There are n piles of stones, where the i-th pile has a_i stones. Two people play a game, where they take alternating turns removing stones.

In a move, a player may remove a positive number of stones from the first non-empty pile (the pile with the minimal index, that has at least one stone). The first player who cannot make a move (because all piles are empty) loses the game. If both players play optimally, determine the winner of the game.

Input

The first line contains a single integer t (1≤ t≤ 1000) — the number of test cases. Next 2t lines contain descriptions of test cases.

The first line of each test case contains a single integer n (1≤ n≤ 10^5) — the number of piles.

The second line of each test case contains n integers a_1,…,a_n (1≤ a_i≤ 10^9) — a_i is equal to the number of stones in the i-th pile.

It is guaranteed that the sum of n for all test cases does not exceed 10^5.

Output

For each test case, if the player who makes the first move will win, output "First". Otherwise, output "Second".

Example

Input


7
3
2 5 4
8
1 1 1 1 1 1 1 1
6
1 2 3 4 5 6
6
1 1 2 1 2 2
1
1000000000
5
1 2 2 1 1
3
1 1 1


Output


First
Second
Second
First
First
Second
First

Note

In the first test case, the first player will win the game. His winning strategy is: 

  1. The first player should take the stones from the first pile. He will take 1 stone. The numbers of stones in piles will be [1, 5, 4]. 
  2. The second player should take the stones from the first pile. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 5, 4]. 
  3. The first player should take the stones from the second pile because the first pile is empty. He will take 4 stones. The numbers of stones in piles will be [0, 1, 4]. 
  4. The second player should take the stones from the second pile because the first pile is empty. He will take 1 stone because he can't take any other number of stones. The numbers of stones in piles will be [0, 0, 4]. 
  5. The first player should take the stones from the third pile because the first and second piles are empty. He will take 4 stones. The numbers of stones in piles will be [0, 0, 0]. 
  6. The second player will lose the game because all piles will be empty. 
#from __future__ import print_function
mod=int(1e9+7)
#import resource
#resource.setrlimit(resource.RLIMIT_STACK, [0x100000000, resource.RLIM_INFINITY])
#import threading
#threading.stack_size(2**25)
#import sys
#sys.setrecursionlimit(10**5)
#fact=[1]
#for i in range(1,100001):
#    fact.append((fact[-1]*i)%mod)
#ifact=[0]*100001
#ifact[100000]=pow(fact[100000],mod-2,mod)
#for i in range(100000,0,-1):
#    ifact[i-1]=(i*ifact[i])%mod
#from random import randint as rn
import bisect
from bisect import bisect_left as bl              #c++ lowerbound bl(array,element)
from bisect import bisect_right as br             #c++ upperbound
import itertools
import collections
import math
import heapq
from types import GeneratorType
def bootstrap(f, stack=[]):
    def wrappedfunc(*args, **kwargs):
        if stack:
            return f(*args, **kwargs)
        else:
            to = f(*args, **kwargs)
            while True:
                if type(to) is GeneratorType:
                    stack.append(to)
                    to = next(to)
                else:
                    stack.pop()
                    if not stack:
                        break
                    to = stack[-1].send(to)
            return to
    return wrappedfunc
def modinv(n,p):
    return pow(n,p-2,p)
def ncr(n,r,p):                        #for using this uncomment the lines calculating fact and ifact
    t=((fact[n])*((ifact[r]*ifact[n-r])%p))%p
    return t
def GCD(x,y):
    while(y):
        x, y = y, x % y
    return x
def ain():                           #takes array as input
    return list(map(int,sin().split()))
def sin():
    return input()
range=xrange
intmax=10**18
"""*******************************************************"""
def main():
    for _ in range(int(sin())):
        n=int(sin())
        a=ain()
        x=0
        for i in range(n-1):
            if(a[i]==1):
                x^=1
            else:
                break
        if(x==0):
            print"First"
        else:
            print"Second"
######## Python 2 and 3 footer by Pajenegod and c1729
py2 = round(0.5)
if py2:
    from future_builtins import ascii, filter, hex, map, oct, zip
    range = xrange

import os, sys
from io import IOBase, BytesIO

BUFSIZE = 8192
class FastIO(BytesIO):
    newlines = 0
    def __init__(self, file):
        self._file = file
        self._fd = file.fileno()
        self.writable = "x" in file.mode or "w" in file.mode
        self.write = super(FastIO, self).write if self.writable else None

    def _fill(self):
        s = os.read(self._fd, max(os.fstat(self._fd).st_size, BUFSIZE))
        self.seek((self.tell(), self.seek(0,2), super(FastIO, self).write(s))[0])
        return s
    def read(self):
        while self._fill(): pass
        return super(FastIO,self).read()

    def readline(self):
        while self.newlines == 0:
            s = self._fill(); self.newlines = s.count(b"\n") + (not s)
        self.newlines -= 1
        return super(FastIO, self).readline()

    def flush(self):
        if self.writable:
            os.write(self._fd, self.getvalue())
            self.truncate(0), self.seek(0)

class IOWrapper(IOBase):
    def __init__(self, file):
        self.buffer = FastIO(file)
        self.flush = self.buffer.flush
        self.writable = self.buffer.writable
        if py2:
            self.write = self.buffer.write
            self.read = self.buffer.read
            self.readline = self.buffer.readline
        else:
            self.write = lambda s:self.buffer.write(s.encode('ascii'))
            self.read = lambda:self.buffer.read().decode('ascii')
            self.readline = lambda:self.buffer.readline().decode('ascii')

sys.stdin, sys.stdout = IOWrapper(sys.stdin), IOWrapper(sys.stdout)
input = lambda: sys.stdin.readline().rstrip('\r\n')
if __name__ == '__main__':
   main()
#threading.Thread(target=main).start()
