#include <bits/stdc++.h>
using namespace std;
void add(long long& a, long long b) { a = (a + b) % 998244353; }
void sub(long long& a, long long b) {
  a = (a - b % 998244353 + 998244353) % 998244353;
}
void mul(long long& a, long long b) { a = a * b % 998244353; }
long long sgn(long long a) { return (a & 1) ? 998244353 - 1 : 1; }
long long pw(long long a, long long k = 998244353 - 2) {
  long long ans = 1;
  for (; k; k >>= 1) {
    if (k & 1) ans = ans * a % 998244353;
    a = a * a % 998244353;
  }
  return ans;
}
namespace polynomial {
struct poly : vector<long long> {
  using vector::vector;
  poly& normalize() {
    while (size() && !back()) pop_back();
    return *this;
  }
  int deg() const { return size() - 1; }
  void init(int n) {
    resize(n);
    for (auto& x : *this) cin >> x;
    normalize();
  }
  poly operator-() const {
    poly ans = *this;
    for (auto& x : ans) x = (998244353 - x) % 998244353;
    return ans;
  }
  long long operator()(const long long& x) const {
    long long ans = 0;
    for (int i = size() - 1; i >= 0; --i) ans = (ans * x + at(i)) % 998244353;
    return ans;
  }
};
poly operator"" _x(unsigned long long a) {
  return poly{0, ((long long)a % 998244353 + 998244353) % 998244353};
}
ostream& operator<<(ostream& os, poly a) {
  os << "(";
  for (auto x : a) os << x << " ";
  os << ")";
  return os;
}
istream& operator>>(istream& is, poly& a) {
  int n;
  is >> n;
  a.resize(n);
  for (auto& x : a) is >> x;
  return is;
}
namespace FFT {
int N, rev[1000050];
long long I, w[1000050];
inline void init(int n) {
  for (N = 1; N < n; N <<= 1)
    ;
  I = pw(N);
  assert(N < 1000050);
  rev[0] = 0, rev[1] = N >> 1;
  for (int i = 2; i < N; ++i) rev[i] = rev[i >> 1] >> 1 | rev[i & 1];
  w[0] = 1, w[1] = pw(3, (998244353 - 1) / N);
  for (int i = 2; i < N; ++i) w[i] = w[i - 1] * w[1] % 998244353;
}
inline void DFT(long long* A) {
  for (int i = 0; i < N; ++i)
    if (i < rev[i]) swap(A[i], A[rev[i]]);
  for (int len = 2; len <= N; len <<= 1) {
    int m = len >> 1;
    for (long long* p = A; p != A + N; p += len)
      for (int i = 0; i < m; ++i) {
        long long u = p[i], v = p[i + m] * w[N / len * i] % 998244353;
        p[i] = (u + v) % 998244353;
        p[i + m] = (u - v + 998244353) % 998244353;
      }
  }
}
inline void IDFT(long long* A) {
  DFT(A);
  reverse(A + 1, A + N);
  for (int i = 0; i < N; ++i) mul(A[i], I);
}
}  // namespace FFT
inline poly operator+(const poly& a, const poly& b) {
  poly ans(max(a.size(), b.size()));
  for (int i = 0; i < ans.size(); ++i) {
    if (i < a.size()) add(ans[i], a[i]);
    if (i < b.size()) add(ans[i], b[i]);
  }
  return ans.normalize();
}
inline poly operator-(const poly& a, const poly& b) {
  poly ans(max(a.size(), b.size()));
  for (int i = 0; i < ans.size(); ++i) {
    if (i < a.size()) add(ans[i], a[i]);
    if (i < b.size()) sub(ans[i], b[i]);
  }
  return ans.normalize();
}
const int lim = 300;
inline poly operator*(poly a, poly b) {
  if (a.size() < lim && b.size() < lim) {
    poly ans(a.size() + b.size());
    for (int i = 0; i < a.size(); ++i)
      for (int j = 0; j < b.size(); ++j) add(ans[i + j], a[i] * b[j]);
    return ans.normalize();
  } else {
    FFT::init(a.size() + b.size());
    a.resize(FFT::N), FFT::DFT(&a[0]);
    b.resize(FFT::N), FFT::DFT(&b[0]);
    for (int i = 0; i < FFT::N; ++i) mul(a[i], b[i]);
    FFT::IDFT(&a[0]);
    return a.normalize();
  }
}
inline poly operator*(poly a, long long y) {
