DrawRace 2 is a racing video game developed by RedLynx, it is played by drawing which is the path taken by a driver through a corner or series of corners with the typical goal of minimizing lap times?
DrawRace 2 DrawRace 2 is a racing video game developed by RedLynx and published by Chillingo. It was released September 1, 2011 for iOS devices, and serves as the sequel to DrawRace. It is played by drawing an ideal racing line on the game's screen with a finger. The car then follows this line during a race. The game was well received by critics, and holds a four stars rating and an average score of 88/100 at review aggregator Metacritic.
Adaptive tile refresh Adaptive tile refresh is a computer graphics technique for sidescrolling games, famously used by id Software's John Carmack to compensate for the poor graphics performance of PCs in the early 1990s. Its principal innovation was a novel use of several EGA hardware features to perform the scrolling in hardware. The technique is named for its other aspect, the tracking of moved graphical elements in order to minimize the amount of redrawing required in every frame. Together, the combination saves the processing time that would have been required for redrawing the entire screen.