how many cards do you draw per turn in magic
Magic: The Gathering rules The beginning phase is composed of three parts, or "steps". The first thing a player does is untap all cards he or she controls in the "untap step". Then, any abilities that trigger on the "upkeep step" happen. Starting with the player of the current turn. These often include cards that require mana payments every turn. Then the player draws a card in the "draw step". In two-player games, the player who takes the first turn does not draw a card for that turn.
Phase 10 One player is chosen to be the dealer (alternately, the deal can rotate to the left after each hand). The dealer shuffles the deck and deals 10 cards, face down, one at a time, to each player. Players hold their 10 cards in hand so that the other players cannot see them. The remaining deck is placed face-down in the center of the play area to become the draw pile. A wild card turned up goes to the next player. The dealer then turns the top card of the draw pile over and places it next to the draw pile, to become the discard pile. During the first hand, all players try to complete Phase 1. Play consists of;