parameters: (self, childObj, zoneId)
docstring: A child has just changed zones beneath us with setLocation.
          Give us a chance to run code when an existing child sets
          location to us. For example, we may want to scene graph
          reparent the child to some subnode we own.
docstring_summary: A child has just changed zones beneath us with setLocation.
          Give us a chance to run code when an existing child sets
          location to us. For example, we may want to scene graph
          reparent the child to some subnode we own.
docstring_tokens: A child has just changed zones beneath us with setLocation . Give us a chance to run code when an existing child sets location to us . For example we may want to scene graph reparent the child to some subnode we own .
function: def handleChildArriveZone(self, childObj, zoneId):
          """
          A child has just changed zones beneath us with setLocation.
          Give us a chance to run code when an existing child sets
          location to us. For example, we may want to scene graph
          reparent the child to some subnode we own.
          """
          assert self.notify.debugCall()
function_tokens: def handleChildArriveZone ( self , childObj , zoneId ) : assert self . notify . debugCall ( )