1. Field of the Disclosure
The disclosure relates generally to sensory feedback systems and methods for guiding users in virtual/augmented reality environments such as walk-around virtual reality environments and for assisting with preventing collisions with objects in the physical operating space in which the user acts.
2. General Background
Various augmented and/or virtual reality systems and/or environments are known. One current generation of desktop virtual reality (“VR”) experiences is created using head-mounted displays (“HMDs”), which can be tethered to a stationary computer (such as a personal computer (“PC”), laptop, or game console), or self-contained. Such desktop VR experiences generally try to be fully immersive and disconnect the users' senses from their surroundings.
Collisions with physical objects when using a walk-around virtual reality system are currently solved in certain situations by either having a second person in the operating space (a “chaperone”) guiding the user, and/or by providing physical hints (e.g., by placing a thick carpet on the floor that ends some distance from the adjacent walls).
It is desirable to address the current limitations in this art.