Sea Hero Quest
Introduction


***Sea Hero Quest*** is a mobile game which contributes to research on [dementia](/wiki/Dementia "Dementia"). It was designed by independent British game company [Glitchers](/wiki/Glitchers "Glitchers") in 2016 in association with [Alzheimer's Research UK](/wiki/Alzheimer%27s_Research_UK "Alzheimer's Research UK"), [University College London](/wiki/University_College_London "University College London") and the [University of East Anglia](/wiki/University_of_East_Anglia "University of East Anglia") and with funding from [Deutsche Telekom](/wiki/Deutsche_Telekom "Deutsche Telekom"). The idea for the game came from neuroscientist Michael Hornberger of the University of East Anglia who collaborated with Hugo Spiers of University College London, Antoine Coutrot of [CNRS](/wiki/CNRS "CNRS") and a group of six other neuroscientists.

The game was designed to help researchers to understand the mental process of 3D navigation, which is one of the first skills lost in dementia. It was hoped that a large number of people would play the game, thus contributing much more data than could easily be obtained in a laboratory experiment.

In August 2017, a [virtual reality](/wiki/Virtual_reality "Virtual reality") edition of the game was released.


Was a virtual reality edition of the game released?