We implemented an acoustic environment transfer system based on the common style transfer method [1]}, [2]}. The main difference between the previous work (style transfer) and the current work (environment transfer) is what is transferred from the source to the target sound. The style transfer focuses on the features such as visual textures or audio timbre that changes the feeling of the generated the data. On the other hand, the environment transfer focuses on transferring acoustic environment where a content object generates sound in different environments. If the environment is different the sound that the object makes will be different. This acoustic environment will not only include simple background sound but also include specific environment features that could affect the content sound such as echo or reverb. We hypothesize that these environmental features could be captured as acoustic styles. Therefore, while we adopt the core idea from the acoustic style transfer, we need to adapt the feature extraction procedure that can represent different environments.
