#include <bits/stdc++.h>
using namespace std;	
typedef long long ll;
typedef long double ld;
typedef complex<ld> pt;
#define X real()
#define Y imag()
void pin(pt& p){
	ld x,y; 
	cin>>x>>y; 
	p={x,y};
}
ostream& operator<<(ostream& os, pt p){
	return os<<p.X<<" "<<p.Y<<endl;
} 
ld dot(pt p,pt q){
	return (conj(p)*q).X;
}
pt solve(pt p,pt q,pt x){
	ld l = dot((q-p),(x-p))/abs(q-p);
	pt on = l*(q-p)/abs(q-p);
	pt prj = p+on;	
	return (prj+(prj-x));
}
int main (){
	cout<<fixed<<setprecision(12);
	pt p,q,x;
	pin(p);
	pin(q);
	int t; 
	cin>>t;
	while(t--){
		pin(x);
		cout<<solve(p,q,x); 
	}
	return 0;
}


### Prompt

Your challenge is to write a CPP solution to the following problem:

For given three points p1, p2, p, find the reflection point x of p onto p1p2.

<image>

Constraints

* 1 ≤ q ≤ 1000
* -10000 ≤ xi, yi ≤ 10000
* p1 and p2 are not identical.

Input


xp1 yp1 xp2 yp2
q
xp0 yp0
xp1 yp1
...
xpq−1 ypq−1


In the first line, integer coordinates of p1 and p2 are given. Then, q queries are given for integer coordinates of p.

Output

For each query, print the coordinate of the reflection point x. The output values should be in a decimal fraction with an error less than 0.00000001.

Examples

Input

0 0 2 0
3
-1 1
0 1
1 1


Output

-1.0000000000 -1.0000000000
0.0000000000 -1.0000000000
1.0000000000 -1.0000000000


Input

0 0 3 4
3
2 5
1 4
0 3


Output

4.2400000000 3.3200000000
3.5600000000 2.0800000000
2.8800000000 0.8400000000

### Response

```cpp
#include <bits/stdc++.h>
using namespace std;	
typedef long long ll;
typedef long double ld;
typedef complex<ld> pt;
#define X real()
#define Y imag()
void pin(pt& p){
	ld x,y; 
	cin>>x>>y; 
	p={x,y};
}
ostream& operator<<(ostream& os, pt p){
	return os<<p.X<<" "<<p.Y<<endl;
} 
ld dot(pt p,pt q){
	return (conj(p)*q).X;
}
pt solve(pt p,pt q,pt x){
	ld l = dot((q-p),(x-p))/abs(q-p);
	pt on = l*(q-p)/abs(q-p);
	pt prj = p+on;	
	return (prj+(prj-x));
}
int main (){
	cout<<fixed<<setprecision(12);
	pt p,q,x;
	pin(p);
	pin(q);
	int t; 
	cin>>t;
	while(t--){
		pin(x);
		cout<<solve(p,q,x); 
	}
	return 0;
}


```