Who founded the company that created the game engine used to make Far Cry?
CryEngine CryEngine is a game engine designed by the German game developer Crytek. It has been used in all of their titles with the initial version being used in "Far Cry", and continues to be updated to support new consoles and hardware for their games. It has also been used for many third-party games under Crytek's licensing scheme, including "" and "SNOW". Warhorse Studios uses a modified version of the engine for medieval RPG "". Ubisoft maintains an in-house, heavily modified version of CryEngine from the original "Far Cry" called the Dunia Engine, which is used in their later iterations of the "Far Cry" series.
Irrational Games Irrational Games, LLC (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. The studio was acquired by Take-Two Interactive in 2006. The studio was known for its games "System Shock 2", "Freedom Force", "SWAT 4", and most notably two of the games in the "BioShock" series. Following the release of "BioShock Infinite" in 2014, Levine opted to significantly restructure the studio from around 90 to 15 employees and focus more on narrative games. In February 2017, the studio announced that it had been rebranded as Ghost Story Games and considered a fresh start from the original Irrational name, though still operating at the same business subsidiary under Take-Two.