The work by Su et al. has taken another direction by studying the impact of the environment and its evolution through game transitions, namely a framework where players move from playing one game and its associated payoff matrix to another one based on the environmental resource [1]}. Chen and Szolnoki have applied the concept of game-environment feedback to punishment and inspection in the setting of governing the commons [2]}. Finally, another line of research has explored the asymmetric aspects of this topic, both in the case of asymmetric evolutionary dynamics and in the case of asymmetrical game-environment feedback [3]}, [4]}.
