#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define LLMAX (1ll << 60) - 1
#define INTMAX (1 << 30) - 1
#define MOD 1000000007 
#define NMAX 1000*100+1

#define numberOfSetBits(S) __builtin_popcount(S) // __builtin_popcountl(S) __builtin_popcountll(S)
#define MSET(x,y) memset(x,y,sizeof(x))
#define gcd(a,b) __gcd(a,b)
#define all(x)  x.begin(),x.end()
#define isOn(S, j) (S & (1 << j))
#define endl '\n'
#define setBit(S, j) (S |= (1 << j))
#define clearBit(S, j) (S &= ~(1 << j))
#define toggleBit(S, j) (S ^= (1 << j))
#define print(x)    for(auto it:x) cout<<it<<' '; cout<<endl;
#define printii(x)  for(auto it:x) cout<<it.F<<' '<<it.S<<'\t';  cout<<endl;
#define in(x,n)   for(int e=0;e<n;e++){ll y;cin>>y;x.pb(y);}

#define vi vector<ll>
#define vvi vector<vi>
#define ii pair<ll,ll>
#define pll pair<ll,ll>
#define vii vector<ii>
#define vvii vector<vii>
#define viii vector<pair<ii,ll>>
#define pb push_back
#define F first
#define S second
#define mp make_pair
#define mc(a,b,c) mp(mp(a,b),c)

template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}
 
template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;
 
  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }
 
  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }
 
  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }
 
  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }
 
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) {
    long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }
 
  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
 
  friend const Type& abs(const Modular& x) { return x.value; }
 
  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename V, typename U>
  friend V& operator>>(V& stream, Modular<U>& number);
 
 private:
  Type value;
};
 
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
 
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
 
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
 
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
 
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
 
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
 
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
 
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}
 
template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}
 
template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}
 
// U == std::ostream? but done this way because of fastoutput
template <typename U, typename T>
U& operator<<(U& stream, const Modular<T>& number) {
  return stream << number();
}
 
// U == std::istream? but done this way because of fastinput
template <typename U, typename T>
U& operator>>(U& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, long long>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
 
/*
using ModType = int;
 
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/
 
constexpr int md = (int) 998244353;
using mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

template <typename A, typename B>
string to_string(pair<A, B> p);
 
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p);
 
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p);
 
string to_string(const string& s) {
  return '"' + s + '"';
}
 
string to_string(const char* s) {
  return to_string((string) s);
}
 
string to_string(bool b) {
  return (b ? "true" : "false");
}
 
string to_string(vector<bool> v) {
  bool first = true;
  string res = "{";
  for (int i = 0; i < static_cast<int>(v.size()); i++) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(v[i]);
  }
  res += "}";
  return res;
}
 
template <size_t N>
string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++) {
    res += static_cast<char>('0' + v[i]);
  }
  return res;
}
 
template <typename A>
string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}
 
template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}
 
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")";
}
 
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")";
}
 
void debug_out() { cout << endl; }
 
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cout << " " << to_string(H);
  debug_out(T...);
}

#ifdef vivek
#define debug(...) cout << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else 
#define debug(...) 42
#endif


int main()
{
    ios_base::sync_with_stdio(false);
    cin.tie(NULL);
    ll n,x,t,m,y,z,k;
    cin>>n>>m;
    vector<string> foo(n);
    for(int i=0;i<n;i++){
        cin>>foo[i];
    }
    x = 0;
    for(int i=0;i<n;i++){
        for(int j=0;j<m;j++){
            if(foo[i][j]=='o')x++;
        }
    }
    z = max(n,m);
    vector<mint> dp(z+3);
    dp[2] = 1;
    mint p = 1;
    mint tn = 0;
    for(int i=3;i<=z;i++){
        dp[i] = i/2;
        dp[i] += p;
        tn*=2;
        tn += ((i-1)/2);
        dp[i] += tn;
        p+=dp[i];
    }
    
    mint ans = 0;
    for(int i=0;i<n;i++){
        ll curr = 0;   
        for(int j=0;j<m;j++){
            if(foo[i][j]=='o'){
                curr++;
            }
            else{
                ans += power((mint)2, x - curr) * dp[curr];
                curr = 0;
            }
        }
        if(curr){
            ans += power((mint)2, x - curr) * dp[curr];
            curr = 0;
        }
    }
    for(int j=0;j<m;j++){
        ll curr = 0;   
        for(int i=0;i<n;i++){
            if(foo[i][j]=='o'){
                curr++;
            }
            else{
                ans += power((mint)2, x - curr) * dp[curr];
                curr = 0;
            }
        }
        if(curr){
            ans += power((mint)2, x - curr) * dp[curr];
            curr = 0;
        }
    }
    cout<<ans;
    

    return 0;
}
### Prompt

Please provide a CPP coded solution to the problem described below:

You have a large rectangular board which is divided into n × m cells (the board has n rows and m columns). Each cell is either white or black.

