parameters: (*args, **kwargs)
return_statement: return _core_.Window_PushEventHandler(*args, **kwargs)
docstring: PushEventHandler(self, EvtHandler handler)
  
          Pushes this event handler onto the event handler stack for the window.
          An event handler is an object that is capable of processing the events
          sent to a window.  (In other words, is able to dispatch the events to a
          handler function.)  By default, the window is its own event handler,
          but an application may wish to substitute another, for example to
          allow central implementation of event-handling for a variety of
          different window classes.
  
          wx.Window.PushEventHandler allows an application to set up a chain of
          event handlers, where an event not handled by one event handler is
          handed to the next one in the chain.  Use `wx.Window.PopEventHandler`
          to remove the event handler.  Ownership of the handler is *not* given
          to the window, so you should be sure to pop the handler before the
          window is destroyed and either let PopEventHandler destroy it, or call
          its Destroy method yourself.
docstring_summary: PushEventHandler(self, EvtHandler handler)
docstring_tokens: PushEventHandler ( self EvtHandler handler )
function: def PushEventHandler(*args, **kwargs):
          """
          PushEventHandler(self, EvtHandler handler)
  
          Pushes this event handler onto the event handler stack for the window.
          An event handler is an object that is capable of processing the events
          sent to a window.  (In other words, is able to dispatch the events to a
          handler function.)  By default, the window is its own event handler,
          but an application may wish to substitute another, for example to
          allow central implementation of event-handling for a variety of
          different window classes.
  
          wx.Window.PushEventHandler allows an application to set up a chain of
          event handlers, where an event not handled by one event handler is
          handed to the next one in the chain.  Use `wx.Window.PopEventHandler`
          to remove the event handler.  Ownership of the handler is *not* given
          to the window, so you should be sure to pop the handler before the
          window is destroyed and either let PopEventHandler destroy it, or call
          its Destroy method yourself.
          """
          return _core_.Window_PushEventHandler(*args, **kwargs)
function_tokens: def PushEventHandler ( * args , * * kwargs ) : return _core_ . Window_PushEventHandler ( * args , * * kwargs )