parameters: (self)
return_statement: return self.mglo.depth_mask
docstring: bool: The depth mask of the framebuffer.
  
          Depth mask enables or disables write operations to the depth buffer.
          This also applies when clearing the framebuffer.
          If depth testing is enabled fragments will still be culled, but
          the depth buffer will not be updated with new values. This is
          a very useful tool in many rendering techniques.
  
          Default value: ``True``
docstring_summary: bool: The depth mask of the framebuffer.
docstring_tokens: bool : The depth mask of the framebuffer .
function: def depth_mask(self) -> bool:
          '''bool: The depth mask of the framebuffer.
  
          Depth mask enables or disables write operations to the depth buffer.
          This also applies when clearing the framebuffer.
          If depth testing is enabled fragments will still be culled, but
          the depth buffer will not be updated with new values. This is
          a very useful tool in many rendering techniques.
  
          Default value: ``True``
          '''
  
          return self.mglo.depth_mask
function_tokens: def depth_mask ( self ) -> bool : return self . mglo . depth_mask