# Path: nhlscrapi/games/events.py
# class Event(object):
# class ShotAttempt(Event):
# class Shot(ShotAttempt):
# class Goal(Shot):
# class Miss(ShotAttempt):
# class Block(ShotAttempt):
# class Hit(Event):
# class FaceOff(Event):
# class Stoppage(Event):
# class PeriodEnd(Stoppage):
# class GameEnd(Stoppage):
# class ShootOutEnd(Stoppage):
# class Penalty(Event):
# class Turnover(Event):
#     class TOType:
# class Takeaway(Turnover):
# class Giveaway(Turnover):
# class ShootOutAtt(Event):
# class ShootOutGoal(ShootOutAtt):
# class EventFactory(object):
#     def __init__(self, event_type = EventType.Event, desc = ""):
#     def __init__(self, event_type = EventType.ShotAttempt):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, event_type=EventType.Stoppage):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, to_type = TOType.Takeaway):
#     def turnover_type(self):
#     def turnover_type(self, value):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, event_type = EventType.ShootOutAtt):
#     def __init__(self):
# def _get_class_hierarchy(base):
#     def Create(event_type):
# 
# Path: nhlscrapi/scrapr/descparser.py
# def default_desc_parser(event):
# def get_ft(s, def_dist = -1):
# def team_num_name(s):
# def split_and_strip(s, by):
# def rem_penalty_shot_desc(s):
# def parse_shot_desc_08(event):
# def parse_goal_desc_08(event):
# def assist_from(a):
# def parse_miss_08(event):
# def parse_faceoff_08(event):
# def parse_hit_08(event):
# def parse_block_08(event):
# def parse_takeaway_08(event):
# def parse_giveaway_08(event):
# def parse_shootout(event):


from nhlscrapi.games.events import EventType as ET, EventFactory as EF
from nhlscrapi.scrapr import descparser as dp
    "BLOCKED SHOT": lambda **kwargs: ET.Block,
    "MISS": lambda **kwargs: ET.Miss,
    "MISSED SHOT": lambda **kwargs: ET.Miss,
    "GOAL": __goal_type,
    "HIT": lambda **kwargs: ET.Hit,
    "HIT (!)": lambda **kwargs: ET.Hit,
    "HIT (*)": lambda **kwargs: ET.Hit,
    "FAC": lambda **kwargs: ET.FaceOff,
    "FACE-OFF": lambda **kwargs: ET.FaceOff,
    "GIVE": lambda **kwargs: ET.Giveaway,
    "GIVEAWAY": lambda **kwargs: ET.Giveaway,
    "TAKE": lambda **kwargs: ET.Takeaway,
    "TAKEAWAY": lambda **kwargs: ET.Takeaway,
    "PENL": lambda **kwargs: ET.Penalty,
    "PENALTY": lambda **kwargs: ET.Penalty,
    "STOP": lambda **kwargs: ET.Stoppage,
    "STOPPAGE": lambda **kwargs: ET.Stoppage,
    "PEND": lambda **kwargs: ET.PeriodEnd,
    "GEND": lambda **kwargs: ET.GameEnd,
    "SOC": lambda **kwargs: ET.ShootOutEnd
  }
  
  e_type = event_type_map[event_str](**kwargs) if event_str in event_type_map else ET.Event
  
  return EF.Create(e_type)
      
      
def parse_event_desc(event, season = 2008):
    
    if event.event_type == ET.Shot and season >= 2008:

# Path: nhlscrapi/games/events.py
# class Event(object):
# class ShotAttempt(Event):
# class Shot(ShotAttempt):
# class Goal(Shot):
# class Miss(ShotAttempt):
# class Block(ShotAttempt):
# class Hit(Event):
# class FaceOff(Event):
# class Stoppage(Event):
# class PeriodEnd(Stoppage):
# class GameEnd(Stoppage):
# class ShootOutEnd(Stoppage):
# class Penalty(Event):
# class Turnover(Event):
#     class TOType:
# class Takeaway(Turnover):
# class Giveaway(Turnover):
# class ShootOutAtt(Event):
# class ShootOutGoal(ShootOutAtt):
# class EventFactory(object):
#     def __init__(self, event_type = EventType.Event, desc = ""):
#     def __init__(self, event_type = EventType.ShotAttempt):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, event_type=EventType.Stoppage):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, to_type = TOType.Takeaway):
#     def turnover_type(self):
#     def turnover_type(self, value):
#     def __init__(self):
#     def __init__(self):
#     def __init__(self, event_type = EventType.ShootOutAtt):
#     def __init__(self):
# def _get_class_hierarchy(base):
#     def Create(event_type):
# 
# Path: nhlscrapi/scrapr/descparser.py
# def default_desc_parser(event):
# def get_ft(s, def_dist = -1):
# def team_num_name(s):
# def split_and_strip(s, by):
# def rem_penalty_shot_desc(s):
# def parse_shot_desc_08(event):
# def parse_goal_desc_08(event):
# def assist_from(a):
# def parse_miss_08(event):
# def parse_faceoff_08(event):
# def parse_hit_08(event):
# def parse_block_08(event):
# def parse_takeaway_08(event):
# def parse_giveaway_08(event):
# def parse_shootout(event):


# Path: nhlscrapi/scrapr/eventparser.py
from nhlscrapi.games.events import EventType as ET, EventFactory as EF
from nhlscrapi.scrapr import descparser as dp

    "BLOCKED SHOT": lambda **kwargs: ET.Block,
    "MISS": lambda **kwargs: ET.Miss,
    "MISSED SHOT": lambda **kwargs: ET.Miss,
    "GOAL": __goal_type,
    "HIT": lambda **kwargs: ET.Hit,
    "HIT (!)": lambda **kwargs: ET.Hit,
    "HIT (*)": lambda **kwargs: ET.Hit,
    "FAC": lambda **kwargs: ET.FaceOff,
    "FACE-OFF": lambda **kwargs: ET.FaceOff,
    "GIVE": lambda **kwargs: ET.Giveaway,
    "GIVEAWAY": lambda **kwargs: ET.Giveaway,
    "TAKE": lambda **kwargs: ET.Takeaway,
    "TAKEAWAY": lambda **kwargs: ET.Takeaway,
    "PENL": lambda **kwargs: ET.Penalty,
    "PENALTY": lambda **kwargs: ET.Penalty,
    "STOP": lambda **kwargs: ET.Stoppage,
    "STOPPAGE": lambda **kwargs: ET.Stoppage,
    "PEND": lambda **kwargs: ET.PeriodEnd,
    "GEND": lambda **kwargs: ET.GameEnd,
    "SOC": lambda **kwargs: ET.ShootOutEnd
  }
  
  e_type = event_type_map[event_str](**kwargs) if event_str in event_type_map else ET.Event
  
  return EF.Create(e_type)
      
      
def parse_event_desc(event, season = 2008):
    
    if event.event_type == ET.Shot and season >= 2008:

        dp.parse_shot_desc_08(event)