The configuration of three circles packed inside a triangle such that each circle is tangent to the other two circles and to two of the edges of the triangle has been studied by many mathematicians for more than two centuries. Existence and uniqueness of such circles for an arbitrary triangle are easy to prove. Many methods of numerical calculation or geometric construction of such circles from an arbitrarily given triangle have been discovered. Today, such circles are called the Malfatti circles.

Figure 7 illustrates an example. The Malfatti circles of the triangle with the vertices (20, 80), (-40, -20) and (120, -20) are approximately

* the circle with the center (24.281677, 45.219486) and the radius 21.565935,
* the circle with the center (3.110950, 4.409005) and the radius 24.409005, and
* the circle with the center (54.556724, 7.107493) and the radius 27.107493.



Figure 8 illustrates another example. The Malfatti circles of the triangle with the vertices (20, -20), (120, -20) and (-40, 80) are approximately

* the circle with the center (25.629089, −10.057956) and the radius 9.942044,
* the circle with the center (53.225883, −0.849435) and the radius 19.150565, and
* the circle with the center (19.701191, 19.203466) and the radius 19.913790.



Your mission is to write a program to calculate the radii of the Malfatti circles of the given triangles.

<image>



Input

The input is a sequence of datasets. A dataset is a line containing six integers x1, y1 , x2 , y2, x3 and y3 in this order, separated by a space. The coordinates of the vertices of the given triangle are (x1 , y1 ), (x2 , y2 ) and (x3 , y3 ), respectively. You can assume that the vertices form a triangle counterclockwise. You can also assume that the following two conditions hold.

* All of the coordinate values are greater than −1000 and less than 1000.
* None of the Malfatti circles of the triangle has a radius less than 0.1.



The end of the input is indicated by a line containing six zeros separated by a space.

Output

For each input dataset, three decimal fractions r1 , r2 and r3 should be printed in a line in this order separated by a space. The radii of the Malfatti circles nearest to the vertices with the coordinates (x1 , y1 ), (x2 , y2 ) and (x3 , y3 ) should be r1 , r2 and r3 , respectively.

None of the output values may have an error greater than 0.0001. No extra character should appear in the output.

Example

Input

20 80 -40 -20 120 -20
20 -20 120 -20 -40 80
0 0 1 0 0 1
0 0 999 1 -999 1
897 -916 847 -972 890 -925
999 999 -999 -998 -998 -999
-999 -999 999 -999 0 731
-999 -999 999 -464 -464 999
979 -436 -955 -337 157 -439
0 0 0 0 0 0


Output

21.565935 24.409005 27.107493
9.942044 19.150565 19.913790
0.148847 0.207107 0.207107
0.125125 0.499750 0.499750
0.373458 0.383897 0.100456
0.706768 0.353509 0.353509
365.638023 365.638023 365.601038
378.524085 378.605339 378.605339
21.895803 22.052921 5.895714
#include <bits/stdc++.h>
#define ll long long
#define INF 1000000005
#define MOD 1000000007
#define EPS 1e-10
#define rep(i,n) for(int i=0;i<(int)(n);++i)
#define rrep(i,n) for(int i=(int)(n)-1;i>=0;--i)
#define srep(i,s,t) for(int i=(int)(s);i<(int)(t);++i)
#define each(a,b) for(auto (a): (b))
#define all(v) (v).begin(),(v).end()
#define len(v) (int)(v).size()
#define zip(v) sort(all(v)),v.erase(unique(all(v)),v.end())
#define cmx(x,y) x=max(x,y)
#define cmn(x,y) x=min(x,y)
#define fi first
#define se second
#define pb push_back
#define show(x) cout<<#x<<" = "<<(x)<<endl
#define spair(p) cout<<#p<<": "<<p.fi<<" "<<p.se<<endl
#define svec(v) cout<<#v<<":";rep(kbrni,v.size())cout<<" "<<v[kbrni];cout<<endl
#define sset(s) cout<<#s<<":";each(kbrni,s)cout<<" "<<kbrni;cout<<endl
#define smap(m) cout<<#m<<":";each(kbrni,m)cout<<" {"<<kbrni.first<<":"<<kbrni.second<<"}";cout<<endl

