parameters: (self, x, y=None)
docstring: Move turtle to an absolute position.
  
          Aliases: setpos | setposition | goto:
  
          Arguments:
          x -- a number      or     a pair/vector of numbers
          y -- a number             None
  
          call: goto(x, y)         # two coordinates
          --or: goto((x, y))       # a pair (tuple) of coordinates
          --or: goto(vec)          # e.g. as returned by pos()
  
          Move turtle to an absolute position. If the pen is down,
          a line will be drawn. The turtle's orientation does not change.
  
          Example (for a Turtle instance named turtle):
          >>> tp = turtle.pos()
          >>> tp
          (0.00, 0.00)
          >>> turtle.setpos(60,30)
          >>> turtle.pos()
          (60.00,30.00)
          >>> turtle.setpos((20,80))
          >>> turtle.pos()
          (20.00,80.00)
          >>> turtle.setpos(tp)
          >>> turtle.pos()
          (0.00,0.00)
docstring_summary: Move turtle to an absolute position.
docstring_tokens: Move turtle to an absolute position .
function: def goto(self, x, y=None):
          """Move turtle to an absolute position.
  
          Aliases: setpos | setposition | goto:
  
          Arguments:
          x -- a number      or     a pair/vector of numbers
          y -- a number             None
  
          call: goto(x, y)         # two coordinates
          --or: goto((x, y))       # a pair (tuple) of coordinates
          --or: goto(vec)          # e.g. as returned by pos()
  
          Move turtle to an absolute position. If the pen is down,
          a line will be drawn. The turtle's orientation does not change.
  
          Example (for a Turtle instance named turtle):
          >>> tp = turtle.pos()
          >>> tp
          (0.00, 0.00)
          >>> turtle.setpos(60,30)
          >>> turtle.pos()
          (60.00,30.00)
          >>> turtle.setpos((20,80))
          >>> turtle.pos()
          (20.00,80.00)
          >>> turtle.setpos(tp)
          >>> turtle.pos()
          (0.00,0.00)
          """
          if y is None:
              self._goto(Vec2D(*x))
          else:
              self._goto(Vec2D(x, y))
function_tokens: def goto ( self , x , y = None ) : if y is None : self . _goto ( Vec2D ( * x ) ) else : self . _goto ( Vec2D ( x , y ) )