#include <bits/stdc++.h>
using namespace std;
struct fast_ios {
  fast_ios() {
    cin.tie(nullptr), ios::sync_with_stdio(false),
        cout << fixed << setprecision(20);
  };
} fast_ios_;
template <class T>
auto add = [](T a, T b) -> T { return a + b; };
template <class T>
auto f_max = [](T a, T b) -> T { return max(a, b); };
template <class T>
auto f_min = [](T a, T b) -> T { return min(a, b); };
template <class T>
using V = vector<T>;
using Vl = V<long long int>;
using VVl = V<Vl>;
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
  for (int i = 0; i < (int)v.size(); i++)
    os << v[i] << (i + 1 != v.size() ? " " : "");
  return os;
}
template <typename T>
istream& operator>>(istream& is, vector<T>& v) {
  for (T& in : v) is >> in;
  return is;
}
template <class T>
bool chmax(T& a, const T& b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T>
bool chmin(T& a, const T& b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
long long int gcd(long long int a, long long int b) {
  if (b == 0)
    return a;
  else
    return gcd(b, a % b);
}
long long int ceil(long long int a, long long int b) { return (a + b - 1) / b; }
long long int digit(long long int a) { return (long long int)log10(a); }
long long int e_dist(pair<long long int, long long int> a,
                     pair<long long int, long long int> b) {
  return abs(a.first - b.first) * abs(a.first - b.first) +
         abs(a.second - b.second) * abs(a.second - b.second);
}
long long int m_dist(pair<long long int, long long int> a,
                     pair<long long int, long long int> b) {
  return abs(a.first - b.first) + abs(a.second - b.second);
}
bool check_overflow(long long int a, long long int b, long long int limit) {
  if (b == 0) return false;
  return a > limit / b;
}
void Worshall_Floyd(VVl& g) {
  for (long long int k = (0), k_end_ = (((long long int)(g).size()));
       k < k_end_; ++k)
    for (long long int i = (0), i_end_ = (((long long int)(g).size()));
         i < i_end_; ++i)
      for (long long int j = (0), j_end_ = (((long long int)(g).size()));
           j < j_end_; ++j)
        chmin(g[i][j], g[i][k] + g[k][j]);
}
const long long int MOD1000000007 = 1000000007, MOD998244353 = 998244353;
long long int dx[8] = {1, 0, -1, 0, 1, -1, 1, -1},
              dy[8] = {0, 1, 0, -1, -1, -1, 1, 1};
bool YN(bool flag) {
  cout << (flag ? "YES" : "NO") << '\n';
  return flag;
}
bool yn(bool flag) {
  cout << (flag ? "Yes" : "No") << '\n';
  return flag;
}
struct Edge {
  long long int from, to;
  long long int cost;
  Edge() {}
  Edge(long long int u, long long int v, long long int c) {
    cost = c;
    from = u;
    to = v;
  }
  bool operator<(const Edge& e) const { return cost < e.cost; }
};
struct WeightedEdge {
  long long int to;
  long long int cost;
  WeightedEdge(long long int v, long long int c = 1) {
    to = v;
    cost = c;
  }
  bool operator<(const WeightedEdge& e) const { return cost < e.cost; }
};
using WeightedGraph = V<V<WeightedEdge>>;
template <class S, S (*op)(S, S), S (*e)(), class F, S (*mapping)(F, S),
          F (*composition)(F, F), F (*id)()>
struct lazy_segtree {
 public:
  lazy_segtree() : lazy_segtree(0) {}
  lazy_segtree(int n) : lazy_segtree(std::vector<S>(n, e())) {}
  lazy_segtree(const std::vector<S>& v) : _n(int(v.size())) {
    int x = 0;
    while ((1U << x) < (unsigned int)(_n)) x++;
    log = x;
    size = 1 << log;
    d = std::vector<S>(2 * size, e());
    lz = std::vector<F>(size, id());
    for (int i = 0; i < _n; i++) d[size + i] = v[i];
    for (int i = size - 1; i >= 1; i--) {
      update(i);
    }
  }
  void set(int p, S x) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  S get(int p) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return d[p];
  }
  S prod(int l, int r) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return e();
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push(r >> i);
    }
    S sml = e(), smr = e();
    while (l < r) {
      if (l & 1) sml = op(sml, d[l++]);
      if (r & 1) smr = op(d[--r], smr);
      l >>= 1;
      r >>= 1;
    }
    return op(sml, smr);
  }
  S all_prod() { return d[1]; }
  void apply(int p, F f) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = mapping(f, d[p]);
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void apply(int l, int r, F f) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return;
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    {
      int l2 = l, r2 = r;
      while (l < r) {
        if (l & 1) all_apply(l++, f);
        if (r & 1) all_apply(--r, f);
        l >>= 1;
        r >>= 1;
      }
      l = l2;
      r = r2;
    }
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }
  template <bool (*g)(S)>
  int max_right(int l) {
    return max_right(l, [](S x) { return g(x); });
  }
  template <class G>
  int max_right(int l, G g) {
    assert(0 <= l && l <= _n);
    assert(g(e()));
    if (l == _n) return _n;
    l += size;
    for (int i = log; i >= 1; i--) push(l >> i);
    S sm = e();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!g(op(sm, d[l]))) {
        while (l < size) {
          push(l);
          l = (2 * l);
          if (g(op(sm, d[l]))) {
            sm = op(sm, d[l]);
            l++;
          }
        }
        return l - size;
      }
      sm = op(sm, d[l]);
      l++;
    } while ((l & -l) != l);
    return _n;
  }
  template <bool (*g)(S)>
  int min_left(int r) {
    return min_left(r, [](S x) { return g(x); });
  }
  template <class G>
  int min_left(int r, G g) {
    assert(0 <= r && r <= _n);
    assert(g(e()));
    if (r == 0) return 0;
    r += size;
    for (int i = log; i >= 1; i--) push((r - 1) >> i);
    S sm = e();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!g(op(d[r], sm))) {
        while (r < size) {
          push(r);
          r = (2 * r + 1);
          if (g(op(d[r], sm))) {
            sm = op(d[r], sm);
            r--;
          }
        }
        return r + 1 - size;
      }
      sm = op(d[r], sm);
    } while ((r & -r) != r);
    return 0;
  }

