which studio is the producer of cyberpunk 2077
Cyberpunk 2077 Cyberpunk 2077 is an upcoming role-playing video game developed by CD Projekt RED and published by CD Projekt.
Production of Avengers: Infinity War and the untitled Avengers sequel Framestore created 253 shots for the film for the New York fight sequence in the first act of the film. Patric Roos, Framestore's VFX Supervisor, called their shots a "mix of full CG shots, plate shots, FX, set extensions, magic spells and a lot of character work". A portion of the fight sequence was shot in Atlanta, before moving to a fully CGI Washington Square Park. Framestore's Capture Lab spent a month in Manhattan and New Jersey shooting photo reference, LIDAR and gigapixel panoramas to capture the environments that had to be recreated digitally, capturing more than 250,000 photos and 15TB of data. For their work on the Black Order members, Framestore spent close to a year developing their models, working with Marvel Studios' visual development team to create animation vignettes to explore each member's personalities and character traits. Framestore also created Iron Man's new suit, the Mark 50, that is made up of singular nanobots which move around his body to form a suit, and was developed alongside Marvel for about two years, and Spider-Man's Iron Spider armor suit.[177] The models and textures for the Iron Spider suit were shared with fellow visual effects vendor Trixer in order for them to implement them in Spider-Man: Homecoming where it was first seen.[181] Framestore also worked on the Black Order's Q-Ship, and Doctor Strange's "Eldritch magic", which was updated from its first appearance in Doctor Strange.[177] Cinesite's work on the interior of the Q-Ship when Ebony Maw interrogates Strange consisted of 215 shots. The company also worked on the small fight between Iron Man, Spider-Man, Strange and the Guardians on the ship, which required full character animation, blaster and web effects, CGI daggers, Star-Lord's mask, Mantis' antennae, and damage to the Q-Ship.[182] The post-credit sequence, the opening scene in Central Park, the scene when Black Panther presents Bucky Barnes with his new arm, interior shots of the Quinjet, and an establishing shot of the planet Vormir were created by Rise, which totaled 26 shots. For the post-credit sequence, Oliver Schulz, Rise's VFX Supervisor, noted the company had done a similar fading effect for a previous commercial project, so those assets were used as a baseline. The company also received digital assets of Cobie Smulders and Samuel L. Jackson from The Winter Soldier for use in the scene. Schulz noted that part of the sequence's difficulty was because "at a later point in the process the decision was made to not move forward with the filmed plate of Nick Fury—instead we would do a camera takeover and switch to a full CG shot. This included a full CG arm crumbling away in close-up together with a full CG environment. Additionally were also the CG close-up pavement and the all CG pager—which reveals the illuminated Captain Marvel Logo at the end."[183]