who designed the characters for gears of war
Gears of War Gears of War was developed by Epic Games. Cliff Bleszinski, who has previously worked on Epic’s Unreal Tournament games, served the series’ lead game designer for the first three installments. He was inspired by gameplay elements from Resident Evil 4, Kill Switch, and Bionic Commando.[4] The series was also guided by Rod Fergusson, the executive producer and director of development of Epic Games until 2012.[5][6] The first four installments of the Gears of War series used a modified version of the Unreal Engine 3 engine.[7][8] On January 27, 2014, Microsoft acquired all rights to the franchise from Epic Games. Canadian studio The Coalition developed Gears of War 4, which was released on October 11, 2016 for the Xbox One and Windows 10.[9]
John DiMaggio John DiMaggio (/dɪˈmæʒioʊ/;[1] born September 4, 1968)[2] is an American voice actor and comedian, known for his gruff voice and for his work as Bender from the television series Futurama, Jake the Dog on Adventure Time, and Marcus Fenix in the Xbox video game Gears of War. Other voice-over roles of his include Dr. Drakken and Motor Ed on Kim Possible, Brother Blood on Teen Titans, Aquaman in Batman: The Brave and the Bold, Rico in The Penguins of Madagascar, Fu Dog and Ogre In American Dragon: Jake Long, Niblet on Pound Puppies, the Scotsman on Samurai Jack, and Shnitzel on Chowder.