#include <math.h>
#include <stdio.h>
#include <algorithm>

using namespace std;

int main() {
    double x1, x2, xp, y1, y2, yp, slope, ansx, ansy;
    int    q;
    bool   X_FLG = false, Y_FLG = false;

    scanf("%lf %lf %lf %lf", &x1, &y1, &x2, &y2);
    scanf("%d", &q);

    if (y1 == y2) {
        X_FLG = true;
    } else if (x1 == x2) {
        Y_FLG = true;
    } else {
        slope = (y2 - y1) / (x2 - x1);
    }

    for (int i = 0; i < q; i++) {
        scanf("%lf %lf", &xp, &yp);
        if (X_FLG) {
            ansx = xp, ansy = y1;
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        } else if (Y_FLG) {
            ansx = x1, ansy = yp;
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        } else {
            ansx = (yp * (x2 - x1) * (y2 - y1) + xp * (x2 - x1) * (x2 - x1) -
                    y1 * (y2 - y1) * (x2 - x1) + x1 * (y2 - y1) * (y2 - y1)) /
                   ((y2 - y1) * (y2 - y1) + (x2 - x1) * (x2 - x1));
            ansy = ((x1 - x2) * ansx + yp * (y2 - y1) + xp * (x2 - x1)) /
                   (y2 - y1);
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        }
    }

    return 0;
}

### Prompt

Develop a solution in Cpp to the problem described below:

For given three points p1, p2, p, find the reflection point x of p onto p1p2.

<image>

Constraints

* 1 ≤ q ≤ 1000
* -10000 ≤ xi, yi ≤ 10000
* p1 and p2 are not identical.

Input


xp1 yp1 xp2 yp2
q
xp0 yp0
xp1 yp1
...
xpq−1 ypq−1


In the first line, integer coordinates of p1 and p2 are given. Then, q queries are given for integer coordinates of p.

Output

For each query, print the coordinate of the reflection point x. The output values should be in a decimal fraction with an error less than 0.00000001.

Examples

Input

0 0 2 0
3
-1 1
0 1
1 1


Output

-1.0000000000 -1.0000000000
0.0000000000 -1.0000000000
1.0000000000 -1.0000000000


Input

0 0 3 4
3
2 5
1 4
0 3


Output

4.2400000000 3.3200000000
3.5600000000 2.0800000000
2.8800000000 0.8400000000

### Response

```cpp
#include <math.h>
#include <stdio.h>
#include <algorithm>

using namespace std;

int main() {
    double x1, x2, xp, y1, y2, yp, slope, ansx, ansy;
    int    q;
    bool   X_FLG = false, Y_FLG = false;

    scanf("%lf %lf %lf %lf", &x1, &y1, &x2, &y2);
    scanf("%d", &q);

    if (y1 == y2) {
        X_FLG = true;
    } else if (x1 == x2) {
        Y_FLG = true;
    } else {
        slope = (y2 - y1) / (x2 - x1);
    }

    for (int i = 0; i < q; i++) {
        scanf("%lf %lf", &xp, &yp);
        if (X_FLG) {
            ansx = xp, ansy = y1;
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        } else if (Y_FLG) {
            ansx = x1, ansy = yp;
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        } else {
            ansx = (yp * (x2 - x1) * (y2 - y1) + xp * (x2 - x1) * (x2 - x1) -
                    y1 * (y2 - y1) * (x2 - x1) + x1 * (y2 - y1) * (y2 - y1)) /
                   ((y2 - y1) * (y2 - y1) + (x2 - x1) * (x2 - x1));
            ansy = ((x1 - x2) * ansx + yp * (y2 - y1) + xp * (x2 - x1)) /
                   (y2 - y1);
            printf("%.10lf %.10lf\n", 2 * ansx - xp, 2 * ansy - yp);
        }
    }

    return 0;
}

```