 private:
  int _n, size, log;
  std::vector<S> d;
  std::vector<F> lz;
  void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); }
  void all_apply(int k, F f) {
    d[k] = mapping(f, d[k]);
    if (k < size) lz[k] = composition(f, lz[k]);
  }
  void push(int k) {
    all_apply(2 * k, lz[k]);
    all_apply(2 * k + 1, lz[k]);
    lz[k] = id();
  }
};
template <typename Monoid>
struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;
  int sz;
  vector<Monoid> seg;
  const F f;
  const Monoid M1;
  SegmentTree(int n, const F f, const Monoid& M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }
  void set(int k, const Monoid& x) { seg[k + sz] = x; }
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  void update(int k, const Monoid& x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) L = f(L, seg[a++]);
      if (b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }
  Monoid operator[](const int& k) const { return seg[k + sz]; }
  template <typename C>
  int find_subtree(int a, const C& check, Monoid& M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }
  template <typename C>
  int find_first(int a, const C& check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }
  template <typename C>
  int find_last(int b, const C& check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
using S = long long;
using F = long long;
const S INF = 8e18;
const F ID = 8e18;
S op(S a, S b) { return std::min(a, b); }
S e() { return INF; }
S mapping(F f, S x) { return (f == ID ? x : f); }
F composition(F f, F g) { return (f == ID ? g : f); }
F id() { return ID; }
long long int N, K, Q;
int main() {
  cin >> N >> K;
  Vl arr(N);
  cin >> arr;
  cin >> Q;
  VVl query(Q);
  set<long long int> xs;
  for (long long int i = (0), i_end_ = (Q); i < i_end_; ++i) {
    Vl tmp;
    long long int t, l, r, x;
    cin >> t >> l >> r;
    l--;
    tmp.push_back(t);
    tmp.push_back(l);
    tmp.push_back(r);
    xs.insert(l);
    xs.insert(r);
    if (t == 1) {
      cin >> x;
      tmp.push_back(x);
    }
    query[i] = tmp;
  }
  xs.insert(0);
  xs.insert(N * K);
  long long int idx = 0;
  Vl nums;
  map<long long int, long long int> fx;
  for (long long int v : xs) fx[v] = idx, nums.push_back(v), idx++;
  Vl vec(idx - 1, INF - 100);
  {
    SegmentTree<long long int> _seg(N, f_min<long long int>, INF - 100);
    for (long long int i = (0), i_end_ = (N); i < i_end_; ++i)
      _seg.set(i, arr[i]);
    _seg.build();
    for (long long int i = (0), i_end_ = (idx - 1); i < i_end_; ++i) {
      long long int l = nums[i], r = nums[i + 1];
      if (l % N > r % N)
        chmin(vec[i], min(_seg.query(l % N, N), _seg.query(0, r % N)));
      else
        chmin(vec[i], _seg.query(l % N, r % N));
      if (r - l >= N) chmin(vec[i], _seg.query(0, N));
    }
  }
  lazy_segtree<S, op, e, F, mapping, composition, id> seg(vec);
  for (long long int i = (0), i_end_ = (Q); i < i_end_; ++i) {
    if (query[i][0] == 1) {
      seg.apply(fx[query[i][1]], fx[query[i][2]], query[i][3]);
    } else {
      cout << seg.prod(fx[query[i][1]], fx[query[i][2]]) << '\n';
    }
  }
}

