Either one.


  Obviously it would be easier to lay each ad out in Illustrator (that's what it's there for)


Actually, that's not really it's specific purpose. But it does just fine. If you'll be doing any kind of vector work in your ads it may be easier to have such a simple thing all in one doc.

On the other hand, InD does have the better type tools. And templated layout is very straightforward. If you wanted to share styles or colors across the ads (it works in some programs) you could even set them up as a book to make syncing painless.

It all comes down to where you're most comfortable. They are both capable layout environments for simple 1-page pieces. You'll be faster where you know the tool best.

I would avoid saving out the ads as PDF. Since you're controlling the whole scope (program and ads), link directly to the source files and if you have to make updates you can open them directly from the program and updating won't require another PDF export.

Ad layout for programs - Illustrator or InDesign
I just started a new game in Mass Effect 3, on the Xbox 360, by importing my existing ME2 character.

I have just witnessed the attack on the council at the very start, and now just got to the point where I can bring up the in-game menu.

I have not yet seen a choice of game mode (i.e. action, role playing, or story), as advertised for the game.

Was that choice made for me when I imported? If so, what am I actually playing? I'm hoping role playing (which was my intent), but how can I verify this?
