Welcome Legends to the hub cast your central hub for everything Apex a podcast by fans for fans tips and tricks deep Dives and everything. You need to know from your first drop to that last head pop. What's up, Legends and welcome back to the Apex Legends Hub cast I'm your host Nick and here with me as always is it's night. It's naked naked naked Nate. It's always great with Nick and date. I feel like all right, everybody before the jump Master drops us in let's get a little housekeeping out of the way, make sure to go to at Apex Legend. Cast on Twitter or at tx3 Productions or thread X3 Productions on YouTube. You can also do Apex Legends Hub cast at gmail.com which by the way a lot of you seem to use, so thank you for that. We definitely have some reader mail that's going to be at the end of the show. So, please please keep up the positivity. Keep up contacting us. We're loving it. We love hearing from you guys. So thank Thank you so much to everybody who has so far. And we also want to say thank you guys this show so far has completely passed our expectations of what we expected. Absolutely. That's all thanks to you. I mean you guys seem to be really enjoying the content that we're putting out and it's honestly just making us want to commit and making us want to just keep on going. It's it's it's unprecedented. I mean and all we can really say is just thank you guys so much for listening to us. Try and do our best. Has to be professional we do our best to my best tip my best anyways, so thank you guys so much. Keep up the love and don't forget about the giveaway at the end of the month. We're going to be giving away a $25 to a first prize winner and a second runner-up will be getting $10. So make sure to like and retweet every time you see one of our episodes getting tweeted out make sure to like and retweet and so far a lot of you guys have been doing that as well. Well, so we really appreciate the free advertising that's supposed to be a joke. Laughs otherwise, I love are you happy now? Anyways, so thank you guys so much and heading on into the show. We have a care package incoming All right light, Newsweek, but that's okay because we have a lot to get to First up. We have Ninja takes home. The first Apex Legends challenge Champion. Wow. Twitch. Could you have been more convoluted ninja takes home the first Apex Legends challenge Championship. There's like there's a whole nother slew of oh of things there. I don't know. They're like twitch Prime and like I don't know they had a bunch of words, but basically the challenge is what it's called. So that's the confusing part. The Apex Legends challenge ninja takes it home by a single point a single point. So if you didn't know how they were doing it basically one kill got you one point and I win got you five points and so after everything he wins by a single point. So that was like neck and neck. I want to say, dr. Track was pretty close behind, right? Yes, I do believe so. Yeah, and the funny thing is that during the last game Ninja actually experienced a gamebreaking glitch. Yeah. So like we're probably going to see on the show Dexter. Oh, which I'm pretty sure I'm pronouncing it wrong. So at some point it actually it's decks Taro like a terabyte hard. Yeah, I guess so but dextro has a great break down in their article about the tournament. And so apparently he had some issues with a game breaking bugs. He had this glitch where he found himself. Basically, the only way to escape was by death. Oh, wow. Oh it says here on the article as he attempted to dive under an overhanging mountain and it just suddenly found himself caught in midair who's able to move backwards and forwards as well as performing other. Actions like changing weapon and using abilities, but he couldn't fully escaped left hanging above the ground. It seems that's what these tests are for. It seems like this was a reproducible glitch the article says as in just teammate Kobe dizzy Meadows explained that he had to been caught in a similar situation more than once. Mmm with this bug though. He was stranded for several minutes. I mean, it wasn't like he was in and out. He was only able to escape the glitch after the ring had closed in. And killed him basically now dizzy was on hand to collect a ninja's banner and after Anna me immensely clutch 1v3 to stay alive himself delivered ninja to a respawn point which ice this leads them to that Victory by one single point winning the tournament God dang like out of all the ways to win the tournament that has to be like the most like clutch way to do it because oh, yeah, you got you got 200 g like ninja out there like and you're like, oh ninjas. Nobody has a chance but nope turns out there are other people out there who could play games. Sorry. There's a little resentment there. Right? Right. And as far as news there's obviously some updates. I think that went on but we kind of covered updates in our last episode. So we're going to go right into our topic of the week. Which are topic of the week could also technically have been a news item, but I felt like it was big enough item that we could just go ahead and make it the topic of the week. And that is we have some people, you know, those computer people's they go out there with their computer skills and they go into the code, you know, like they go into the Matrix and they're just looking at like things, you know dropping down there like I could see somebody's eating a sandwich but instead this time they found that