There are a couple of expansions that reduce the usefulness of cloisters. You don't get the points until all the surrounding squares are filled, which is a safe bet in 'vanilla' Carcassonne, but not such a sure thing with expansions. The Tower expansion makes it less attractive to leave meeple on the board for any length of time, because they are sitting ducks for capture by a tower. The Catapult expansion makes it possible to remove Meeple from the board, or replace them with your own. The Princess and the Dragon expansion also encourages Monk removal as dragon-food.

You could ban the 'instant cloister' case, disallowing the dropping of a cloister into a hole for an immediate 9 points. I personally don't find this a huge problem though. You have equivalent 'instant city' and 'instant road' cases. Ultimately, there is quite a lot of luck involved in Carcassonne, by design, I think.

House rules to make the cloister less of a game winning tile in Carcassonne?
I have the option to buy a car that has been in an accident. There are alternatives, but within my budget the alternatives are usually older/have higher mileage. The seller is a local mechanic who did the restoration work and also showed pictures of the car before restoration. The damage was done to one of the front headlights and to the surrounding bits. The mechanic has convinced me that no damage was done to the internal carrying structure. He fixed the lights and did some paintwork restoration.

Problem: I read that people advice not to buy cars after the accident. This is my first car, so my experience is nonexistent.

Question: What are the cons against buying a car after the accident?

About the car: Opel Astra 2007 1.4 Petrol Manual Hatchback priced £2200, 1 prev owner, chain, 66K miles, 1 year MOT, 6 month tax
