We have a grid with (2^N - 1) rows and (2^M-1) columns. You are asked to write 0 or 1 in each of these squares. Let a_{i,j} be the number written in the square at the i-th row from the top and the j-th column from the left.

For a quadruple of integers (i_1, i_2, j_1, j_2) such that 1\leq i_1 \leq i_2\leq 2^N-1, 1\leq j_1 \leq j_2\leq 2^M-1, let S(i_1, i_2, j_1, j_2) = \displaystyle \sum_{r=i_1}^{i_2}\sum_{c=j_1}^{j_2}a_{r,c}. Then, let the oddness of the grid be the number of quadruples (i_1, i_2, j_1, j_2) such that S(i_1, i_2, j_1, j_2) is odd.

Find a way to fill in the grid that maximizes its oddness.

Constraints

* N and M are integers between 1 and 10 (inclusive).

Input

Input is given from Standard Input in the following format:


N M


Output

Print numbers to write in the grid so that its oddness is maximized, in the following format:


a_{1,1}a_{1,2}\cdots a_{1,2^M-1}
a_{2,1}a_{2,2}\cdots a_{2,2^M-1}
\vdots
a_{2^N-1,1}a_{2^N-1,2}\cdots a_{2^N-1,2^M-1}


If there are multiple solutions, you can print any of them.

Example

Input

1 2


Output

111
#include <bits/stdc++.h>
using namespace std;
/*#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
using namespace __gnu_pbds;
template<typename T> using gpp_set = tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
template<typename T, typename L> using gpp_map = tree<T, L, less<T>, rb_tree_tag, tree_order_statistics_node_update>;
template<typename T> using gpp_multiset = tree<T, null_type, less_equal<T>, rb_tree_tag, tree_order_statistics_node_update>;*/
struct fast_ios { fast_ios(){ cin.tie(0); ios::sync_with_stdio(false); cout << fixed << setprecision(20); }; } fast_ios_;
#define FOR(i, begin, end) for(int i=(begin);i<(end);i++)
#define REP(i, n) FOR(i,0,n)
#define IFOR(i, begin, end) for(int i=(end)-1;i>=(begin);i--)
#define IREP(i, n) IFOR(i,0,n)
#define Sort(v) sort(v.begin(), v.end())
#define Reverse(v) reverse(v.begin(), v.end())
#define all(v) v.begin(),v.end()
#define SZ(v) ((int)v.size())
#define Lower_bound(v, x) distance(v.begin(), lower_bound(v.begin(), v.end(), x))
#define Upper_bound(v, x) distance(v.begin(), upper_bound(v.begin(), v.end(), x))
#define Max(a, b) a = max(a, b)
#define Min(a, b) a = min(a, b)
#define bit(n) (1LL<<(n))
#define bit_exist(x, n) ((x >> n) & 1)
#define debug(x) cout << #x << "=" << x << endl;
#define vdebug(v) { cout << #v << "=" << endl; REP(i_debug, v.size()){ cout << v[i_debug] << ","; } cout << endl; }
#define mdebug(m) { cout << #m << "=" << endl; REP(i_debug, m.size()){ REP(j_debug, m[i_debug].size()){ cout << m[i_debug][j_debug] << ","; } cout << endl;} }
#define Return(ans) { cout << (ans) << endl; return 0; }
#define pb push_back
#define f first
#define s second
#define int long long
#define INF 1000000000000000000
template<typename T> istream &operator>>(istream &is, vector<T> &v){ for (auto &x : v) is >> x; return is; }
template<typename T> ostream &operator<<(ostream &os, vector<T> &v){ for(int i = 0; i < v.size(); i++) { cout << v[i]; if(i != v.size() - 1) cout << endl; }; return os; }
template<typename T1, typename T2> ostream &operator<<(ostream &os, pair<T1, T2> p){ cout << '(' << p.first << ',' << p.second << ')'; return os; }
template<typename T> void Out(T x) { cout << x << endl; }
template<typename T1, typename T2> void Ans(bool f, T1 y, T2 n) { if(f) Out(y); else Out(n); }

using vec = vector<int>;
using mat = vector<vec>;
using Pii = pair<int, int>;
using PiP = pair<int, Pii>;
using PPi = pair<Pii, int>;
using bools = vector<bool>;
using pairs = vector<Pii>;

//int dx[4] = {1,0,-1,0};
//int dy[4] = {0,1,0,-1};
//char d[4] = {'D','R','U','L'};

const int mod = 1000000007;
//const int mod = 998244353;
//#define Add(x, y) x = (x + (y)) % mod
//#define Mult(x, y) x = (x * (y)) % mod



signed main(){

    int N, M; cin >> N >> M;
    int L = max(N, M);

    mat S(2, vec(2, 0)); S[1][1] = 1;
    FOR(i, 1, L){
        int n = 1 << i;
        mat S2(2 * n, vec(2 * n));
        REP(i, n) REP(j, n){
            S2[i][j] = S[i][j];
            S2[i][j + n] = S[i][j];
            S2[i + n][j] = S[i][j];
            S2[i + n][j + n] = S[i][j] ^ 1;
        }
        S.swap(S2);
    }

    int n = (1 << L) - 1;
    mat a(n, vec(n));
    REP(i, n) REP(j, n){
        a[i][j] = (S[i + 1][j + 1] + S[i][j + 1] + S[i + 1][j] + S[i][j]) % 2;
    }

    int nn = (1 << N) - 1, nm = (1 << M) - 1;
    REP(i, nn){
        REP(j, nm){
            if(N <= M) cout << a[i][j];
            else cout << a[j][i];
        }
        cout << endl;
    }

    return 0;
}
