The idea of inverting grammar parse-trees to generate neural networks is not new [1]}, [2]}, but has been largely abandoned. We revisit this idea and invert a generative grammar into a network of neural-symbolic capsules. Instead of labels, this capsule network outputs an entire scene-graph of the image, which is commonplace in modern game engines like Godot [3]}. Our approach is an inverse graphics pipeline for the prospective idea of an inverse game-engine [4]}[5]}.
