For given a circle $c$ and a line $l$, print the coordinates of the cross points of them.

Constraints

* $p1$ and $p2$ are different
* The circle and line have at least one cross point
* $1 \leq q \leq 1,000$
* $-10,000 \leq cx, cy, x1, y1, x2, y2 \leq 10,000$
* $1 \leq r \leq 10,000$

Input

The input is given in the following format.

$cx\; cy\; r$
$q$
$Line_1$
$Line_2$
:
$Line_q$


In the first line, the center coordinate of the circle and its radius are given by $cx$, $cy$ and $r$. In the second line, the number of queries $q$ is given.

In the following $q$ lines, as queries, $Line_i$ are given ($1 \leq i \leq q$) in the following format.

$x_1\; y_1\; x_2\; y_2$

Each line is represented by two points $p1$ and $p2$ which the line crosses. The coordinate of $p1$ and $p2$ are given by ($x1$, $y1$) and ($x2$, $y2$) respectively. All input values are given in integers.

Output

For each query, print the coordinates of the cross points in the following rules.

* If there is one cross point, print two coordinates with the same values.
* Print the coordinate with smaller $x$ first. In case of a tie, print the coordinate with smaller $y$ first.



The output values should be in a decimal fraction with an error less than 0.000001.

Example

Input

2 1 1
2
0 1 4 1
3 0 3 3


Output

1.00000000 1.00000000 3.00000000 1.00000000
3.00000000 1.00000000 3.00000000 1.00000000
//include
//------------------------------------------
#include <vector>
#include <list>
#include <map>
#include <climits>
#include <set>
#include <deque>
#include <stack>
#include <bitset>
#include <algorithm>
#include <functional>
#include <numeric>
#include <utility>
#include <sstream>
#include <iostream>
#include <iomanip>
#include <cstdio>
#include <cmath>
#include <cstdlib>
#include <cctype>
#include <string>
#include <cstring>
#include <ctime>
#include <queue>
#include <random>
#include <cctype>
#include <complex>
#include <regex>

using namespace std;

#define C_MAX(a, b) ((a)>(b)?(a):(b))
#define SHOW_VECTOR(v) {std::cerr << #v << "\t:";for(const auto& xxx : v){std::cerr << xxx << " ";}std::cerr << "\n";}
#define SHOW_MAP(v){std::cerr << #v << endl; for(const auto& xxx: v){std::cerr << xxx.first << " " << xxx.second << "\n";}}

typedef complex<double> P;
typedef pair<P, double> Circle;

#define EPS 1e-16
#define EQ(a, b) (abs((a)-(b)) < EPS)

inline int signum(double x) { return abs(x) < EPS ? 0 : x > 0 ? 1 : -1; }

double dot(P a, P b) {
    return a.real() * b.real() + a.imag() * b.imag();
}

double cross(P a, P b) {
    return a.real() * b.imag() - a.imag() * b.real();
}

P getPoint(P a, P b, P c) {
    b -= a;
    c -= a;
    double d = (dot(b, c)) / abs(b);
    P p = a + (b / abs(b) * d);
    return p;
}

double getLength(double a, double r) {
    return sqrt(r * r - a * a);
}

int main() {
//
    double cx, cy, r;
    cin >> cx >> cy >> r;

    Circle c(P(cx, cy), r);

    int Q;
    cin >> Q;

    while (Q--) {

        double x1, y1, x2, y2;
        cin >> x1 >> y1 >> x2 >> y2;

        P p1(x1, y1), p2(x2, y2);

        P mid = getPoint(p1, p2, c.first);

        double len = getLength(abs(c.first - mid), c.second);

        P ans1 = mid + (p2 - p1) / (abs(p2 - p1) + EPS) * len;
        P ans2 = mid + (p1 - p2) / (abs(p1 - p2) + EPS) * len;

        if (ans1.real() > ans2.real()) swap(ans1, ans2);
        else if (ans1.real() == ans2.real() && ans1.imag() > ans2.imag()) swap(ans1, ans2);

        cout << fixed << setprecision(20) << ans1.real() << " " << ans1.imag() << " " << ans2.real() << " " << ans2.imag() << endl;

    }

}










































