#include <bits/stdc++.h>
long long dx[8] = {0, 1, 0, -1, 1, 1, -1, -1};
long long dy[8] = {1, 0, -1, 0, -1, 1, 1, -1};
using namespace std;
class pa3 {
 public:
  long long x;
  long long y, z;
  pa3(long long x = 0, long long y = 0, long long z = 0) : x(x), y(y), z(z) {}
  bool operator<(const pa3 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    return z < p.z;
  }
  bool operator>(const pa3 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    return z > p.z;
  }
  bool operator==(const pa3 &p) const {
    return x == p.x && y == p.y && z == p.z;
  }
  bool operator!=(const pa3 &p) const {
    return !(x == p.x && y == p.y && z == p.z);
  }
};
class pa4 {
 public:
  long long x;
  long long y, z, w;
  pa4(long long x = 0, long long y = 0, long long z = 0, long long w = 0)
      : x(x), y(y), z(z), w(w) {}
  bool operator<(const pa4 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    if (z != p.z) return z < p.z;
    return w < p.w;
  }
  bool operator>(const pa4 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    if (z != p.z) return z > p.z;
    return w > p.w;
  }
  bool operator==(const pa4 &p) const {
    return x == p.x && y == p.y && z == p.z && w == p.w;
  }
};
class pa2 {
 public:
  long long x, y;
  pa2(long long x = 0, long long y = 0) : x(x), y(y) {}
  pa2 operator+(pa2 p) { return pa2(x + p.x, y + p.y); }
  pa2 operator-(pa2 p) { return pa2(x - p.x, y - p.y); }
  bool operator<(const pa2 &p) const { return y != p.y ? y < p.y : x < p.x; }
  bool operator>(const pa2 &p) const { return x != p.x ? x < p.x : y < p.y; }
  bool operator==(const pa2 &p) const {
    return abs(x - p.x) == 0 && abs(y - p.y) == 0;
  }
  bool operator!=(const pa2 &p) const {
    return !(abs(x - p.x) == 0 && abs(y - p.y) == 0);
  }
};
string itos(long long i) {
  ostringstream s;
  s << i;
  return s.str();
}
long long Gcd(long long v, long long b) {
  if (v == 0) return b;
  if (b == 0) return v;
  if (v > b) return Gcd(b, v);
  if (v == b) return b;
  if (b % v == 0) return v;
  return Gcd(v, b % v);
}
long long mod;
long long extgcd(long long a, long long b, long long &x, long long &y) {
  if (b == 0) {
    x = 1;
    y = 0;
    return a;
  }
  long long d = extgcd(b, a % b, y, x);
  y -= a / b * x;
  return d;
}
pair<long long, long long> operator+(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first + r.first, l.second + r.second};
}
pair<long long, long long> operator-(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first - r.first, l.second - r.second};
}
long long beki(long long wa, long long rr, long long warukazu) {
  if (rr == 0) return 1 % warukazu;
  if (rr == 1) return wa % warukazu;
  wa %= warukazu;
  if (rr % 2 == 1)
    return ((long long)beki(wa, rr - 1, warukazu) * (long long)wa) % warukazu;
  long long zx = beki(wa, rr / 2, warukazu);
  return (zx * zx) % warukazu;
}
long long pr[100000];
long long inv[100000];
long long comb(long long nn, long long rr) {
  if (rr < 0 || rr > nn || nn < 0) return 0;
  long long r = pr[nn] * inv[rr];
  r %= mod;
  r *= inv[nn - rr];
  r %= mod;
  return r;
}
void gya(long long ert) {
  pr[0] = 1;
  for (long long i = 1; i <= ert; i++) {
    pr[i] = ((long long)pr[i - 1] * i) % mod;
  }
  inv[ert] = beki(pr[ert], mod - 2, mod);
  for (long long i = ert - 1; i >= 0; i--) {
    inv[i] = (long long)inv[i + 1] * (i + 1) % mod;
  }
}
void solve() {
  long long n, m;
  cin >> n >> m;
  vector<long long> ve(n), W(m);
  long long x, k, y;
  cin >> x >> k >> y;
  for (long long i = 0; i < n; i++) cin >> ve[i];
  for (long long i = 0; i < m; i++) cin >> W[i];
  long long it = 0;
  vector<long long> ans;
  ans.push_back(-1);
  for (long long i = 0; i < m; i++) {
    while (ve[it] != W[i]) {
      it++;
      if (it == n) {
        cout << -1 << endl;
        return;
      }
    }
    ans.push_back(it);
  }
  ans.push_back(n);
  long long A = 0;
  for (long long i = 0; i < (long long)ans.size() - 1; i++) {
    if (ans[i] + 1 == ans[i + 1]) continue;
    long long ma = -1;
    for (long long j = ans[i] + 1; j < ans[i + 1]; j++) ma = max(ma, ve[j]);
    long long g = -1;
    if (ans[i] >= 0) g = max(g, ve[ans[i]]);
    if (ans[i + 1] < n) g = max(g, ve[ans[i + 1]]);
    long long ko = ans[i + 1] - ans[i] - 1;
    if (ma < g) {
      while (ko > 0) {
        if (ko >= k) {
          ko -= k;
          A += min(y * k, x);
        } else {
          A += y * ko;
          ko = 0;
        }
      }
    } else {
      if (ko < k) {
        cout << -1 << endl;
        return;
      }
      if (y * k > x) {
        A += ko / k * x + ko % k * y;
      } else {
        A += (ko - k) * y + x;
      }
    }
  }
  cout << A << endl;
}
signed main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  long long n = 1;
  for (long long i = 0; i < n; i++) solve();
  return 0;
}

