Are "Fireball Island" and "Arkham Horror" both board games?
Fireball Island Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is ""The dimensional adventure game of pitfalls and perils!"" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designers Bruce Lund and Chuck Kennedy. The game was licensed to Milton Bradley by Anjar Co., an international toy licensing company and co-licensor of the game.
Breakout clone A Breakout" clone (also known as a Breakout"-style game, block-breaking game, brick buster, or ball-and-paddle game) is a sub-class of the "bat-and-ball" genre. The genre is named for the dynamics of the player-controlled block, called a "bat" or a "paddle", upon which the game is based, which hits a ball towards another player's bat or different objects such as colored tiles (called a "brick"). The term "brick buster", coined in the early 2000s, mostly refers to more modern games.