In 2006, Marty Stratton was responsible for the overall development of what first-person shooter video game developed by id Software?
Marty Stratton Marty Stratton is an executive producer and game director for Id Software. After joining Id Software in 1997, Stratton became the Director of Business Development, overseeing the company's interests in European markets. In 2006, he became responsible for the overall development of "Quake Live", "Rage", and "Doom" with ZeniMax Media and Bethesda Softworks respectively. Prior to his arrival at Id Software, Stratton previously worked for Adeline Software International and Activision in Quality Assurance on "Time Commando" and "".
Project I.G.I.: I'm Going In Project I.G.I.: I'm Going In (released in Europe as simply Project I.G.I.) is a tactical first-person shooter video game developed by Innerloop Studios and released on December 15, 2000 by Eidos Interactive. Upon release the game received mixed reviews due to a number of shortcomings, including poorly programmed A.I., lack of a mid-game save option, and the lack of multiplayer features. However it was praised for its superb sound design and graphics, thanks in part to its use of a proprietary game engine that was previously used in Innerloop's "Joint Strike Fighter".