  for (auto& x : a) mul(x, y);
  return a;
}
inline poly operator/(poly a, long long y) { return a * pw(y); }
inline poly operator%(poly a, int k) {
  a.resize(k);
  return a;
}
inline poly operator~(poly a) {
  poly ans = {pw(a[0])};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans = (poly{2} - ans * ta % len) * ans;
    ans.resize(len);
  }
  return ans % a.size();
}
inline poly operator/(poly a, poly b) {
  assert(b.size());
  int len = a.size() - b.size() + 1;
  if (len <= 0) return poly{};
  reverse(a.begin(), a.end());
  reverse(b.begin(), b.end());
  b.resize(len);
  poly ans = a * (~b) % len;
  reverse(ans.begin(), ans.end());
  return ans.normalize();
}
inline poly operator%(poly a, poly b) { return (a - a / b * b).normalize(); }
inline pair<poly, poly> divmod(poly a, poly b) {
  poly d = a / b;
  return make_pair(d, (a - d * b).normalize());
}
inline poly sqrt(poly a) {
  poly ans = {1};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans.resize(len);
    ans = (ans / 2 + ta / 2 * ~ans) % len;
  }
  return ans % a.size();
}
inline poly d(poly a) {
  poly ans(a.size() - 1);
  for (int i = 1; i < a.size(); ++i) ans[i - 1] = a[i] * i % 998244353;
  return ans;
}
inline poly I(poly a) {
  poly ans(a.size() + 1);
  for (int i = 0; i < a.size(); ++i) ans[i + 1] = a[i] * pw(i + 1) % 998244353;
  return ans;
}
inline poly ln(poly a) { return I(d(a) * ~a) % a.size(); }
inline poly exp(poly a) {
  poly ans = {1};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans.resize(len);
    ans = ans * (poly{1} - ln(ans) + ta) % len;
  }
  return ans % a.size();
}
inline poly operator^(poly a, long long k) {
  return exp(ln(a / a[0]) * k) * pw(a[0], k);
}
inline poly operator<<(poly a, int k) {
  poly ans(a.size() + k);
  for (int i = 0; i < a.size(); ++i) ans[i + k] = a[i];
  return ans;
}
inline poly operator>>(poly a, int k) {
  if (a.size() <= k) return poly{};
  poly ans(a.size() - k);
  for (int i = k; i < a.size(); ++i) ans[i - k] = a[i];
  return ans;
}
inline vector<long long> evaluate(const poly& p, const vector<long long>& x) {
  function<poly(int, int)> multi = [&](int l, int r) -> poly {
    if (l == r) return poly{998244353 - x[l], 1};
    int mid = (l + r) >> 1;
    return multi(l, mid) * multi(mid + 1, r);
  };
  vector<long long> y(x.size());
  function<void(const poly&, int, int)> calc = [&](const poly& p, int l,
                                                   int r) {
    if (r - l + 1 <= lim)
      for (int i = l; i <= r; ++i) y[i] = p(x[i]);
    else {
      int mid = (l + r) >> 1;
      poly L = multi(l, mid), R = multi(mid + 1, r);
      calc(p % L, l, mid), calc(p % R, mid + 1, r);
    }
  };
  calc(p, 0, x.size() - 1);
  return y;
}
inline poly interpolate(const vector<long long>& x,
                        const vector<long long>& y) {
  function<poly(int, int)> multi = [&](int l, int r) -> poly {
    if (l == r) return poly{-x[l], 1};
    int mid = (l + r) >> 1;
    return multi(l, mid) * multi(mid + 1, r);
  };
  poly g = multi(0, x.size() - 1);
  auto c = evaluate(d(g), x);
  for (int i = 0; i < x.size(); ++i) c[i] = y[i] * pw(c[i]) % 998244353;
  function<poly(int, int)> calc = [&](int l, int r) -> poly {
    if (r - l + 1 <= lim) {
      poly ans0{1}, ans1;
      for (int i = l; i <= r; ++i) {
        poly p = poly{998244353 - x[i], 1};
        ans1 = ans1 * p + ans0 * c[i];
        ans0 = ans0 * p;
      }
      return ans1;
    } else {
      int mid = (l + r) >> 1;
