Aspects of the disclosure relate to augmented reality (AR) objects, specifically creating AR objects from physical sketches or physical objects, for use in AR interactions.
The current generation of mobile AR applications can be limited when it comes to interaction with a user. For example, many applications only allow end-users to manipulate (e.g., select, move, game actions) or navigate (e.g., turn around, come closer) predefined 3-D content overlaid on a printed target. The predefined content may be traditionally authored offline by artists, designers or developers and integrated as part of the application and cannot be modified in real-time. These approaches limit the flexibility and creative potential of AR experiences.