Think Australian, shoot Australian. Another year of hot and fresh Rainbow Six Siege content is upon us, and Burnt Horizon will take us to the Outback, with two new operators from the Australian Special Air Service (SASR). Trusted Reviews has all the info on Year 4, Season 1 of Rainbow Six Siege, and we’re going to be out in Montreal getting a look at the maps, operators and how they fit into Rainbow Six Siege’s tumultuous meta. Related: Best PC Games Rainbow Six Siege Burnt Horizon: release date Burnt Horizon will release on Wednesday March 6, after a two week period on the technical test server. Strap in! Related: Best FPS Games Rainbow Six Siege Burnt Horizon: New Defender Operator Mozzie The defender, Mozzie mixes solid firepower with a powerful gadget to frustrate the efforts of attackers. Mozzie’s gadget is a slingshot ‘pest launcher’ that can fire a tiny drone-hacking robot into the environment, capable of taking full control of any attacker drone that comes into range. In play, this gives you two options. You can toss it directly at a drone, taking immediate control with a direct hit. However it can also be fired at part of the map where it will lie in wait until something rolls by, at which point it’ll hop on the front of the drone. This is a major jump scare and a useful way to catch out enemies trying to drone out a room before entry. The range seems to be just a couple of metres, and it can get hung up on parts of the scenery.When one of the drones turns “traitor”, the attacking team gets no notification or warning except through the light on the front of the drone, which will turn from red to a ghostly blue when it’s under enemy control. When Mozzie has control, he can do anything the drone could usually do. With one of Twitch’s Shock Drones he could give you a cheeky shock or mark you, while with a regular drone Mozzie can jump, drive and scan without issue. If he sneaks by unnoticed, this is a powerful intel tool for the defenders. The negative of this all is that Mozzie will have to put down his guns and hide away in a corner to drive his drones. This is a negative because Mozzie is tooled up, bringing a Commando 9 assault rifle which is great at mid-range or the P10 Roni, which completely shreds attackers with a ridiculous rate of fire. In terms of sidearms he (and Gridlock) are packing super shorty shotguns which are fearsome up close, and great for trashing scenery if you need to barrel through a hatch or make a kill hole. In play, Mozzie seems to fit into any role. With a mix of 2 speed / 2 armour, a fragger’s loadout and a powerful intel gadget, Mozzie’s run transitions during the round. I had a lot of success pushing back defenders by distracting them with a blast from a Shock Drone before pulling out a gun and flanking them while they try to disable the drone attacking them. At other times, I anchored the defence, or used my network of drones to provide full intel on the attacker’s plans to the defending team. I’ve been leery about operators and their role before, but Mozzie is a great addition that can turn the attacker’s tools against them. Rainbow Six Siege Burnt Horizon: New Attacker Operator Gridlock Gridlock meanwhile, feels like a defender that’s switched sides, bringing strong area denial gadgets and some powerful weaponry to help lock an area down. As a 1 speed 3 armour, Gridlock fits into a support role, but her gadget is absolutely wild, and can completely seal off an approach to protect a planted bomb or a possible flank route. The gadget unleashes a tiny robot that springs around the place dropping razor sharp wire, which will hurt anyone that walks over it. Stepping onto a single trap won’t hurt you much, but it causes defenders to slow down and make noise, which are both terrible for long-term survival prospects during a Rainbow Six Siege round. Using this during a match on House, a personal favourite for experimenting with the new operators thanks to how plain it is, I was able to plant the bomb in Kid’s Bedroom and then quickly fill the room and the balcony hallway with razor sharp surprises. This might not work for you: this is the first time I’ve played a match in over a year where someone reinforced the wall of the kid’s bedroom. But being able to lock an area down quickly is a great feeling. Taking it to the new Outback map, there are plenty of wide-open corridors that Gridlock’s vicious little droid feels made for jamming up. If that doesn’t work for you, Gridlock’s M249 is a great piece of kit, reloading from a STANAG magazine rather than strapping in a new box. This means you reload quickly, and you can also bolt on the scope that was used on the sidearms of Wind Bastion. The optics are clean and open, making it easy to trace rounds in on a target, even firing in full auto. Gridlock also packs the F90 assault rifle. This is a relatively recent bullpup assault rifle that only made its public debut in 2012. This probably explains why it looks like a science fiction weapon, and it’s easy to control and keep on target, although I definitely favour the M249. In terms of sidearms, it’s the same story as Mozzie. There’s a Super Shorty and an SDP 9mm pistol. Gridlock seems like she’ll fill a valuable role, helping to lock down flanks and objectives, and anchoring objectives after the Attacking team has made their move. Rainbow Six Siege Burnt Horizon: Changes To The Existing Operators Burnt Horizon is bringing some substantial changes to several different operators, meaning there’s a good chance one of your favourite operators has seen some big changes. We won’t know every change coming to Burnt Horizon until the full reveal, but in a blog post on Ubisoft’s website, the developer reveals some of the operators getting a change. You can see it all on the blogpost on Ubisoft’s webpage, but we’ve copied the raw changes below. Hit the link for the full reasoning, or scroll down to see how things are