### Prompt

Create a solution in Cpp for the following problem:

There are n warriors in a row. The power of the i-th warrior is a_i. All powers are pairwise distinct.

You have two types of spells which you may cast: 

  1. Fireball: you spend x mana and destroy exactly k consecutive warriors; 
  2. Berserk: you spend y mana, choose two consecutive warriors, and the warrior with greater power destroys the warrior with smaller power. 



For example, let the powers of warriors be [2, 3, 7, 8, 11, 5, 4], and k = 3. If you cast Berserk on warriors with powers 8 and 11, the resulting sequence of powers becomes [2, 3, 7, 11, 5, 4]. Then, for example, if you cast Fireball on consecutive warriors with powers [7, 11, 5], the resulting sequence of powers becomes [2, 3, 4].

You want to turn the current sequence of warriors powers a_1, a_2, ..., a_n into b_1, b_2, ..., b_m. Calculate the minimum amount of mana you need to spend on it.

Input

The first line contains two integers n and m (1 ≤ n, m ≤ 2 ⋅ 10^5) — the length of sequence a and the length of sequence b respectively.

The second line contains three integers x, k, y (1 ≤ x, y, ≤ 10^9; 1 ≤ k ≤ n) — the cost of fireball, the range of fireball and the cost of berserk respectively.

The third line contains n integers a_1, a_2, ..., a_n (1 ≤ a_i ≤ n). It is guaranteed that all integers a_i are pairwise distinct.

The fourth line contains m integers b_1, b_2, ..., b_m (1 ≤ b_i ≤ n). It is guaranteed that all integers b_i are pairwise distinct.

Output

Print the minimum amount of mana for turning the sequnce a_1, a_2, ..., a_n into b_1, b_2, ..., b_m, or -1 if it is impossible.