there might be hoverbikes and The point at this point in time only the devs can activate them. So it's like a Dev code or something but we the we might be seeing the testing grounds of hoverbikes. So first off we'll have Nate. What do you think about this? I'm curious to see how this is going to play out as far as actual gameplay mechanics because when you say hoverbikes the first thing that pops into my mind is something akin to the Pikes in Destiny at least in Destiny one. I didn't use them to see A whole lot but having these specific traversal Vehicles just on parts of the map that you can use to maybe as an advantage if they're have weapons on them or it could be a good way to kind of get across the map Mala the shopping carts and Fortnight. Right? Right, and I feel like so far all the things that they put into Fortnight for instance and it's I hate to always compare it to Port night, but you know, obviously we're going to compare it to the king previous King. But yeah, the shopping carts was a good first step because it was really just like hey, here's this dorky thing that we can do and then they put in the what the golf cart, you know, and then they put in the airplanes the airplane. I feel like was super Opie and obviously you could start doing actual damage. And so I feel like as a first go around they're probably doing the right thing by having like a hover bike that doesn't have weapons because you don't want somebody whining and planing online. That oh, well, I would have won if that damn bike didn't have guns on it. So I feel like their first go-around. It probably is a good idea to go ahead and have something without weapons because this really should just be a different way to get around the map a little bit faster. The real question is and I'll give my opinion first but the real question is do we need hoverbikes with the traversal that we already have with the downhill sliding with the redeploys do we really need hoverbikes and Kind of leaning towards a no, I mean it sounds like a really cool novel idea, but I don't feel like the map is big enough for a vehicle. That's just my personal opinion. I don't know if hover but it really depends on well how much faster than running are they, you know, if they're double the speed. I feel like I can get around the map pretty easily without or with just sprinting now, I do agree with you in a sense of that the the map isn't big enough but more in particular. I don't think it's that I think it's that the map is the landscape of the map is a lot different than Fortnight. For example, so with Fortnight you have a lot of just open terrain driven kind of field. There's some heels and things like that, you know, but it makes it kind of easier for traversal with Apex Legends and Kings Canyon. You've got a lot of like Hill regions. I'm sorry mountain regions and you have the terrain is more for Walking it's not necessarily kind of designed for vehicles. So now you are hitting on a point with the redeploy of their kind of makes having vehicles pointless because you can get to a specific different point. So I think that this could be something like we talked about last episode with titans. This probably is going to be more likely of a thing but this could be a limited mode event type thing, but it would be interesting to see what the actual use for it's going to be right and another thing to And of keep in mind is the fact that there is already been rumors of three other Maps one. That's more of an urban area one. That's more of a I think a jungle area and I think then I can't remember the other one, but there's already been rumored another 3 maps. So maybe this hover bike has more to do with like the urban area because I could see that you know, if the entire map is made up of like a tilted Towers type of map. It's just a big city. I think I could see something along the lines because that feels like it fits more even though there's Humvees and tanks littered all over the place like okay. Okay. Okay respawn. Do me a favor. Do me a very very quick favor. I mean weekend a weekend favor. Okay. Can you just damaged all the freaking Vehicles seeing this freaking tank that is pristine and it looks like it just came off the factory line. Just pisses me off that I can't get into it. So so for me actually that kind of leads into something if this isn't thing like if they have that urban area and they're going to use things like hoverbikes will be personally. I don't think I'm going to use them simply because anytime like I'm black out for example any time. I have the option of getting into a vehicle whether it's the, you know truck or the ATV or anything like that. The first thing that pops into my head is sniper City like I have that genuine. Sphere of I'm gonna be on this vehicle and someone somewhere is going to snipe me off of it. And so I'm trying you know what I'm just going to walk just gonna walk and stick around. Yeah, and I feel like as far as vehicles are concerned not only does it put a big like Target on your back but a hoverbike for instance kind of makes me feel like okay how many seats are available on the hover bike because a hover bike is kind of like, okay, there is an interview that's that was with one of the respawn people and they talked about how they Had double jump or even triple jump and while running in the game, but what they found is that that meant a lot more people breaking off and doing their own thing. And so with the hover bike unless all three people