# Path: linux_story/common.py
# def get_story_file(name):
#     return os.path.join(fallback_story_files_dir, name)


from farm import farm
from linux_story.common import get_story_file
from my_house import my_house
from woods import woods
from town import town
basket = {
    "name": "basket",
    "challenges": [
        {
            "challenge": 0,
            "step": 1,
            "exists": False
        },
        {
            "challenge": 13,
            "step": 2
        },
        {
            "challenge": 13,
            "step": 5,
            "exists": False
        },
        {
            "challenge": 14,
            "step": 4
        },
        {
            "challenge": 14,
            "step": 5,
            "exists": False
        }
    ],
    "children": [
        {
            "name": "banana",

# Path: linux_story/common.py
# def get_story_file(name):
#     return os.path.join(fallback_story_files_dir, name)


# Path: linux_story/story/trees/default_trees.py
from farm import farm
from linux_story.common import get_story_file
from my_house import my_house
from woods import woods
from town import town

basket = {
    "name": "basket",
    "challenges": [
        {
            "challenge": 0,
            "step": 1,
            "exists": False
        },
        {
            "challenge": 13,
            "step": 2
        },
        {
            "challenge": 13,
            "step": 5,
            "exists": False
        },
        {
            "challenge": 14,
            "step": 4
        },
        {
            "challenge": 14,
            "step": 5,
            "exists": False
        }
    ],
    "children": [
        {
            "name": "banana",

            "contents": get_story_file("banana"),