Examples

Input


5 2
5 2 3
3 1 4 5 2
3 5


Output


8


Input


4 4
5 1 4
4 3 1 2
2 4 3 1


Output


-1


Input


4 4
2 1 11
1 3 2 4
1 3 2 4


Output


0

### Response

```cpp
#include <bits/stdc++.h>
long long dx[8] = {0, 1, 0, -1, 1, 1, -1, -1};
long long dy[8] = {1, 0, -1, 0, -1, 1, 1, -1};
using namespace std;
class pa3 {
 public:
  long long x;
  long long y, z;
  pa3(long long x = 0, long long y = 0, long long z = 0) : x(x), y(y), z(z) {}
  bool operator<(const pa3 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    return z < p.z;
  }
  bool operator>(const pa3 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    return z > p.z;
  }
  bool operator==(const pa3 &p) const {
    return x == p.x && y == p.y && z == p.z;
  }
  bool operator!=(const pa3 &p) const {
    return !(x == p.x && y == p.y && z == p.z);
  }
};
class pa4 {
 public:
  long long x;
  long long y, z, w;
  pa4(long long x = 0, long long y = 0, long long z = 0, long long w = 0)
      : x(x), y(y), z(z), w(w) {}
  bool operator<(const pa4 &p) const {
    if (x != p.x) return x < p.x;
    if (y != p.y) return y < p.y;
    if (z != p.z) return z < p.z;
    return w < p.w;
  }
  bool operator>(const pa4 &p) const {
    if (x != p.x) return x > p.x;
    if (y != p.y) return y > p.y;
    if (z != p.z) return z > p.z;
    return w > p.w;
  }
  bool operator==(const pa4 &p) const {
    return x == p.x && y == p.y && z == p.z && w == p.w;
  }
};
class pa2 {
 public:
  long long x, y;
  pa2(long long x = 0, long long y = 0) : x(x), y(y) {}
  pa2 operator+(pa2 p) { return pa2(x + p.x, y + p.y); }
  pa2 operator-(pa2 p) { return pa2(x - p.x, y - p.y); }
  bool operator<(const pa2 &p) const { return y != p.y ? y < p.y : x < p.x; }
  bool operator>(const pa2 &p) const { return x != p.x ? x < p.x : y < p.y; }
  bool operator==(const pa2 &p) const {
    return abs(x - p.x) == 0 && abs(y - p.y) == 0;
  }
  bool operator!=(const pa2 &p) const {
    return !(abs(x - p.x) == 0 && abs(y - p.y) == 0);
  }
};
string itos(long long i) {
  ostringstream s;
  s << i;
  return s.str();
}
long long Gcd(long long v, long long b) {
  if (v == 0) return b;
  if (b == 0) return v;
  if (v > b) return Gcd(b, v);
  if (v == b) return b;
  if (b % v == 0) return v;
  return Gcd(v, b % v);
}
long long mod;
long long extgcd(long long a, long long b, long long &x, long long &y) {
  if (b == 0) {
    x = 1;
    y = 0;
    return a;
  }
  long long d = extgcd(b, a % b, y, x);
  y -= a / b * x;
  return d;
}
pair<long long, long long> operator+(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first + r.first, l.second + r.second};
}
pair<long long, long long> operator-(const pair<long long, long long> &l,
                                     const pair<long long, long long> &r) {
  return {l.first - r.first, l.second - r.second};
}
long long beki(long long wa, long long rr, long long warukazu) {
  if (rr == 0) return 1 % warukazu;
  if (rr == 1) return wa % warukazu;
  wa %= warukazu;
  if (rr % 2 == 1)
    return ((long long)beki(wa, rr - 1, warukazu) * (long long)wa) % warukazu;
  long long zx = beki(wa, rr / 2, warukazu);
  return (zx * zx) % warukazu;
}
long long pr[100000];
long long inv[100000];
long long comb(long long nn, long long rr) {
  if (rr < 0 || rr > nn || nn < 0) return 0;
  long long r = pr[nn] * inv[rr];
  r %= mod;
  r *= inv[nn - rr];
  r %= mod;
  return r;
}
void gya(long long ert) {
  pr[0] = 1;
  for (long long i = 1; i <= ert; i++) {
    pr[i] = ((long long)pr[i - 1] * i) % mod;
  }
  inv[ert] = beki(pr[ert], mod - 2, mod);
  for (long long i = ert - 1; i >= 0; i--) {
    inv[i] = (long long)inv[i + 1] * (i + 1) % mod;
  }
}
void solve() {
  long long n, m;
  cin >> n >> m;
  vector<long long> ve(n), W(m);
  long long x, k, y;
  cin >> x >> k >> y;
  for (long long i = 0; i < n; i++) cin >> ve[i];
  for (long long i = 0; i < m; i++) cin >> W[i];
  long long it = 0;
  vector<long long> ans;
  ans.push_back(-1);
  for (long long i = 0; i < m; i++) {
    while (ve[it] != W[i]) {
      it++;
      if (it == n) {
        cout << -1 << endl;
        return;
      }
    }
    ans.push_back(it);
  }
  ans.push_back(n);
  long long A = 0;
  for (long long i = 0; i < (long long)ans.size() - 1; i++) {
    if (ans[i] + 1 == ans[i + 1]) continue;
    long long ma = -1;
    for (long long j = ans[i] + 1; j < ans[i + 1]; j++) ma = max(ma, ve[j]);
    long long g = -1;
    if (ans[i] >= 0) g = max(g, ve[ans[i]]);
    if (ans[i + 1] < n) g = max(g, ve[ans[i + 1]]);
    long long ko = ans[i + 1] - ans[i] - 1;
    if (ma < g) {
      while (ko > 0) {
        if (ko >= k) {
          ko -= k;
          A += min(y * k, x);
        } else {
          A += y * ko;
          ko = 0;
        }
      }
    } else {
      if (ko < k) {
        cout << -1 << endl;
        return;
      }
      if (y * k > x) {
        A += ko / k * x + ko % k * y;
      } else {
        A += (ko - k) * y + x;
      }
    }
  }
  cout << A << endl;
}
signed main() {
  cin.tie(0);
  ios::sync_with_stdio(false);
  long long n = 1;
  for (long long i = 0; i < n; i++) solve();
  return 0;
}

```