      poly L = multi(l, mid), R = multi(mid + 1, r);
      return calc(l, mid) * R + calc(mid + 1, r) * L;
    }
  };
  return calc(0, x.size() - 1);
}
struct polyMat {
  poly a0, a1, b0, b1;
  polyMat(const poly& a0 = {}, const poly& a1 = {}, const poly& b0 = {},
          const poly& b1 = {})
      : a0(a0), a1(a1), b0(b0), b1(b1) {}
  bool operator==(const polyMat& M) const {
    return a0 == M.a0 && a1 == M.a1 && b0 == M.b0 && b1 == M.b1;
  }
};
const polyMat swapMat = polyMat({}, {1}, {1}, {});
const polyMat identityMat = polyMat({1}, {}, {}, {1});
struct polyVec {
  poly a, b;
  polyVec(const poly& a = {}, const poly& b = {}) : a(a), b(b) {}
};
ostream& operator<<(ostream& os, const polyVec& V) {
  os << "V[ " << V.a << ", " << V.b << " ]";
  return os;
}
ostream& operator<<(ostream& os, const polyMat& M) {
  os << "M[ " << M.a0 << ", " << M.a1 << endl
     << "   " << M.b0 << ", " << M.b1 << " ]";
  return os;
}
polyMat operator*(const polyMat& A, const polyMat& B) {
  return polyMat(A.a0 * B.a0 + A.a1 * B.b0, A.a0 * B.a1 + A.a1 * B.b1,
                 A.b0 * B.a0 + A.b1 * B.b0, A.b0 * B.a1 + A.b1 * B.b1);
}
polyVec operator*(const polyMat& M, const polyVec& V) {
  return polyVec(M.a0 * V.a + M.a1 * V.b, M.b0 * V.a + M.b1 * V.b);
}
inline polyMat hgcd(const poly& a, const poly& b) {
  assert(a.size() > b.size());
  int m = (a.deg() + 1) >> 1, n = b.deg();
  if (n < m) return identityMat;
  polyMat R = hgcd(a >> m, b >> m);
  polyVec V = R * polyVec(a, b);
  if (V.b.deg() < m) return R;
  auto q = divmod(V.a, V.b);
  polyMat Q({}, {1}, {1}, -q.first);
  int k = (m << 1) - V.b.deg();
  return hgcd(V.b >> k, q.second >> k) * Q * R;
}
inline polyMat cogcd(const poly& a, const poly& b) {
  if (!a.size()) return swapMat;
  if (!b.size()) return identityMat;
  if (a.size() <= b.size()) {
    auto q = divmod(b, a);
    polyMat Q({1}, {}, -q.first, {1});
    return cogcd(a, q.second) * Q;
  } else {
    polyMat M = hgcd(a, b);
    polyVec V = M * polyVec(a, b);
    return cogcd(V.b, V.a) * swapMat * M;
  }
};
inline poly gcd(const poly& a, const poly& b) {
  polyMat M = cogcd(a, b);
  polyVec V = M * polyVec(a, b);
  assert(V.b == poly{});
  return V.a;
}
inline poly exgcd(const poly& a, const poly& b, poly& x, poly& y) {
  polyMat M = cogcd(a, b);
  polyVec V = M * polyVec(a, b);
  assert(V.b == poly{});
  tie(x, y) = make_pair(M.a0, M.a1);
  return V.a;
}
inline long long resultant(const poly& a, const poly& b) {
  if (!a.size() || !b.size()) return 0;
  if (a.size() == 1 || b.size() == 1)
    return pw(a.back(), b.deg()) * pw(b.back(), a.deg()) % 998244353;
  poly t = b / b.back();
  return sgn(a.deg() * b.deg()) * resultant(t, a % t) % 998244353 *
         pw(b.back(), a.deg()) % 998244353;
}
}  // namespace polynomial
using namespace polynomial;
int n, out[1000050];
poly build(int l, int r) {
  if (l == r) return poly{1, out[l]};
  int mid = (l + r) >> 1;
  return build(l, mid) * build(mid + 1, r);
}
long long F[1000050];
int main() {
  F[0] = 1;
  for (int i = 1; i < 1000050; ++i) F[i] = F[i - 1] * i % 998244353;
  scanf("%d", &n);
  for (int k = 1; k < n; ++k) {
    int u, v;
    scanf("%d%d", &u, &v);
    ++out[u], ++out[v];
  }
  for (int i = 2; i <= n; ++i) --out[i];
  poly f = build(1, n);
  f.resize(n + 1);
  long long ans = 0;
  for (int i = 0; i <= n; ++i) {
    long long t = F[n - i] * sgn(i) % 998244353;
    ans = (ans + f[i] * t) % 998244353;
  }
  cout << ans << endl;
}

