The following relates generally to wireless communication, and more specifically to persistent paging collision enhancement using dynamically switched higher order antennas in idle mode.
Wireless communications systems are widely deployed to provide various types of communication content such as voice, video, packet data, messaging, broadcast, and so on. These systems may be capable of supporting communication with multiple users by sharing the available system resources (e.g., time, frequency, and power). Examples of such multiple-access systems include code division multiple access (CDMA) systems, time division multiple access (TDMA) systems, frequency division multiple access (FDMA) systems, and orthogonal frequency division multiple access (OFDMA) systems, (e.g., a Long Term Evolution (LTE) system, or a New Radio (NR) system). A wireless multiple-access communications system may include a number of base stations or access network nodes, each simultaneously supporting communication for multiple communication devices, which may be otherwise known as user equipment (UE).
When a base station has information to transmit to a UE, the base station may transmit a paging message to prompt the UE to enter a connected state to receive the information. In some cases, a UE may have the capability of supporting multiple wireless services or subscriptions (e.g., radio access technologies (RATs), or subscriber identification modules (SIMs), etc.). Each of the multiple subscriptions supported by the UE may be associated with a different paging occasion or wakeup time during a reception time interval. In some instances, the UE may wake up for a paging occasion for each of the multiple subscriptions. In some such instances, conventional solutions for processing pages may be deficient.