# Path: constants/fokabotCommands.py
# def bloodcatMessage(beatmapID):
# def instantRestart(fro, chan, message):
# def faq(fro, chan, message):
# def roll(fro, chan, message):
# def alert(fro, chan, message):
# def alertUser(fro, chan, message):
# def moderated(fro, chan, message):
# def kickAll(fro, chan, message):
# def kick(fro, chan, message):
# def fokabotReconnect(fro, chan, message):
# def silence(fro, chan, message):
# def removeSilence(fro, chan, message):
# def ban(fro, chan, message):
# def unban(fro, chan, message):
# def restrict(fro, chan, message):
# def unrestrict(fro, chan, message):
# def restartShutdown(restart):
# def systemRestart(fro, chan, message):
# def systemShutdown(fro, chan, message):
# def systemReload(fro, chan, message):
# def systemMaintenance(fro, chan, message):
# def systemStatus(fro, chan, message):
# def getPPMessage(userID, just_data = False):
# def tillerinoNp(fro, chan, message):
# def tillerinoMods(fro, chan, message):
# def tillerinoAcc(fro, chan, message):
# def tillerinoLast(fro, chan, message):
# def mm00(fro, chan, message):
# def pp(fro, chan, message):
# def updateBeatmap(fro, chan, message):
# def report(fro, chan, message):
# def getMatchIDFromChannel(chan):
# def getSpectatorHostUserIDFromChannel(chan):
# def multiplayer(fro, chan, message):
# 	def mpMake():
# 	def mpJoin():
# 	def mpClose():
# 	def mpLock():
# 	def mpUnlock():
# 	def mpSize():
# 	def mpMove():
# 	def mpHost():
# 	def mpClearHost():
# 	def mpStart():
# 		def _start():
# 		def _decreaseTimer(t):
# 	def mpInvite():
# 	def mpMap():
# 	def mpSet():
# 	def mpAbort():
# 	def mpKick():
# 	def mpPassword():
# 	def mpRandomPassword():
# 	def mpMods():
# 	def mpTeam():
# 	def mpSettings():
# 	def mpScoreV():
# 	def mpHelp():
# def switchServer(fro, chan, message):
# def reloadConfig(fro, chan, message):
# def delta(fro, chan, message):
# def rtx(fro, chan, message):
# def bloodcat(fro, chan, message):
# 
# Path: constants/serverPackets.py
# def loginFailed():
# def forceUpdate():
# def loginBanned():
# def loginLocked():
# def loginError():
# def needSupporter():
# def needVerification():
# def userID(uid):
# def silenceEndTime(seconds):
# def protocolVersion(version = 19):
# def mainMenuIcon(icon):
# def userSupporterGMT(supporter, GMT, tournamentStaff):
# def friendList(userID):
# def onlineUsers():
# def userLogout(userID):
# def userPanel(userID, force = False):
# def userStats(userID, force = False):
# def sendMessage(fro, to, message):
# def channelJoinSuccess(userID, chan):
# def channelInfo(chan):
# def channelInfoEnd():
# def channelKicked(chan):
# def userSilenced(userID):
# def addSpectator(userID):
# def removeSpectator(userID):
# def spectatorFrames(data):
# def noSongSpectator(userID):
# def fellowSpectatorJoined(userID):
# def fellowSpectatorLeft(userID):
# def createMatch(matchID):
# def updateMatch(matchID, censored = False):
# def matchStart(matchID):
# def disposeMatch(matchID):
# def matchJoinSuccess(matchID):
# def matchJoinFail():
# def changeMatchPassword(newPassword):
# def allPlayersLoaded():
# def playerSkipped(userID):
# def allPlayersSkipped():
# def matchFrames(slotID, data):
# def matchComplete():
# def playerFailed(slotID):
# def matchTransferHost():
# def matchAbort():
# def switchServer(address):
# def notification(message):
# def banchoRestart(msUntilReconnection):
# def rtx(message):
# 
# Path: objects/glob.py
# 		VERSION = f.read().strip()
# 	VERSION = "Unknown"
# DATADOG_PREFIX = "peppy"


import re
from common import generalUtils
from common.constants import actions
from common.ripple import userUtils
from constants import fokabotCommands
from constants import serverPackets
from objects import glob
"""FokaBot related functions"""


# Tillerino np regex, compiled only once to increase performance
npRegex = re.compile("^https?:\\/\\/osu\\.ppy\\.sh\\/b\\/(\\d*)")

def connect():
	"""
	Connect FokaBot to Bancho

	:return:
	"""

