I had the exact same problem, and my solution was the easiest "if not silliest" thing you can think of.

All I had to do to make the script work using Group Policy was to add entire command inside quotes ("), so the command route add 172.17.10.0 mask 255.255.0.0 172.16.12.100 -p should be "route add 172.17.10.0 mask 255.255.0.0 172.16.12.100 -p"

Agree with joeqwerty comment about fixing the subnet or the network ID.

Adding static route through group policy
I'm looking for items to specifically address the strengths and weaknesses of the PC's.

For example, our wizard who has lots of teleport spells will be restrained with Dimensional Shackles.

How can I best restrain, for example, our high-strength fighter and our high-dex ranger, outside of typical mundane methods (ropes, shackles, cages, etc)? Are there any magic items to do this? 

This should be for an extended period of time (being transported in a wagon, for example), not during combat.

Criteria for "capturing" a PC:


Effect doesn't end on a save
One of the following conditions is imposed:

Restrained
Immobilized
Slowed
Cannot attack
Unconscious
Stunned
Dazed
Misc negative effects (cannot teleport, cannot run, who knows what else is out there...)


