Our position is very much aligned with recent proposals for new directions in AI research [1]}, [2]}, [3]}, [4]}. The particular problem of language features in these proposals to a varying extent, but we take it to be a core piece of any path toward artificial general intelligence, in line with recent attempts to make machines genuinely understand human language [5]}, [6]}. We specifically advocate multi-agent video games “with a purpose” [7]}, rather than alternative virtual worlds that lack gamification, since they provide interesting platforms for humans to engage with for extended periods of time, without the explicit purpose of teaching machines to achieve a certain task.
