parameters: (self, *args, **kw)
docstring: Loads one or more sound files, specifically designated as a
          "music" file (that is, uses the musicManager to load the
          sound).  There is no distinction between sound effect files
          and music files other than the particular `AudioManager` used
          to load the sound file, but this distinction allows the sound
          effects and/or the music files to be adjusted as a group,
          independently of the other group.
docstring_summary: Loads one or more sound files, specifically designated as a
          "music" file (that is, uses the musicManager to load the
          sound).  There is no distinction between sound effect files
          and music files other than the particular `AudioManager` used
          to load the sound file, but this distinction allows the sound
          effects and/or the music files to be adjusted as a group,
          independently of the other group.
docstring_tokens: Loads one or more sound files specifically designated as a music file ( that is uses the musicManager to load the sound ) . There is no distinction between sound effect files and music files other than the particular AudioManager used to load the sound file but this distinction allows the sound effects and / or the music files to be adjusted as a group independently of the other group .
function: def loadMusic(self, *args, **kw):
          """Loads one or more sound files, specifically designated as a
          "music" file (that is, uses the musicManager to load the
          sound).  There is no distinction between sound effect files
          and music files other than the particular `AudioManager` used
          to load the sound file, but this distinction allows the sound
          effects and/or the music files to be adjusted as a group,
          independently of the other group."""
          if self.base.musicManager:
              return self.loadSound(self.base.musicManager, *args, **kw)
          else:
              return None
function_tokens: def loadMusic ( self , * args , * * kw ) : if self . base . musicManager : return self . loadSound ( self . base . musicManager , * args , * * kw ) else : return None