There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 
import java.util.*;
import java.io.*;

public class GameTheory {

	public static void main(String[] args) {
		FastScanner sc=new FastScanner();
		int t = sc.nextInt();
		while(t-->0) {
			int n=sc.nextInt();
			int a[]=new int[n];
			int countOnes=0;
			boolean ans=true;
			for(int i=0;i<n;i++) {
				a[i]=sc.nextInt();
				if(a[i]==1) {
				countOnes++;
				}
			}
			
			if(countOnes==0) {
				System.out.println("First");
				continue;
			}
			
			if(countOnes==n) {
				if(countOnes%2==1) {
					System.out.println("First");
				}
				else {
					System.out.println("Second");
				}
				continue;
			}
			
			for(int i=0;i<n;i++) {
				if(a[i]==1) {
					ans=!ans;
				}
				else {
					break;
				}
			}
			System.out.println(ans?"First":"Second");
			
		}

	}
	
	public static class FastScanner {
		BufferedReader br=new BufferedReader(new InputStreamReader(System.in));
		StringTokenizer st=new StringTokenizer("");
		String next() {
			while (!st.hasMoreTokens())
				try { 
                                      st=new StringTokenizer(br.readLine());				               
                              } catch (IOException e) {}
			return st.nextToken();
		}
		
		int nextInt() {
			return Integer.parseInt(next());
		}
		
		long nextLong() {
			return Long.parseLong(next());
		}
		String nextLine() 
        { 
            String str = ""; 
            try
            { 
                str = br.readLine(); 
            } 
            catch (IOException e) 
            { 
                e.printStackTrace(); 
            } 
            return str; 
        } 
		
	}

}
