# Path: terrabot/data/tile.py

# 
# Path: terrabot/util/streamer.py
# class Streamer(object):
#     """A class for streaming data from a databuffer."""
# 
#     def __init__(self, data):
#         self.data = data
#         self.index = 0
# 
#     def next_short(self):
#         result = struct.unpack("<h", self.data[self.index: self.index + 2])[0]
#         self.index += 2
#         return result
# 
#     def next_u_short(self):
#         result = struct.unpack("<H", self.data[self.index: self.index + 2])[0]
#         self.index += 2
#         return result
# 
#     def next_int32(self):
#         result = struct.unpack("<i", self.data[self.index: self.index + 4])[0]
#         self.index += 4
#         return result
# 
#     def next_byte(self):
#         result = self.data[self.index]
#         self.index += 1
#         return result
# 
#     def next_float(self):
#         result = struct.unpack("<f", self.data[self.index: self.index + 4])[0]
#         self.index += 4
#         return result
# 
#     def remainder(self):
#         return self.data[self.index:]
# 
# Path: terrabot/events/events.py
# class Events(enum.Enum):
#     # Trigger: chat message
#     # Data: message as string
#     Chat = 0
# 
#     # Trigger: Tile information
#     # Data: 2D array of Tiles
#     TileUpdate = 1
# 
#     # Trigger: Login
#     # Data: null
#     Login = 2
# 
#     # Trigger: PlayerID packet comes in
#     # Data: PlayerID as int
#     PlayerID = 3
# 
#     # Trigger: Access blocked
#     # Data: reason-message as string
#     Blocked = 4
# 
#     # Trigger: Initialization on the server
#     # Data: null
#     Initialized = 5
# 
#     # Trigger: Item owner changes
#     # Data: Tuple: (item_id, owner_id)
#     ItemOwnerChanged = 6
# 
#     # Trigger: A new item drops
#     # Data: Item object
#     ItemDropped = 7
# 
#     # Trigger: Server sends update on an item
#     # Data: Item object
#     ItemDropUpdate = 8
# 
#     # Trigger: A new player joins
#     # Data: PlayerID
#     NewPlayer = 9


import zlib
from terrabot.data.tile import Tile
from terrabot.util.tileutil import *
from terrabot.util.streamer import Streamer
from terrabot.events.events import Events
                    tile_type = 0
                    color = (0, 0, 0)

                    if active:
                        if is_short:
                            tile_type = streamer.next_short()
                        else:
                            tile_type = streamer.next_byte()
                        if tile_type in frameImportant:
                            frame_x = streamer.next_short()
                            frame_y = streamer.next_short()
                    if has_color:
                        color = streamer.next_byte()
                    if has_wall:
                        wall = streamer.next_byte()
                        if has_wall_color:
                            wall_color = streamer.next_byte()
                    if liquid:
                        streamer.next_byte()
                    if wire:
                        streamer.next_byte()
                    if wire2:
                        streamer.next_byte()
                    if wire3:
                        streamer.next_byte()
                    if extra_repeat_value:
                        repeat_count = streamer.next_short()
                    else:
                        if repeat_value_present:
                            repeat_count = streamer.next_byte()

# Path: terrabot/data/tile.py

# 
# Path: terrabot/util/streamer.py
# class Streamer(object):
#     """A class for streaming data from a databuffer."""
# 
#     def __init__(self, data):
#         self.data = data
#         self.index = 0
# 
#     def next_short(self):
#         result = struct.unpack("<h", self.data[self.index: self.index + 2])[0]
#         self.index += 2
#         return result
# 
#     def next_u_short(self):
#         result = struct.unpack("<H", self.data[self.index: self.index + 2])[0]
#         self.index += 2
#         return result
# 
#     def next_int32(self):
#         result = struct.unpack("<i", self.data[self.index: self.index + 4])[0]
#         self.index += 4
#         return result
# 
#     def next_byte(self):
#         result = self.data[self.index]
#         self.index += 1
#         return result
# 
#     def next_float(self):
#         result = struct.unpack("<f", self.data[self.index: self.index + 4])[0]
#         self.index += 4
#         return result
# 
#     def remainder(self):
#         return self.data[self.index:]
# 
# Path: terrabot/events/events.py
# class Events(enum.Enum):
#     # Trigger: chat message
#     # Data: message as string
#     Chat = 0
# 
#     # Trigger: Tile information
#     # Data: 2D array of Tiles
#     TileUpdate = 1
# 
#     # Trigger: Login
#     # Data: null
#     Login = 2
# 
#     # Trigger: PlayerID packet comes in
#     # Data: PlayerID as int
#     PlayerID = 3
# 
#     # Trigger: Access blocked
#     # Data: reason-message as string
#     Blocked = 4
# 
#     # Trigger: Initialization on the server
#     # Data: null
#     Initialized = 5
# 
#     # Trigger: Item owner changes
#     # Data: Tuple: (item_id, owner_id)
#     ItemOwnerChanged = 6
# 
#     # Trigger: A new item drops
#     # Data: Item object
#     ItemDropped = 7
# 
#     # Trigger: Server sends update on an item
#     # Data: Item object
#     ItemDropUpdate = 8
# 
#     # Trigger: A new player joins
#     # Data: PlayerID
#     NewPlayer = 9


# Path: terrabot/packets/packetA.py
import zlib
from terrabot.data.tile import Tile
from terrabot.util.tileutil import *
from terrabot.util.streamer import Streamer
from terrabot.events.events import Events

                    tile_type = 0
                    color = (0, 0, 0)

                    if active:
                        if is_short:
                            tile_type = streamer.next_short()
                        else:
                            tile_type = streamer.next_byte()
                        if tile_type in frameImportant:
                            frame_x = streamer.next_short()
                            frame_y = streamer.next_short()
                    if has_color:
                        color = streamer.next_byte()
                    if has_wall:
                        wall = streamer.next_byte()
                        if has_wall_color:
                            wall_color = streamer.next_byte()
                    if liquid:
                        streamer.next_byte()
                    if wire:
                        streamer.next_byte()
                    if wire2:
                        streamer.next_byte()
                    if wire3:
                        streamer.next_byte()
                    if extra_repeat_value:
                        repeat_count = streamer.next_short()
                    else:
                        if repeat_value_present:
                            repeat_count = streamer.next_byte()

                    temp_tile = Tile(type=tile_type, active=active, color=color)