### Prompt

Please create a solution in Cpp to the following problem:

You are given a rooted tree consisting of n vertices numbered from 1 to n. The root of the tree is the vertex 1.

You have to color all vertices of the tree into n colors (also numbered from 1 to n) so that there is exactly one vertex for each color. Let c_i be the color of vertex i, and p_i be the parent of vertex i in the rooted tree. The coloring is considered beautiful if there is no vertex k (k > 1) such that c_k = c_{p_k} - 1, i. e. no vertex such that its color is less than the color of its parent by exactly 1.

Calculate the number of beautiful colorings, and print it modulo 998244353.

Input

The first line contains one integer n (2 ≤ n ≤ 250000) — the number of vertices in the tree.

Then n-1 lines follow, the i-th line contains two integers x_i and y_i (1 ≤ x_i, y_i ≤ n; x_i ≠ y_i) denoting an edge between the vertex x_i and the vertex y_i. These edges form a tree.

Output

Print one integer — the number of beautiful colorings, taken modulo 998244353.

Examples

Input


5
1 2
3 2
4 2
2 5


Output


42


Input


5
1 2
2 3
3 4
4 5


Output


53


Input


20
20 19
20 4
12 4
5 8
1 2
20 7
3 10
7 18
11 8
9 10
17 10
1 15
11 16
14 11
18 10
10 1
14 2
13 17
20 6


