Of the two board games, which includes winding paths around an island, Space Hulk or Fireball Island?
Fireball Island Fireball Island is a board game first published by Milton Bradley in 1986. The tagline is ""The dimensional adventure game of pitfalls and perils!"" It is set on an unexplored tropical island, the home of the primitive idol Vul-Kar. Players progress along winding paths around the island, avoiding fireballs and trying to capture Vul-Kar's jewel and carry it to the escape boat. Game concept originally developed by artist / toy designers Bruce Lund and Chuck Kennedy. The game was licensed to Milton Bradley by Anjar Co., an international toy licensing company and co-licensor of the game.
Seafall Seafall is a board game designed by Rob Daviau and published in 2016 by Plaid Hat Games. Seafall is a game of colonial era exploration which uses a legacy format, meaning the board and components change during each game, creating a different game each time and a story with a beginning, middle, and end. The game is played by 3–5 players, each of whom takes on the role of a 16th-century province taking to the seas after a long dark age. Players explore the game board with their ships, revealing islands and other surprises. The game contains 430 entries in a Captain's Booke, a journal which is read in sections when players trigger in-game events called milestones. The story contains about 15 games worth of content, with each game taking about two hours to play.