### Prompt

Please formulate a cpp solution to the following problem:

You are given an array a consisting of positive integers and q queries to this array. There are two types of queries: 

  * 1 l r x — for each index i such that l ≤ i ≤ r set ai = x. 
  * 2 l r — find the minimum among such ai that l ≤ i ≤ r. 



We decided that this problem is too easy. So the array a is given in a compressed form: there is an array b consisting of n elements and a number k in the input, and before all queries a is equal to the concatenation of k arrays b (so the size of a is n·k).

Input

The first line contains two integers n and k (1 ≤ n ≤ 105, 1 ≤ k ≤ 104).

The second line contains n integers — elements of the array b (1 ≤ bi ≤ 109).

The third line contains one integer q (1 ≤ q ≤ 105).

Then q lines follow, each representing a query. Each query is given either as 1 l r x — set all elements in the segment from l till r (including borders) to x (1 ≤ l ≤ r ≤ n·k, 1 ≤ x ≤ 109) or as 2 l r — find the minimum among all elements in the segment from l till r (1 ≤ l ≤ r ≤ n·k).

Output

For each query of type 2 print the answer to this query — the minimum on the corresponding segment.

Examples

Input

3 1
1 2 3
3
2 1 3
1 1 2 4
2 1 3


Output

1
3


Input

3 2
1 2 3
5
2 4 4
1 4 4 5
2 4 4
1 1 6 1
2 6 6


Output

1
5
1

### Response

```cpp
#include <bits/stdc++.h>
using namespace std;
struct fast_ios {
  fast_ios() {
    cin.tie(nullptr), ios::sync_with_stdio(false),
        cout << fixed << setprecision(20);
  };
} fast_ios_;
template <class T>
auto add = [](T a, T b) -> T { return a + b; };
template <class T>
auto f_max = [](T a, T b) -> T { return max(a, b); };
template <class T>
auto f_min = [](T a, T b) -> T { return min(a, b); };
template <class T>
using V = vector<T>;
using Vl = V<long long int>;
using VVl = V<Vl>;
template <typename T>
ostream& operator<<(ostream& os, const vector<T>& v) {
  for (int i = 0; i < (int)v.size(); i++)
    os << v[i] << (i + 1 != v.size() ? " " : "");
  return os;
}
template <typename T>
istream& operator>>(istream& is, vector<T>& v) {
  for (T& in : v) is >> in;
  return is;
}
template <class T>
bool chmax(T& a, const T& b) {
  if (a < b) {
    a = b;
    return 1;
  }
  return 0;
}
template <class T>
bool chmin(T& a, const T& b) {
  if (b < a) {
    a = b;
    return 1;
  }
  return 0;
}
long long int gcd(long long int a, long long int b) {
  if (b == 0)
    return a;
  else
    return gcd(b, a % b);
}
long long int ceil(long long int a, long long int b) { return (a + b - 1) / b; }
long long int digit(long long int a) { return (long long int)log10(a); }
long long int e_dist(pair<long long int, long long int> a,
                     pair<long long int, long long int> b) {
  return abs(a.first - b.first) * abs(a.first - b.first) +
         abs(a.second - b.second) * abs(a.second - b.second);
}
long long int m_dist(pair<long long int, long long int> a,
                     pair<long long int, long long int> b) {
  return abs(a.first - b.first) + abs(a.second - b.second);
}
bool check_overflow(long long int a, long long int b, long long int limit) {
  if (b == 0) return false;
  return a > limit / b;
}
void Worshall_Floyd(VVl& g) {
  for (long long int k = (0), k_end_ = (((long long int)(g).size()));
       k < k_end_; ++k)
    for (long long int i = (0), i_end_ = (((long long int)(g).size()));
         i < i_end_; ++i)
      for (long long int j = (0), j_end_ = (((long long int)(g).size()));
           j < j_end_; ++j)
        chmin(g[i][j], g[i][k] + g[k][j]);
}
const long long int MOD1000000007 = 1000000007, MOD998244353 = 998244353;
long long int dx[8] = {1, 0, -1, 0, 1, -1, 1, -1},
              dy[8] = {0, 1, 0, -1, -1, -1, 1, 1};
bool YN(bool flag) {
  cout << (flag ? "YES" : "NO") << '\n';
  return flag;
}
bool yn(bool flag) {
  cout << (flag ? "Yes" : "No") << '\n';
  return flag;
}
