I don't have bad experiences with cloisters. But if they count too heavy, you can rule that an unfinished cloister counts as 0 points in the end. Which makes it harder to spend too much meeple on them.

Another possible rule is that cloisters must have unique 9 squares, not shared with another cloister.

But use them wise.

House rules to make the cloister less of a game winning tile in Carcassonne?
I set some values in /etc/security/limits.conf as below:

*   hard    stack   204800
*   hard    nofile  8192


Then rebooted the server. Also I have removed the file /etc/security/limits.d/90-nproc.conf

However, the ulimit command still lists some old/default values:

# ulimit -s
10240
# ulimit -n
1024


I running RHEL 6.2 64-bit

What is wrong here? Is my syntax in limits.conf wrong? Why after server reboot it does not honor limits.conf values?

BTW, I had posted this question earlier on superuser but failed to get the hits, so trying my luck on serverfault. 