Output


955085064

### Response

```cpp
#include <bits/stdc++.h>
using namespace std;
void add(long long& a, long long b) { a = (a + b) % 998244353; }
void sub(long long& a, long long b) {
  a = (a - b % 998244353 + 998244353) % 998244353;
}
void mul(long long& a, long long b) { a = a * b % 998244353; }
long long sgn(long long a) { return (a & 1) ? 998244353 - 1 : 1; }
long long pw(long long a, long long k = 998244353 - 2) {
  long long ans = 1;
  for (; k; k >>= 1) {
    if (k & 1) ans = ans * a % 998244353;
    a = a * a % 998244353;
  }
  return ans;
}
namespace polynomial {
struct poly : vector<long long> {
  using vector::vector;
  poly& normalize() {
    while (size() && !back()) pop_back();
    return *this;
  }
  int deg() const { return size() - 1; }
  void init(int n) {
    resize(n);
    for (auto& x : *this) cin >> x;
    normalize();
  }
  poly operator-() const {
    poly ans = *this;
    for (auto& x : ans) x = (998244353 - x) % 998244353;
    return ans;
  }
  long long operator()(const long long& x) const {
    long long ans = 0;
    for (int i = size() - 1; i >= 0; --i) ans = (ans * x + at(i)) % 998244353;
    return ans;
  }
};
poly operator"" _x(unsigned long long a) {
  return poly{0, ((long long)a % 998244353 + 998244353) % 998244353};
}
ostream& operator<<(ostream& os, poly a) {
  os << "(";
  for (auto x : a) os << x << " ";
  os << ")";
  return os;
}
istream& operator>>(istream& is, poly& a) {
  int n;
  is >> n;
  a.resize(n);
  for (auto& x : a) is >> x;
  return is;
}
namespace FFT {
int N, rev[1000050];
long long I, w[1000050];
inline void init(int n) {
  for (N = 1; N < n; N <<= 1)
    ;
  I = pw(N);
  assert(N < 1000050);
  rev[0] = 0, rev[1] = N >> 1;
  for (int i = 2; i < N; ++i) rev[i] = rev[i >> 1] >> 1 | rev[i & 1];
  w[0] = 1, w[1] = pw(3, (998244353 - 1) / N);
  for (int i = 2; i < N; ++i) w[i] = w[i - 1] * w[1] % 998244353;
}
inline void DFT(long long* A) {
  for (int i = 0; i < N; ++i)
    if (i < rev[i]) swap(A[i], A[rev[i]]);
  for (int len = 2; len <= N; len <<= 1) {
    int m = len >> 1;
    for (long long* p = A; p != A + N; p += len)
      for (int i = 0; i < m; ++i) {
        long long u = p[i], v = p[i + m] * w[N / len * i] % 998244353;
        p[i] = (u + v) % 998244353;
        p[i + m] = (u - v + 998244353) % 998244353;
      }
  }
}
inline void IDFT(long long* A) {
  DFT(A);
  reverse(A + 1, A + N);
  for (int i = 0; i < N; ++i) mul(A[i], I);
}
}  // namespace FFT
inline poly operator+(const poly& a, const poly& b) {
  poly ans(max(a.size(), b.size()));
  for (int i = 0; i < ans.size(); ++i) {
    if (i < a.size()) add(ans[i], a[i]);
    if (i < b.size()) add(ans[i], b[i]);
  }
  return ans.normalize();
}
inline poly operator-(const poly& a, const poly& b) {
  poly ans(max(a.size(), b.size()));
  for (int i = 0; i < ans.size(); ++i) {
    if (i < a.size()) add(ans[i], a[i]);
    if (i < b.size()) sub(ans[i], b[i]);
  }
  return ans.normalize();
}
const int lim = 300;
inline poly operator*(poly a, poly b) {
  if (a.size() < lim && b.size() < lim) {
    poly ans(a.size() + b.size());
    for (int i = 0; i < a.size(); ++i)
      for (int j = 0; j < b.size(); ++j) add(ans[i + j], a[i] * b[j]);
    return ans.normalize();
  } else {
    FFT::init(a.size() + b.size());
    a.resize(FFT::N), FFT::DFT(&a[0]);
    b.resize(FFT::N), FFT::DFT(&b[0]);
    for (int i = 0; i < FFT::N; ++i) mul(a[i], b[i]);
    FFT::IDFT(&a[0]);
    return a.normalize();
  }
}
inline poly operator*(poly a, long long y) {
