Since it was quite easy to stack interconnections (wires) inside the embedding matrix, the approach allowed designers to forget completely about the routing of wires (usually a time-consuming operation of PCB design): Anywhere the designer needs a connection, the machine will draw a wire in straight line from one location/pin to another. This led to very short design times (no complex algorithms to use even for high density designs) as well as reduced crosstalk (which is worse when wires run parallel to each other—which almost never happens in Multiwire), though the cost is too high to compete with cheaper PCB technologies when large quantities are needed. COUNT 5
QSN1 What arduous aspect of the process can designers skip in Multiwire? ANS1 routing of wires QSN2 What does the machine create by drawing a straight line between two points on the board? ANS2 a connection QSN3 Along with quick design times, what problem does Multiwire cut down on? ANS3 crosstalk QSN4 What makes Multiwire impractical to use when large quantities of a board are needed? ANS4 cost QSN5 In simple language, what are the interconnections in an embedding matrix? ANS5 wires