using namespace std;

typedef pair<int,int> P;
typedef pair<ll,ll> pll;
typedef vector<int> vi;
typedef vector<vi> vvi;
typedef vector<ll> vl;
typedef vector<vl> vvl;
typedef vector<double> vd;
typedef vector<P> vp;
typedef vector<string> vs;

const int MAX_N = 100005;

typedef complex<double> C;

const double PI = 4*atan(1.0);

namespace std
{
    bool operator < (const C a, const C b) {
        return a.real() != b.real() ? a.real() < b.real() : a.imag() < b.imag();
    }
}

struct L : public vector<C>
{
    L(){}
    L(const C a, const C b) {
        push_back(a); push_back(b);
    }
};

bool eq(double a,double b)
{
  return (-EPS<a-b&&a-b<EPS);
}

bool eq(C c1,C c2)
{
  return (eq(c1.real(),c2.real()) && eq(c1.imag(),c2.imag()));
}

//?????¶??????sqrt
double Sqrt(double x)
{
    if(x<0) return 0;
    else    return sqrt(x);
}

//??£??????
C normalize(C c)
{
    return c / abs(c);
}

//?§????(rad)
double getarg(C a,C b){
    return arg(b*conj(a));
}

//??????
double cross(const C a, const C b)
{
    return imag(conj(a)*b);
}
//??????
double dot(const C a, const C b)
{
    return real(conj(a)*b);
}

int ccw(C a, C b, C c)
{
    b -= a; c -= a;
    if(cross(b, c) > 0)   return +1;       // counter clockwise
    if(cross(b, c) < 0)   return -1;       // clockwise
    if(dot(b, c) < 0)     return +2;       // c--a--b on line
    if(norm(b) < norm(c)) return -2;       // a--b--c on line
    return 0;   //b--a--c on line
}
//??´???????????????????????????(????????´??????True)
bool intersectLL(const L& l, const L& m)
{
    return abs(cross(l[1]-l[0], m[1]-m[0])) > EPS || abs(cross(l[1]-l[0], m[0]-l[0])) < EPS;
}
//??´?????¨?????????????????????(????????±??????????????¨??????)
bool intersectLS(const L& l, const L& s)
{
    return cross(l[1]-l[0], s[0]-l[0]) * cross(l[1]-l[0], s[1]-l[0]) < EPS;
}
//??´?????¨????????????(??±???)??????
bool intersectLP(const L& l, const C p)
{
    return abs(cross(l[1]-p, l[0]-p)) < EPS;
}
//??????????????????????????????(????????±??????????????¨??????)
bool intersectSS(const L& s, const L& t)
{
    return ccw(s[0],s[1],t[0])*ccw(s[0],s[1],t[1]) <= 0 && ccw(t[0],t[1],s[0])*ccw(t[0],t[1],s[1]) <= 0;
}
//????????¨????????????(??±???)??????
bool intersectSP(const L& s, const C p)
{
    return abs(s[0]-p)+abs(s[1]-p)-abs(s[1]-s[0]) < EPS;
}
//??´???????????????????????????
C crosspointLL(const L& l, const L& m)
{
    double A = cross(l[1] - l[0], m[1] - m[0]);
    double B = cross(l[1] - l[0], l[1] - m[0]);
    //????????´????????¨???
    if(abs(A) < EPS && abs(B) < EPS){
        return m[0];
    }
    return m[0] + B / A * (m[1] - m[0]);
}
//???p?????´???l???????°???±
C projection(const L& l, const C p)
{
    double t = dot(p-l[0], l[0]-l[1]) / norm(l[0]-l[1]);
    return l[0] + t*(l[0]-l[1]);
}
//crosspointCL????????¨????????¢??°(??????????¬???§???)
double gettime(C c1,C c2)
{
    return (dot(c1,c2) < 0 ? -1.0 : 1.0 ) * abs(c2) / abs(c1);
}
//?????¨??´????????????
vector<C> crosspointCL(C c1,double r1,const L& l)
{
    C a=l[0], b=l[1];
    vector<C> res;
    C base=b-a,  target=projection(L(a,b),c1);
    double length=abs(base), h=abs(c1-target);
    base/=length;
    if(r1+EPS<h)    return res;
    double w=Sqrt(r1*r1-h*h);
    double LL=gettime(normalize(b-a),target-a)-w,RR=LL+w*2.0;
    res.push_back(a+base*LL);
    if(eq(LL,RR))   return res;
    res.push_back(a+base*RR);
    return res;
}

