where is the first assassin's creed based
Assassin's Creed The first Assassin's Creed introduced core elements that remained in the rest of the game series. The game creates fictionalized, historical versions of Masyaf (the Brotherhood's location), Jerusalem, Acre and Damascus, and incorporates a number of documented historical figures into the story. Other core elements include the virtualized Animus system, free running, climbing, stealth, parkour, and the initial formulation of the combat system. The game requires the player to complete a number of side quests before they are able to obtain an assassin quest from a local Brotherhood guidemaster in each city, but this side quest prerequisite was abandoned in future games.
Assassin's Creed Assassin's Creed: The Ezio Collection, developed by Virtuos and Ubisoft Montreal, features remastered versions of Assassin's Creed II, Assassin's Creed: Brotherhood and Assassin's Creed: Revelations single-player modes, using the Anvil engine, for the PlayStation 4 and Xbox One (the multiplayer being excluded from the package). The games feature improved graphics, lighting, effects and textures, and also include all previously released downloadable content for the single-player. In addition, the bundle features the short films Assassin's Creed: Embers and Assassin's Creed: Lineage. The collection was released on November 15, 2016 to mixed reviews,[29][30] being generally criticized for its minimal graphical enhancements, the dated gameplay, and the capped 30 frames per second.[31][32]