There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 
import java.io.*;
import java.util.Arrays;
import java.util.StringTokenizer;

public class B {

    private static void solve() throws Exception {
        int n = fs.nextInt();
        int[] a = fs.readArray(n);
        boolean[] wl = new boolean[n];
        wl[n-1] = true;
        for (int i = n-2; i >= 0 ; i -- ) {
            if (a[i] > 1) {
                wl[i] = true;
            } else {
                wl[i] = !wl[i+1];
            }
        }
        out.println(wl[0] ? "First" : "Second");
    }

    private static FastScanner fs = new FastScanner();
    private static PrintWriter out = new PrintWriter(System.out);
    public static void main(String[] args) throws  Exception{
        int T = fs.nextInt();
        for (int t = 0; t < T; t ++ ) {
            solve();
        }
        out.close();
    }

    static void debug(Object... O) {
        System.out.print("DEBUG ");
        System.out.println(Arrays.deepToString(O));
    }

    static class FastScanner {
        BufferedReader br=new BufferedReader(new InputStreamReader(System.in));
        StringTokenizer st=new StringTokenizer("");
        String next() {
            while (!st.hasMoreTokens())
                try {
                    st=new StringTokenizer(br.readLine());
                } catch (IOException e) {
                    e.printStackTrace();
                }
            return st.nextToken();
        }

        int nextInt() {
            return Integer.parseInt(next());
        }
        int[] readArray(int n) {
            int[] a=new int[n];
            for (int i=0; i<n; i++) a[i]=nextInt();
            return a;
        }
        long nextLong() {
            return Long.parseLong(next());
        }

        double nextDouble() {
            return Double.parseDouble(next());
        }

        String nextString() {
            return next();
        }
    }
}
