What sensibilities from postmodernism does Dieselpunk borrow from?
Dieselpunk Dieselpunk is a genre similar to that of its more well-known cousin "steampunk" that combines the aesthetics of the diesel-based technology of the interwar period through to the 1950s with retro-futuristic technology and postmodern sensibilities. Coined in 2001 by game designer Lewis Pollak to describe his role-playing game "Children of the Sun", the term has since been applied to a variety of visual art, music, motion pictures, fiction, and engineering.
High modernism High modernism (also known as "high modernity") is a form of modernity, characterized by an unfaltering confidence in science and technology as means to reorder the social and natural world. The high modernist movement was particularly prevalent during the Cold War, especially in the late 1950s and 1960s.