Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition "Dungeons & Dragons" concept of what, he adventure, was written by Michael Mearls, a writer and designer of fantasy role-playing games (RPGs) and related fiction?
Thunderspire Labyrinth Thunderspire Labyrinth is the second in the three part series of adventures introducing the new 4th edition "Dungeons & Dragons" concept of Points of Light, a loosely connected and open-ended setting designed to allow modules and Dungeon Masters created materials to be seamlessly integrated into either a single, largely unmapped fantasy world or a Dungeon Master custom made setting. The adventure, written by Mike Mearls and Richard Baker was published in 2008 by Wizards of the Coast, as a sequel to the adventure "Keep on the Shadowfell". The adventure is designed for character of levels 4-6 and the module code "H" stands for Heroic Tier. This module is set in a region of the world called the Nentir Vale, the details of which are given in the 4th edition "Dungeon Master's Guide".
List of Dungeon Crawl Classics modules "Dungeon Crawl Classics" ("DCC") is a series of tabletop role-playing game modules published by Goodman Games. The modules have been published for the third and fourth editions of "Dungeons & Dragons" and for the "Dungeon Crawl Classics Role-Playing Game" (DCC RPG). Some of the modules have been ported to the first edition of "Advanced Dungeons & Dragons" as well as "Castles & Crusades".