White Wolf's nWoD (particularly Werewolf: The Forsaken and Mage: The Awakening, afaik) has real extensive support for stories involving the spirit world(s) and spirits, well built rules that could easily be tweaked further to allow for homegrown settings independent of nWoD as well.

(The old versions of these games would work great too, though the new one's general system - Storytelling - is more streamlined, so I'd go for that one instead of the old Storyteller system.)

Edit: Here's a link to a summary of nWoD's spirits. Without having read the abovementioned books (and the core), parts of it will naturally be hard to understand, yet even by skimming it you may get a general picture of how Storytelling views and handles spirits by default.

Effective game mechanics for handling conflicts with spirits
I am new to WordPress and recently doing some stuff with WordPress.

I am using WordPress and want to make theme.

I want to show a full post on the home page and at the bottom I want to show next and previous post links.

There will only be one category in which I will post and only one post will display on the home page at a time.
