#include <bits/stdc++.h>
using namespace std;
struct SegmentTree {
  int n;
  vector<int> a, st, stXor, lazy;
  SegmentTree(int _n) : n(_n), st(4 * n), stXor(4 * n), lazy(4 * n) {}
  SegmentTree(const vector<int> &_a)
      : n((int)_a.size()), a(_a), st(4 * n), stXor(4 * n), lazy(4 * n) {
    build(1, 0, n - 1);
  }
  void build(int p, int l, int r) {
    if (l == r) {
      st[p] = a[l];
      return;
    }
    int m = (l + r) >> 1;
    build(2 * p, l, m);
    build((2 * p) + 1, m + 1, r);
    st[p] = max(st[2 * p], st[(2 * p) + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[(2 * p) + 1];
  }
  void push(int p, int l, int r) {
    if (lazy[p]) {
      st[p] = lazy[p];
      if (l != r) {
        lazy[2 * p] = lazy[p];
        lazy[2 * p + 1] = lazy[p];
      }
      lazy[p] = 0;
    }
  }
  int query(int p, int l, int r, int i, int j) {
    push(p, l, r);
    if (i > r || j < l) return 0;
    if (i <= l && r <= j) return st[p];
    int m = (l + r) >> 1;
    return max(query(2 * p, l, m, i, j), query(2 * p + 1, m + 1, r, i, j));
  }
  int query(int i, int j) { return query(1, 0, n - 1, i, j); }
  void update(int p, int l, int r, int i, int j, int val) {
    push(p, l, r);
    if (i > r || j < l) return;
    if (i <= l && r <= j) {
      st[p] = val;
      if (l != r) {
        lazy[2 * p] = val;
        lazy[2 * p + 1] = val;
      }
      return;
    }
    int m = (l + r) >> 1;
    update(2 * p, l, m, i, j, val);
    update(2 * p + 1, m + 1, r, i, j, val);
    st[p] = max(st[2 * p], st[2 * p + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[2 * p + 1];
  }
  void update(int i, int j, int val) { update(1, 0, n - 1, i, j, val); }
  void setEdge(int p, int l, int r, int i, int val) {
    if (l == r) {
      stXor[p] = val;
      return;
    }
    int m = (l + r) >> 1;
    push(2 * p, l, m);
    push(2 * p + 1, m + 1, r);
    if (i <= m) {
      setEdge(2 * p, l, m, i, val);
    } else
      setEdge(2 * p + 1, m + 1, r, i, val);
    st[p] = max(st[2 * p], st[2 * p + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[2 * p + 1];
  }
  void setEdge(int i, int val) { setEdge(1, 0, n - 1, i, val); }
  int queryXor(int p, int l, int r, int i, int j) {
    push(p, l, r);
    if (i > r || j < l) return 0;
    if (i <= l && r <= j) return stXor[p];
    int m = (l + r) >> 1;
    return queryXor(2 * p, l, m, i, j) ^ queryXor(2 * p + 1, m + 1, r, i, j);
  }
  int queryXor(int i, int j) { return queryXor(1, 0, n - 1, i, j); }
};
template <bool VAL_IN_EDGES = false>
struct HLD {
  int n, ti;
  vector<int> par, sz, depth, root, pos;
  vector<vector<int>> adj;
  SegmentTree st;
  HLD(int _n)
      : n(_n),
        ti(0),
        par(n, -1),
        sz(n, 1),
        depth(n),
        root(n),
        pos(n),
        adj(n),
        st(n) {}
  void addEdge(int u, int v) {
    adj[u].push_back(v);
