what type of game is zelda breath of the wild
The Legend of Zelda: Breath of the Wild The Legend of Zelda: Breath of the Wild[a] is an action-adventure game developed and published by Nintendo. The tenth game in the main Legend of Zelda series, it was released for the Nintendo Switch and Wii U consoles on March 3, 2017. The story follows Link, who awakens from a hundred-year slumber to a mysterious voice that guides him to defeat Calamity Ganon before it can destroy the kingdom of Hyrule. The game is played in an open world environment. Players are given little instruction and can explore freely: common tasks include collecting multi-purpose items to aid in various objectives or solving puzzles and side-quests in order to obtain rewards. Breath of the Wild's world is unstructured, designed to reward experimentation and allows the story to be completed in a nonlinear fashion.
Final Fantasy In the mid-1980s, Square entered the Japanese video game industry with simple RPGs, racing games, and platformers for Nintendo's Famicom Disk System. In 1987, Square designer Hironobu Sakaguchi chose to create a new fantasy role-playing game for the cartridge-based NES, and drew inspiration from popular fantasy games: Enix's Dragon Quest, Nintendo's The Legend of Zelda, and Origin Systems's Ultima series. Though often attributed to the company allegedly facing bankruptcy, Sakaguchi explained that the game was his personal last-ditch effort in the game industry and that its title, Final Fantasy, stemmed from his feelings at the time; had the game not sold well, he would have quit the business and gone back to university.[92][93][94] Despite his explanation, publications have also attributed the name to the company's hopes that the project would solve its financial troubles.[93][95] In 2015, Sakaguchi explained the name's origin: the team wanted a title that would abbreviate to "FF", which would sound good in Japanese. The name was originally going to be Fighting Fantasy, but due to concerns over trademark conflicts with the roleplaying gamebook series of the same name, they needed to settle for something else. As the word "Final" was a famous word in Japan, Sakaguchi settled on that. According to Sakaguchi, any title that created the "FF" abbreviation would have done.[96]