# Path: l5r/util/log.py
# def log_setup(base_path, base_name):
# 
# Path: l5r/util/settings.py
# class L5RCMSettings(object):
#     """A QSettings wrapper for easy access to application settings"""
# 
#     def __init__(self):
#         self._qsettings = QSettings()
# 
#         # Application settings
#         self._app = L5RCMSettings_App(self._qsettings)
#         # UI settings
#         self._ui = L5RCMSettings_UI(self._qsettings)
#         # PC export PDF generation settings
#         self._pc_export = L5RCMSettings_PcExport(self._qsettings)
#         # NPC export PDF generation settings
#         self._npc_export = L5RCMSettings_NpcExport(self._qsettings)
# 
#     @property
#     def app(self):
#         return self._app
# 
#     @property
#     def ui(self):
#         return self._ui
# 
#     @property
#     def pc_export(self):
#         return self._pc_export
# 
#     @property
#     def npc_export(self):
#         return self._npc_export
# 
#     def sync(self):
#         self._qsettings.sync()
# 
#     def load_defaults(self):
#         self._app.load_defaults()
#         self._ui.load_defaults()
#         self._pc_export.load_defaults()
#         self._npc_export.load_defaults()


from PyQt5 import QtCore, QtGui
from l5r.util import log
from l5r.util.settings import L5RCMSettings
import l5r.api as api
import l5r.api.rules
import l5r.api.data.outfit
import l5r.api.data.skills
    return itm


class WeaponTableViewModel(QtCore.QAbstractTableModel):

    def __init__(self, type_, parent=None):
        super(WeaponTableViewModel, self).__init__(parent)
        self.type = type_
        self.items = []
        if type_ == 'melee':
            self.headers = [
                self.tr('Name'),
                self.tr('DR'),
                self.tr('Sec. DR'),
                self.tr('ATK Roll'),
                self.tr('Mod. ATK Roll'),
                self.tr('DMG Roll'),
                self.tr('Mod. DMG Roll')]
        elif type_ == 'ranged':
            self.headers = [
                self.tr('Name'),
                self.tr('Range'),
                self.tr('Strength'),
                self.tr('Min. Str.'),
                self.tr('ATK Roll'),
                self.tr('Mod. ATK Roll')]
        elif type_ == 'arrow':
            self.headers = [
                self.tr('Name'),
                self.tr('DR'),

# Path: l5r/util/log.py
# def log_setup(base_path, base_name):
# 
# Path: l5r/util/settings.py
# class L5RCMSettings(object):
#     """A QSettings wrapper for easy access to application settings"""
# 
#     def __init__(self):
#         self._qsettings = QSettings()
# 
#         # Application settings
#         self._app = L5RCMSettings_App(self._qsettings)
#         # UI settings
#         self._ui = L5RCMSettings_UI(self._qsettings)
#         # PC export PDF generation settings
#         self._pc_export = L5RCMSettings_PcExport(self._qsettings)
#         # NPC export PDF generation settings
#         self._npc_export = L5RCMSettings_NpcExport(self._qsettings)
# 
#     @property
#     def app(self):
#         return self._app
# 
#     @property
#     def ui(self):
#         return self._ui
# 
#     @property
#     def pc_export(self):
#         return self._pc_export
# 
#     @property
#     def npc_export(self):
#         return self._npc_export
# 
#     def sync(self):
#         self._qsettings.sync()
# 
#     def load_defaults(self):
#         self._app.load_defaults()
#         self._ui.load_defaults()
#         self._pc_export.load_defaults()
#         self._npc_export.load_defaults()


# Path: l5r/models/outfit.py
from PyQt5 import QtCore, QtGui
from l5r.util import log
from l5r.util.settings import L5RCMSettings
import l5r.api as api
import l5r.api.rules
import l5r.api.data.outfit
import l5r.api.data.skills

    return itm


class WeaponTableViewModel(QtCore.QAbstractTableModel):

    def __init__(self, type_, parent=None):
        super(WeaponTableViewModel, self).__init__(parent)
        self.type = type_
        self.items = []
        if type_ == 'melee':
            self.headers = [
                self.tr('Name'),
                self.tr('DR'),
                self.tr('Sec. DR'),
                self.tr('ATK Roll'),
                self.tr('Mod. ATK Roll'),
                self.tr('DMG Roll'),
                self.tr('Mod. DMG Roll')]
        elif type_ == 'ranged':
            self.headers = [
                self.tr('Name'),
                self.tr('Range'),
                self.tr('Strength'),
                self.tr('Min. Str.'),
                self.tr('ATK Roll'),
                self.tr('Mod. ATK Roll')]
        elif type_ == 'arrow':
            self.headers = [
                self.tr('Name'),
                self.tr('DR'),

                self.tr('Quantity')]