You paint each white cell either red or blue. Obviously, the number of different ways to paint them is 2^w, where w is the number of white cells.

After painting the white cells of the board, you want to place the maximum number of dominoes on it, according to the following rules:

  * each domino covers two adjacent cells; 
  * each cell is covered by at most one domino; 
  * if a domino is placed horizontally (it covers two adjacent cells in one of the rows), it should cover only red cells; 
  * if a domino is placed vertically (it covers two adjacent cells in one of the columns), it should cover only blue cells. 



Let the value of the board be the maximum number of dominoes you can place. Calculate the sum of values of the board over all 2^w possible ways to paint it. Since it can be huge, print it modulo 998 244 353.

Input

The first line contains two integers n and m (1 ≤ n, m ≤ 3 ⋅ 10^5; nm ≤ 3 ⋅ 10^5) — the number of rows and columns, respectively.

Then n lines follow, each line contains a string of m characters. The j-th character in the i-th string is * if the j-th cell in the i-th row is black; otherwise, that character is o.

Output

Print one integer — the sum of values of the board over all 2^w possible ways to paint it, taken modulo 998 244 353.

Examples

Input


3 4
**oo
oo*o
**oo


Output


144


Input


3 4
**oo
oo**
**oo


Output


48


Input


2 2
oo
o*


Output


4


Input


1 4
oooo


Output


9

### Response

```cpp
#include <bits/stdc++.h>
using namespace std;
#define ll long long
#define LLMAX (1ll << 60) - 1
#define INTMAX (1 << 30) - 1
#define MOD 1000000007 
#define NMAX 1000*100+1

#define numberOfSetBits(S) __builtin_popcount(S) // __builtin_popcountl(S) __builtin_popcountll(S)
#define MSET(x,y) memset(x,y,sizeof(x))
#define gcd(a,b) __gcd(a,b)
#define all(x)  x.begin(),x.end()
#define isOn(S, j) (S & (1 << j))
#define endl '\n'
#define setBit(S, j) (S |= (1 << j))
#define clearBit(S, j) (S &= ~(1 << j))
#define toggleBit(S, j) (S ^= (1 << j))
#define print(x)    for(auto it:x) cout<<it<<' '; cout<<endl;
#define printii(x)  for(auto it:x) cout<<it.F<<' '<<it.S<<'\t';  cout<<endl;
#define in(x,n)   for(int e=0;e<n;e++){ll y;cin>>y;x.pb(y);}

#define vi vector<ll>
#define vvi vector<vi>
#define ii pair<ll,ll>
#define pll pair<ll,ll>
#define vii vector<ii>
#define vvii vector<vii>
#define viii vector<pair<ii,ll>>
#define pb push_back
#define F first
#define S second
#define mp make_pair
#define mc(a,b,c) mp(mp(a,b),c)

template <typename T>
T inverse(T a, T m) {
  T u = 0, v = 1;
  while (a != 0) {
    T t = m / a;
    m -= t * a; swap(a, m);
    u -= t * v; swap(u, v);
  }
  assert(m == 1);
  return u;
}
 
template <typename T>
class Modular {
 public:
  using Type = typename decay<decltype(T::value)>::type;
 
  constexpr Modular() : value() {}
  template <typename U>
  Modular(const U& x) {
    value = normalize(x);
  }
 
  template <typename U>
  static Type normalize(const U& x) {
    Type v;
    if (-mod() <= x && x < mod()) v = static_cast<Type>(x);
    else v = static_cast<Type>(x % mod());
    if (v < 0) v += mod();
    return v;
  }
 
  const Type& operator()() const { return value; }
  template <typename U>
  explicit operator U() const { return static_cast<U>(value); }
  constexpr static Type mod() { return T::value; }
 
  Modular& operator+=(const Modular& other) { if ((value += other.value) >= mod()) value -= mod(); return *this; }
  Modular& operator-=(const Modular& other) { if ((value -= other.value) < 0) value += mod(); return *this; }
  template <typename U> Modular& operator+=(const U& other) { return *this += Modular(other); }
  template <typename U> Modular& operator-=(const U& other) { return *this -= Modular(other); }
  Modular& operator++() { return *this += 1; }
  Modular& operator--() { return *this -= 1; }
  Modular operator++(int) { Modular result(*this); *this += 1; return result; }
