The GameCube and Wii versions feature several minor differences in their controls. The Wii version of the game makes use of the motion sensors and built-in speaker of the Wii Remote. The speaker emits the sounds of a bowstring when shooting an arrow, Midna's laugh when she gives advice to Link, and the series' trademark "chime" when discovering secrets. The player controls Link's sword by swinging the Wii Remote. Other attacks are triggered using similar gestures with the Nunchuk. Unique to the GameCube version is the ability for the player to control the camera freely, without entering a special "lookaround" mode required by the Wii; however, in the GameCube version, only two of Link's secondary weapons can be equipped at a time, as opposed to four in the Wii version.[g] COUNT 7
QSN1 Where is the speaker located on the Wii console? ANS1 Wii Remote QSN2 What sound do users here when uncovering secrets in the game? ANS2 chime QSN3 What part of the Wii is employed to use weapons? ANS3 Wii Remote QSN4 Aside from the sword, what is another weapon that Link can use? ANS4 Nunchuk QSN5 How many weapons can be equipped by Link if playing Twilight Princess on a GameCube? ANS5 two QSN6 The Wii version makes use of what kind of sensors? ANS6 motion QSN7 What device on the Wii allows for sounds of a bowstring to be heard? ANS7 Wii Remote