# Path: appAux.py
# def update_progress(progress, text="Progress", logmessage=False):
#     if not stdout_redirect():
#         oh = sys.stdout
#     else:
#         oh = sys.stderr
# 
#     barLength = 25  # Modify this to change the length of the progress bar
#     status = ""
#     if isinstance(progress, int):
#         progress = float(progress)
#     if not isinstance(progress, float):
#         progress = 0
#         status = "error: progress var must be float\r\n"
#     if progress < 0:
#         progress = 0
#         status = "Halt...\r\n"
#     if progress > 1:
#         status = "Progress out of bounds...\r\n"
#     if progress == 1:
#         progress = 1
#         oh.write('\x1b[2K\r')
#         oh.flush()
#         return ""
#     block = int(round(barLength * progress))
#     if logmessage:
#         text = "{0}: [{1}] {2}% {3}\033[K".format(text, "#" * block + "-" * (barLength - block), round(progress * 100, 2), status)
#         return text
#     else:
#         text = "\r{0}: [{1}] {2}% {3}\033[K".format(text, "#" * block + "-" * (barLength - block), round(progress * 100, 2), status)
#         oh.write(text)
#         oh.flush()


import os
import ntpath
import settings
import random
import tempfile
import appDB
import unicodedata
import logging
from collections import defaultdict
from appAux import update_progress
    from faker import Factory
    from faker.providers import BaseProvider

try:
except ImportError:
    if settings.__FAKER__:
        settings.__FAKER__ = False
    raise ImportError
else: settings.__FAKER__ = True

settings.init()
logger = logging.getLogger(__name__)


class WeightedRandomizer:
    def __init__ (self, weights):
        self.__max = .0
        self.__weights = []

# Path: appAux.py
# def update_progress(progress, text="Progress", logmessage=False):
#     if not stdout_redirect():
#         oh = sys.stdout
#     else:
#         oh = sys.stderr
# 
#     barLength = 25  # Modify this to change the length of the progress bar
#     status = ""
#     if isinstance(progress, int):
#         progress = float(progress)
#     if not isinstance(progress, float):
#         progress = 0
#         status = "error: progress var must be float\r\n"
#     if progress < 0:
#         progress = 0
#         status = "Halt...\r\n"
#     if progress > 1:
#         status = "Progress out of bounds...\r\n"
#     if progress == 1:
#         progress = 1
#         oh.write('\x1b[2K\r')
#         oh.flush()
#         return ""
#     block = int(round(barLength * progress))
#     if logmessage:
#         text = "{0}: [{1}] {2}% {3}\033[K".format(text, "#" * block + "-" * (barLength - block), round(progress * 100, 2), status)
#         return text
#     else:
#         text = "\r{0}: [{1}] {2}% {3}\033[K".format(text, "#" * block + "-" * (barLength - block), round(progress * 100, 2), status)
#         oh.write(text)
#         oh.flush()


# Path: test/auxTest.py
import os
import ntpath
import settings
import random
import tempfile
import appDB
import unicodedata
import logging
from collections import defaultdict
from appAux import update_progress
    from faker import Factory
    from faker.providers import BaseProvider


try:
except ImportError:
    if settings.__FAKER__:
        settings.__FAKER__ = False
    raise ImportError
else: settings.__FAKER__ = True

settings.init()
logger = logging.getLogger(__name__)


class WeightedRandomizer:
    def __init__ (self, weights):
        self.__max = .0
        self.__weights = []

        for value, weight in weights.items ():