//?????¨???????????????
vector<C> crosspointCS(C c1,double r1,const L& s)
{
    vector<C> tmp=crosspointCL(c1,r1,s);
    vector<C> res;
    rep(i,tmp.size()){
        if(eq(abs(s[1]-s[0]),abs(s[0]-tmp[i])+abs(s[1]-tmp[i]))){
            res.push_back(tmp[i]);
        }
    }
    return res;
}
//?????????????????????
L crosspointCC(const C c1, const double r1, const C c2, const double r2)
{
    C a = conj(c2-c1), b = (r2*r2-r1*r1-(c2-c1)*conj(c2-c1)), c = r1*r1*(c2-c1);
    C d = b*b-4.0*a*c;
    C z1 = (-b+sqrt(d))/(2.0*a)+c1, z2 = (-b-sqrt(d))/(2.0*a)+c1;
    return L(z1, z2);
}
//???p?????´???l????????¨??????????§°?§????
C reflection(const L &l, const C p)
{
    return p + (projection(l, p) - p)*2.0;
}
//?????¨??´???????????¢
double distanceLP(const L &l, const C p)
{
    return abs(p - projection(l, p));
}
//??´?????¨??´???????????¢
double distanceLL(const L &l, const L &m)
{
    return intersectLL(l, m) ? 0 : distanceLP(l, m[0]);
}
//??´?????¨??????????????¢
double distanceLS(const L &l, const L &s)
{
    if (intersectLS(l, s)) return 0;
    return min(distanceLP(l, s[0]), distanceLP(l, s[1]));
}
//????????¨???????????¢
double distanceSP(const L &s, const C p)
{
    const C r = projection(s, p);
    if (intersectSP(s, r)) return abs(r - p);
    return min(abs(s[0] - p), abs(s[1] - p));
}
//????????¨??????????????¢
double distanceSS(const L &s, const L &t)
{
    if (intersectSS(s, t)) return 0;
    return min(min(distanceSP(s, t[0]), distanceSP(s, t[1])),min(distanceSP(t, s[0]), distanceSP(t, s[1])));
}
//?????¨????§???¢?????±?????¨????????¢???
double getarea(C c1,double r1,C a,C b)
{
    C va=c1-a,vb=c1-b;
    double A=abs(va),B=abs(vb);
    double f=cross(va,vb),d=distanceSP(L(a,b),c1),res=0;
    if(eq(f,0.0))   return 0;
    if(A < r1+EPS && B < r1+EPS)    return f*0.5;
    if(d>r1-EPS)    return r1*r1*M_PI*getarg(va,vb)/(2.0*M_PI);
    vector<C> u=crosspointCS(c1,r1,L(a,b));
    u.insert(u.begin(),a),u.push_back(b);
    for(int i=0;i+1<(int)u.size();i++){
        res+=getarea(c1,r1,u[i],u[i+1]);
    }
    return res;
}
double getcrossarea(const vector<C>& t,C c1,double r1)
{
    int n = (int)t.size();
    if(n<3) return 0;
    double res=0;
    rep(i,n){
      C a=t[i], b=t[(i+1)%n];
      res += getarea(c1,r1,a,b);
    }
    return res;
}
//??????????±???????(O(nlogn))
vector<C> convex_hull(vector<C> ps)
{
    int n = (int)ps.size(), k = 0;
    sort(ps.begin(), ps.end());
    vector<C> ch(2*n);
    for (int i = 0; i < n; ch[k++] = ps[i++]){
        while (k >= 2 && ccw(ch[k-2], ch[k-1], ps[i]) <= 0) k--;
    }
    for (int i = n-2, t = k+1; i >= 0; ch[k++] = ps[i--]){
        while (k >= t && ccw(ch[k-2], ch[k-1], ps[i]) <= 0) k--;
    }