struct Edge {
  long long int from, to;
  long long int cost;
  Edge() {}
  Edge(long long int u, long long int v, long long int c) {
    cost = c;
    from = u;
    to = v;
  }
  bool operator<(const Edge& e) const { return cost < e.cost; }
};
struct WeightedEdge {
  long long int to;
  long long int cost;
  WeightedEdge(long long int v, long long int c = 1) {
    to = v;
    cost = c;
  }
  bool operator<(const WeightedEdge& e) const { return cost < e.cost; }
};
using WeightedGraph = V<V<WeightedEdge>>;
template <class S, S (*op)(S, S), S (*e)(), class F, S (*mapping)(F, S),
          F (*composition)(F, F), F (*id)()>
struct lazy_segtree {
 public:
  lazy_segtree() : lazy_segtree(0) {}
  lazy_segtree(int n) : lazy_segtree(std::vector<S>(n, e())) {}
  lazy_segtree(const std::vector<S>& v) : _n(int(v.size())) {
    int x = 0;
    while ((1U << x) < (unsigned int)(_n)) x++;
    log = x;
    size = 1 << log;
    d = std::vector<S>(2 * size, e());
    lz = std::vector<F>(size, id());
    for (int i = 0; i < _n; i++) d[size + i] = v[i];
    for (int i = size - 1; i >= 1; i--) {
      update(i);
    }
  }
  void set(int p, S x) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  S get(int p) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return d[p];
  }
  S prod(int l, int r) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return e();
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push(r >> i);
    }
    S sml = e(), smr = e();
    while (l < r) {
      if (l & 1) sml = op(sml, d[l++]);
      if (r & 1) smr = op(d[--r], smr);
      l >>= 1;
      r >>= 1;
    }
    return op(sml, smr);
  }
  S all_prod() { return d[1]; }
  void apply(int p, F f) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = mapping(f, d[p]);
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void apply(int l, int r, F f) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return;
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    {
      int l2 = l, r2 = r;
      while (l < r) {
        if (l & 1) all_apply(l++, f);
        if (r & 1) all_apply(--r, f);
        l >>= 1;
        r >>= 1;
      }
      l = l2;
      r = r2;
    }
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }
  template <bool (*g)(S)>
  int max_right(int l) {
    return max_right(l, [](S x) { return g(x); });
  }
  template <class G>
  int max_right(int l, G g) {
    assert(0 <= l && l <= _n);
    assert(g(e()));
    if (l == _n) return _n;
    l += size;
    for (int i = log; i >= 1; i--) push(l >> i);
    S sm = e();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!g(op(sm, d[l]))) {
        while (l < size) {
          push(l);
          l = (2 * l);
          if (g(op(sm, d[l]))) {
            sm = op(sm, d[l]);
            l++;
          }
        }
        return l - size;
      }
      sm = op(sm, d[l]);
      l++;
    } while ((l & -l) != l);
    return _n;
  }
  template <bool (*g)(S)>
  int min_left(int r) {
    return min_left(r, [](S x) { return g(x); });
  }
  template <class G>
  int min_left(int r, G g) {
    assert(0 <= r && r <= _n);
    assert(g(e()));
    if (r == 0) return 0;
    r += size;
    for (int i = log; i >= 1; i--) push((r - 1) >> i);
    S sm = e();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!g(op(d[r], sm))) {
        while (r < size) {
          push(r);
          r = (2 * r + 1);
          if (g(op(d[r], sm))) {
            sm = op(d[r], sm);
            r--;
          }
        }
        return r + 1 - size;
      }
      sm = op(d[r], sm);
    } while ((r & -r) != r);
    return 0;
  }

 private:
  int _n, size, log;
  std::vector<S> d;
  std::vector<F> lz;
  void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); }
  void all_apply(int k, F f) {
    d[k] = mapping(f, d[k]);
    if (k < size) lz[k] = composition(f, lz[k]);
  }
  void push(int k) {
    all_apply(2 * k, lz[k]);
    all_apply(2 * k + 1, lz[k]);
