parameters: (self, point3d)
return_statement: return (
              point3d.x >= self.minPos.x
              and point3d.x <= self.maxPos.x
              and point3d.y >= self.minPos.y
              and point3d.y <= self.maxPos.y
              and point3d.z >= self.minPos.z
              and point3d.z <= self.maxPos.z
          )
docstring: Check if box contains a point.
          3D collision detection.
          https://developer.mozilla.org/en-US/docs/Games/Techniques/3D_collision_detection#point_vs._aabb
docstring_summary: Check if box contains a point.
          3D collision detection.
          https://developer.mozilla.org/en-US/docs/Games/Techniques/3D_collision_detection#point_vs._aabb
docstring_tokens: Check if box contains a point . 3D collision detection . https : // developer . mozilla . org / en - US / docs / Games / Techniques / 3D_collision_detection#point_vs . _aabb
function: def contains(self, point3d):
          """
          Check if box contains a point.
          3D collision detection.
          https://developer.mozilla.org/en-US/docs/Games/Techniques/3D_collision_detection#point_vs._aabb
          """
          return (
              point3d.x >= self.minPos.x
              and point3d.x <= self.maxPos.x
              and point3d.y >= self.minPos.y
              and point3d.y <= self.maxPos.y
              and point3d.z >= self.minPos.z
              and point3d.z <= self.maxPos.z
          )
function_tokens: def contains ( self , point3d ) : return ( point3d . x >= self . minPos . x and point3d . x <= self . maxPos . x and point3d . y >= self . minPos . y and point3d . y <= self . maxPos . y and point3d . z >= self . minPos . z and point3d . z <= self . maxPos . z )