What is the shortened form of this attribute within a role-playing or video game like MMORPG, which is affected by spells like Corrupted Blood from "World of Warcraft?"
Corrupted Blood incident The Corrupted Blood incident was a virtual plague in the MMORPG "World of Warcraft", which began on September 13, 2005, and lasted for one week. The epidemic began with the introduction of the new raid Zul'Gurub and its end boss Hakkar the Soulflayer. When confronted and attacked, Hakkar would cast a hit point-draining and highly contagious debuff spell called Corrupted Blood on players.
Grinding (gaming) Grinding is a term used in video gaming to describe the process of engaging in repetitive tasks. The most common usage is in the context of MMORPGs like "Realm of the Mad God", "World of Warcraft", or "Lineage" in which it is often necessary for a character to repeatedly kill AI-controlled monsters, using basically the same strategy over and over again to advance their character level to be able to access newer content. MUDs, generally sharing much of the same gameplay as MMORPGs, often feature grinding as well. Grinding may be required by some games to unlock additional features such as level progression or additional items.