# Path: constants/dataTypes.py
# BYTE = 0
# UINT16 = 1
# SINT16 = 2
# UINT32 = 3
# SINT32 = 4
# UINT64 = 5
# SINT64 = 6
# STRING = 7
# FFLOAT = 8		# 'float' is a keyword
# BBYTES = 9      # 'bytes' is a keyword
# INT_LIST = 10   # TODO: Maybe there are some packets that still use uInt16 + uInt32 thing somewhere.
# 
# Path: constants/matchModModes.py
# NORMAL = 0
# FREE_MOD = 1
# 
# Path: constants/matchScoringTypes.py
# SCORE = 0
# ACCURACY = 1
# COMBO = 2
# SCORE_V2 = 3
# 
# Path: constants/matchTeamTypes.py
# HEAD_TO_HEAD = 0
# TAG_COOP = 1
# TEAM_VS = 2
# TAG_TEAM_VS = 3
# 
# Path: constants/matchTeams.py
# NO_TEAM = 0
# BLUE = 1
# RED = 2
# 
# Path: constants/serverPackets.py
# def loginFailed():
# def forceUpdate():
# def loginBanned():
# def loginLocked():
# def loginError():
# def needSupporter():
# def needVerification():
# def userID(uid):
# def silenceEndTime(seconds):
# def protocolVersion(version = 19):
# def mainMenuIcon(icon):
# def userSupporterGMT(supporter, GMT, tournamentStaff):
# def friendList(userID):
# def onlineUsers():
# def userLogout(userID):
# def userPanel(userID, force = False):
# def userStats(userID, force = False):
# def sendMessage(fro, to, message):
# def channelJoinSuccess(userID, chan):
# def channelInfo(chan):
# def channelInfoEnd():
# def channelKicked(chan):
# def userSilenced(userID):
# def addSpectator(userID):
# def removeSpectator(userID):
# def spectatorFrames(data):
# def noSongSpectator(userID):
# def fellowSpectatorJoined(userID):
# def fellowSpectatorLeft(userID):
# def createMatch(matchID):
# def updateMatch(matchID, censored = False):
# def matchStart(matchID):
# def disposeMatch(matchID):
# def matchJoinSuccess(matchID):
# def matchJoinFail():
# def changeMatchPassword(newPassword):
# def allPlayersLoaded():
# def playerSkipped(userID):
# def allPlayersSkipped():
# def matchFrames(slotID, data):
# def matchComplete():
# def playerFailed(slotID):
# def matchTransferHost():
# def matchAbort():
# def switchServer(address):
# def notification(message):
# def banchoRestart(msUntilReconnection):
# def rtx(message):
# 
# Path: constants/slotStatuses.py
# FREE = 1
# LOCKED = 2
# NOT_READY = 4
# READY = 8
# NO_MAP = 16
# PLAYING = 32
# OCCUPIED = 124
# PLAYING_QUIT = 128
# 
# Path: helpers/chatHelper.py
# def joinChannel(userID = 0, channel = "", token = None, toIRC = True, force=False):
# def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False, force=False):
# def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
# def fixUsernameForBancho(username):
# def fixUsernameForIRC(username):
# def IRCConnect(username):
# def IRCDisconnect(username):
# def IRCJoinChannel(username, channel):
# def IRCPartChannel(username, channel):
# def IRCAway(username, message):
# 
# Path: objects/glob.py
# 		VERSION = f.read().strip()
# 	VERSION = "Unknown"
# DATADOG_PREFIX = "peppy"


import copy
import json
import threading
import time
from common.log import logUtils as log
from constants import dataTypes
from constants import matchModModes
from constants import matchScoringTypes
from constants import matchTeamTypes
from constants import matchTeams
from constants import serverPackets
from constants import slotStatuses
from helpers import chatHelper as chat
from objects import glob




