#include <bits/stdc++.h>

using namespace std;

typedef long long int64;
typedef pair<int,int> pii;
typedef vector<int> vi;

typedef complex<double> point;
struct line { point p, q; };

double dot(point a, point b) { return real(conj(a) * b); }

point projection(const line &l, const point &p)
{
	double t = dot(p - l.p, l.p - l.q) / norm(l.p - l.q);
	return l.p + t * (l.p - l.q);
}

point reflection(const line &l, const point &p)
{
	return p + 2.0 * (projection(l, p) - p);
}

point read(){
	double x, y; cin >> x >> y;
	return point(x, y);
}

int main()
{
	ios_base::sync_with_stdio(0);
	cin.tie(0);

	point p, q;
	p = read(), q = read();
	line l = {p, q};

	int n; cin >> n;
	for (int i = 0; i < n; ++i){
		point r = read();
		point a = reflection(l, r);
		cout.precision(15);
		cout << fixed << a.real() << " " << a.imag() << endl;
	}

	return 0;
}
### Prompt

Generate a Cpp solution to the following problem:

For given three points p1, p2, p, find the reflection point x of p onto p1p2.

<image>

Constraints

* 1 ≤ q ≤ 1000
* -10000 ≤ xi, yi ≤ 10000
* p1 and p2 are not identical.

Input


xp1 yp1 xp2 yp2
q
xp0 yp0
xp1 yp1
...
xpq−1 ypq−1


In the first line, integer coordinates of p1 and p2 are given. Then, q queries are given for integer coordinates of p.

Output

For each query, print the coordinate of the reflection point x. The output values should be in a decimal fraction with an error less than 0.00000001.

Examples

Input

0 0 2 0
3
-1 1
0 1
1 1


Output

-1.0000000000 -1.0000000000
0.0000000000 -1.0000000000
1.0000000000 -1.0000000000


Input

0 0 3 4
3
2 5
1 4
0 3


Output

4.2400000000 3.3200000000
3.5600000000 2.0800000000
2.8800000000 0.8400000000

### Response

```cpp
#include <bits/stdc++.h>

using namespace std;

typedef long long int64;
typedef pair<int,int> pii;
typedef vector<int> vi;

typedef complex<double> point;
struct line { point p, q; };

double dot(point a, point b) { return real(conj(a) * b); }

point projection(const line &l, const point &p)
{
	double t = dot(p - l.p, l.p - l.q) / norm(l.p - l.q);
	return l.p + t * (l.p - l.q);
}

point reflection(const line &l, const point &p)
{
	return p + 2.0 * (projection(l, p) - p);
}

point read(){
	double x, y; cin >> x >> y;
	return point(x, y);
}

int main()
{
	ios_base::sync_with_stdio(0);
	cin.tie(0);

	point p, q;
	p = read(), q = read();
	line l = {p, q};

	int n; cin >> n;
	for (int i = 0; i < n; ++i){
		point r = read();
		point a = reflection(l, r);
		cout.precision(15);
		cout << fixed << a.real() << " " << a.imag() << endl;
	}

	return 0;
}
```