    adj[v].push_back(u);
  }
  void init(int r = -1) {
    if (r == -1) {
      for (int u = 0; u < n; u++) {
        if (par[u] == -1) {
          dfsSz(u);
          dfsHld(u);
        }
      }
    } else {
      dfsSz(r);
      dfsHld(r);
    }
  }
  void dfsSz(int u) {
    if (par[u] != -1) {
      adj[u].erase(find(adj[u].begin(), adj[u].end(), par[u]));
    }
    for (int &v : adj[u]) {
      par[v] = u;
      depth[v] = depth[u] + 1;
      dfsSz(v);
      sz[u] += sz[v];
      if (sz[v] > sz[adj[u][0]]) swap(v, adj[u][0]);
    }
  }
  void dfsHld(int u) {
    pos[u] = ti++;
    for (int v : adj[u]) {
      root[v] = ((v == adj[u][0]) ? root[u] : v);
      dfsHld(v);
    }
  }
  template <class B>
  void process(int u, int v, B op) {
    for (; root[u] != root[v]; u = par[root[u]]) {
      if (depth[root[u]] < depth[root[v]]) swap(u, v);
      op(pos[root[u]], pos[u]);
    }
    if (depth[u] > depth[v]) swap(u, v);
    if (pos[u] + VAL_IN_EDGES <= pos[v]) op(pos[u] + VAL_IN_EDGES, pos[v]);
  }
  int query(int u, int v) {
    int ret = 0;
    process(u, v,
            [this, &ret](int l, int r) { ret = max(ret, st.query(l, r)); });
    return ret;
  }
  void update(int u, int v, int val) {
    process(u, v, [this, &val](int l, int r) { st.update(l, r, val); });
  }
  void setEdge(int u, int v, int x) {
    if (par[u] == v)
      st.setEdge(pos[u], x);
    else
      st.setEdge(pos[v], x);
  }
  int queryXor(int u, int v) {
    int ret = 0;
    process(u, v, [this, &ret](int l, int r) { ret ^= st.queryXor(l, r); });
    return ret;
  }
  int query(int u) {
    return st.query(pos[u] + VAL_IN_EDGES, pos[u] + sz[u] - 1);
  }
  void update(int u, int val) {
    st.update(pos[u] + VAL_IN_EDGES, pos[u] + sz[u] - 1, val);
  }
};
struct DSU {
  vector<int> par, sz;
  DSU(int n) : par(n), sz(n, 1) { iota(par.begin(), par.end(), 0); }
  int find(int u) { return u == par[u] ? u : par[u] = find(par[u]); }
  bool same(int u, int v) { return find(u) == find(v); }
  bool unite(int u, int v) {
    u = find(u);
    v = find(v);
    if (u == v) return false;
    if (sz[u] < sz[v]) {
      swap(u, v);
    }
    par[v] = u;
    sz[u] += sz[v];
    return true;
  }
};
int main() {
  ios::sync_with_stdio(false);
  cin.tie(NULL);
  cout.tie(NULL);
  int n, q;
  cin >> n >> q;
  DSU dsu(n);
  HLD<true> hld(n);
  vector<tuple<int, int, int>> edges;
  int i;
  for (i = (0); i < (q); i++) {
    int u, v, x;
    cin >> u >> v >> x;
    u--, v--;
    if (dsu.unite(u, v)) {
      hld.addEdge(u, v);
    }
    edges.push_back({u, v, x});
  }
  dsu = DSU(n);
  hld.init();
  for (auto &[u, v, x] : edges) {
    if (dsu.unite(u, v)) {
      cout << "YES" << '\n';
      hld.setEdge(u, v, x);
    } else if (hld.query(u, v) == 0 && hld.queryXor(u, v) ^ x) {
      cout << "YES\n";
      hld.update(u, v, 1);
    } else
      cout << "NO\n";
  }
}

