첫째, 가설 1(학습 민첩성과 잡크래프팅), 가설 2(학습민첩성과 주관적 경력성공), 가설 3(학습민첩성과 사회적 네트워크 자본)은 모두 채택이 되었다.
First, Hypothesis 1 (Learning Agility and Jobcrafting), Hypothesis 2 (Learning Agility and Subjective Career Success), and Hypothesis 3 (Learning Agility and Social Network Capital) were all adopted.