Mega Man Star Force
Reception and legacy
Reception and legacy
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### Sales

According to weekly Japanese sales report of the first week of release for *Mega Man Star Force*, none of the three versions placed in the top 10\. However, [Media Create](/wiki/Media_Create "Media Create") sales data shows that the three versions of the game sold a combined 219,171 units in Japan by the end of 2006, placing it as the 59th best\-selling video game of the year in that region. An additional 374,504 units were sold in 2007, making it the 37th best\-selling game of that year and totaling sales to 593,675 units for Japan alone.

### Critical response

*Mega Man Star Force* received "mixed or average reviews" according to [review aggregator](/wiki/Review_aggregator "Review aggregator") [Metacritic](/wiki/Metacritic "Metacritic"); *Pegasus*, *Leo* and *Dragon* all scored 60, 58, and 60 out of 100 respectively.

Reviewers generally expressed disappointed about the lack of changes from the *Battle Network* series, particularly in gameplay and visual style; Colin Moriarty wrote for [IGN](/wiki/IGN "IGN") "it's more likely to leave the gamer mystified, feeling positive they've been down this road countless times before." [GameSpy](/wiki/GameSpy "GameSpy") agreed, stating "we were hoping that Capcom would take this opportunity to reboot the series into something fresh. Instead, we have more of a sidestep than a step forward," although they felt the game would be fine for people who hadn't played any of the prior *Battle Network* entries.

However, the game received minor praise for its few improvements; reviewers consistently praised the BrotherBand system, although [GameSpot](/wiki/GameSpot "GameSpot") had hoped it would allow for more than six friends per game. The expanded length was also praised, though a common sentiment was that it took the story too long to get going, as well as the high amount of backtracking involved in progression.

Due to high sales, Capcom produced two sequels for the same system, as well as *[Rockman.EXE: Operate Shooting Star](/wiki/Rockman.EXE:Operate_Shooting_Star "Operate Shooting Star")* (2009\)—an updated port of the first *Battle Network* game with a new crossover scenario with *Star Force*.


Why did Capcom produce sequels to Mega Man Star Force despite its mixed reception?