what is the special prize on catch 21
Catch 21 The winner now controls three separate hands, each staked with one card. A new deck of 52 cards that has been shuffled and cut is used. Cards are drawn for the contestant, one at a time and the contestant then chooses a hand in which to place each card. The contestant can use a power chip to dispose of an unwanted card.[1] The contestant can end the round at any time if they fear the next card will cause them to bust on any of the three hands. However, using a power chip forces the contestant to place the next card in a hand or use another chip if one is available; the contestant can only end the round after scoring a 21 in a hand.[2] Getting 21 in one hand wins $1,000; in two hands wins $5,000; and if 21 is scored on all three hands, the contestant wins the grand prize of $25,000.[2] If the contestant busts on any hand, they will lose all money earned in the bonus round, but retain the $1,000 (and bonus prize, if applicable) from the main game won earlier. On some episodes in season two, the top prize was increased to $50,000 with the other payouts remaining the same.[5]
21 Jump Street (film) The duo is reassigned to a revived scheme from the 1980s, which specializes in infiltrating high schools. Captain Dickson (Ice Cube) assigns them to contain the spread of a synthetic drug called HFS at Sagan High School. He gives them new identities and enrolls them as students, giving them class schedules fitting their previous academic performances; Jenko taking mostly arts and humanities, and Schmidt taking mostly science classes, but the duo mixes up their identities. Schmidt gets a lead on HFS from classmate Molly (Brie Larson), and he and Jenko meet the school's main dealer, popular student Eric (Dave Franco). The two take HFS in front of him to maintain their cover. After experiencing the drug's effects, the duo discovers that Schmidt's intelligence now makes him popular, while Jenko's lax attitude is frowned upon.