### Prompt

Generate a cpp solution to the following problem:

You have an undirected graph consisting of n vertices with weighted edges.

A simple cycle is a cycle of the graph without repeated vertices. Let the weight of the cycle be the [XOR](https://en.wikipedia.org/wiki/Bitwise_operation#XOR) of weights of edges it consists of.

Let's say the graph is good if all its simple cycles have weight 1. A graph is bad if it's not good.

Initially, the graph is empty. Then q queries follow. Each query has the next type: 

  * u v x — add edge between vertices u and v of weight x if it doesn't make the graph bad. 



For each query print, was the edge added or not.

Input

The first line contains two integers n and q (3 ≤ n ≤ 3 ⋅ 10^5; 1 ≤ q ≤ 5 ⋅ 10^5) — the number of vertices and queries.

Next q lines contain queries — one per line. Each query contains three integers u, v and x (1 ≤ u, v ≤ n; u ≠ v; 0 ≤ x ≤ 1) — the vertices of the edge and its weight.

It's guaranteed that there are no multiple edges in the input.

Output

For each query, print YES if the edge was added to the graph, or NO otherwise (both case-insensitive).

Example

Input


9 12
6 1 0
1 3 1
3 6 0
6 2 0
6 4 1
3 4 1
2 4 0
2 5 0
4 5 0
7 8 1
8 9 1
9 7 0


Output


YES
YES
YES
YES
YES
NO
YES
YES
NO
YES
YES
NO

### Response

```cpp
#include <bits/stdc++.h>
using namespace std;
struct SegmentTree {
  int n;
  vector<int> a, st, stXor, lazy;
  SegmentTree(int _n) : n(_n), st(4 * n), stXor(4 * n), lazy(4 * n) {}
  SegmentTree(const vector<int> &_a)
      : n((int)_a.size()), a(_a), st(4 * n), stXor(4 * n), lazy(4 * n) {
    build(1, 0, n - 1);
  }
  void build(int p, int l, int r) {
    if (l == r) {
      st[p] = a[l];
      return;
    }
    int m = (l + r) >> 1;
    build(2 * p, l, m);
    build((2 * p) + 1, m + 1, r);
    st[p] = max(st[2 * p], st[(2 * p) + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[(2 * p) + 1];
  }
  void push(int p, int l, int r) {
    if (lazy[p]) {
      st[p] = lazy[p];
      if (l != r) {
        lazy[2 * p] = lazy[p];
        lazy[2 * p + 1] = lazy[p];
      }
      lazy[p] = 0;
    }
  }
  int query(int p, int l, int r, int i, int j) {
    push(p, l, r);
    if (i > r || j < l) return 0;
    if (i <= l && r <= j) return st[p];
    int m = (l + r) >> 1;
    return max(query(2 * p, l, m, i, j), query(2 * p + 1, m + 1, r, i, j));
  }
  int query(int i, int j) { return query(1, 0, n - 1, i, j); }
  void update(int p, int l, int r, int i, int j, int val) {
    push(p, l, r);
    if (i > r || j < l) return;
    if (i <= l && r <= j) {
      st[p] = val;
      if (l != r) {
        lazy[2 * p] = val;
        lazy[2 * p + 1] = val;
      }
      return;
    }
    int m = (l + r) >> 1;
    update(2 * p, l, m, i, j, val);
    update(2 * p + 1, m + 1, r, i, j, val);
    st[p] = max(st[2 * p], st[2 * p + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[2 * p + 1];
  }
  void update(int i, int j, int val) { update(1, 0, n - 1, i, j, val); }
  void setEdge(int p, int l, int r, int i, int val) {
    if (l == r) {
      stXor[p] = val;
      return;
    }
    int m = (l + r) >> 1;
    push(2 * p, l, m);
    push(2 * p + 1, m + 1, r);
    if (i <= m) {
      setEdge(2 * p, l, m, i, val);
    } else
      setEdge(2 * p + 1, m + 1, r, i, val);
    st[p] = max(st[2 * p], st[2 * p + 1]);
    stXor[p] = stXor[2 * p] ^ stXor[2 * p + 1];
  }
  void setEdge(int i, int val) { setEdge(1, 0, n - 1, i, val); }
  int queryXor(int p, int l, int r, int i, int j) {
