Another common problem in vision and robotics is segmenting and tracking independently moving objects. It is a key process to understand the dynamics of the scene structure for navigation tasks. Applications such as dodging any malicious objects on drones [1]}, [2]} and tracking objects using RGB and event cameras in motion [3]}, [4]} have been well examined. Also, from the virtue of archaeology, it is an important task to reconstruct a broken pot from unordered and mix fragment collection [5]}.
In this paper, we provide a framework to generate countless 3D scenes with texture, structure and lighting variability for the aforementioned applications. We summarize our key contributions next.
