Un nivel, mapa, área, etapa, mundo, rack, tablero, pantalla o zona en un videojuego es el espacio total disponible para el jugador a la hora de completar un objetivo específico.
A level, map, area, stage, world, track, board, floor, zone, phase, mission, episode, or course in a video game is the total space available to the player during the course of completing a discrete objective.