parameters: (self,world)
docstring: Args:
              world (WorldModel): the world to draw
docstring_summary: Args:
              world (WorldModel): the world to draw
docstring_tokens: Args : world ( WorldModel ) : the world to draw
function: def __init__(self,world):
          """Args:
              world (WorldModel): the world to draw
          """
          GLPluginInterface.__init__(self)
          self.world = world
          #Put your initialization code here
          #the current example creates a collision class, simulator, 
          #simulation flag, and screenshot flags
          self.collider = collide.WorldCollider(world)
function_tokens: def __init__ ( self , world ) : GLPluginInterface . __init__ ( self ) self . world = world #Put your initialization code here #the current example creates a collision class, simulator,  #simulation flag, and screenshot flags self . collider = collide . WorldCollider ( world )