    ch.resize(k-1);
    return ch;
}
//?????§??????
bool isconvex(const vector<C>& ps)
{
    rep(i,ps.size()){
        if (ccw(ps[(i+ps.size()-1) % ps.size()],ps[i],ps[(i+1) % ps.size()])) return false;
    }
    return true;
}
//????§???¢????¬????????????¢???(??????????????£)
double area(const vector<C>& ps)
{
    double A = 0;
    rep(i,ps.size()){
        A += cross(ps[i],ps[(i+1) % ps.size()]);
    }
    return A / 2.0;
}
//???????§???¢?????´?????§???????????????????????´????????¢
vector<C> convex_cut(const vector<C>& ps, const L& l)
{
    vector<C> Q;
    rep(i,ps.size()){
        C A = ps[i], B = ps[(i+1)%ps.size()];
        if (ccw(l[0], l[1], A) != -1) Q.push_back(A);
        if (ccw(l[0], l[1], A)*ccw(l[0], l[1], B) < 0)
            Q.push_back(crosspointLL(L(A, B),l));
    }
    return Q;
}
//??????????§???¢???????????????????????????(0??????????????????,1?????????,2???????????????)
int contains(const vector<C>& ps, const C p)
{
    bool flag = false;
    rep(i,ps.size()) {
        C a = ps[i] - p, b = ps[(i+1)%ps.size()] - p;
        if (imag(a) > imag(b)) swap(a, b);
        if (imag(a) <= 0 && 0 < imag(b)){
            if (cross(a, b) < 0) flag = !flag;
        }
        if (cross(a, b) == 0 && dot(a, b) <= 0) return 1;
  }
  return flag ? 2 : 0;
}
//???????§???¢?????????
vector<C> convex_intersection(const vector<C>& ps,const vector<C>& qs)
{
	vector<C> rs;
	int a = ps.size(),b = qs.size();
	rep(i,a){
        if(contains(qs,ps[i])){
            rs.push_back(ps[i]);
        }
    }
	rep(i,b){
        if(contains(ps,qs[i])){
            rs.push_back(qs[i]);
        }
    }
    rep(i,a){
        rep(j,b){
            L l1(ps[i],ps[(i+1)%a]),l2(qs[j],qs[(j+1)%b]);
		    if(intersectSS(l1,l2)){
                rs.push_back(crosspointLL(l1,l2));
            }
        }
	}
	sort(rs.begin(),rs.end());
	rs.erase(unique(rs.begin(),rs.end()),rs.end());
	if(rs.size() <= 1){
        return rs;
    }
	return convex_hull(rs);
}
//???????§???¢?????´???????±???????(?????£????????????)
//maxi,maxj?????????????????¨??????
double convex_diameter(const vector<C>& ps)
{
    const int n = (int)ps.size();
    int is = 0, js = 0;
    for (int i = 1; i < n; ++i) {
        if (imag(ps[i]) > imag(ps[is])) is = i;
        if (imag(ps[i]) < imag(ps[js])) js = i;
    }
    double maxd = abs(ps[is]-ps[js]);
    int i, maxi, j, maxj;
    i = maxi = is;
    j = maxj = js;
    do{
        if (cross(ps[(i+1)%ps.size()]-ps[i],ps[(j+1)%ps.size()]-ps[j]) >= 0) j = (j+1) % n;
        else i = (i+1) % n;
        if (abs(ps[i]-ps[j]) > maxd) {
            maxd = abs(ps[i]-ps[j]);
            maxi = i; maxj = j;
        }
    } while (i != is || j != js);
    return maxd;
}