    push(p, l, r);
    if (i > r || j < l) return 0;
    if (i <= l && r <= j) return stXor[p];
    int m = (l + r) >> 1;
    return queryXor(2 * p, l, m, i, j) ^ queryXor(2 * p + 1, m + 1, r, i, j);
  }
  int queryXor(int i, int j) { return queryXor(1, 0, n - 1, i, j); }
};
template <bool VAL_IN_EDGES = false>
struct HLD {
  int n, ti;
  vector<int> par, sz, depth, root, pos;
  vector<vector<int>> adj;
  SegmentTree st;
  HLD(int _n)
      : n(_n),
        ti(0),
        par(n, -1),
        sz(n, 1),
        depth(n),
        root(n),
        pos(n),
        adj(n),
        st(n) {}
  void addEdge(int u, int v) {
    adj[u].push_back(v);
    adj[v].push_back(u);
  }
  void init(int r = -1) {
    if (r == -1) {
      for (int u = 0; u < n; u++) {
        if (par[u] == -1) {
          dfsSz(u);
          dfsHld(u);
        }
      }
    } else {
      dfsSz(r);
      dfsHld(r);
    }
  }
  void dfsSz(int u) {
    if (par[u] != -1) {
      adj[u].erase(find(adj[u].begin(), adj[u].end(), par[u]));
    }
    for (int &v : adj[u]) {
      par[v] = u;
      depth[v] = depth[u] + 1;
      dfsSz(v);
      sz[u] += sz[v];
      if (sz[v] > sz[adj[u][0]]) swap(v, adj[u][0]);
    }
  }
  void dfsHld(int u) {
    pos[u] = ti++;
    for (int v : adj[u]) {
      root[v] = ((v == adj[u][0]) ? root[u] : v);
      dfsHld(v);
    }
  }
  template <class B>
  void process(int u, int v, B op) {
    for (; root[u] != root[v]; u = par[root[u]]) {
      if (depth[root[u]] < depth[root[v]]) swap(u, v);
      op(pos[root[u]], pos[u]);
    }
    if (depth[u] > depth[v]) swap(u, v);
    if (pos[u] + VAL_IN_EDGES <= pos[v]) op(pos[u] + VAL_IN_EDGES, pos[v]);
  }
  int query(int u, int v) {
    int ret = 0;
    process(u, v,
            [this, &ret](int l, int r) { ret = max(ret, st.query(l, r)); });
    return ret;
  }
  void update(int u, int v, int val) {
    process(u, v, [this, &val](int l, int r) { st.update(l, r, val); });
  }
  void setEdge(int u, int v, int x) {
    if (par[u] == v)
      st.setEdge(pos[u], x);
    else
      st.setEdge(pos[v], x);
  }
  int queryXor(int u, int v) {
    int ret = 0;
    process(u, v, [this, &ret](int l, int r) { ret ^= st.queryXor(l, r); });
    return ret;
  }
  int query(int u) {
    return st.query(pos[u] + VAL_IN_EDGES, pos[u] + sz[u] - 1);
  }
  void update(int u, int val) {
    st.update(pos[u] + VAL_IN_EDGES, pos[u] + sz[u] - 1, val);
  }
};
struct DSU {
  vector<int> par, sz;
  DSU(int n) : par(n), sz(n, 1) { iota(par.begin(), par.end(), 0); }
  int find(int u) { return u == par[u] ? u : par[u] = find(par[u]); }
  bool same(int u, int v) { return find(u) == find(v); }
  bool unite(int u, int v) {
    u = find(u);
    v = find(v);
    if (u == v) return false;
    if (sz[u] < sz[v]) {
      swap(u, v);
    }
    par[v] = u;
    sz[u] += sz[v];
    return true;
  }
};
int main() {
  ios::sync_with_stdio(false);
  cin.tie(NULL);
  cout.tie(NULL);
  int n, q;
  cin >> n >> q;
  DSU dsu(n);
  HLD<true> hld(n);
  vector<tuple<int, int, int>> edges;
  int i;
  for (i = (0); i < (q); i++) {
    int u, v, x;
    cin >> u >> v >> x;
    u--, v--;
    if (dsu.unite(u, v)) {
      hld.addEdge(u, v);
    }
    edges.push_back({u, v, x});
  }
  dsu = DSU(n);
  hld.init();
  for (auto &[u, v, x] : edges) {
    if (dsu.unite(u, v)) {
      cout << "YES" << '\n';
      hld.setEdge(u, v, x);
    } else if (hld.query(u, v) == 0 && hld.queryXor(u, v) ^ x) {
      cout << "YES\n";
      hld.update(u, v, 1);
    } else
      cout << "NO\n";
  }
}

```