Ikta has an extraordinary feeling for undirected graphs. Ikta likes the undirected graph G and its two-point s, t pair (G, s, t) that has the greatest "beauty". The "beauty" of a pair (G, s, t) is the edge e = \\ {u, v \\} (u and v are two different points of G), and the shortest path from s to t in G. Is the number of things whose length is greater than the length of the shortest path from s to t in the undirected graph with g plus e.

Your job is to write a program that seeks its "beauty" given a pair (G, s, t).



Input

The input is given in the following format.

> N M s t
> x1 y1
> ...
> xi yi
> ...
> xM yM
>

First, the number of vertices, the number of edges, and the integers N, M, s, t representing the two vertices of the undirected graph are input. From the 2nd line to the M + 1th line, two vertices connected by edges are input. (However, let the set of G vertices be \\ {1, ..., N \\}.)

Constraints

Each variable being input satisfies the following constraints.

* 2 ≤ N ≤ 100,000
* 1 ≤ M ≤ 300,000
* 1 ≤ s, t, xi, yi ≤ N
* Different from s and t
* Guaranteed to reach t from s

Output

When the given graph is G, output the "beauty" of the set (G, s, t) in one line.

Examples

Input

3 2 1 3
1 2
2 3


Output

1


Input

9 8 7 8
2 6
4 9
8 6
9 2
3 8
1 8
8 5
7 9


Output

7


Input

4 3 1 4
1 2
3 4
4 1


Output

0


Input

9 7 8 9
9 6
6 5
3 6
3 7
2 5
8 5
1 4


Output

2
                                        #include <bits/stdc++.h>
                                        #include<iostream>
                                        #include<cstdio>
                                        #include<vector>
                                        #include<queue>
                                        #include<map>
                                        #include<cstring>
                                        #include<string>
                                        #include <math.h>
                                        #include<algorithm>
                                    //    #include <boost/multiprecision/cpp_int.hpp>
                                        #include<functional>
                                #define int long long
                                        #define inf  1000000007
                                        #define pa pair<int,int>
                                        #define ll long long
                                        #define pal pair<double,pa>
                                        #define ppa pair<int,int>
                                        #define ppap pair<int,pa>
                                        #define ssa pair<string,int>
                                        #define  mp make_pair
                                        #define  pb push_back
                                        #define EPS (1e-12)
                                        #define equals(a,b) (fabs((a)-(b))<EPS)
                                  #define VI vector<int>
                                        using namespace std;
                                        
                                  class pas{
                                    	public:
                                    	int x,y;
                                    	pas(int x=0,int y=0):x(x),y(y) {}
                                    	pas operator + (pas p) {return pas(x+p.x,y+p.y);}
                                    	pas operator - (pas p) {return pas(x-p.x,y-p.y);}
                                    	pas operator * (int a) {return pas(x*a,y*a);}
                                    	pas operator / (int a) {return pas(x/a,y/a);}
                                    //	double absv() {return sqrt(norm());}
                                    	int norm() {return x*x+y*y;}
                                    	bool operator < (const pas &p) const{
                                   		return x != p.x ? x<p.x: y<p.y;
                                   	}
                                  //		bool operator < (const pas &p) const{
                                    //		return y != p.y ? y<p.y: x<p.x;
                                    //	}
                                    	bool operator == (const pas &p) const{
                                    		return x==p.x && y==p.y;
                                    	}
                                    };

                                        class Point{
                                        	public:
                                        	double x,y;
                                        	Point(double x=0,double y=0):x(x),y(y) {}
                                        	Point operator + (Point p) {return Point(x+p.x,y+p.y);}
                                        	Point operator - (Point p) {return Point(x-p.x,y-p.y);}
                                        	Point operator * (double a) {return Point(x*a,y*a);}
                                        	Point operator / (double a) {return Point(x/a,y/a);}
                                        	double absv() {return sqrt(norm());}
                                        	double norm() {return x*x+y*y;}
                                        	bool operator < (const Point &p) const{
                                        		return x != p.x ? x<p.x: y<p.y;
                                        	}
                                        	bool operator == (const Point &p) const{
                                        		return fabs(x-p.x)<EPS && fabs(y-p.y)<EPS;
                                        	}
                                        };
                                        typedef Point Vector;
                                 #define pl pair<int,pas>
                                        struct Segment{
                                        Point p1,p2;
                                        };
                                         double dot(Vector a,Vector b){
                                        	return a.x*b.x+a.y*b.y;
                                        }
                                        double cross(Vector a,Vector b){
                                        	return a.x*b.y-a.y*b.x;
                                        }
                                    
