In the Land of Fire there are n villages and n-1 bidirectional road, and there is a path between any pair of villages by roads. There are only two types of roads: stone ones and sand ones. Since the Land of Fire is constantly renovating, every morning workers choose a single road and flip its type (so it becomes a stone road if it was a sand road and vice versa). Also everyone here loves ramen, that's why every morning a ramen pavilion is set in the middle of every stone road, and at the end of each day all the pavilions are removed.

For each of the following m days, after another road is flipped, Naruto and Jiraiya choose a simple path — that is, a route which starts in a village and ends in a (possibly, the same) village, and doesn't contain any road twice. Since Naruto and Jiraiya also love ramen very much, they buy a single cup of ramen on each stone road and one of them eats it. Since they don't want to offend each other, they only choose routes where they can eat equal number of ramen cups. Since they both like traveling, they choose any longest possible path. After every renovation find the maximal possible length of a path (that is, the number of roads in it) they can follow.

Input

The first line contains the only positive integer n (2 ≤ n ≤ 500 000) standing for the number of villages in the Land of Fire.

Each of the following (n-1) lines contains a description of another road, represented as three positive integers u, v and t (1 ≤ u, v ≤ n, t ∈ \{0,1\}). The first two numbers denote the villages connected by the road, and the third denotes the initial type of the road: 0 for the sand one and 1 for the stone one. Roads are numbered from 1 to (n-1) in the order from the input.

The following line contains a positive integer m (1 ≤ m ≤ 500 000) standing for the number of days Naruto and Jiraiya travel for.

Each of the following m lines contains the single integer id (1 ≤ id ≤ n-1) standing for the index of the road whose type is flipped on the morning of corresponding day.

It is guaranteed that there is a road path between any pair of villages.

Output

Output m lines. In the i-th of them print the only integer denoting the maximal possible length of any valid path on the i-th day.

Example

Input


5
1 2 0
1 3 0
3 5 0
3 4 0
5
3
4
1
3
4


Output


3
2
3
3
2

Note

After the renovation of the 3-rd road the longest path consists of the roads 1, 2 and 4.

After the renovation of the 4-th road one of the longest paths consists of the roads 1 and 2.

After the renovation of the 1-st road one of the longest paths consists of the roads 1, 2 and 3.

After the renovation of the 3-rd road the longest path consists of the roads 1, 2 and 4.

After the renovation of the 4-rd road one of the longest paths consists of the roads 2 and 4.
#include <bits/stdc++.h>
namespace atcoder {
namespace internal {
int ceil_pow2(int n) {
  int x = 0;
  while ((1U << x) < (unsigned int)(n)) x++;
  return x;
}
int bsf(unsigned int n) { return __builtin_ctz(n); }
}  // namespace internal
}  // namespace atcoder
namespace atcoder {
template <class S, S (*op)(S, S), S (*e)(), class F, S (*mapping)(F, S),
          F (*composition)(F, F), F (*id)()>
struct lazy_segtree {
 public:
  lazy_segtree() : lazy_segtree(0) {}
  lazy_segtree(int n) : lazy_segtree(std::vector<S>(n, e())) {}
  lazy_segtree(const std::vector<S>& v) : _n(int(v.size())) {
    log = internal::ceil_pow2(_n);
    size = 1 << log;
    d = std::vector<S>(2 * size, e());
    lz = std::vector<F>(size, id());
    for (int i = 0; i < _n; i++) d[size + i] = v[i];
    for (int i = size - 1; i >= 1; i--) {
      update(i);
    }
  }
  void set(int p, S x) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = x;
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  S get(int p) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    return d[p];
  }
  S prod(int l, int r) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return e();
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push(r >> i);
    }
    S sml = e(), smr = e();
    while (l < r) {
      if (l & 1) sml = op(sml, d[l++]);
      if (r & 1) smr = op(d[--r], smr);
      l >>= 1;
      r >>= 1;
    }
    return op(sml, smr);
  }
  S all_prod() { return d[1]; }
  void apply(int p, F f) {
    assert(0 <= p && p < _n);
    p += size;
    for (int i = log; i >= 1; i--) push(p >> i);
    d[p] = mapping(f, d[p]);
    for (int i = 1; i <= log; i++) update(p >> i);
  }
  void apply(int l, int r, F f) {
    assert(0 <= l && l <= r && r <= _n);
    if (l == r) return;
    l += size;
    r += size;
    for (int i = log; i >= 1; i--) {
      if (((l >> i) << i) != l) push(l >> i);
      if (((r >> i) << i) != r) push((r - 1) >> i);
    }
    {
      int l2 = l, r2 = r;
      while (l < r) {
        if (l & 1) all_apply(l++, f);
        if (r & 1) all_apply(--r, f);
        l >>= 1;
        r >>= 1;
      }
      l = l2;
      r = r2;
    }
    for (int i = 1; i <= log; i++) {
      if (((l >> i) << i) != l) update(l >> i);
      if (((r >> i) << i) != r) update((r - 1) >> i);
    }
  }
  template <bool (*g)(S)>
  int max_right(int l) {
    return max_right(l, [](S x) { return g(x); });
  }
  template <class G>
  int max_right(int l, G g) {
    assert(0 <= l && l <= _n);
    assert(g(e()));
    if (l == _n) return _n;
    l += size;
    for (int i = log; i >= 1; i--) push(l >> i);
    S sm = e();
    do {
      while (l % 2 == 0) l >>= 1;
      if (!g(op(sm, d[l]))) {
        while (l < size) {
          push(l);
          l = (2 * l);
          if (g(op(sm, d[l]))) {
            sm = op(sm, d[l]);
            l++;
          }
        }
        return l - size;
      }
      sm = op(sm, d[l]);
      l++;
    } while ((l & -l) != l);
    return _n;
  }
  template <bool (*g)(S)>
  int min_left(int r) {
    return min_left(r, [](S x) { return g(x); });
  }
  template <class G>
  int min_left(int r, G g) {
    assert(0 <= r && r <= _n);
    assert(g(e()));
    if (r == 0) return 0;
    r += size;
    for (int i = log; i >= 1; i--) push((r - 1) >> i);
    S sm = e();
    do {
      r--;
      while (r > 1 && (r % 2)) r >>= 1;
      if (!g(op(d[r], sm))) {
        while (r < size) {
          push(r);
          r = (2 * r + 1);
          if (g(op(d[r], sm))) {
            sm = op(d[r], sm);
            r--;
          }
        }
        return r + 1 - size;
      }
      sm = op(d[r], sm);
    } while ((r & -r) != r);
    return 0;
  }