  for (auto& x : a) mul(x, y);
  return a;
}
inline poly operator/(poly a, long long y) { return a * pw(y); }
inline poly operator%(poly a, int k) {
  a.resize(k);
  return a;
}
inline poly operator~(poly a) {
  poly ans = {pw(a[0])};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans = (poly{2} - ans * ta % len) * ans;
    ans.resize(len);
  }
  return ans % a.size();
}
inline poly operator/(poly a, poly b) {
  assert(b.size());
  int len = a.size() - b.size() + 1;
  if (len <= 0) return poly{};
  reverse(a.begin(), a.end());
  reverse(b.begin(), b.end());
  b.resize(len);
  poly ans = a * (~b) % len;
  reverse(ans.begin(), ans.end());
  return ans.normalize();
}
inline poly operator%(poly a, poly b) { return (a - a / b * b).normalize(); }
inline pair<poly, poly> divmod(poly a, poly b) {
  poly d = a / b;
  return make_pair(d, (a - d * b).normalize());
}
inline poly sqrt(poly a) {
  poly ans = {1};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans.resize(len);
    ans = (ans / 2 + ta / 2 * ~ans) % len;
  }
  return ans % a.size();
}
inline poly d(poly a) {
  poly ans(a.size() - 1);
  for (int i = 1; i < a.size(); ++i) ans[i - 1] = a[i] * i % 998244353;
  return ans;
}
inline poly I(poly a) {
  poly ans(a.size() + 1);
  for (int i = 0; i < a.size(); ++i) ans[i + 1] = a[i] * pw(i + 1) % 998244353;
  return ans;
}
inline poly ln(poly a) { return I(d(a) * ~a) % a.size(); }
inline poly exp(poly a) {
  poly ans = {1};
  for (int len = 2; len < 2 * a.size(); len <<= 1) {
    poly ta = a % len;
    ans.resize(len);
    ans = ans * (poly{1} - ln(ans) + ta) % len;
  }
  return ans % a.size();
}
inline poly operator^(poly a, long long k) {
  return exp(ln(a / a[0]) * k) * pw(a[0], k);
}
inline poly operator<<(poly a, int k) {
  poly ans(a.size() + k);
  for (int i = 0; i < a.size(); ++i) ans[i + k] = a[i];
  return ans;
}
inline poly operator>>(poly a, int k) {
  if (a.size() <= k) return poly{};
  poly ans(a.size() - k);
  for (int i = k; i < a.size(); ++i) ans[i - k] = a[i];
  return ans;
}
inline vector<long long> evaluate(const poly& p, const vector<long long>& x) {
  function<poly(int, int)> multi = [&](int l, int r) -> poly {
    if (l == r) return poly{998244353 - x[l], 1};
    int mid = (l + r) >> 1;
    return multi(l, mid) * multi(mid + 1, r);
  };
  vector<long long> y(x.size());
  function<void(const poly&, int, int)> calc = [&](const poly& p, int l,
                                                   int r) {
    if (r - l + 1 <= lim)
      for (int i = l; i <= r; ++i) y[i] = p(x[i]);
    else {
      int mid = (l + r) >> 1;
      poly L = multi(l, mid), R = multi(mid + 1, r);
      calc(p % L, l, mid), calc(p % R, mid + 1, r);
    }
  };
  calc(p, 0, x.size() - 1);
  return y;
}
inline poly interpolate(const vector<long long>& x,
                        const vector<long long>& y) {
  function<poly(int, int)> multi = [&](int l, int r) -> poly {
    if (l == r) return poly{-x[l], 1};
    int mid = (l + r) >> 1;
    return multi(l, mid) * multi(mid + 1, r);
  };
  poly g = multi(0, x.size() - 1);
  auto c = evaluate(d(g), x);
  for (int i = 0; i < x.size(); ++i) c[i] = y[i] * pw(c[i]) % 998244353;
  function<poly(int, int)> calc = [&](int l, int r) -> poly {
    if (r - l + 1 <= lim) {
      poly ans0{1}, ans1;
      for (int i = l; i <= r; ++i) {
        poly p = poly{998244353 - x[i], 1};
        ans1 = ans1 * p + ans0 * c[i];
        ans0 = ans0 * p;
      }
      return ans1;
    } else {
