Carter's first act was to close and barricade the archway in the cliff with fallen blocks and odd debris that lay around. He wished no follower from Leng's hateful monastery, for along the way ahead would lurk enough of other dangers. Of how to get from Sarkomand to the peopled parts of dreamland he knew nothing at all; nor could he gain much by descending to the grottoes of the ghouls, since he knew they were no better informed than he. The three ghouls which had helped him through the city of Gugs to the outer world had not known how to reach Sarkomand in their journey back, but had planned to ask old traders in Dylath-Leen. He did not like to think of going again to the subterrene world of Gugs and risking once more that hellish tower of Koth with its Cyclopean steps leading to the enchanted wood, yet he felt he might have to try this course if all else failed. Over Leng's plateau past the lone monastery he dared not go unaided; for the High-Priest's emissaries must be many, while at the journey's end there would no doubt be the Shantaks and perhaps other things to deal with. If he could get a boat he might sail back to Inquanok past the jagged and hideous rock in the sea, for the primal frescoes in the monastery labyrinth had shewn that this frightful place lies not far from Sarkomand's basalt quays. But to find a boat in this aeon-deserted city was no probable thing, and it did not appear likely that he could ever make one.