can get on the hover bike for me that just feels like another way for some guy to go Rambo off by himself because hey, I got the bike see you fuckers later. Yeah. See, I think that it's going to be something along the lines of maybe like a Hovercraft in the sense of of her a vehicle for all three because that I mean if they do that that would make any kind of sense for the game that they're making exact. So if there are hover vehicles in there, it's got to be something like a Hovercraft in the sense of all three people can get on there. It has to be because yeah, it just doesn't even if you make a bike where somebody can be driving and somebody can ride bitch. It still doesn't make sense to have to have that in the game because it's like, okay. Bye guys. I'll catch up later. Don't worry about me. Because I don't know about you, but I never want to ride bitch. Yeah, nobody wants to ride bitch. I mean the only good thing about writing bitch in blackout is the fact that you can also shoot that's really the only Pro to it pro. Yeah, thank you. So, I mean, I don't know. I'm not a hundred percent on the idea. However, we did do a poll and we got a halt whopping 13 votes. I think we warping hopping yes, I think we need a little slightly bigger. I would have liked. Gone into like the double digits are army not double triple digits. But oh well, so 13 votes hoverbikes was the main question. I said bring it or no. Thanks. We have 77 percent said bring it and 23% said no, thanks. So are you still on the bring it side or you more on the no, thanks. I'd be personally I am in the middle just in the sense of I have to see how they work if they are a sea ghost. Thing you middle of the road till what a ruffle any feathers have a citrus. Damn it. No. No, it wouldn't have to see how it works. If it's something along the lines of a pike like in Destiny where Pike's I'm almost pot. It's been years as I play Destiny one that it's a singular thing like you were the only one that's writing it or is it going to be something like an ATV in blackout where two people are writing it or is it going to be a large large enough craft that all three people? Kid ride it. Yeah, I mean even if they have the ability to like grab onto it, it's like all right. I'm holding on to it. You can go now, you know because I mean like the transport truck where the guys can just get in the back and they can freely move around and get off if they want to something like that would make sense. But I'm going to have to go on the no. Thanks. I'd because yeah, I just I don't see this as a good thing. We're going to talk a little bit more in coaching Champions. We're going to talk a little bit more about my It's on staying together and you know, I am very much a component of staying together and this just seems like a good excuse to leave people behind if you're that dick or to go off on your own it'll be more of a Temptation. Even if you're not normally the type of person who goes off on their own it might just be an extra temptation to go off on your own and that's just not the game that is you know, Apex Legends All right. So, I mean, that's our thoughts and 13 other people's thoughts. On the hover bike. What where did you land? You can let us know at Apex Legends cast on Twitter next. We're going to have our Deep dive. All right on this week's Deep dive. We are going to be taking a look at Gibraltar. He's going to be the second legend that you're going to pick on the list and he's got a lot of very interesting abilities. So this character is definitely going to be for the more tank oriented player. You know, he's going to be a character very akin to a Titan like in Destiny Destiny to so the his abilities range from several different things. His passive ability is going to be his gun shield and this ability is a little bit more kind of obvious as far as his passive. It was something that kind of caught me off-guard when I played a couple rounds as him. So basically when you're aiming down sights with Gibraltar, you're going to launch his gun Shield, which is The Shield that he carries on his arm that he will beat the hell out of people with as well. Those are some fun animations. Now this is passive, but you're going to use it pretty often. Anytime you aim down sights you're going to have this Shield. Basically that's going to be guarding you from some kind of incoming gunfire. It makes a good option for sniping which are alter you can take a shot and be protected from your enemies initial attempt to retaliate. Now while the exact health of The Shield is unknown. There is a visual indicator on your screen when it is enabled. So you take damage to the shield, you'll notice the bar start to dwindle down. And once you've taken too much damage The Shield's going to break and you will need to wait for it to recharge. Charge before it becomes usable again. So that's going to be the passive ability which are altered very very useful ability that he has in the sense of the passive now for Gibraltars tactical ability. It's going to be his Dome of protection now with the Dome of protection. It's going to be a shield that he's going to drop down and you can block attacks for about 15 seconds think of this like the drop shield in Halo 3 and Halo reach, you know, any of the previous Halo in trees, that's pretty much how it's going to work. You can also think of it if you're more of an OverWatch. Player in more modern sense. You can think of it like Winston Shield you can pop it down