parameters: (self, feature, colors, alpha=False)
return_statement: return _robotsim.Appearance_setColors(self, feature, colors, alpha)
docstring: setColors(Appearance self, int feature, floatVector colors, bool alpha=False)
          setColors(Appearance self, int feature, floatVector colors)
  
  
  
          Sets per-element color for elements of the given feature type.  
  
          If alpha=True, colors are assumed to be 4*N rgba values, where N is the number
          of features of that type.  
  
          Otherwise they are assumed to be 3*N rgb values. Only supports feature=VERTICES
          and feature=FACES
docstring_summary: setColors(Appearance self, int feature, floatVector colors, bool alpha=False)
          setColors(Appearance self, int feature, floatVector colors)
docstring_tokens: setColors ( Appearance self int feature floatVector colors bool alpha = False ) setColors ( Appearance self int feature floatVector colors )
function: def setColors(self, feature, colors, alpha=False):
          """
          setColors(Appearance self, int feature, floatVector colors, bool alpha=False)
          setColors(Appearance self, int feature, floatVector colors)
  
  
  
          Sets per-element color for elements of the given feature type.  
  
          If alpha=True, colors are assumed to be 4*N rgba values, where N is the number
          of features of that type.  
  
          Otherwise they are assumed to be 3*N rgb values. Only supports feature=VERTICES
          and feature=FACES  
  
          """
          return _robotsim.Appearance_setColors(self, feature, colors, alpha)
function_tokens: def setColors ( self , feature , colors , alpha = False ) : return _robotsim . Appearance_setColors ( self , feature , colors , alpha )