Which video game did Alexey Pajitnov design that was the inspiration for the game WildSnake?
WildSnake WildSnake, known as Super Snakey (スーパー・スネーキー ) in Japan, is a puzzle video game inspired by Tetris. Snakes of varying colors and lengths fall from the top of the screen and slither to the bottom. The goal is to clear out the snakes by touching two of the same color. "WildSnake" was designed by Alexey Lysogorov and presented by Alexey Pajitnov.
Hohokum Hohokum is an art video game by developer Honeyslug in collaboration with British artist Richard Hogg and Sony Santa Monica and published by Sony for PlayStation 3, PlayStation 4, and PlayStation Vita. The player controls a snakelike creature to explore 17 whimsical worlds with no set objectives. The developers, who began development in 2008, compared the concept to flying a kite and were inspired by free London museums, Portmeirion, and indigenous cultures. It was released on August 12, 2014, and features a soundtrack by Ghostly International artists. The game received "generally favorable reviews", according to video game review score aggregator Metacritic. Critics appreciated the game's presentation, including its art and music, but felt that the gameplay turned to drudgery towards its end and that the objectives were too vague.