its third patch since the hotly awaited game launched on PSVR back in November. According to a studio forum post, the free patch not only fixes a few quality-of-life issues such as realistic bow-shooting and control scheme changes on PS Move, but also improves visual fidelity on both PS4 and PS4 Pro. As the studio’s first VR game, followed by Fallout 4 VR (2017) and DOOM VFR (2017), Skyrim VR suffered a few unfortunate missteps at launch, which the company seems to be addressing in their latest patch. One of the biggest niggles for PSVR players was the sometime muddy graphics, which at times resulted in distant features devolving into completely unrendered fields and repeating textures—not at all the experience we had on the PC version. To boot, Bethesda promises the latest patch brings “[g]lobally improved visual fidelity, particularly on PS4 Pro.” Another clear immersion breaker: PS Move controllers were rendered when weapons were sheathed in the previous version of the game, something that felt entirely out-of-place in the fantasy world setting. Now, Bethesda has included a “show hands when sheathed” option, which replaces PS Move with hand models. Like many action-oriented VR games, Skyrim VR previously relied on hand-relative direct movement, but now also includes the option to move via head-relative movement (looking in any direction and pressing ‘forward’ sends you in that direction). We mentioned in our review that bow-shooting felt less intuitive and natural than many of the bow implementations we’ve seen in made-for-VR titles because of its use of only one PS Move controller to aim. Now it appears Skyrim VR will allow for a more standard bow-shooting scheme by allowing you to use both PS Move controllers to aim. Some other quality-of-life updates including a new menu experience, an adjusted angle for spell casting, and map marker information have been added. Here’s the full patch notes: Skyrim VR for PSVR Patch 1.4.40.0.8<doc-sep>If you've spotted a new update to Skyrim on your PlayStation 4, then it'll be the game's virtual reality version getting a belated bit of visual polish. Skyrim for PlayStation VR's new patch - numbered 1.4.40.0.8 - is the first to arrive since January. It adds "a new main menu experience" and "globally improved visual fidelity, especially on PS4 Pro". If you're playing using PlayStation Move controllers, you'll note a few new options for your suggestively-shaped wands. Notably, you'll be able to shuffle backwards using the secondary X button, and the ability (now enabled by default) to "show hands when sheathed". Blimey. Other tweaks include an "adjusted angle for spell targeting to be more comfortable", "realistic bow aiming" using a PS Move controller in each fist, and more. The full patch notes are over on Bethesda's forum. Skyrim VR is also available for PC via Steam. Or you can get the full game to play on the go via Nintendo Switch, not get headaches and dress up as Link.<doc-sep>Ready to go back to Skyrim one more time? The virtual reality version of The Elder Scrolls V: Skyrim has received a brand new update which should see it become more user friendly and easier on the eye. All good things, of course, considering the original release left a little to be desired, with some aged visuals and problematic movement options. It's the PS4 Pro version that will see the most significant changes, with spruced up visuals that soften some of the rougher edges of a game that, over the years, has been modded to look incredibly beautiful. While it's not quite up to the modding community's efforts, it's looking much better. I like to Move it, Move it Whatever PS4 you're playing on though, all players will benefit from improved movement options. The RPG will now let you backpedal with a press of the X button, and you'll be able to move around in water with a little more realism. If you're a bow and arrow user, you'll also appreciate a revised dual-wielding aiming mode that feels more like the real thing, as well as a tweak to spell targeting. That's alongside easier-to-spot map markers, and a bunch of bug fixes. And, perhaps best of all, you'll finally be able to see your own hands when you put weapons away, rather than immersion-breaking Move controllers. Because PS4 pads don't quite fit the high-fantasy theme, right?<doc-sep>
Start transforming your game’s economy and increase your bottom line. Get the free guide now. Elevate your enterprise data technology and strategy at Transform 2021. The PlayStation VR version of The Elder Scrolls V: Skyrim has been an unqualified hit since its release last year — one of the top games for the most popular VR headset — but its graphics and controls left some players wanting more. Today, Bethesda is releasing a free patch that promises to improve its performance in a variety of ways, with PlayStation 4 Pro and PlayStation Move users seeing the biggest benefits. While both PS4 and PS4 Pro users are promised “globally improved visual fidelity,” the enhancements are said to be especially evident on the PS4 Pro. Bethesda has also changed the main menu experience, which could have been an early and frustrating sticking point for VR users looking to start or continue their games, and enabled taller users to increase the player’s maximum height for a better perspective on the action. There are a lot of improvements for users of the PlayStation Move controllers, as well, some of which mirror earlier enhancements to Skyrim VR for PCs. Players can now use both PS Move controllers to aim bows, and enjoy a more comfortable angle for spell targeting. Sheathing and unsheathing has been made easier, and there’s now a choice between realistic swimming or direct movement controls. During direct movement, the secondary X button can now move your character backwards, and you can now choose HMD-relative direct movement instead of controller-relative direct movement. Additionally, in local map mode, you can now point at map markers and get information on them. The patch brings Skyrim PSVR to version 1.4.40.0.8 and is available from Sony’s PlayStation Store today for free. Beyond the visual and control improvements, it also promises “various bugfixes.”