As common in related work and described in Section , the current implementation of communication is asymmetrical—only the speaker has privileged information and only the listener can take non-communicative actions in the environment. Our ongoing work will expand this implementation and situate both the speaker and listener in the environment, enabling both agents to communicate and take non-communicative actions in the maze-bazed world. Moreover, we would like to explore more complex cooperative tasks, such as those in the Overcooked game environment [1]}, [2]}. One of the objectives of achieving concise communication protocols is to design RL agents that can effectively communicate with people. In the work's current format, we anticipate significant societal benefit without negative societal impacts.