class slot:
	def __init__(self):
		self.status = slotStatuses.FREE

# Path: constants/dataTypes.py
# BYTE = 0
# UINT16 = 1
# SINT16 = 2
# UINT32 = 3
# SINT32 = 4
# UINT64 = 5
# SINT64 = 6
# STRING = 7
# FFLOAT = 8		# 'float' is a keyword
# BBYTES = 9      # 'bytes' is a keyword
# INT_LIST = 10   # TODO: Maybe there are some packets that still use uInt16 + uInt32 thing somewhere.
# 
# Path: constants/matchModModes.py
# NORMAL = 0
# FREE_MOD = 1
# 
# Path: constants/matchScoringTypes.py
# SCORE = 0
# ACCURACY = 1
# COMBO = 2
# SCORE_V2 = 3
# 
# Path: constants/matchTeamTypes.py
# HEAD_TO_HEAD = 0
# TAG_COOP = 1
# TEAM_VS = 2
# TAG_TEAM_VS = 3
# 
# Path: constants/matchTeams.py
# NO_TEAM = 0
# BLUE = 1
# RED = 2
# 
# Path: constants/serverPackets.py
# def loginFailed():
# def forceUpdate():
# def loginBanned():
# def loginLocked():
# def loginError():
# def needSupporter():
# def needVerification():
# def userID(uid):
# def silenceEndTime(seconds):
# def protocolVersion(version = 19):
# def mainMenuIcon(icon):
# def userSupporterGMT(supporter, GMT, tournamentStaff):
# def friendList(userID):
# def onlineUsers():
# def userLogout(userID):
# def userPanel(userID, force = False):
# def userStats(userID, force = False):
# def sendMessage(fro, to, message):
# def channelJoinSuccess(userID, chan):
# def channelInfo(chan):
# def channelInfoEnd():
# def channelKicked(chan):
# def userSilenced(userID):
# def addSpectator(userID):
# def removeSpectator(userID):
# def spectatorFrames(data):
# def noSongSpectator(userID):
# def fellowSpectatorJoined(userID):
# def fellowSpectatorLeft(userID):
# def createMatch(matchID):
# def updateMatch(matchID, censored = False):
# def matchStart(matchID):
# def disposeMatch(matchID):
# def matchJoinSuccess(matchID):
# def matchJoinFail():
# def changeMatchPassword(newPassword):
# def allPlayersLoaded():
# def playerSkipped(userID):
# def allPlayersSkipped():
# def matchFrames(slotID, data):
# def matchComplete():
# def playerFailed(slotID):
# def matchTransferHost():
# def matchAbort():
# def switchServer(address):
# def notification(message):
# def banchoRestart(msUntilReconnection):
# def rtx(message):
# 
# Path: constants/slotStatuses.py
# FREE = 1
# LOCKED = 2
# NOT_READY = 4
# READY = 8
# NO_MAP = 16
# PLAYING = 32
# OCCUPIED = 124
# PLAYING_QUIT = 128
# 
# Path: helpers/chatHelper.py
# def joinChannel(userID = 0, channel = "", token = None, toIRC = True, force=False):
# def partChannel(userID = 0, channel = "", token = None, toIRC = True, kick = False, force=False):
# def sendMessage(fro = "", to = "", message = "", token = None, toIRC = True):
# def fixUsernameForBancho(username):
# def fixUsernameForIRC(username):
# def IRCConnect(username):
# def IRCDisconnect(username):
# def IRCJoinChannel(username, channel):
# def IRCPartChannel(username, channel):
# def IRCAway(username, message):
# 
# Path: objects/glob.py
# 		VERSION = f.read().strip()
# 	VERSION = "Unknown"
# DATADOG_PREFIX = "peppy"


# Path: objects/match.py
import copy
import json
import threading
import time
from common.log import logUtils as log
from constants import dataTypes
from constants import matchModModes
from constants import matchScoringTypes
from constants import matchTeamTypes
from constants import matchTeams
from constants import serverPackets
from constants import slotStatuses
from helpers import chatHelper as chat
from objects import glob





class slot:
	def __init__(self):
		self.status = slotStatuses.FREE

		self.team = matchTeams.NO_TEAM