# Path: twistedbot/plugins/base.py
# class PluginChatBase(PluginBase):
# 
#     def send_chat_message(self, msg):
#         self.world.chat.send_chat_message(msg)
# 
#     @abc.abstractproperty
#     def command_verb(self):
#         pass
# 
#     @property
#     def aliases(self):
#         return []
# 
#     @abc.abstractproperty
#     def help(self):
#         pass
# 
#     @abc.abstractmethod
#     def command(self, sender, command, args):
#         pass
# 
# Path: twistedbot/behavior_tree.py
# class DropInventory(BTAction):
#     def __init__(self, **kwargs):
#         super(DropInventory, self).__init__(**kwargs)
#         self.name = "drop inventory"
# 
#     def on_start(self):
#         self.inventory_man = InventoryManipulation(inventory=self.blackboard.inventory_player, blackboard=self.blackboard)
# 
#     def dropsteps(self):
#         for slot, itemstack in self.inventory_man.inventory.slot_items():
#             yield self.inventory_man.click_slot(slot)
#             yield self.inventory_man.click_drop()
#             log.msg('dropped %s' % itemstack)
# 
#     @inlineCallbacks
#     def action(self):
#         for drop in self.dropsteps():
#             confirmed = yield drop
#             if not confirmed:
#                 log.err("bad news, inventory transaction not confirmed by the server, click slot")
#                 self.status = Status.failure
#                 return
#         self.status = Status.success
# 
#     def on_end(self):
#         if self.status == Status.success:
#             self.inventory_man.close()


from twistedbot.plugins.base import PluginChatBase
from twistedbot.behavior_tree import DropInventory



class Drop(PluginChatBase):
    @property
    def command_verb(self):
        return "drop"

    @property
    def help(self):
        return "'drop inventory' drops all items from inventory"

    def command(self, sender, command, args):
        if args:
            what = args[0]
            if what == "inventory":
                self.world.bot.behavior_tree.new_command(DropInventory)
            else:

# Path: twistedbot/plugins/base.py
# class PluginChatBase(PluginBase):
# 
#     def send_chat_message(self, msg):
#         self.world.chat.send_chat_message(msg)
# 
#     @abc.abstractproperty
#     def command_verb(self):
#         pass
# 
#     @property
#     def aliases(self):
#         return []
# 
#     @abc.abstractproperty
#     def help(self):
#         pass
# 
#     @abc.abstractmethod
#     def command(self, sender, command, args):
#         pass
# 
# Path: twistedbot/behavior_tree.py
# class DropInventory(BTAction):
#     def __init__(self, **kwargs):
#         super(DropInventory, self).__init__(**kwargs)
#         self.name = "drop inventory"
# 
#     def on_start(self):
#         self.inventory_man = InventoryManipulation(inventory=self.blackboard.inventory_player, blackboard=self.blackboard)
# 
#     def dropsteps(self):
#         for slot, itemstack in self.inventory_man.inventory.slot_items():
#             yield self.inventory_man.click_slot(slot)
#             yield self.inventory_man.click_drop()
#             log.msg('dropped %s' % itemstack)
# 
#     @inlineCallbacks
#     def action(self):
#         for drop in self.dropsteps():
#             confirmed = yield drop
#             if not confirmed:
#                 log.err("bad news, inventory transaction not confirmed by the server, click slot")
#                 self.status = Status.failure
#                 return
#         self.status = Status.success
# 
#     def on_end(self):
#         if self.status == Status.success:
#             self.inventory_man.close()


# Path: twistedbot/plugins/core/chat_drop.py
from twistedbot.plugins.base import PluginChatBase
from twistedbot.behavior_tree import DropInventory




class Drop(PluginChatBase):
    @property
    def command_verb(self):
        return "drop"

    @property
    def help(self):
        return "'drop inventory' drops all items from inventory"

    def command(self, sender, command, args):
        if args:
            what = args[0]
            if what == "inventory":
                self.world.bot.behavior_tree.new_command(DropInventory)
            else:

                self.send_chat_message("unknown subject")