    lz[k] = id();
  }
};
template <typename Monoid>
struct SegmentTree {
  using F = function<Monoid(Monoid, Monoid)>;
  int sz;
  vector<Monoid> seg;
  const F f;
  const Monoid M1;
  SegmentTree(int n, const F f, const Monoid& M1) : f(f), M1(M1) {
    sz = 1;
    while (sz < n) sz <<= 1;
    seg.assign(2 * sz, M1);
  }
  void set(int k, const Monoid& x) { seg[k + sz] = x; }
  void build() {
    for (int k = sz - 1; k > 0; k--) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  void update(int k, const Monoid& x) {
    k += sz;
    seg[k] = x;
    while (k >>= 1) {
      seg[k] = f(seg[2 * k + 0], seg[2 * k + 1]);
    }
  }
  Monoid query(int a, int b) {
    Monoid L = M1, R = M1;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) L = f(L, seg[a++]);
      if (b & 1) R = f(seg[--b], R);
    }
    return f(L, R);
  }
  Monoid operator[](const int& k) const { return seg[k + sz]; }
  template <typename C>
  int find_subtree(int a, const C& check, Monoid& M, bool type) {
    while (a < sz) {
      Monoid nxt = type ? f(seg[2 * a + type], M) : f(M, seg[2 * a + type]);
      if (check(nxt))
        a = 2 * a + type;
      else
        M = nxt, a = 2 * a + 1 - type;
    }
    return a - sz;
  }
  template <typename C>
  int find_first(int a, const C& check) {
    Monoid L = M1;
    if (a <= 0) {
      if (check(f(L, seg[1]))) return find_subtree(1, check, L, false);
      return -1;
    }
    int b = sz;
    for (a += sz, b += sz; a < b; a >>= 1, b >>= 1) {
      if (a & 1) {
        Monoid nxt = f(L, seg[a]);
        if (check(nxt)) return find_subtree(a, check, L, false);
        L = nxt;
        ++a;
      }
    }
    return -1;
  }
  template <typename C>
  int find_last(int b, const C& check) {
    Monoid R = M1;
    if (b >= sz) {
      if (check(f(seg[1], R))) return find_subtree(1, check, R, true);
      return -1;
    }
    int a = sz;
    for (b += sz; a < b; a >>= 1, b >>= 1) {
      if (b & 1) {
        Monoid nxt = f(seg[--b], R);
        if (check(nxt)) return find_subtree(b, check, R, true);
        R = nxt;
      }
    }
    return -1;
  }
};
using S = long long;
using F = long long;
const S INF = 8e18;
const F ID = 8e18;
S op(S a, S b) { return std::min(a, b); }
S e() { return INF; }
S mapping(F f, S x) { return (f == ID ? x : f); }
F composition(F f, F g) { return (f == ID ? g : f); }
F id() { return ID; }
long long int N, K, Q;
int main() {
  cin >> N >> K;
  Vl arr(N);
  cin >> arr;
  cin >> Q;
  VVl query(Q);
  set<long long int> xs;
  for (long long int i = (0), i_end_ = (Q); i < i_end_; ++i) {
    Vl tmp;
    long long int t, l, r, x;
    cin >> t >> l >> r;
    l--;
    tmp.push_back(t);
    tmp.push_back(l);
    tmp.push_back(r);
    xs.insert(l);
    xs.insert(r);
    if (t == 1) {
      cin >> x;
      tmp.push_back(x);
    }
    query[i] = tmp;
  }
  xs.insert(0);
  xs.insert(N * K);
  long long int idx = 0;
  Vl nums;
  map<long long int, long long int> fx;
  for (long long int v : xs) fx[v] = idx, nums.push_back(v), idx++;
  Vl vec(idx - 1, INF - 100);
  {
    SegmentTree<long long int> _seg(N, f_min<long long int>, INF - 100);
    for (long long int i = (0), i_end_ = (N); i < i_end_; ++i)
      _seg.set(i, arr[i]);
    _seg.build();
    for (long long int i = (0), i_end_ = (idx - 1); i < i_end_; ++i) {
      long long int l = nums[i], r = nums[i + 1];
      if (l % N > r % N)
        chmin(vec[i], min(_seg.query(l % N, N), _seg.query(0, r % N)));
      else
        chmin(vec[i], _seg.query(l % N, r % N));
      if (r - l >= N) chmin(vec[i], _seg.query(0, N));
    }
  }
  lazy_segtree<S, op, e, F, mapping, composition, id> seg(vec);
  for (long long int i = (0), i_end_ = (Q); i < i_end_; ++i) {
    if (query[i][0] == 1) {
      seg.apply(fx[query[i][1]], fx[query[i][2]], query[i][3]);
    } else {
      cout << seg.prod(fx[query[i][1]], fx[query[i][2]]) << '\n';
    }
  }
}

```