going to change. We also got an early look at a couple of extra changes, which you can find at the very bottom . Ash Removed ACOG from R4-C Maverick Increase swap time between SURI Torch and weapons Dokkaebi After 18 seconds, phone calls from Dokkaebi will hang up on their own Being in range of Mute jammers will prevent Dokkaebi from calling you Walking into range of Mute jammers will hang up phone calls during the call Capitao Increasing area of effect size Reducing damage per tick from 19 to 12 Clash Removing Muzzle Brake on Machine Pistol Lesion Reduced Gu Mines damage per tick from 8 to 4 We also saw some specifics on remakes for Mute, Glaz and Lion. We’ll share those below. Glaz Glaz has gotten a significant rework. The way Glaz’s scope picks people out in yellow makes the Russian sniper bizarrely good at pushing forwards into tight situations, especially as he can pick people out through a layer of smoke. This was unintended, and Ubisoft have now made it so that when moving Glaz’s scope will no longer highlight enemies. You can still hang back and pick off targets through the help of the bright yellow glow, or you can push a point. You won’t be able to do both any more. We played a little with this, and it seems to work. It’s hard to suss out the finer details of Glaz when you’re playing a new map and don’t know the angles, but he feels much less powerful at sweeping into an area now. Lion Oh boy has this Lion rework been a long time coming. It’s a small change but it’s so elegantly done.<doc-sep>Rainbow Six Siege's next downloadable content will be Burnt Horizon, a set of operators and environments that pay homage to the continent of Australia. It accompanied the announcement with a short teaser that shows the Outback Map. According to the announcement, the new DLC will include two new operators: one attacker and one defender. How exactly they'll function is left a bit of a mystery, though. The two are said to be old friends from the SASR, and they're described as stoic and quick-witted, respectively. The overview of the map shows a dusty, isolated area of the red desert. As usual, the new map will be released for free, and season pass holders will get the two new operators right away. Everyone else will have to wait an extra week and then grind for in-game currency to unlock them. More details on the operators and the new map will be coming during the Six Invitational tournament in Montreal on February 17. It will be aired on the Rainbow Six Twitch channel. Rainbow Six Siege launched in 2015 with generally positive reviews, but Ubisoft has kept it going long after launch. It has been regularly adding new operators and maps, along with lots of regular rebalancing. The live game model has paid off for the studio, even earning it a spot among the 2018 Steam Awards in the "Better With Friends" category.<doc-sep>Ubisoft has officially unveiled the two new operators coming to Rainbow Six Siege with operation Burnt Horizon. Though Burnt Horizon does not itself have a release date yet, Ubisoft is ramping up to a full reveal at the game’s Six Invitational tournament this weekend. Which means, it’s time to get introduced to Rainbow Six Siege’s two new operators. Both Australian, in case you haven’t been caught up yet. Tori “Gridlock” Tallyo Fairous is the attacker. She carries Trax Stingers devices originally designed to stop perusing vehicles. It’s not yet clear what the devices’ effect on players is going to be just yet. Then there’s Max “Mozzie” Goose, a defender, and the one with the potentially more interesting device. Mozzie has a tool called Pest, which, judging from the trailer, messes with attacker drones. Like in Gridlock’s case, Ubisoft is keeping the actual gameplay reveal for Mozzie until Sunday, after the tournament’s conclusion. Catch the short reveal trailer below, and click through the link to see the recently revealed Outback map.<doc-sep>
Rainbow Six Siege will soon add two new operators to its big roster with the launch of operation Burnt Horizon. Burnt Horizon is the first DLC drop in Rainbow Six Siege’s Year 4 of content, bringing with it a new map, and two new Australian operators. Ubisoft recently revealed a little bit about their backgrounds, and at the Six Invitational over the weekend, showed off how they’re actually going to play for the first time. Gridlock, the attacker, is capable of deploying small traps called Trax Stingers. She can put down several of these, and they’re intended to lock angles that might be used by roaming and rotating defenders. As you might’ve guessed, if the small damage they do doesn’t get you, the sound you make while destroying them will alert others to your location. The damage itself is minimal, at only 10hp per trap, but they also slow down defenders unlucky to get caught in them. Each canister expands into several traps when deployed, but you can halt this by shooting it before it deploys the full load. Unlike most throwables, Gridlock’s Trax Singers can’t be stopped by Yager’s ADS. Watch on YouTube Keeping with the meta shakeup, Mozzie is a defender who can control attacker drones. Using his Pest Launcher, Mozzie is able to capture attacker drones and use them to his team’s advantage. The gadget can capture any drone, including Twitch’s. Once a drone is under Mozzie’s control, it can be used anywhere in the map, but he won’t be able to take it out of bounds. More interestingly, he can hide his Pest around a corner to catch an attacker’s drone, meaning he doesn’t have to aim the launcher physically. Captured drones will be highlighted for defenders, but attackers will have to look a little closer at the blue LEDs (compared to red by default) to be able to tell them apart. IQ’s scanner can detect these hacked drones, and Dokkaebi can hack the drone’s feed back, but not regain control. In other words, you can subtly use it to spy on defenders if they parked the drone somewhere good.