            bool parareru(Point a,Point b,Point c,Point d){
            //	if(abs(cross(a-b,d-c))<EPS)cout<<"dd "<<cross(a-b,d-c)<<endl;
            	return abs(cross(a-b,d-c))<EPS;
            }
            double distance_ls_p(Point a, Point b, Point c) {
              if ( dot(b-a, c-a) < EPS ) return (c-a).absv();
              if ( dot(a-b, c-b) < EPS ) return (c-b).absv();
              return abs(cross(b-a, c-a)) / (b-a).absv();
            }
            bool is_intersected_ls(Segment a,Segment b) {
            	if(a.p1==b.p1||a.p2==b.p1||a.p1==b.p2||a.p2==b.p2) return false;
            	if(parareru((a.p2),(a.p1),(a.p1),(b.p2))&&parareru((a.p2),(a.p1),(a.p1),(b.p1))){
            //		cout<<"sss"<<endl;
            		if(dot(a.p1-b.p1,a.p1-b.p2)<EPS) return true;
            		if(dot(a.p2-b.p1,a.p2-b.p2)<EPS) return true;
            		if(dot(a.p1-b.p1,a.p2-b.p1)<EPS) return true;
            		if(dot(a.p1-b.p2,a.p2-b.p2)<EPS) return true;
            		return false;
            	}
              else return ( cross(a.p2-a.p1, b.p1-a.p1) * cross(a.p2-a.p1, b.p2-a.p1) < EPS ) && ( cross(b.p2-b.p1, a.p1-b.p1) * cross(b.p2-b.p1, a.p2-b.p1) < EPS );
            }
            double segment_len(Segment a){
            	
            	return (a.p1-a.p2).absv();
            }
            double segment_dis(Segment a,Segment b){
            	if(is_intersected_ls(a,b))return 0;
            	double r=distance_ls_p(a.p1, a.p2, b.p1);
            	r=min(r,distance_ls_p(a.p1, a.p2, b.p2));
            	r=min(r,distance_ls_p(b.p1, b.p2, a.p2));
            	r=min(r,distance_ls_p(b.p1, b.p2, a.p1));
            	return r;
            }
            Point intersection_ls(Segment a, Segment b) {
              Point ba = b.p2-b.p1;
              double d1 = abs(cross(ba, a.p1-b.p1));
              double d2 = abs(cross(ba, a.p2-b.p1));
              double t = d1 / (d1 + d2);
             
              return a.p1 + (a.p2-a.p1) * t;
            }
			pair<Point,Point> circle_intersection(Point c1,double r1,Point c2,double r2){
				double d=(c1-c2).absv();
				double h=(r1*r1-r2*r2+d*d)/2.0/d;
				double l=sqrt(r1*r1-h*h);
			//	cout<<d<<" "<<h<<" "<<l<<endl;
				Point asi=c1+(c2-c1)*h/((c2-c1).absv());
				Vector r1r2=(c2-c1)/((c2-c1).absv());
				Vector sui={r1r2.y,-r1r2.x};
			//	cout<<sui.x<<" "<<sui.y<<endl;
				pair<Point,Point> z=mp(asi+sui*l,asi-sui*l);
				if(z.first.x>z.second.x) swap(z.first,z.second);
				return z;
			}

int a[100020]={0};

int b[100020]={0};
int st[100020];
int ts[100020];
vector<int> G[100020];
priority_queue<pa,vector<pa>,greater<pa>> pq;
     signed main(){
int n,m,s,t;
     	cin>>n>>m>>s>>t;
     	
     	for(int i=0;i<=n+10;i++)st[i]=-1,ts[i]=-1;
     	
     	for(int i=0;i<m;i++){
     		int r,rr;
     		cin>>r>>rr;
     		G[r].pb(rr);
     		G[rr].pb(r);
     	}
     	
     	pq.push(mp(0,s));
     	while(pq.size()>0){
     		pa z=pq.top();
     		pq.pop();
     		if(st[z.second]>=0) continue;
     		st[z.second]=z.first;
     		for(auto r:G[z.second])pq.push(mp(z.first+1,r));
     		
     	}
     	
     	pq.push(mp(0,t));
     	while(pq.size()>0){
     		pa z=pq.top();
     		pq.pop();
     		if(ts[z.second]>=0) continue;
     		ts[z.second]=z.first;
     		for(auto r:G[z.second])pq.push(mp(z.first+1,r));
     		
     	}
     	int dis=st[t];
     	
     	for(int i=1;i<=n;i++){
     	//	cout<<st[i]<<endl;
     		if(st[i]>=0)a[st[i]]++;
     		if(ts[i]>=0)b[ts[i]]++;
     	}
     	//cout<<endl;
     	int ans=0;
     	
     	for(int i=0;i<=dis-2;i++){
     		ans+=a[i]*b[dis-2-i];
     	}
     	cout<<ans<<endl;
           	return 0;
           }
