Utkarsh is forced to play yet another one of Ashish's games. The game progresses turn by turn and as usual, Ashish moves first.

Consider the 2D plane. There is a token which is initially at (0,0). In one move a player must increase either the x coordinate or the y coordinate of the token by exactly k. In doing so, the player must ensure that the token stays within a (Euclidean) distance d from (0,0).

In other words, if after a move the coordinates of the token are (p,q), then p^2 + q^2 ≤ d^2 must hold.

The game ends when a player is unable to make a move. It can be shown that the game will end in a finite number of moves. If both players play optimally, determine who will win.

Input

The first line contains a single integer t (1 ≤ t ≤ 100) — the number of test cases.

The only line of each test case contains two space separated integers d (1 ≤ d ≤ 10^5) and k (1 ≤ k ≤ d).

Output

For each test case, if Ashish wins the game, print "Ashish", otherwise print "Utkarsh" (without the quotes).

Example

Input


5
2 1
5 2
10 3
25 4
15441 33


Output


Utkarsh
Ashish
Utkarsh
Utkarsh
Ashish

Note

In the first test case, one possible sequence of moves can be

(0, 0) \xrightarrow{Ashish } (0, 1) \xrightarrow{Utkarsh } (0, 2).

Ashish has no moves left, so Utkarsh wins.

<image>
#include<bits/stdc++.h>

using namespace std;
typedef long long ll;

int tc;
ll d, k;

int main()
{
    for(scanf("%d",&tc) ; tc>0 ; tc--){
        scanf("%lld %lld",&d,&k);
        ll z=sqrt(d*d/(k*k*2));
        printf("%s\n",(2*z*z+2*z+1)*k*k<=d*d ? "Ashish" : "Utkarsh");
    }
    return 0;
}