Further generalisations of Arrival to Reachability Switching Games were considered, adding player controlled nodes to the game, by Fearnley, Gairing, Mnich and Savani [1]}. We provide a further generalisation, by introducing probabilistic nodes, out of which we have random transitions according to a given probability distribution,
thus combining the elements of Fearnley et al. [1]} and those of Condon's [3]}, by allowing a mixture of randomisation, switching, and controlled or game behaviour.
