The advent of digital media has made it possible to store large quantities of data in a very small physical footprint and has been advantageously applied in passenger entertainment systems for storing entertainment content aboard a passenger vehicle.
Despite a resultant increase in content quality and, therefore, passenger satisfaction, however, management of digital media has become one of the biggest headaches for owners of such passenger entertainment systems. Not only has the logistics of provisioning digital media proven to be more cumbersome than traditional analog media provisioning, but the use of digital media also can result in increased operating expenses, necessitating additional capital investment. Although satellite technology and wireless network technology each can provide limited provisioning digital media capabilities, both technologies have proven to be too slow and too expensive to be practical for provisioning digital media libraries.
Thus, as usage of passenger entertainment systems continues to increase, it would be desirable to provide an affordable, effective solution for provisioning content that overcomes the obstacles of currently-available media provisioning systems.
It should be noted that the figures are not drawn to scale and that elements of similar structures or functions are generally represented by like reference numerals for illustrative purposes throughout the figures. It also should be noted that the figures are only intended to facilitate the description of the preferred embodiments of the present disclosure. The figures do not illustrate every aspect of the present disclosure and do not limit the scope of the disclosure.