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The image shows a video game interface, specifically a skill tree menu from a game that appears to be related to a superhero theme, likely related to a character who has web-slinging abilities. Here's a detailed description of what's displayed:The interface is divided into three columns, each representing a different skill set: "Innovator," "Defender," and "Webslinger."Each column contains icons that represent individual skills. Some icons are connected by lines, suggesting a progression or prerequisite relationship.The "Innovator" column has one skill unlocked (as indicated by the blue color and connecting line), and several others remain locked (grayed out).The "Defender" column has two skills unlocked, with more below that are not yet available.The "Webslinger" column also has two skills unlocked, and like the others, has additional locked skills.There is a percentage under each column indicating completion: "Innovator" and "Webslinger" are both at 9%, while "Defender" is at 9% as well.To the right side, there's a small panel with a description of a skill called "Hazard Zone," which is not yet purchased. The description reads: "Web Throw knocks enemies down during the wind up, clearing the immediate area."Below the skill description, there's an indication of the cost to unlock the skill, which is 1 skill point. There's also a note stating "5 SKILL POINTS AVAILABLE."On the top of the screen, there are tabs for different menus: "MAP," "SUITS," "GADGETS," "SKILLS" (currently selected), "MISSIONS," "COLLECTIONS," "BENCHMARKS," and "CHARACTERS."On the top right, there's a character level indicator showing "LEVEL 9" and a bar with "2060 / 3000 XP," indicating the experience points earned out of the total needed to reach the next level.At the bottom of the screen, there are icons for different resources, with numbers indicating quantities: red hexagons (3), blue diamonds (1), green triangles (2), yellow circles (7), and two other icons with a zero count.The overall color scheme of the menu is dark with blue highlights, and the skill tree has a futuristic, clean design.The background behind the menu is slightly blurred but shows a character in a blue and red costume, likely the player character, standing in an outdoor environment with buildings in the distance, which suggests an open-world game setting.The interface appears to be from a console game due to the button prompts for "L1," "R1," "PURCHASE (HOLD)," and "CLOSE," which correspond to the typical layout of a PlayStation controller. The image shows a video game interface, specifically a skill tree menu from a game that appears to be related to a superhero theme, likely related to a character who has web-slinging abilities. Here's a detailed description of what's displayed: The interface is divided into three columns, each representing a different skill set: "Innovator," "Defender," and "Webslinger." Each column contains icons that represent individual skills. Some icons are connected by lines, suggesting a progression or prerequisite relationship. The "Innovator" column has one skill unlocked (as indicated by the blue color and connecting line), and several others remain locked (grayed out). The "Defender" column has two skills unlocked, with more below that are not yet available. The "Webslinger" column also has two skills unlocked, and like the others, has additional locked skills. There is a percentage under each column indicating completion: "Innovator" and "Webslinger" are both at 9%, while "Defender" is at 9% as well. To the right side, there's a small panel with a description of a skill called "Hazard Zone," which is not yet purchased. The description reads: "Web Throw knocks enemies down during the wind up, clearing the immediate area." Below the skill description, there's an indication of the cost to unlock the skill, which is 1 skill point. There's also a note stating "5 SKILL POINTS AVAILABLE." On the top of the screen, there are tabs for different menus: "MAP," "SUITS," "GADGETS," "SKILLS" (currently selected), "MISSIONS," "COLLECTIONS," "BENCHMARKS," and "CHARACTERS." On the top right, there's a character level indicator showing "LEVEL 9" and a bar with "2060 / 3000 XP," indicating the experience points earned out of the total needed to reach the next level. At the bottom of the screen, there are icons for different resources, with numbers indicating quantities: red hexagons (3), blue diamonds (1), green triangles (2), yellow circles (7), and two other icons with a zero count. The overall color scheme of the menu is dark with blue highlights, and the skill tree has a futuristic, clean design. The background behind the menu is slightly blurred but shows a character in a blue and red costume, likely the player character, standing in an outdoor environment with buildings in the distance, which suggests an open-world game setting. The interface appears to be from a console game due to the button prompts for "L1," "R1," "PURCHASE (HOLD)," and "CLOSE," which correspond to the typical layout of a PlayStation controller.
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