parameters: ()
return_statement: return __UNITY_GLOBAL_PROXY__
docstring: Returns the unity global object of the current connection.
      If no connection is present, automatically launch a localserver connection.
docstring_summary: Returns the unity global object of the current connection.
      If no connection is present, automatically launch a localserver connection.
docstring_tokens: Returns the unity global object of the current connection . If no connection is present automatically launch a localserver connection .
function: def get_unity():
      """
      Returns the unity global object of the current connection.
      If no connection is present, automatically launch a localserver connection.
      """
      if not is_connected():
          launch()
      assert is_connected(), ENGINE_START_ERROR_MESSAGE
      return __UNITY_GLOBAL_PROXY__
function_tokens: def get_unity ( ) : if not is_connected ( ) : launch ( ) assert is_connected ( ) , ENGINE_START_ERROR_MESSAGE return __UNITY_GLOBAL_PROXY__