parameters: (self)
docstring: For debug use.
docstring_summary: For debug use.
docstring_tokens: For debug use .
function: def displayDebugInfo(self):
          """
          For debug use.
          """
          onScreenDebug.add("w controls", "GravityWalker")
  
          onScreenDebug.add("w airborneHeight", self.lifter.getAirborneHeight())
          onScreenDebug.add("w falling", self.falling)
          onScreenDebug.add("w isOnGround", self.lifter.isOnGround())
          #onScreenDebug.add("w gravity", self.lifter.getGravity())
          #onScreenDebug.add("w jumpForce", self.avatarControlJumpForce)
          onScreenDebug.add("w contact normal", self.lifter.getContactNormal().pPrintValues())
          onScreenDebug.add("w mayJump", self.mayJump)
          onScreenDebug.add("w impact", self.lifter.getImpactVelocity())
          onScreenDebug.add("w velocity", self.lifter.getVelocity())
          onScreenDebug.add("w isAirborne", self.isAirborne)
          onScreenDebug.add("w hasContact", self.lifter.hasContact())
function_tokens: def displayDebugInfo ( self ) : onScreenDebug . add ( "w controls" , "GravityWalker" ) onScreenDebug . add ( "w airborneHeight" , self . lifter . getAirborneHeight ( ) ) onScreenDebug . add ( "w falling" , self . falling ) onScreenDebug . add ( "w isOnGround" , self . lifter . isOnGround ( ) ) #onScreenDebug.add("w gravity", self.lifter.getGravity()) #onScreenDebug.add("w jumpForce", self.avatarControlJumpForce) onScreenDebug . add ( "w contact normal" , self . lifter . getContactNormal ( ) . pPrintValues ( ) ) onScreenDebug . add ( "w mayJump" , self . mayJump ) onScreenDebug . add ( "w impact" , self . lifter . getImpactVelocity ( ) ) onScreenDebug . add ( "w velocity" , self . lifter . getVelocity ( ) ) onScreenDebug . add ( "w isAirborne" , self . isAirborne ) onScreenDebug . add ( "w hasContact" , self . lifter . hasContact ( ) )