 private:
  int _n, size, log;
  std::vector<S> d;
  std::vector<F> lz;
  void update(int k) { d[k] = op(d[2 * k], d[2 * k + 1]); }
  void all_apply(int k, F f) {
    d[k] = mapping(f, d[k]);
    if (k < size) lz[k] = composition(f, lz[k]);
  }
  void push(int k) {
    all_apply(2 * k, lz[k]);
    all_apply(2 * k + 1, lz[k]);
    lz[k] = id();
  }
};
}  // namespace atcoder
using namespace std;
using namespace atcoder;
using ll = long long;
using P = pair<int, int>;
using VI = vector<int>;
using VVI = vector<VI>;
struct HLD {
  std::vector<std::vector<int>>& to;
  int root, n;
  std::vector<int> sz, parent, depth, idx, ridx, head;
  HLD(std::vector<std::vector<int>>& to, int root = 0)
      : to(to),
        root(root),
        n(to.size()),
        sz(n),
        parent(n),
        depth(n),
        idx(n),
        ridx(n),
        head(n) {
    init_tree_data(root);
    int x = 0;
    assign_idx(root, root, x);
  }
  void init_tree_data(int u, int p = -1, int d = 0) {
    parent[u] = p;
    depth[u] = d;
    int s = 1;
    for (int v : to[u]) {
      if (v == p) continue;
      init_tree_data(v, u, d + 1);
      s += sz[v];
    }
    sz[u] = s;
  }
  void assign_idx(int u, int h, int& nxt, int p = -1) {
    head[u] = h;
    idx[u] = nxt++;
    if (sz[u] == 1) {
      ridx[u] = nxt;
      return;
    }
    int mxsize = 0;
    int mi;
    for (int v : to[u]) {
      if (v == p) continue;
      if (sz[v] > mxsize) {
        mxsize = sz[v];
        mi = v;
      }
    }
    assign_idx(mi, h, nxt, u);
    for (int v : to[u]) {
      if (v == p || v == mi) continue;
      assign_idx(v, v, nxt, u);
    }
    ridx[u] = nxt;
  }
};
struct S {
  int even, odd;
};
S op(S x, S y) { return {max(x.even, y.even), max(x.odd, y.odd)}; }
S e() { return {-1, -1}; }
S mapping(bool f, S x) {
  if (f)
    return {x.odd, x.even};
  else
    return x;
}
bool composition(bool f, bool g) { return f ^ g; }
bool id() { return false; }
struct E {
  int u, v, state;
};
VVI to;
P dfs(int u, int p = -1, int depth = 0) {
  P ret = {u, depth};
  for (int v : to[u]) {
    if (v == p) continue;
    P r = dfs(v, u, depth + 1);
    if (r.second > ret.second) ret = r;
  }
  return ret;
}
int main() {
  int n;
  cin >> n;
  to.resize(n);
  vector<E> es(n - 1);
  for (int i = 0; i < (n - 1); ++i) {
    int u, v, t;
    cin >> u >> v >> t;
    --u, --v;
    es[i] = {u, v, t};
    to[u].push_back(v);
    to[v].push_back(u);
  }
  int m;
  cin >> m;
  VI query(m);
  for (int i = 0; i < (m); ++i) {
    cin >> query[i];
    query[i]--;
  }
  VI ab(2);
  ab[0] = dfs(0).first;
  ab[1] = dfs(ab[0]).first;
  VVI ans(2, VI(m));
  for (int tt = 0; tt < (2); ++tt) {
    int a = ab[tt];
    HLD hld(to, a);
    vector<S> init_vec(n);
    for (int i = 0; i < (n); ++i) {
      init_vec[hld.idx[i]] = {hld.depth[i], -1};
    }
    lazy_segtree<S, op, e, bool, mapping, composition, id> seg(init_vec);
    for (int i = 0; i < (n - 1); ++i) {
      int u = es[i].u, v = es[i].v, s = es[i].state;
      if (!s) continue;
      if (hld.parent[u] == v) swap(u, v);
      int vin = hld.idx[v], vout = hld.ridx[v];
      seg.apply(vin, vout, true);
    }
    for (int i = 0; i < (m); ++i) {
      int qi = query[i];
      int u = es[qi].u, v = es[qi].v;
      if (hld.parent[u] == v) swap(u, v);
      int vin = hld.idx[v], vout = hld.ridx[v];
      seg.apply(vin, vout, true);
      ans[tt][i] = seg.all_prod().even;
    }
  }
  for (int i = 0; i < (m); ++i) cout << max(ans[0][i], ans[1][i]) << '\n';
}
