The patent is directed to a multi-player game, and more particularly to a multi-player game having an electronic instruction unit providing game instructions to the players during the course of game play.
Various games having electronic or electro-mechanical apparatus associated therewith have been previously described. For example, U.S. Pat. No. 4,572,513 to Evans discloses an educational game including a game board, at least one game piece and an audio recording. The game board has a serpentine path located on the top face thereof. The serpentine path is broken up into a series of connected squares. The game piece is designed such that it is moved along the path as the game is played. The audio recording contains a number of mathematical problems or other questions and the answers thereto. Each question or problem is separated from its answer by a pause of predetermined duration. Each time the player of the game answers a problem or a question correctly and within the time allowed, the player advances his/her game piece along the serpentine path. The number of squares on the path and the number of questions on the recording are equal so that if a player answers all of the questions correctly, his/her game piece exactly reaches the finish space.
U.S. Pat. No. 5,011,156 to LaChance, Jr. et al. discloses a game apparatus consisting essentially of a game board, cards, set of playing pieces for each player, a compact disc with multiple tracks set up in such a way that the playing pieces, or tokens, for each player will move around the board surface which may comprise a single or dual segmented path. Part or all of the segments contain one of the numbers in a two number selection code on the compact disc. Cards which are provided as part of the game apparatus will contain a second number of the two number selection code so that as playing the game, once both numbers are determined, the player will know which track to punch in on the compact disc control. The instructions on the compact disc track will determine further moves and actions and enhances the game play.