parameters: (self, obj)
return_statement: return signals
docstring: getSignalsForUpdate(obj) ... return list of signals for updating obj
docstring_summary: getSignalsForUpdate(obj) ... return list of signals for updating obj
docstring_tokens: getSignalsForUpdate ( obj ) ... return list of signals for updating obj
function: def getSignalsForUpdate(self, obj):
          """getSignalsForUpdate(obj) ... return list of signals for updating obj"""
          signals = []
          signals.append(self.form.toolController.currentIndexChanged)
          signals.append(self.form.coolantController.currentIndexChanged)
          signals.append(self.form.cutSide.currentIndexChanged)
          signals.append(self.form.direction.currentIndexChanged)
          signals.append(self.form.extraOffset.editingFinished)
          signals.append(self.form.useCompensation.stateChanged)
          signals.append(self.form.useStartPoint.stateChanged)
          signals.append(self.form.processHoles.stateChanged)
          signals.append(self.form.processPerimeter.stateChanged)
          signals.append(self.form.processCircles.stateChanged)
  
          return signals
function_tokens: def getSignalsForUpdate ( self , obj ) : signals = [ ] signals . append ( self . form . toolController . currentIndexChanged ) signals . append ( self . form . coolantController . currentIndexChanged ) signals . append ( self . form . cutSide . currentIndexChanged ) signals . append ( self . form . direction . currentIndexChanged ) signals . append ( self . form . extraOffset . editingFinished ) signals . append ( self . form . useCompensation . stateChanged ) signals . append ( self . form . useStartPoint . stateChanged ) signals . append ( self . form . processHoles . stateChanged ) signals . append ( self . form . processPerimeter . stateChanged ) signals . append ( self . form . processCircles . stateChanged ) return signals