  Modular operator--(int) { Modular result(*this); *this -= 1; return result; }
  Modular operator-() const { return Modular(-value); }
 
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, int>::value, Modular>::type& operator*=(const Modular& rhs) {
#ifdef _WIN32
    uint64_t x = static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value);
    uint32_t xh = static_cast<uint32_t>(x >> 32), xl = static_cast<uint32_t>(x), d, m;
    asm(
      "divl %4; \n\t"
      : "=a" (d), "=d" (m)
      : "d" (xh), "a" (xl), "r" (mod())
    );
    value = m;
#else
    value = normalize(static_cast<int64_t>(value) * static_cast<int64_t>(rhs.value));
#endif
    return *this;
  }
  template <typename U = T>
  typename enable_if<is_same<typename Modular<U>::Type, long long>::value, Modular>::type& operator*=(const Modular& rhs) {
    long long q = static_cast<long long>(static_cast<long double>(value) * rhs.value / mod());
    value = normalize(value * rhs.value - q * mod());
    return *this;
  }
  template <typename U = T>
  typename enable_if<!is_integral<typename Modular<U>::Type>::value, Modular>::type& operator*=(const Modular& rhs) {
    value = normalize(value * rhs.value);
    return *this;
  }
 
  Modular& operator/=(const Modular& other) { return *this *= Modular(inverse(other.value, mod())); }
 
  friend const Type& abs(const Modular& x) { return x.value; }
 
  template <typename U>
  friend bool operator==(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename U>
  friend bool operator<(const Modular<U>& lhs, const Modular<U>& rhs);
 
  template <typename V, typename U>
  friend V& operator>>(V& stream, Modular<U>& number);
 
 private:
  Type value;
};
 
template <typename T> bool operator==(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value == rhs.value; }
template <typename T, typename U> bool operator==(const Modular<T>& lhs, U rhs) { return lhs == Modular<T>(rhs); }
template <typename T, typename U> bool operator==(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) == rhs; }
 
template <typename T> bool operator!=(const Modular<T>& lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(const Modular<T>& lhs, U rhs) { return !(lhs == rhs); }
template <typename T, typename U> bool operator!=(U lhs, const Modular<T>& rhs) { return !(lhs == rhs); }
 
template <typename T> bool operator<(const Modular<T>& lhs, const Modular<T>& rhs) { return lhs.value < rhs.value; }
 
template <typename T> Modular<T> operator+(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) += rhs; }
template <typename T, typename U> Modular<T> operator+(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) += rhs; }
 
template <typename T> Modular<T> operator-(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) -= rhs; }
template <typename T, typename U> Modular<T> operator-(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) -= rhs; }
 
template <typename T> Modular<T> operator*(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) *= rhs; }
template <typename T, typename U> Modular<T> operator*(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) *= rhs; }
 
template <typename T> Modular<T> operator/(const Modular<T>& lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(const Modular<T>& lhs, U rhs) { return Modular<T>(lhs) /= rhs; }
template <typename T, typename U> Modular<T> operator/(U lhs, const Modular<T>& rhs) { return Modular<T>(lhs) /= rhs; }
 
template<typename T, typename U>
Modular<T> power(const Modular<T>& a, const U& b) {
  assert(b >= 0);
  Modular<T> x = a, res = 1;
  U p = b;
  while (p > 0) {
    if (p & 1) res *= x;
    x *= x;
    p >>= 1;
  }
  return res;
}
 
template <typename T>
bool IsZero(const Modular<T>& number) {
  return number() == 0;
}
 
template <typename T>
string to_string(const Modular<T>& number) {
  return to_string(number());
}
 
// U == std::ostream? but done this way because of fastoutput
