parameters: (self)
return_statement: return self.game_interface.update_rigid_body_tick(self.rigid_body_tick)
docstring: Get the most recent state of the physics engine.
docstring_summary: Get the most recent state of the physics engine.
docstring_tokens: Get the most recent state of the physics engine .
function: def get_rigid_body_tick(self):
          """Get the most recent state of the physics engine."""
          return self.game_interface.update_rigid_body_tick(self.rigid_body_tick)
function_tokens: def get_rigid_body_tick ( self ) : return self . game_interface . update_rigid_body_tick ( self . rigid_body_tick )