For given a circle $c$ and a line $l$, print the coordinates of the cross points of them.

Constraints

* $p1$ and $p2$ are different
* The circle and line have at least one cross point
* $1 \leq q \leq 1,000$
* $-10,000 \leq cx, cy, x1, y1, x2, y2 \leq 10,000$
* $1 \leq r \leq 10,000$

Input

The input is given in the following format.

$cx\; cy\; r$
$q$
$Line_1$
$Line_2$
:
$Line_q$


In the first line, the center coordinate of the circle and its radius are given by $cx$, $cy$ and $r$. In the second line, the number of queries $q$ is given.

In the following $q$ lines, as queries, $Line_i$ are given ($1 \leq i \leq q$) in the following format.

$x_1\; y_1\; x_2\; y_2$

Each line is represented by two points $p1$ and $p2$ which the line crosses. The coordinate of $p1$ and $p2$ are given by ($x1$, $y1$) and ($x2$, $y2$) respectively. All input values are given in integers.

Output

For each query, print the coordinates of the cross points in the following rules.

* If there is one cross point, print two coordinates with the same values.
* Print the coordinate with smaller $x$ first. In case of a tie, print the coordinate with smaller $y$ first.



The output values should be in a decimal fraction with an error less than 0.000001.

Example

Input

2 1 1
2
0 1 4 1
3 0 3 3


Output

1.00000000 1.00000000 3.00000000 1.00000000
3.00000000 1.00000000 3.00000000 1.00000000
#include "bits/stdc++.h"
using namespace std;
typedef long long ll;
typedef pair<int, int> pii;
typedef pair<ll, ll> pll;
#define INF 1<<30
#define LINF 1LL<<60

typedef long double ld;
typedef complex<ld> Point;
const ld eps = 1e-9, pi = acos(-1.0);
namespace std {
	bool operator<(const Point &lhs, const Point &rhs) {
		if (lhs.real() < rhs.real() - eps) return true;
		if (lhs.real() > rhs.real() + eps) return false;
		return lhs.imag() < rhs.imag();
	}
}
Point input_point() { ld x, y; cin >> x >> y; return Point(x, y); } // ????????\???
bool eq(ld a, ld b) { return (abs(a - b) < eps); } // ????????????????????????
ld dot(Point a, Point b) { return real(conj(a) * b); } // ??????
ld cross(Point a, Point b) { return imag(conj(a) * b); } // ??????

														 // ??´????????????
class Line {
public:
	Point a, b;
	Line() : a(Point(0, 0)), b(Point(0, 0)) {}
	Line(Point a, Point b) : a(a), b(b) {}
	Point operator[](const int _num) {
		if (_num == 0)return a;
		else if (_num == 1)return b;
		else assert(false);
	}
};

// ????????????
class Circle {
public:
	Point p;
	ld r;
	Circle() : p(Point(0, 0)), r(0) {}
	Circle(Point p, ld r) : p(p), r(r) {}
};

// ??????????¶?
Point proj(Line l, Point p) {
	ld t = dot(p - l.a, l.a - l.b) / norm(l.a - l.b);
	return l.a + t * (l.a - l.b);
}

// CCW
int ccw(Point a, Point b, Point c) {
	b -= a; c -= a;
	if (cross(b, c) > eps) return 1;   // a,b,c??????????¨???¨?????????????????¶
	if (cross(b, c) < -eps) return -1; // a,b,c???????¨???¨?????????????????¶
	if (dot(b, c) < 0) return 2;       // c,a,b???????????´???????????¶
	if (norm(b) < norm(c)) return -2;  // a,b,c???????????´???????????¶
	return 0;                          // a,c,b???????????´???????????¶
}

/* ???????????? */
// ??´?????¨??´??????????????????
bool isis_ll(Line l, Line m) { return !eq(cross(l.b - l.a, m.b - m.a), 0); }
// ??´?????¨?????????????????????
bool isis_ls(Line l, Line s) {
	return isis_ll(l, s) &&
		(cross(l.b - l.a, s.a - l.a) * cross(l.b - l.a, s.b - l.a) < eps);
}
// ????????¨?????????????????????
bool isis_ss(Line s, Line t) {
	return ccw(s.a, s.b, t.a) * ccw(s.a, s.b, t.b) <= 0 &&
		ccw(t.a, t.b, s.a) * ccw(t.a, t.b, s.b) <= 0;
}
// ????????´????????????
bool isis_lp(Line l, Point p) { return (abs(cross(l.b - p, l.a - p)) < eps); }
// ?????????????????????
bool isis_sp(Line s, Point p) { return (abs(s.a - p) + abs(s.b - p) - abs(s.b - s.a) < eps); }

/* ?????¢ */
// ??´?????¨??´????????????
Point is_ll(Line s, Line t) {
	Point sv = s.b - s.a, tv = t.b - t.a;
	assert(cross(sv, tv) != 0);
	return s.a + sv * cross(tv, t.a - s.a) / cross(tv, sv);
}

// ??´?????¨???????????¢
ld dist_lp(Line l, Point p) {
	return abs(p - proj(l, p));
}

// ??´?????¨??´???????????¢
ld dist_ll(Line l, Line m) {
	return isis_ll(l, m) ? 0 : dist_lp(l, m.a);
}

// ??´?????¨??????????????¢
ld dist_ls(Line l, Line s) {
	return isis_ls(l, s) ? 0 : min(dist_lp(l, s.a), dist_lp(l, s.b));
}

// ????????¨???????????¢
ld dist_sp(Line s, Point p) {
	Point r = proj(s, p);
	return isis_sp(s, r) ? abs(r - p) : min(abs(s.a - p), abs(s.b - p));
}

// ????????¨??????????????¢
ld dist_ss(Line s, Line t) {
	if (isis_ss(s, t)) return 0;
	return min({ dist_sp(s, t.a), dist_sp(s, t.b), dist_sp(t, s.a), dist_sp(t, s.b) });
}

// ?????¨??´????????????
vector<Point> is_lc(Circle c, Line l) {
	vector<Point> res;
	ld d = dist_lp(l, c.p);
	if (d < c.r + eps) {
		ld len = (d > c.r) ? 0.0 : sqrt(c.r * c.r - d * d); //safety;
		Point nor = (l.a - l.b) / abs(l.a - l.b);
		res.push_back(proj(l, c.p) + len * nor);
		res.push_back(proj(l, c.p) - len * nor);
	}
	return res;
}

// ?????¨??????????????¢
vector<Point> is_sc(Circle c, Line l) {
	vector<Point> v = is_lc(c, l), res;
	for (Point p : v)
		if (isis_sp(l, p)) res.push_back(p);
	return res;
}

int main(void) {
	cin.tie(0); ios::sync_with_stdio(false);
	Circle c; c.p = input_point(); cin >> c.r;
	int q; cin >> q;
	for (int i = 0; i < q;i++) {
		cout << fixed << setprecision(10);
		Line l(input_point(), input_point());
		auto ps = is_lc(c, l);
		sort(ps.begin(), ps.end());
		for (int i = 0; i < 2;i++) {
			cout << ps[i].real() << " " << ps[i].imag();
			if (i == 0) cout << " ";
		}
		cout << endl;
	}
	return 0;
}