For some array c, let's denote a greedy subsequence as a sequence of indices p_1, p_2, ..., p_l such that 1 ≤ p_1 < p_2 < ... < p_l ≤ |c|, and for each i ∈ [1, l - 1], p_{i + 1} is the minimum number such that p_{i + 1} > p_i and c[p_{i + 1}] > c[p_i].

You are given an array a_1, a_2, ..., a_n. For each its subsegment of length k, calculate the length of its longest greedy subsequence.

Input

The first line contains two integers n and k (1 ≤ k ≤ n ≤ 10^6) — the length of array a and the length of subsegments.

The second line contains n integers a_1, a_2, ..., a_n (1 ≤ a_i ≤ n) — array a.

Output

Print n - k + 1 integers — the maximum lengths of greedy subsequences of each subsegment having length k. The first number should correspond to subsegment a[1..k], the second — to subsegment a[2..k + 1], and so on.

Examples

Input


6 4
1 5 2 5 3 6


Output


2 2 3 


Input


7 6
4 5 2 5 3 6 6


Output


3 3 

Note

In the first example: 

  * [1, 5, 2, 5] — the longest greedy subsequences are 1, 2 ([c_1, c_2] = [1, 5]) or 3, 4 ([c_3, c_4] = [2, 5]). 
  * [5, 2, 5, 3] — the sequence is 2, 3 ([c_2, c_3] = [2, 5]). 
  * [2, 5, 3, 6] — the sequence is 1, 2, 4 ([c_1, c_2, c_4] = [2, 5, 6]). 



In the second example: 

  * [4, 5, 2, 5, 3, 6] — the longest greedy subsequences are 1, 2, 6 ([c_1, c_2, c_6] = [4, 5, 6]) or 3, 4, 6 ([c_3, c_4, c_6] = [2, 5, 6]). 
  * [5, 2, 5, 3, 6, 6] — the subsequence is 2, 3, 5 ([c_2, c_3, c_5] = [2, 5, 6]). 
#include <bits/stdc++.h>
using namespace std;
const int N = 1000010;
int n, k, sm, a[N], L[N], fa[N], v[N];
int get(int x) { return x == fa[x] ? x : fa[x] = get(fa[x]); }
int main() {
  scanf("%d%d", &n, &k);
  int r = 1;
  for (int i = (1); i <= (n); i++) scanf("%d", &a[i]);
  for (int i = (1); i <= (n); i++) {
    L[i] = i - 1;
    while (L[i] && a[L[i]] < a[i]) L[i] = L[L[i]];
  }
  for (int i = (1); i <= (n); i++) {
    fa[i] = i;
    int l = get(L[i] + 1);
    if (l <= r) sm++;
    v[l]++;
    v[i + 1]--;
    if (l) fa[l] = l - 1;
    if (i >= k) printf("%d ", sm), sm += v[++r];
  }
  return 0;
}
