For this step, we should already be at ease, because we begin to understand & kpovmodeler; 's general behavior. In the object tree, select the scene entry. Creating the sphere is as easy as creating the ground:
Per aquest pas, encara us mantindreu en la simplicitat per comprendre el comportament general de & kpovmodeler;. A l' arbre d' objectes seleccioneu l' entrada de l' escena. Crear una esfera és tan senzill com crear el terra: