#include <bits/stdc++.h>
long long dx[8] = {0, 1, 0, -1, 1, 1, -1, -1};
long long dy[8] = {1, 0, -1, 0, -1, 1, 1, -1};
using namespace std;
class pa3 {
 public:
  long long x;
  long long y, z;
  pa3(long long x = 0, long long y = 0, long long z = 0) : x(x), y(y), z(z) {}
  bool operator<(const pa3 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    return z < p.z;
  }
  bool operator>(const pa3 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    return z > p.z;
  }
  bool operator==(const pa3 &p) const {
    return x == p.x && y == p.y && z == p.z;
  }
  bool operator!=(const pa3 &p) const {
    return !(x == p.x && y == p.y && z == p.z);
  }
};
class pa4 {
 public:
  long long x;
  long long y, z, w;
  pa4(long long x = 0, long long y = 0, long long z = 0, long long w = 0)
      : x(x), y(y), z(z), w(w) {}
  bool operator<(const pa4 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    if (z != p.z) return z < p.z;
    return w < p.w;
  }
  bool operator>(const pa4 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    if (z != p.z) return z > p.z;
    return w > p.w;
  }
  bool operator==(const pa4 &p) const {
    return x == p.x && y == p.y && z == p.z && w == p.w;
  }
};
class pa2 {
 public:
  long long x, y;
  pa2(long long x = 0, long long y = 0) : x(x), y(y) {}
  pa2 operator+(pa2 p) { return pa2(x + p.x, y + p.y); }
  pa2 operator-(pa2 p) { return pa2(x - p.x, y - p.y); }
  bool operator<(const pa2 &p) const { return y != p.y ? y < p.y : x < p.x; }
  bool operator>(const pa2 &p) const { return x != p.x ? x < p.x : y < p.y; }
  bool operator==(const pa2 &p) const {
    return abs(x - p.x) == 0 && abs(y - p.y) == 0;
  }
  bool operator!=(const pa2 &p) const {
    return !(abs(x - p.x) == 0 && abs(y - p.y) == 0);
  }
};
string itos(long long i) {
  ostringstream s;
  s << i;
  return s.str();
}
long long gcd(long long v, long long b) {
  if (v == 0) return b;
  if (b == 0) return v;
  if (v > b) return gcd(b, v);
  if (v == b) return b;
  if (b % v == 0) return v;
  return gcd(v, b % v);
}
long long mod;
long long extgcd(long long a, long long b, long long &x, long long &y) {
  if (b == 0) {
    x = 1;
    y = 0;
    return a;
  }
  long long d = extgcd(b, a % b, y, x);
  y -= a / b * x;
  return d;
}
pair<long long, long long> operator+(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first + r.first, l.second + r.second};
}
pair<long long, long long> operator-(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first - r.first, l.second - r.second};
}
long long pr[1000010];
long long inv[1000010];
long long beki(long long wa, long long rr, long long warukazu) {
  if (rr == 0) return 1 % warukazu;
  if (rr == 1) return wa % warukazu;
  wa %= warukazu;
  if (rr % 2 == 1)
    return ((long long)beki(wa, rr - 1, warukazu) * (long long)wa) % warukazu;
  long long zx = beki(wa, rr / 2, warukazu);
  return (zx * zx) % warukazu;
}
long long comb(long long nn, long long rr) {
  if (rr < 0 || rr > nn || nn < 0) return 0;
  long long r = pr[nn] * inv[rr];
  r %= mod;
  r *= inv[nn - rr];
  r %= mod;
  return r;
}
void gya(long long ert) {
  pr[0] = 1;
  for (long long i = 1; i <= ert; i++) {
    pr[i] = (pr[i - 1] * i) % mod;
  }
  inv[ert] = beki(pr[ert], mod - 2, mod);
  for (long long i = ert - 1; i >= 0; i--) {
    inv[i] = inv[i + 1] * (i + 1) % mod;
  }
}
bool bo[200020] = {};
signed main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  long long n, k;
  cin >> n >> k;
  string s;
  cin >> s;
  set<bool> se;
  for (long long i = 0; i < n; i++) {
    se.insert((s[i] == 'B') ^ (i % 2 == 0));
  }
  if (n % 2 == 0 && se.size() == 1) {
    if (k % 2 == 0)
      cout << s << endl;
    else {
      for (auto c : s) {
        if (c == 'W')
          cout << 'B';
        else
          cout << 'W';
      }
      cout << endl;
    }
    return 0;
  }
  for (long long i = 0; i < n; i++) {
    if (s[i] != s[(i + 1) % n] && s[i] != s[(i + n - 1) % n]) bo[i] = 1;
  }
  long long it = -1;
  for (long long i = 0; i < n; i++)
    if (!bo[i]) it = i;
  vector<pa3> ve;
  for (long long i = it; i < it + n; i++) {
    if (ve.size() == 0 || ve.back().z != bo[i % n]) {
      ve.push_back({i, i, bo[i % n]});
    } else
      ve.back().y++;
  }
  for (auto v : ve)
    if (v.z) {
      long long l = v.x, r = v.y;
      long long len = r - l + 1;
      for (long long i = 0; i < k; i++) {
        if (l < r) {
          s[l % n] = s[(l + n - 1) % n];
          s[r % n] = s[(r + 1) % n];
          l++, r--;
        } else if (l == r) {
          s[l % n] = s[(l + 1) % n];
          l++, r--;
          break;
        } else if (l > r)
          break;
      }
      if (l <= r)
        if (k % 2)
          for (long long i = l; i <= r; i++) {
            s[i % n] = s[i % n] ^ 'W' ^ 'B';
          }
    }
  cout << s << endl;
  return 0;
}

