parameters: (game_version)
docstring: Return the name lookup dicts for armor classes.
  
      :param game_version: Game edition and expansions for which the lookups should be.
      :type game_version: tuple
docstring_summary: Return the name lookup dicts for armor classes.
docstring_tokens: Return the name lookup dicts for armor classes .
function: def get_armor_class_lookups(game_version):
      """
      Return the name lookup dicts for armor classes.
  
      :param game_version: Game edition and expansions for which the lookups should be.
      :type game_version: tuple
      """
      game_edition = game_version[0]
      # game_expansions = game_version[1]
  
      if game_edition.game_id == "ROR":
          return ror_internal.ARMOR_CLASS_LOOKUPS
  
      if game_edition.game_id == "AOC":
          return aoc_internal.ARMOR_CLASS_LOOKUPS
  
      if game_edition.game_id == "HDEDITION":
          armor_lookup_dict = {}
          armor_lookup_dict.update(aoc_internal.ARMOR_CLASS_LOOKUPS)
  
          # TODO: Include expansion lookups
  
          return armor_lookup_dict
  
      if game_edition.game_id == "AOE1DE":
          armor_lookup_dict = {}
          armor_lookup_dict.update(ror_internal.ARMOR_CLASS_LOOKUPS)
          armor_lookup_dict.update(de1_internal.ARMOR_CLASS_LOOKUPS)
  
          return armor_lookup_dict
  
      if game_edition.game_id == "AOE2DE":
          armor_lookup_dict = {}
          armor_lookup_dict.update(aoc_internal.ARMOR_CLASS_LOOKUPS)
          armor_lookup_dict.update(fgt_internal.ARMOR_CLASS_LOOKUPS)
          armor_lookup_dict.update(ak_internal.ARMOR_CLASS_LOOKUPS)
          armor_lookup_dict.update(raj_internal.ARMOR_CLASS_LOOKUPS)
          armor_lookup_dict.update(de2_internal.ARMOR_CLASS_LOOKUPS)
  
          return armor_lookup_dict
  
      if game_edition.game_id == "SWGB":
          return swgb_internal.ARMOR_CLASS_LOOKUPS
  
      raise Exception("No lookup dict found for game version %s"
                      % game_edition.edition_name)
function_tokens: def get_armor_class_lookups ( game_version ) : game_edition = game_version [ 0 ] # game_expansions = game_version[1] if game_edition . game_id == "ROR" : return ror_internal . ARMOR_CLASS_LOOKUPS if game_edition . game_id == "AOC" : return aoc_internal . ARMOR_CLASS_LOOKUPS if game_edition . game_id == "HDEDITION" : armor_lookup_dict = { } armor_lookup_dict . update ( aoc_internal . ARMOR_CLASS_LOOKUPS ) # TODO: Include expansion lookups return armor_lookup_dict if game_edition . game_id == "AOE1DE" : armor_lookup_dict = { } armor_lookup_dict . update ( ror_internal . ARMOR_CLASS_LOOKUPS ) armor_lookup_dict . update ( de1_internal . ARMOR_CLASS_LOOKUPS ) return armor_lookup_dict if game_edition . game_id == "AOE2DE" : armor_lookup_dict = { } armor_lookup_dict . update ( aoc_internal . ARMOR_CLASS_LOOKUPS ) armor_lookup_dict . update ( fgt_internal . ARMOR_CLASS_LOOKUPS ) armor_lookup_dict . update ( ak_internal . ARMOR_CLASS_LOOKUPS ) armor_lookup_dict . update ( raj_internal . ARMOR_CLASS_LOOKUPS ) armor_lookup_dict . update ( de2_internal . ARMOR_CLASS_LOOKUPS ) return armor_lookup_dict if game_edition . game_id == "SWGB" : return swgb_internal . ARMOR_CLASS_LOOKUPS raise Exception ( "No lookup dict found for game version %s" % game_edition . edition_name )