# Path: app/resources/directories.py
# FONT_ALEX_BRUSH = os.path.join(FONT_DIR, ALEX_BRUSH_FILE)
# 
# Path: app/resources/colours.py
# COLOUR_BLUE  = (   0,    0, 255)
# COLOUR_RED   = ( 255,    0,   0)
# COLOUR_GREEN = (   0,  255,   0)
# COLOUR_WHITE = ( 255,  255, 255)
# COLOUR_GREY  = ( 128,  128, 128)
# COLOUR_BLACK = (   0,    0,   0)
# COLOUR_YELLOW = (255,223,0)
# COLOUR_LEAVES_OF_AUTUMN = ( 101,  91,  19 )
# COLOUR_628450           = (  98, 132,  80 )
# COLOUR_FUTURE           = (  96, 150, 107 )
# COLOUR_AMLSERVINYOUR    = ( 132, 172, 149 )
# COLOUR_ASTERIX          = ( 248, 239, 214 )
# COLOUR_IRISH_GREEN  = (   0, 154,  73 )
# COLOUR_IRISH_ORANGE = ( 255, 121,   0 )


import pygame
import os
from app.resources.directories import FONT_ALEX_BRUSH
from app.resources import colours

pygame.font.init()
title_font = pygame.font.Font(FONT_ALEX_BRUSH, 84)
cursive_small = pygame.font.Font(FONT_ALEX_BRUSH, 48)
menu_item_font = pygame.font.SysFont('serif', 32)
huge_font = pygame.font.SysFont('serif', 64)
large_font = pygame.font.SysFont('serif', 48)
regular_font = pygame.font.SysFont('serif', 24)
small_font = pygame.font.SysFont('serif', 18)



# Path: app/resources/directories.py
# FONT_ALEX_BRUSH = os.path.join(FONT_DIR, ALEX_BRUSH_FILE)
# 
# Path: app/resources/colours.py
# COLOUR_BLUE  = (   0,    0, 255)
# COLOUR_RED   = ( 255,    0,   0)
# COLOUR_GREEN = (   0,  255,   0)
# COLOUR_WHITE = ( 255,  255, 255)
# COLOUR_GREY  = ( 128,  128, 128)
# COLOUR_BLACK = (   0,    0,   0)
# COLOUR_YELLOW = (255,223,0)
# COLOUR_LEAVES_OF_AUTUMN = ( 101,  91,  19 )
# COLOUR_628450           = (  98, 132,  80 )
# COLOUR_FUTURE           = (  96, 150, 107 )
# COLOUR_AMLSERVINYOUR    = ( 132, 172, 149 )
# COLOUR_ASTERIX          = ( 248, 239, 214 )
# COLOUR_IRISH_GREEN  = (   0, 154,  73 )
# COLOUR_IRISH_ORANGE = ( 255, 121,   0 )


# Path: app/resources/text_renderer.py
import pygame
import os
from app.resources.directories import FONT_ALEX_BRUSH
from app.resources import colours


pygame.font.init()
title_font = pygame.font.Font(FONT_ALEX_BRUSH, 84)
cursive_small = pygame.font.Font(FONT_ALEX_BRUSH, 48)
menu_item_font = pygame.font.SysFont('serif', 32)
huge_font = pygame.font.SysFont('serif', 64)
large_font = pygame.font.SysFont('serif', 48)
regular_font = pygame.font.SysFont('serif', 24)
small_font = pygame.font.SysFont('serif', 18)



def render_title(text, colour = colours.COLOUR_AMLSERVINYOUR):