# Path: constants/fokabotCommands.py
# def bloodcatMessage(beatmapID):
# def instantRestart(fro, chan, message):
# def faq(fro, chan, message):
# def roll(fro, chan, message):
# def alert(fro, chan, message):
# def alertUser(fro, chan, message):
# def moderated(fro, chan, message):
# def kickAll(fro, chan, message):
# def kick(fro, chan, message):
# def fokabotReconnect(fro, chan, message):
# def silence(fro, chan, message):
# def removeSilence(fro, chan, message):
# def ban(fro, chan, message):
# def unban(fro, chan, message):
# def restrict(fro, chan, message):
# def unrestrict(fro, chan, message):
# def restartShutdown(restart):
# def systemRestart(fro, chan, message):
# def systemShutdown(fro, chan, message):
# def systemReload(fro, chan, message):
# def systemMaintenance(fro, chan, message):
# def systemStatus(fro, chan, message):
# def getPPMessage(userID, just_data = False):
# def tillerinoNp(fro, chan, message):
# def tillerinoMods(fro, chan, message):
# def tillerinoAcc(fro, chan, message):
# def tillerinoLast(fro, chan, message):
# def mm00(fro, chan, message):
# def pp(fro, chan, message):
# def updateBeatmap(fro, chan, message):
# def report(fro, chan, message):
# def getMatchIDFromChannel(chan):
# def getSpectatorHostUserIDFromChannel(chan):
# def multiplayer(fro, chan, message):
# 	def mpMake():
# 	def mpJoin():
# 	def mpClose():
# 	def mpLock():
# 	def mpUnlock():
# 	def mpSize():
# 	def mpMove():
# 	def mpHost():
# 	def mpClearHost():
# 	def mpStart():
# 		def _start():
# 		def _decreaseTimer(t):
# 	def mpInvite():
# 	def mpMap():
# 	def mpSet():
# 	def mpAbort():
# 	def mpKick():
# 	def mpPassword():
# 	def mpRandomPassword():
# 	def mpMods():
# 	def mpTeam():
# 	def mpSettings():
# 	def mpScoreV():
# 	def mpHelp():
# def switchServer(fro, chan, message):
# def reloadConfig(fro, chan, message):
# def delta(fro, chan, message):
# def rtx(fro, chan, message):
# def bloodcat(fro, chan, message):
# 
# Path: constants/serverPackets.py
# def loginFailed():
# def forceUpdate():
# def loginBanned():
# def loginLocked():
# def loginError():
# def needSupporter():
# def needVerification():
# def userID(uid):
# def silenceEndTime(seconds):
# def protocolVersion(version = 19):
# def mainMenuIcon(icon):
# def userSupporterGMT(supporter, GMT, tournamentStaff):
# def friendList(userID):
# def onlineUsers():
# def userLogout(userID):
# def userPanel(userID, force = False):
# def userStats(userID, force = False):
# def sendMessage(fro, to, message):
# def channelJoinSuccess(userID, chan):
# def channelInfo(chan):
# def channelInfoEnd():
# def channelKicked(chan):
# def userSilenced(userID):
# def addSpectator(userID):
# def removeSpectator(userID):
# def spectatorFrames(data):
# def noSongSpectator(userID):
# def fellowSpectatorJoined(userID):
# def fellowSpectatorLeft(userID):
# def createMatch(matchID):
# def updateMatch(matchID, censored = False):
# def matchStart(matchID):
# def disposeMatch(matchID):
# def matchJoinSuccess(matchID):
# def matchJoinFail():
# def changeMatchPassword(newPassword):
# def allPlayersLoaded():
# def playerSkipped(userID):
# def allPlayersSkipped():
# def matchFrames(slotID, data):
# def matchComplete():
# def playerFailed(slotID):
# def matchTransferHost():
# def matchAbort():
# def switchServer(address):
# def notification(message):
# def banchoRestart(msUntilReconnection):
# def rtx(message):
# 
# Path: objects/glob.py
# 		VERSION = f.read().strip()
# 	VERSION = "Unknown"
# DATADOG_PREFIX = "peppy"


# Path: objects/fokabot.py
import re
from common import generalUtils
from common.constants import actions
from common.ripple import userUtils
from constants import fokabotCommands
from constants import serverPackets
from objects import glob

"""FokaBot related functions"""


# Tillerino np regex, compiled only once to increase performance
npRegex = re.compile("^https?:\\/\\/osu\\.ppy\\.sh\\/b\\/(\\d*)")

def connect():
	"""
	Connect FokaBot to Bancho

	:return:
	"""

	token = glob.tokens.addToken(999)