Which video game did Alexey Pajitnov design that was the inspiration for the game WildSnake?
WildSnake WildSnake, known as Super Snakey (スーパー・スネーキー ) in Japan, is a puzzle video game inspired by Tetris. Snakes of varying colors and lengths fall from the top of the screen and slither to the bottom. The goal is to clear out the snakes by touching two of the same color. "WildSnake" was designed by Alexey Lysogorov and presented by Alexey Pajitnov.
Save The Dinos Save the Dinos is a computer game created by Kaibridge Games and published by Aspyr Media in 2007. Kaibridge originally published the game independently under the title "Bone Monkeys vs. Dinosaurs" in 2006 prior to its release by Aspyr. The game was designed by Greg Johnson to make use of an animation engine technology called DinoMorph developed at the University of Oregon. The object of the game was to save skeletal dinosaurs from the evil bone monkeys that swarmed and tried to break them into pieces by shooting a beachball cannon at the monkeys to knock them away from the dinosaur. It featured skeletal dinosaurs rigged with physics and a 2.5D cartoonish style. Gameplay also included educational elements to teach concepts in paleontology to children as they played the game.