what is the book under the never sky about
Under the Never Sky Under the Never Sky is a 2012 young adult debut novel by Veronica Rossi and is the first in a trilogy. The book follows two teens, a girl that has always lived within a protected city and a boy who is both a Night Seer and a Scire, as they attempt to survive. Film rights to the trilogy have been optioned by Warner Brothers Studios,[1] with the novel being sold in more than 25 international markets. Book 2 of the trilogy, Through the Ever Night, was released in the United States on January 8, 2013 and became both a New York Times and a USA Today Best Seller before the month was over.[2] The final installment, Into the Still Blue, was released January 28, 2014 however the final novel did not receive as much praise as the preceding books.[3]
No Man's Sky The defining feature of No Man's Sky is that nearly all parts of the galaxy, including stars, planets, flora and fauna on these planets, and sentient alien encounters, are created through procedural generation using deterministic algorithms and random number generators from a single seed number. This 64-bit value leads to there being over 18 quintillion planets to explore within the game.[4] Very little data is stored on the game's servers, as all elements of the game are created through deterministic calculations when the player is near them, assuring that other players will see the same elements as another player by travelling to the same location in the galaxy. Players may make temporary changes on planets, such as mining resources, but these changes are not tracked once the player leaves that vicinity. Only some "significant" changes, such as destroying a space station, are tracked for all players on the game's servers.[5][6] The game uses different servers for the PlayStation 4 and Windows versions.[7]