### Prompt

Please create a solution in cpp to the following problem:

There are n chips arranged in a circle, numbered from 1 to n. 

Initially each chip has black or white color. Then k iterations occur. During each iteration the chips change their colors according to the following rules. For each chip i, three chips are considered: chip i itself and two its neighbours. If the number of white chips among these three is greater than the number of black chips among these three chips, then the chip i becomes white. Otherwise, the chip i becomes black. 

Note that for each i from 2 to (n - 1) two neighbouring chips have numbers (i - 1) and (i + 1). The neighbours for the chip i = 1 are n and 2. The neighbours of i = n are (n - 1) and 1.

The following picture describes one iteration with n = 6. The chips 1, 3 and 4 are initially black, and the chips 2, 5 and 6 are white. After the iteration 2, 3 and 4 become black, and 1, 5 and 6 become white.

<image>

Your task is to determine the color of each chip after k iterations.

Input

The first line contains two integers n and k (3 ≤ n ≤ 200 000, 1 ≤ k ≤ 10^{9}) — the number of chips and the number of iterations, respectively.

The second line contains a string consisting of n characters "W" and "B". If the i-th character is "W", then the i-th chip is white initially. If the i-th character is "B", then the i-th chip is black initially.

Output

Print a string consisting of n characters "W" and "B". If after k iterations the i-th chip is white, then the i-th character should be "W". Otherwise the i-th character should be "B".

Examples

Input


6 1
BWBBWW


Output


WBBBWW


Input


7 3
WBWBWBW


Output


WWWWWWW


Input


6 4
BWBWBW


Output


BWBWBW

Note

The first example is described in the statement.

The second example: "WBWBWBW" → "WWBWBWW" → "WWWBWWW" → "WWWWWWW". So all chips become white.

The third example: "BWBWBW" → "WBWBWB" → "BWBWBW" → "WBWBWB" → "BWBWBW".

