The Division 2 server maintenance has just wrapped up, and a new update has been pushed to live servers. After installing the game's latest patch, top-tier users may find that high-level missions are easier to complete than before. The full patch notes arrive courtesy of an official forum post. Division 2 April 18 Update Patch Notes Fixed an issue where players were able to receive unlimited Snitch heroic bounties. Fixed another issue where players were stuck after being revived while having a DoT state active. Fixed other issues relating to players being stuck after revival. Lowered NPC damage and health above normal difficulty. Increased variety of NPCs spawned at higher difficulty levels. Difficulty has been significantly decreased in Hard, moderately reduced in Challenge and barely reduced in Heroic. Fixed an issue related to Elite NPC aggressiveness in Heroic / Alert Level 4. Reduced the damage output of Named bosses. While the The Division 2 has been praised since launch, the game's intense difficulty has also been a subject of scrutiny. It's not quite the Dark Souls of shooters, but there's no denying that smart AI patterns and bullet-sponge enemies make the experience pretty challenging for new and old players alike. This criticism had become especially prevalent as more players migrated to endgame content and started running through high-difficulty missions. Especially on hard, enemies seemed more aware of player positions than they should be, and they used abilities in ways that sometimes made victory seem impossible. Challenge is generally a good thing, but it can become a hindrance if it starts to significantly slow down the gear grind. Elsewhere in the update, you'll find the standard bug fixes for revives and exploits. Coming just a few days after the latest client patch, this one wasn't ever meant to reinvent the wheel. In fact, you'll have to launch The Division 2 to install it. That being said, most Agents will appreciate the sanity-focused tweaks it offers. The Division 2 is available on Xbox One, PS4 and PC. The latest update is live now. What are your thoughts on the April 18 update for The Division 2? Did you find the game too difficult? Tell us in the comments section!<doc-sep>This week’s patch for The Division 2 is here. Ubisoft has rolled out a new update for The Division 2 during today’s maintenance. The three-hour downtime should end at 3:30am PT, 6:30am ET, 11:30am BST. Update 2.1 fixes the bug causing some NPCs and enemies to be stuck in a T-pose, an issue introduced with last week’s major update. The patch also fixes big bugs that have existed since launch for some players. First, the Revive Hive should now do its job more consistently, but developer Massive says it can still fail to revive players in some instances, and it’s working on a solution. The Crafting Bench bug preventing some players from being able to upgrade it should now be fixed. With each World Tier, players should now get the upgrade blueprint needed to push the bench into the new tier. This week, The Division 2’s test servers should open. More details will likely be shared at this week’s State of the Game stream. Watch on YouTube Read on below for the full set of patch notes: Fixed an issue where enemy NPCs could get stuck in a T-pose when being killed out of view. Fixed another issue with the Revive Hive not working properly. We are still working on instances where the skill sometimes will not resurrect players. Fixed an issue where the Gila Guard brand gear could not be donated to the Campus Daily Project “Brand Request: Gila Guard”. Fixed an issue where the Crafting Bench upgrade blueprint would not be granted to players when moving from one World Tier to another. Fixed an issue where the two piece bonus of the True Patriot gear set would not trigger correctly. If you missed it, we recently added new guides to help you obtain the recently-added Exotic weapons such as the Pestilence Exotic LMG, the Nemesis Exotic sniper rifle and more.<doc-sep>Tom Clancy’s The Division 2 has been out for over a month now, and it’s already received one big content update. Massive Entertainment originally planned for the game’s next update, and its first raid, to arrive on April 25, but the developer has now pushed that date back. According to a post made on Ubisoft’s website, Massive chose to push back the release of what it’s calling Title Update 3, until May. Massive says it made the decision to ensure that the update and the Operation Dark Hours raid will be released in the best possible state for fans. “In order to fine-tune the balance of our game and to ensure the best possible player experience for everyone, we have decided to move the release of Title Update 3,” Massive said. In what seems like a related decision, Massive also announced that as of April 17, all players that have access to The Division 2 on PC will also have access to the game’s Public Test Server (PTS). The test server will serve as a playground for Massive to test future updates to the game in hopes of getting player feedback on new content as well as some extra help with stability testing. Title Update 3 and the raid will not be coming to the Test Server in hopes of allowing the community to experience the raid all at the same time. It’s unclear if this will be the plan going forward for future raids, but Massive says it will update players with more information about the PTS in the near future. Massive will release The Division 2’s Title Update 3 content sometime in May. It’s unclear if the Operation Dark Hours raid will arrive at the same time or shortly after the update goes live.<doc-sep>
The Division 2 is getting a surprise new patch today. Following the release of The Division 2’s patch 2.1 on Tuesday, Ubisoft revealed that a new update is dropping this morning on all platforms. Just like earlier in the week, today’s patch is preceded by three hours of maintenance that kick off at 12:30am PT, 3:30am ET, 8:30am BST. The update brings a couple of key balance tweaks to combat. First, it lowers NPC damage and health in difficulties above normal, and reduces damage output of Named bosses in general. More broadly, Hard difficulty is now much easier, while Challenge is slightly easier. Heroic difficulty got the lowest reduction, making it “barely” easier than it was. A bug that caused elite enemies to be overaggressive in Heroic has been fixed. The patch also fixes a couple of instances where players got stuck after being revived. Read all the changes below: Fixed an issue where players were able to receive unlimited Snitch heroic bounties. Fixed another issue where players were stuck after being revived while having a DoT state active. Fixed other issues relating to players being stuck after revival. Lowered NPC damage and health above normal difficulty. Increased variety of NPCs spawned at higher difficulty levels. Difficulty has been significantly decreased in Hard, moderately reduced in Challenge, and barely reduced in Heroic. Fixed an issue related to Elite NPC aggressiveness in Heroic / Alert Level 4. Reduced the damage output of named bosses. In other Division 2 news, Ubisoft officially launched the game’s PTS on PC, though that sadly means Title Update 3 and the Dark Hours raid have been delayed.