bool compyx(C c1,C c2)
{
    return c1.imag() != c2.imag() ? c1.imag() < c2.imag() : c1.real() < c2.real();
}

//????????????????±???????
double closest_pair(C* a, int n)
{
    if(n<=1) return 1e100;
    int m=n/2;
    double x=a[m].real();
    double d=min(closest_pair(a,m),closest_pair(a+m,n-m));
    inplace_merge(a,a+m,a+n,compyx);
    vector<C> b;
    rep(i,n){
        if(abs(x-a[i].real())>=d) continue;
        rep(j,b.size()){
            C dp=a[i]-b[b.size()-1-j];
            if(dp.imag()>=d) break;
            d=min(d,abs(dp));
        }
        b.push_back(a[i]);
    }
    return d;
}
double compute_shortest(C* a,int n)
{
    sort(a,a+n);
    return closest_pair(a,n);
}
//2??????????????¢????????????(????????????2??????????????±?????\????????°)
int getstateCC(C c1,double r1,C c2,double r2)
{
    double d=abs(c1-c2);
    if(d>r1+r2+EPS)return 4;
    if(d>r1+r2-EPS)return 3;
    if(d>abs(r1-r2)+EPS)return 2;
    if(d>abs(r1-r2)-EPS)return 1;
    return 0;
}
//?????????????????\???????????????????????\???
C gettangentCP_(C c1,double r1,C p,int flg){
    C base=c1-p;
    double w=Sqrt(norm(base)-r1*r1);
    C s=p+base*C(w,r1 * flg)/norm(base)*w;
    return s;
}
//????????????????????\???
vector<L> gettangentCP(C c1,double r1,C p){
    vector<L> res;
    C s=gettangentCP_(c1,r1,p,1);
    C t=gettangentCP_(c1,r1,p,-1);
    //??????????????¨??????????????´???
    if(eq(s,t)){
        res.push_back(L(s,s+(c1-p)*C(0,1)));
    }else{
        res.push_back(L(p,s));
        res.push_back(L(p,t));
    }
    return res;
}

//2????????±????????\???????±???????
L getintangent(C c1,double r1,C c2,double r2,double flg)
{
    C base=c2-c1;
    double w=r1+r2;
    double h=Sqrt(norm(base)-w*w);
    C k=base*C(w,h*flg)/norm(base);
    return L(c1+k*r1,c2-k*r2);
}
//2????????±????????\???????±???????
L getouttangent(C c1,double r1,C c2,double r2,double flg)
{
    C base=c2-c1;
    double h=r2-r1;
    double w=Sqrt(norm(base)-h*h);
    C k=base*C(w,h*flg)/norm(base)*C(0,flg);
    return L(c1+k*r1,c2+k*r2);
}
//2????????±?????\???????±???????(?????´??????????????????????????????????????\???)
vector<L> gettangentCC(C c1,double r1,C c2,double r2)
{
    vector<L> res;
    double d=abs(c1-c2);
    if(d>r1+r2+EPS)  res.push_back(getintangent(c1,r1,c2,r2,1));
    if(d>r1+r2-EPS)  res.push_back(getintangent(c1,r1,c2,r2,-1));
    if(d>abs(r1-r2)+EPS)    res.push_back(getouttangent(c1,r1,c2,r2,1));
    if(d>abs(r1-r2)-EPS)    res.push_back(getouttangent(c1,r1,c2,r2,-1));
    return res;
}

int main()
{
    cin.tie(0);
    ios::sync_with_stdio(false);
    while(1){
        C x,y,z;
        int p1,p2,p3,p4,p5,p6;
        cin >> p1 >> p2 >> p3 >> p4 >> p5 >> p6;
        x = C(p1,p2),y = C(p3,p4),z = C(p5,p6);
        if(x == y){
            break;
        }
        double a = abs(x-y),b = abs(y-z),c = abs(z-x);
        vector<C> vec = {x,y,z};
        double s = (a + b + c) / 2;
        double r = abs(area(vec)) / s;
        double d = sqrt(r*r+((-a+b+c)/2)*((-a+b+c)/2)), e = sqrt(r*r+((a-b+c)/2)*((a-b+c)/2)), f = sqrt(r*r+((a+b-c)/2)*((a+b-c)/2));
        printf("%.12lf %.12lf %.12lf\n",r*(s+e-r-d-f)/(2*(s-b)),r*(s+f-r-d-e)/(2*(s-c)),r*(s+d-r-e-f)/(2*(s-a)));
    }
}