Super Bomberman
Development
Development
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### Super Multitap

*Super Bomberman* was originally bundled with a [multitap](/wiki/Multitap "Multitap") device to allow more than two players to play simultaneously. The Super Multitap was long and grey with four [controller](/wiki/Game_controller "Game controller") ports in a row on one side. It plugged into either of the controller ports on the SNES deck. This meant a total of five controllers could be plugged in with the fifth controller plugged into second port on the SNES. Although *Super Bomberman*, as well as *[Super Bomberman 2](/wiki/Super_Bomberman_2 "Super Bomberman 2")*, only allowed the use of the first four controllers to play the game, other Bomberman games: *[Super Bomberman 3](/wiki/Super_Bomberman_3 "Super Bomberman 3")*, *[Super Bomberman 4](/wiki/Super_Bomberman_4 "Super Bomberman 4")* and *[Super Bomberman 5](/wiki/Super_Bomberman_5 "Super Bomberman 5")* allowed to use three to five controllers and the fifth controller would allow a sound test to be accessed by pressing the right shoulder button on the options screen.

[Hudson Soft](/wiki/Hudson_Soft "Hudson Soft") later released a second multitap (the Super Multitap 2\) on its own for people that had purchased *Super Bomberman* unbundled, or one of the other multitap enabled games. This second version was designed in the shape of a Bomberman's head and had the two controller ports on the front and one on each side. It was also designed to be used with future games. Eventually there were 54 Super NES games that utilised the multitap. However, they were predominantly sports games.


How many Super NES games utilized the multitap?