template <typename U, typename T>
U& operator<<(U& stream, const Modular<T>& number) {
  return stream << number();
}
 
// U == std::istream? but done this way because of fastinput
template <typename U, typename T>
U& operator>>(U& stream, Modular<T>& number) {
  typename common_type<typename Modular<T>::Type, long long>::type x;
  stream >> x;
  number.value = Modular<T>::normalize(x);
  return stream;
}
 
/*
using ModType = int;
 
struct VarMod { static ModType value; };
ModType VarMod::value;
ModType& md = VarMod::value;
using Mint = Modular<VarMod>;
*/
 
constexpr int md = (int) 998244353;
using mint = Modular<std::integral_constant<decay<decltype(md)>::type, md>>;

template <typename A, typename B>
string to_string(pair<A, B> p);
 
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p);
 
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p);
 
string to_string(const string& s) {
  return '"' + s + '"';
}
 
string to_string(const char* s) {
  return to_string((string) s);
}
 
string to_string(bool b) {
  return (b ? "true" : "false");
}
 
string to_string(vector<bool> v) {
  bool first = true;
  string res = "{";
  for (int i = 0; i < static_cast<int>(v.size()); i++) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(v[i]);
  }
  res += "}";
  return res;
}
 
template <size_t N>
string to_string(bitset<N> v) {
  string res = "";
  for (size_t i = 0; i < N; i++) {
    res += static_cast<char>('0' + v[i]);
  }
  return res;
}
 
template <typename A>
string to_string(A v) {
  bool first = true;
  string res = "{";
  for (const auto &x : v) {
    if (!first) {
      res += ", ";
    }
    first = false;
    res += to_string(x);
  }
  res += "}";
  return res;
}
 
template <typename A, typename B>
string to_string(pair<A, B> p) {
  return "(" + to_string(p.first) + ", " + to_string(p.second) + ")";
}
 
template <typename A, typename B, typename C>
string to_string(tuple<A, B, C> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ")";
}
 
template <typename A, typename B, typename C, typename D>
string to_string(tuple<A, B, C, D> p) {
  return "(" + to_string(get<0>(p)) + ", " + to_string(get<1>(p)) + ", " + to_string(get<2>(p)) + ", " + to_string(get<3>(p)) + ")";
}
 
void debug_out() { cout << endl; }
 
template <typename Head, typename... Tail>
void debug_out(Head H, Tail... T) {
  cout << " " << to_string(H);
  debug_out(T...);
}

#ifdef vivek
#define debug(...) cout << "[" << #__VA_ARGS__ << "]:", debug_out(__VA_ARGS__)
#else 
#define debug(...) 42
#endif


int main()
{
    ios_base::sync_with_stdio(false);
    cin.tie(NULL);
    ll n,x,t,m,y,z,k;
    cin>>n>>m;
    vector<string> foo(n);
    for(int i=0;i<n;i++){
        cin>>foo[i];
    }
    x = 0;
    for(int i=0;i<n;i++){
        for(int j=0;j<m;j++){
            if(foo[i][j]=='o')x++;
        }
    }
    z = max(n,m);
    vector<mint> dp(z+3);
    dp[2] = 1;
    mint p = 1;
    mint tn = 0;
    for(int i=3;i<=z;i++){
        dp[i] = i/2;
        dp[i] += p;
        tn*=2;
        tn += ((i-1)/2);
        dp[i] += tn;
        p+=dp[i];
    }
    
    mint ans = 0;
    for(int i=0;i<n;i++){
        ll curr = 0;   
        for(int j=0;j<m;j++){
            if(foo[i][j]=='o'){
                curr++;
            }
            else{
                ans += power((mint)2, x - curr) * dp[curr];
                curr = 0;
            }
        }
        if(curr){
            ans += power((mint)2, x - curr) * dp[curr];
            curr = 0;
        }
    }
    for(int j=0;j<m;j++){
        ll curr = 0;   
        for(int i=0;i<n;i++){
            if(foo[i][j]=='o'){
                curr++;
            }
            else{
                ans += power((mint)2, x - curr) * dp[curr];
                curr = 0;
            }
        }
        if(curr){
            ans += power((mint)2, x - curr) * dp[curr];
            curr = 0;
        }
    }
    cout<<ans;
    

    return 0;
}
```