### Response

```cpp
#include <bits/stdc++.h>
long long dx[8] = {0, 1, 0, -1, 1, 1, -1, -1};
long long dy[8] = {1, 0, -1, 0, -1, 1, 1, -1};
using namespace std;
class pa3 {
 public:
  long long x;
  long long y, z;
  pa3(long long x = 0, long long y = 0, long long z = 0) : x(x), y(y), z(z) {}
  bool operator<(const pa3 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    return z < p.z;
  }
  bool operator>(const pa3 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    return z > p.z;
  }
  bool operator==(const pa3 &p) const {
    return x == p.x && y == p.y && z == p.z;
  }
  bool operator!=(const pa3 &p) const {
    return !(x == p.x && y == p.y && z == p.z);
  }
};
class pa4 {
 public:
  long long x;
  long long y, z, w;
  pa4(long long x = 0, long long y = 0, long long z = 0, long long w = 0)
      : x(x), y(y), z(z), w(w) {}
  bool operator<(const pa4 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    if (z != p.z) return z < p.z;
    return w < p.w;
  }
  bool operator>(const pa4 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    if (z != p.z) return z > p.z;
    return w > p.w;
  }
  bool operator==(const pa4 &p) const {
    return x == p.x && y == p.y && z == p.z && w == p.w;
  }
};
class pa2 {
 public:
  long long x, y;
  pa2(long long x = 0, long long y = 0) : x(x), y(y) {}
  pa2 operator+(pa2 p) { return pa2(x + p.x, y + p.y); }
  pa2 operator-(pa2 p) { return pa2(x - p.x, y - p.y); }
  bool operator<(const pa2 &p) const { return y != p.y ? y < p.y : x < p.x; }
  bool operator>(const pa2 &p) const { return x != p.x ? x < p.x : y < p.y; }
  bool operator==(const pa2 &p) const {
    return abs(x - p.x) == 0 && abs(y - p.y) == 0;
  }
  bool operator!=(const pa2 &p) const {
    return !(abs(x - p.x) == 0 && abs(y - p.y) == 0);
  }
};
string itos(long long i) {
  ostringstream s;
  s << i;
  return s.str();
}
long long gcd(long long v, long long b) {
  if (v == 0) return b;
  if (b == 0) return v;
  if (v > b) return gcd(b, v);
  if (v == b) return b;
  if (b % v == 0) return v;
  return gcd(v, b % v);
}
long long mod;
long long extgcd(long long a, long long b, long long &x, long long &y) {
  if (b == 0) {
    x = 1;
    y = 0;
    return a;
  }
  long long d = extgcd(b, a % b, y, x);
  y -= a / b * x;
  return d;
}
pair<long long, long long> operator+(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first + r.first, l.second + r.second};
}
pair<long long, long long> operator-(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first - r.first, l.second - r.second};
}
long long pr[1000010];
long long inv[1000010];
long long beki(long long wa, long long rr, long long warukazu) {
  if (rr == 0) return 1 % warukazu;
  if (rr == 1) return wa % warukazu;
  wa %= warukazu;
  if (rr % 2 == 1)
    return ((long long)beki(wa, rr - 1, warukazu) * (long long)wa) % warukazu;
  long long zx = beki(wa, rr / 2, warukazu);
  return (zx * zx) % warukazu;
}
long long comb(long long nn, long long rr) {
  if (rr < 0 || rr > nn || nn < 0) return 0;
  long long r = pr[nn] * inv[rr];
  r %= mod;
  r *= inv[nn - rr];
  r %= mod;
  return r;
}
void gya(long long ert) {
  pr[0] = 1;
  for (long long i = 1; i <= ert; i++) {
    pr[i] = (pr[i - 1] * i) % mod;
  }
  inv[ert] = beki(pr[ert], mod - 2, mod);
  for (long long i = ert - 1; i >= 0; i--) {
    inv[i] = inv[i + 1] * (i + 1) % mod;
  }
}
bool bo[200020] = {};
signed main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  long long n, k;
  cin >> n >> k;
  string s;
  cin >> s;
  set<bool> se;
  for (long long i = 0; i < n; i++) {
    se.insert((s[i] == 'B') ^ (i % 2 == 0));
  }
  if (n % 2 == 0 && se.size() == 1) {
    if (k % 2 == 0)
      cout << s << endl;
    else {
      for (auto c : s) {
        if (c == 'W')
          cout << 'B';
        else
          cout << 'W';
      }
      cout << endl;
    }
    return 0;
  }
  for (long long i = 0; i < n; i++) {
    if (s[i] != s[(i + 1) % n] && s[i] != s[(i + n - 1) % n]) bo[i] = 1;
  }
  long long it = -1;
  for (long long i = 0; i < n; i++)
    if (!bo[i]) it = i;
  vector<pa3> ve;
  for (long long i = it; i < it + n; i++) {
    if (ve.size() == 0 || ve.back().z != bo[i % n]) {
      ve.push_back({i, i, bo[i % n]});
    } else
      ve.back().y++;
  }
  for (auto v : ve)
    if (v.z) {
      long long l = v.x, r = v.y;
      long long len = r - l + 1;
      for (long long i = 0; i < k; i++) {
        if (l < r) {
          s[l % n] = s[(l + n - 1) % n];
          s[r % n] = s[(r + 1) % n];
          l++, r--;
        } else if (l == r) {
          s[l % n] = s[(l + 1) % n];
          l++, r--;
          break;
        } else if (l > r)
          break;
      }
      if (l <= r)
        if (k % 2)
          for (long long i = l; i <= r; i++) {
            s[i % n] = s[i % n] ^ 'W' ^ 'B';
          }
    }
  cout << s << endl;
  return 0;
}

```