# Path: omnitool/blend.py
# BNONE = 0
# BLEFT = 1
# BRIGHT = 2
# BUP = 3
# BDOWN = 4
# BCENTER = 5
# BLEFTSTICK = 6
# BRIGHTSTICK = 7
# BUPSTICK = 8
# BDOWNSTICK = 9
# BVERTICAL = 10
# BHORIZONTAL = 11
# BDR = 12
# BDL = 13
# BUL = 14
# BUR = 15


from .blend import mix
    #lower 4
    (2, 1, 0, 1): [(0, 11 * 18), (18, 11 * 18), (2 * 18, 11 * 18)],
    (1, 2, 0, 1): [(3 * 18, 11 * 18), (4 * 18, 11 * 18), (5 * 18, 11 * 18)],
    (2, 2, 2, 2): [(6 * 18, 11 * 18), (7 * 18, 11 * 18), (8 * 18, 11 * 18)],
    (2, 2, 0, 0): [(9 * 18, 11 * 18), (10 * 18, 11 * 18), (11 * 18, 11 * 18)],
    #lower 3
    (2, 1, 1, 0): [(0, 12 * 18), (18, 12 * 18), (2 * 18, 12 * 18)],
    (1, 2, 1, 0): [(3 * 18, 12 * 18), (4 * 18, 12 * 18), (5 * 18, 12 * 18)],
    (0, 0, 2, 2): [(6 * 18, 12 * 18), (6 * 18, 13 * 18), (6 * 18, 14 * 18)],
    #lower 2
    (2, 0, 0, 0): [(0, 13 * 18), (18, 13 * 18), (2 * 18, 13 * 18)],
    (0, 2, 0, 0): [(3 * 18, 13 * 18), (4 * 18, 13 * 18), (5 * 18, 13 * 18)],
    #lowest
    (2, 1, 0, 0): [(0, 14 * 18), (18, 14 * 18), (2 * 18, 14 * 18)],
    (1, 2, 0, 0): [(3 * 18, 14 * 18), (4 * 18, 14 * 18), (5 * 18, 14 * 18)],
}

##grass_detail = {
##    #upper 3
##    (0,2,1,1) : [(0*18, 0*18),(0*18, 1*18),(0*18, 2*18)],
##    (1,1,0,2) : [(1*18, 0*18),(2*18, 0*18),(3*18, 0*18)],
##    (2,2,2,2) : [(1*18, 1*18),(2*18, 1*18),(3*18, 1*18)],
##    (1,1,2,0) : [(1*18, 2*18),(2*18, 2*18),(3*18, 2*18)],
##    (2,0,1,1) : [(4*18, 0*18),(4*18, 1*18),(4*18, 2*18)],
##    (0,0,1,1) : [(5*18, 0*18),(5*18, 1*18),(5*18, 2*18)],
##    (0,0,0,1) : [(6*18, 0*18),(7*18, 0*18),(8*18, 0*18)],
##    (0,0,0,1) : [(6*18, 0*18),(7*18, 0*18),(8*18, 0*18)],

for key in fail:
    mix_detail[key] = none

# Path: omnitool/blend.py
# BNONE = 0
# BLEFT = 1
# BRIGHT = 2
# BUP = 3
# BDOWN = 4
# BCENTER = 5
# BLEFTSTICK = 6
# BRIGHTSTICK = 7
# BUPSTICK = 8
# BDOWNSTICK = 9
# BVERTICAL = 10
# BHORIZONTAL = 11
# BDR = 12
# BDL = 13
# BUL = 14
# BUR = 15


# Path: omnitool/blend_detail.py
from .blend import mix

    #lower 4
    (2, 1, 0, 1): [(0, 11 * 18), (18, 11 * 18), (2 * 18, 11 * 18)],
    (1, 2, 0, 1): [(3 * 18, 11 * 18), (4 * 18, 11 * 18), (5 * 18, 11 * 18)],
    (2, 2, 2, 2): [(6 * 18, 11 * 18), (7 * 18, 11 * 18), (8 * 18, 11 * 18)],
    (2, 2, 0, 0): [(9 * 18, 11 * 18), (10 * 18, 11 * 18), (11 * 18, 11 * 18)],
    #lower 3
    (2, 1, 1, 0): [(0, 12 * 18), (18, 12 * 18), (2 * 18, 12 * 18)],
    (1, 2, 1, 0): [(3 * 18, 12 * 18), (4 * 18, 12 * 18), (5 * 18, 12 * 18)],
    (0, 0, 2, 2): [(6 * 18, 12 * 18), (6 * 18, 13 * 18), (6 * 18, 14 * 18)],
    #lower 2
    (2, 0, 0, 0): [(0, 13 * 18), (18, 13 * 18), (2 * 18, 13 * 18)],
    (0, 2, 0, 0): [(3 * 18, 13 * 18), (4 * 18, 13 * 18), (5 * 18, 13 * 18)],
    #lowest
    (2, 1, 0, 0): [(0, 14 * 18), (18, 14 * 18), (2 * 18, 14 * 18)],
    (1, 2, 0, 0): [(3 * 18, 14 * 18), (4 * 18, 14 * 18), (5 * 18, 14 * 18)],
}

##grass_detail = {
##    #upper 3
##    (0,2,1,1) : [(0*18, 0*18),(0*18, 1*18),(0*18, 2*18)],
##    (1,1,0,2) : [(1*18, 0*18),(2*18, 0*18),(3*18, 0*18)],
##    (2,2,2,2) : [(1*18, 1*18),(2*18, 1*18),(3*18, 1*18)],
##    (1,1,2,0) : [(1*18, 2*18),(2*18, 2*18),(3*18, 2*18)],
##    (2,0,1,1) : [(4*18, 0*18),(4*18, 1*18),(4*18, 2*18)],
##    (0,0,1,1) : [(5*18, 0*18),(5*18, 1*18),(5*18, 2*18)],
##    (0,0,0,1) : [(6*18, 0*18),(7*18, 0*18),(8*18, 0*18)],
##    (0,0,0,1) : [(6*18, 0*18),(7*18, 0*18),(8*18, 0*18)],

for key in fail:
    mix_detail[key] = none

for key in mix: