#include <iostream>
#include <complex>
#include <utility>

using namespace std;

typedef complex<double> Point, Vector;
typedef pair<Point, Point> Segment, Line;

#define X real()
#define Y imag()

double dot(Vector a, Vector b){
    return a.X * b.X + a.Y * b.Y;
}

double norm(Vector a){
    return a.X * a.X + a.Y * a.Y;
}

// 射影
Point project(Segment s, Point p){
    Vector base = s.second - s.first;
    double r = dot(p - s.first, base) / norm(base);
    return s.first + base * r;
}

Point reflect(Segment s, Point p){
    return p + (project(s, p) - p) * 2.0;
}

int main(){
    double x1, y1, x2, y2; cin>>x1>>y1>>x2>>y2;
    Line li = {Point(x1, y1), Point(x2, y2)};

    int q; cin>>q;
    while(q--){
        double x, y; cin>>x>>y;
        Point ansp = reflect(li, Point(x, y));
        printf("%.10f %.10f\n", ansp.X, ansp.Y);
    }
}

### Prompt

Your challenge is to write a CPP solution to the following problem:

For given three points p1, p2, p, find the reflection point x of p onto p1p2.

<image>

Constraints

* 1 ≤ q ≤ 1000
* -10000 ≤ xi, yi ≤ 10000
* p1 and p2 are not identical.

Input


xp1 yp1 xp2 yp2
q
xp0 yp0
xp1 yp1
...
xpq−1 ypq−1


In the first line, integer coordinates of p1 and p2 are given. Then, q queries are given for integer coordinates of p.

Output

For each query, print the coordinate of the reflection point x. The output values should be in a decimal fraction with an error less than 0.00000001.

Examples

Input

0 0 2 0
3
-1 1
0 1
1 1


Output

-1.0000000000 -1.0000000000
0.0000000000 -1.0000000000
1.0000000000 -1.0000000000


Input

0 0 3 4
3
2 5
1 4
0 3


Output

4.2400000000 3.3200000000
3.5600000000 2.0800000000
2.8800000000 0.8400000000

### Response

```cpp
#include <iostream>
#include <complex>
#include <utility>

using namespace std;

typedef complex<double> Point, Vector;
typedef pair<Point, Point> Segment, Line;

#define X real()
#define Y imag()

double dot(Vector a, Vector b){
    return a.X * b.X + a.Y * b.Y;
}

double norm(Vector a){
    return a.X * a.X + a.Y * a.Y;
}

// 射影
Point project(Segment s, Point p){
    Vector base = s.second - s.first;
    double r = dot(p - s.first, base) / norm(base);
    return s.first + base * r;
}

Point reflect(Segment s, Point p){
    return p + (project(s, p) - p) * 2.0;
}

int main(){
    double x1, y1, x2, y2; cin>>x1>>y1>>x2>>y2;
    Line li = {Point(x1, y1), Point(x2, y2)};

    int q; cin>>q;
    while(q--){
        double x, y; cin>>x>>y;
        Point ansp = reflect(li, Point(x, y));
        printf("%.10f %.10f\n", ansp.X, ansp.Y);
    }
}

```