In 2006, Marty Stratton was responsible for the overall development of what first-person shooter video game developed by id Software?
Marty Stratton Marty Stratton is an executive producer and game director for Id Software. After joining Id Software in 1997, Stratton became the Director of Business Development, overseeing the company's interests in European markets. In 2006, he became responsible for the overall development of "Quake Live", "Rage", and "Doom" with ZeniMax Media and Bethesda Softworks respectively. Prior to his arrival at Id Software, Stratton previously worked for Adeline Software International and Activision in Quality Assurance on "Time Commando" and "".
Id Tech 6 id Tech 6 is a multiplatform game engine developed by id Software. It is the successor to id Tech 5 and was first used to create the 2016 video game "Doom". Internally, the development team also used the codename "id Tech 666" to refer to the engine. The PC version of the engine is based on OpenGL API and additionally Vulkan API is also supported through patch updates.