What is the shortened form of this attribute within a role-playing or video game like MMORPG, which is affected by spells like Corrupted Blood from "World of Warcraft?"
Health (gaming) Health or vitality is an attribute assigned to entities within a role-playing or video game that indicates its state in combat. Health is usually measured in hit points or health points, shortened to HP. When the HP of a player character reaches zero, the player may lose a life or their character might become incapacitated or die. When the HP of an enemy reaches zero, the player might be rewarded in some way.
Grinding (gaming) Grinding is a term used in video gaming to describe the process of engaging in repetitive tasks. The most common usage is in the context of MMORPGs like "Realm of the Mad God", "World of Warcraft", or "Lineage" in which it is often necessary for a character to repeatedly kill AI-controlled monsters, using basically the same strategy over and over again to advance their character level to be able to access newer content. MUDs, generally sharing much of the same gameplay as MMORPGs, often feature grinding as well. Grinding may be required by some games to unlock additional features such as level progression or additional items.