Focus on efforts outside of the city. Your spells are more powerful than your money.

You possess three crucial spells:


Goodberry
Tree Shape
Plant Growth


I'm going to skip over silly solutions like magic traps of create food and water for in-character solutions possible immediately.

You're a druid, and so overpopulation is a fact of nature. You're a good druid, so just killing the excess populace is distasteful. Instead, you can create suburbs in local forest via tree shape. Thereby, you can provide environmentally friendly housing to local orphans and people who take care of them. Untrained hirelings are 1sp per day, and you can purchase mouldy food and fix it via purify food and drink (my recommendation is to negotiate a deal with various innkeepers: you'll cast this on mouldy food stores. They keep half, and they transport the rest to your little suburb.)

You can use many castings of goodberry to make 2d4 servings per meal. (If you want to make this work when you're not there, make sure someone with craft wondrous is nearby, and enchant the spell into a command-word activated bowl for 1800 gold). 

You can also use Plant Growth to enhance the productivity of surrounding fields. Make sure to enhance the productivity of both freeholds and sharecroppers, as annoying local lords by ignoring their money-generating resources is bad for your health, but improving other productivity should actually pass on lower prices to the city in terms of its food supply.

Setting up a food pantry/orphanage?
I saved a OSM file as a Shapefile, this is fixing my previous question how to handle bad layers.

My question is how to retain the original style from OSM plugin to SHP files, when I copy the style and try to paste it it says "Unknown renderer".

I mean, is it possible keep the same look I have from OpenStreetMap in the new SHP file?
