The virtual reality (VR) technology is a computer simulation system, which can generate a simulated environment and provide an immersive experience for a user by way of three-dimensional dynamic scenes, interactions among entities and so on.
In related conventional technologies, a simple and inexpensive virtual reality solution is provided by providing virtual reality glasses including virtual reality function components and by using an external electronic device such as a user's mobile phone or tablet to play virtual reality content.
However, different external electronic devices may have big differences in sizes, specifications, materials and so on. If an external electronic device is not effectively restricted at a position, the external electronic device is prone to vibrate, shake, or the like during use, which affects a user's immersive experience during use, and even causes the user to feel discomfort such as dizziness.
The virtual reality glasses of the present disclosure are directed towards overcoming one or more the problems set forth above.