# Path: opc/hue.py
# @mwt(timeout=20)
# @timefunc
# def hsvToRgb(h, s=1.0, v=1.0, rainbow=True):
#     """
#     Convert a (h, s, v) value to the (r, g, b) color space. By default,
#     we use a more cpu-intense method to curve the hue ramps above the
#     typical linear, with a view to evening out the visible range of yellow,
#     cyan, and purple.
# 
#     This method takes h, s, and v values in range 0..1 and returns r, g,
#     and b values in range 0..255.
#     """
#     if rainbow:
#         return [sin(c*pi/2)*255 for c in colorsys.hsv_to_rgb(h, s, v)]
# 
#     return [c*255 for c in colorsys.hsv_to_rgb(h, s, v)]


from ._baseclass import ArtBaseClass
from opc.colors import WHITE
from opc.hue import hsvToRgb
from math import sqrt
from random import random

class BarSet(object):

    def __init__(self, matrix, horizontal):
        # increments are split into primary and secondary. primary items(p)
        # increase on subsequent calls, secondary increments happen within
        # a call to draw a row.
        if horizontal:
            self.pdx, self.pdy = 0, 1
            self.sdx, self.sdy = 1, 0
        else:
            self.pdx, self.pdy = 1, 0
            self.sdx, self.sdy = 0, 1

        if self._cointoss(0.1):
            self.color = WHITE
        else:
            self.color = hsvToRgb(random(), self._stepped(), self._stepped())

        cycleSize = int(sqrt(matrix.width*matrix.height)/REPEATS)

        self.bits = [True]
        # bits can't be all True or all false
        while not any(self.bits) or all(self.bits):
            self.bits = [self._cointoss(0.3) for bit in range(cycleSize)]

        self.px, self.py = 0, 0

    def _stepped(self):
        if self._cointoss():

# Path: opc/hue.py
# @mwt(timeout=20)
# @timefunc
# def hsvToRgb(h, s=1.0, v=1.0, rainbow=True):
#     """
#     Convert a (h, s, v) value to the (r, g, b) color space. By default,
#     we use a more cpu-intense method to curve the hue ramps above the
#     typical linear, with a view to evening out the visible range of yellow,
#     cyan, and purple.
# 
#     This method takes h, s, and v values in range 0..1 and returns r, g,
#     and b values in range 0..255.
#     """
#     if rainbow:
#         return [sin(c*pi/2)*255 for c in colorsys.hsv_to_rgb(h, s, v)]
# 
#     return [c*255 for c in colorsys.hsv_to_rgb(h, s, v)]


# Path: art/check.py
from ._baseclass import ArtBaseClass
from opc.colors import WHITE
from opc.hue import hsvToRgb
from math import sqrt
from random import random


class BarSet(object):

    def __init__(self, matrix, horizontal):
        # increments are split into primary and secondary. primary items(p)
        # increase on subsequent calls, secondary increments happen within
        # a call to draw a row.
        if horizontal:
            self.pdx, self.pdy = 0, 1
            self.sdx, self.sdy = 1, 0
        else:
            self.pdx, self.pdy = 1, 0
            self.sdx, self.sdy = 0, 1

        if self._cointoss(0.1):
            self.color = WHITE
        else:
            self.color = hsvToRgb(random(), self._stepped(), self._stepped())

        cycleSize = int(sqrt(matrix.width*matrix.height)/REPEATS)

        self.bits = [True]
        # bits can't be all True or all false
        while not any(self.bits) or all(self.bits):
            self.bits = [self._cointoss(0.3) for bit in range(cycleSize)]

        self.px, self.py = 0, 0

    def _stepped(self):
        if self._cointoss():

            return 1