parameters: (self, name, game_id, support, game_hashes, media_paths,
                   modpacks, expansions, **flags)
docstring: Create a new GameEdition instance.
  
          :param name: Name of the game.
          :type name: str
          :param game_id: Unique id for the given game.
          :type game_id: str
          :param expansions: A list of expansions.
          :type expansion: list
          :param flags: Anything else specific to this version which is useful
                        for the converter.
docstring_summary: Create a new GameEdition instance.
docstring_tokens: Create a new GameEdition instance .
function: def __init__(self, name, game_id, support, game_hashes, media_paths,
                   modpacks, expansions, **flags):
          """
          Create a new GameEdition instance.
  
          :param name: Name of the game.
          :type name: str
          :param game_id: Unique id for the given game.
          :type game_id: str
          :param expansions: A list of expansions.
          :type expansion: list
          :param flags: Anything else specific to this version which is useful
                        for the converter.
          """
          super().__init__(game_id, support, game_hashes, media_paths,
                           modpacks, **flags)
  
          self.edition_name = name
          self.expansions = expansions
function_tokens: def __init__ ( self , name , game_id , support , game_hashes , media_paths , modpacks , expansions , * * flags ) : super ( ) . __init__ ( game_id , support , game_hashes , media_paths , modpacks , * * flags ) self . edition_name = name self . expansions = expansions