Red Book is an unauthorized edition of the role playing game that was first published in what year?
Red Book (C&amp;S) The Red Book is a trade mark of Gamestuff Inc and is an unauthorized edition of Chivalry & Sorcery (C&S) role playing game. Its name is from the red cover of the 1st official edition. All successive Red Book editions took the same design. Editions of Red Book after the first are named in addition to numbered: Phoenix (2nd), Chimera (3rd), Gorgon (4th), Manticore (5th), Hydra (6th) and Minotaur (7th). Red Book preserves the cover and typeface of the 1st edition of C&S. C&S was originally created in 1977 by two Canadian game designers, Edward E. Simbalist and Wilf K. Backhaus, and first published by Fantasy Games Unlimited (FGU), an American editor. The 2nd edition was also published by FGU (1983), the 3rd by Highlander Designs (1996) and the 4th by Britannia Game Designs (2000), an English editor.
Telengard Telengard is a 1982 role-playing dungeon crawler video game developed by Daniel Lawrence and published by Avalon Hill. The player explores a dungeon, fights monsters with magic, and avoids traps in real time without any set mission other than surviving. Lawrence first wrote the game as "DND", a 1976 version of "Dungeons & Dragons" for the DECsystem-10 mainframe computer. He continued to develop "DND" at Purdue University as a hobby, rewrote the game for the Commodore PET 2001 after 1978, and ported it to Apple II+, TRS-80, and Atari 800 platforms before Avalon Hill found the game at a convention and licensed it for distribution. Its Commodore 64 release was the most popular. Reviewers noted "Telengard"'s similarity to "Dungeons and Dragons". RPG historian Shannon Appelcline noted the game as one of the first professionally produced computer role-playing games, and "Gamasutra"'s Barton considered "Telengard" consequential in what he deemed "The Silver Age" of computer role-playing games preceding the golden age of the late 1980s. Some of the game's dungeon features, such as altars, fountains, teleportation cubes, and thrones, were adopted by later games such as "Tunnels of Doom".