      int mid = (l + r) >> 1;
      poly L = multi(l, mid), R = multi(mid + 1, r);
      return calc(l, mid) * R + calc(mid + 1, r) * L;
    }
  };
  return calc(0, x.size() - 1);
}
struct polyMat {
  poly a0, a1, b0, b1;
  polyMat(const poly& a0 = {}, const poly& a1 = {}, const poly& b0 = {},
          const poly& b1 = {})
      : a0(a0), a1(a1), b0(b0), b1(b1) {}
  bool operator==(const polyMat& M) const {
    return a0 == M.a0 && a1 == M.a1 && b0 == M.b0 && b1 == M.b1;
  }
};
const polyMat swapMat = polyMat({}, {1}, {1}, {});
const polyMat identityMat = polyMat({1}, {}, {}, {1});
struct polyVec {
  poly a, b;
  polyVec(const poly& a = {}, const poly& b = {}) : a(a), b(b) {}
};
ostream& operator<<(ostream& os, const polyVec& V) {
  os << "V[ " << V.a << ", " << V.b << " ]";
  return os;
}
ostream& operator<<(ostream& os, const polyMat& M) {
  os << "M[ " << M.a0 << ", " << M.a1 << endl
     << "   " << M.b0 << ", " << M.b1 << " ]";
  return os;
}
polyMat operator*(const polyMat& A, const polyMat& B) {
  return polyMat(A.a0 * B.a0 + A.a1 * B.b0, A.a0 * B.a1 + A.a1 * B.b1,
                 A.b0 * B.a0 + A.b1 * B.b0, A.b0 * B.a1 + A.b1 * B.b1);
}
polyVec operator*(const polyMat& M, const polyVec& V) {
  return polyVec(M.a0 * V.a + M.a1 * V.b, M.b0 * V.a + M.b1 * V.b);
}
inline polyMat hgcd(const poly& a, const poly& b) {
  assert(a.size() > b.size());
  int m = (a.deg() + 1) >> 1, n = b.deg();
  if (n < m) return identityMat;
  polyMat R = hgcd(a >> m, b >> m);
  polyVec V = R * polyVec(a, b);
  if (V.b.deg() < m) return R;
  auto q = divmod(V.a, V.b);
  polyMat Q({}, {1}, {1}, -q.first);
  int k = (m << 1) - V.b.deg();
  return hgcd(V.b >> k, q.second >> k) * Q * R;
}
inline polyMat cogcd(const poly& a, const poly& b) {
  if (!a.size()) return swapMat;
  if (!b.size()) return identityMat;
  if (a.size() <= b.size()) {
    auto q = divmod(b, a);
    polyMat Q({1}, {}, -q.first, {1});
    return cogcd(a, q.second) * Q;
  } else {
    polyMat M = hgcd(a, b);
    polyVec V = M * polyVec(a, b);
    return cogcd(V.b, V.a) * swapMat * M;
  }
};
inline poly gcd(const poly& a, const poly& b) {
  polyMat M = cogcd(a, b);
  polyVec V = M * polyVec(a, b);
  assert(V.b == poly{});
  return V.a;
}
inline poly exgcd(const poly& a, const poly& b, poly& x, poly& y) {
  polyMat M = cogcd(a, b);
  polyVec V = M * polyVec(a, b);
  assert(V.b == poly{});
  tie(x, y) = make_pair(M.a0, M.a1);
  return V.a;
}
inline long long resultant(const poly& a, const poly& b) {
  if (!a.size() || !b.size()) return 0;
  if (a.size() == 1 || b.size() == 1)
    return pw(a.back(), b.deg()) * pw(b.back(), a.deg()) % 998244353;
  poly t = b / b.back();
  return sgn(a.deg() * b.deg()) * resultant(t, a % t) % 998244353 *
         pw(b.back(), a.deg()) % 998244353;
}
}  // namespace polynomial
using namespace polynomial;
int n, out[1000050];
poly build(int l, int r) {
  if (l == r) return poly{1, out[l]};
  int mid = (l + r) >> 1;
  return build(l, mid) * build(mid + 1, r);
}
long long F[1000050];
int main() {
  F[0] = 1;
  for (int i = 1; i < 1000050; ++i) F[i] = F[i - 1] * i % 998244353;
  scanf("%d", &n);
  for (int k = 1; k < n; ++k) {
    int u, v;
    scanf("%d%d", &u, &v);
    ++out[u], ++out[v];
  }
  for (int i = 2; i <= n; ++i) --out[i];
  poly f = build(1, n);
  f.resize(n + 1);
  long long ans = 0;
  for (int i = 0; i <= n; ++i) {
    long long t = F[n - i] * sgn(i) % 998244353;
    ans = (ans + f[i] * t) % 998244353;
  }
  cout << ans << endl;
}

```