Even though vector_C may have dtype=bool, you can still do operations such as the following:

In [1]: vector_A = scipy.randn(4)

In [2]: vector_B = scipy.zeros(4)

In [3]: vector_A
Out[3]: array([ 0.12515902, -0.53244222, -0.67717936, -0.74164708])

In [4]: vector_B
Out[4]: array([ 0.,  0.,  0.,  0.])

In [5]: vector_C = vector_A &gt; vector_B

In [6]: vector_C
Out[6]: array([ True, False, False, False], dtype=bool)

In [7]: vector_C.sum()
Out[7]: 1

In [8]: vector_C.mean()
Out[8]: 0.25

In [9]: 3 - vector_C
Out[9]: array([2, 3, 3, 3])


So, in short, you probably don't have to do anything extra.

But if you must do a conversion, you may use astype:

In [10]: vector_C.astype(int)
Out[10]: array([1, 0, 0, 0])

In [11]: vector_C.astype(float)
Out[11]: array([ 1.,  0.,  0.,  0.])


numpy.array boolean to binary?
Just curious for games going forward. 

Because the expansion allows you to see how people have played on missions, can reveal people's cards, etc, it seems like these are all an advantage mostly to the resistance. 

In people's experience - does it make it easier for the resistance?