and it blocks all incoming damage for 15 seconds. Now with this it's a great defensive ability. But remember that you can't shoot outside of it. So this is something that I personally was coming into a lot. I think either me or Nick were playing Astrid Walter and we dropped it right in front of an enemy and I was trying to just completely blast the enemy and realize that the shield was blocking it. So make sure that you're aware that now that doesn't mean you can't use it in A way to damage your enemies you can run in and out of firing while retreating back in you know to block incoming fire. So you can dive out take some shots jump back in and you know be able to recharge your Shields if you need to now one thing to note about this is that your enemies can use it for protection as well. So even if you drop it down if you and your squad have to evacuate for whatever reason they can come in and they can be protected by it as well. Now for his ultimate ability that's going to be the defensive bombardment now. This your calling in a concentrated mortar strike on a marked position. So think of it very similar to in Call of Duty either a predator in the sense of you know, it's dropping it a singular location. You're not controlling it but you're basically just indicating with the way point where it's going to drop now the bombardment does last quite a bit of time. So if you can keep your enemies cornered to that specific area, they're going to be taking a lot of damage. This can be a very useful tactic in terms of if you need to block off your opposing. Odd in this one area just drop that down and it's going to deal massive amounts of damage. Now that we've gone over all of his abilities. We're going to talk about some ways that you can use to Balter to the best of his abilities. One thing to keep in mind is his gun Shield his gun Shield isn't exactly a riot shield instead. It's kind of like a Captain America shield. If you're standing up your feet are still going to be very exposed. If you're crouching there going to be a lot less exposed. So if you're aiming down sights a really Thing to keep in mind is go ahead and Crouch because it'll cover a lot more of your body. Now. Also something to keep in mind as you're going to have some trade-offs there. You can either stand and kind of have your full mobility in the sense of you know, while you're aiming down sights, but you're a target for snipers or anybody with a DMR that's going to take out your legs. You can Crouch like Nick was saying but you're going to have much more limited Mobility. So you got to make sure that if you're going to drop down into a position where you can start giving opposing fire that you're not going to leave yourself vulnerable to be able to dodge. and we've if you need to another thing to keep in mind is The Shield is blue and it stands out if you're in a Close Quarters fight, this is probably okay because they already know that you're there but if you just happen to be looking through your scope because you want to see if there's somebody in the distance you have to keep in mind that you're basically putting a blue circle out for everybody to see so if you're looking across to the next group of buildings, and you don't want to be seen from over there, you might want to go ahead and turn it off now on the A station and the Xbox you press down in order to deactivate the shield. You can deactivate it and reactivate it at anytime now something else you can do to give you a further advantage using that gun Shield is play much more aggressively. So if you're playing as Gibraltar run something like an SMG or like a shotgun and just basically have that much more Close Quarters fight run again using the shield and just taking out people with the Peacekeeper. I mean that's going to give you a Powerhouse Advantage kind of it over any other Squad that Going to be facing then when it comes to the Dome of protection. The main thing that Nate stated is you have to keep in mind it protects you from bullets in both directions. So remember you cannot shoot out of it. You have to get out of it, but this can also be really good for if there's a big open field and you want to get to another piece of cover because you really want to stick to cover in this game. Obviously, that's just a general idea. But let's say you're on one side of the field and The other side of the field is another rock that you can get behind somebody's bearing down on you. Well have you or whoever Drew Balta is have them run out look up at an angle and deploy their Shield. This will give you a little bit more distance on where you're throwing the shield and then hopefully you can get at least halfway to whatever cover you're trying to get to and you can have a basically a nice little respite from all the fire. Now another thing that you can use this shield for Is for any kind of Escape? So if you need to make a quick escape and you're maybe not near a redeploy throw the shield down towards an enemy or throw the shield down where any incoming fire is coming from and it's going to give you a good area of protection while you run away to kind of you know recollect yourself also in that same line of thought you can use it for protection with you and your squad if you're in a kind of a danger close situation, so if you had to just kind of spur the moment drop your ultimate down the Mubarak mint and it's closed. You drop the Dome of protection. If you have it refreshed and it's going to save you from any kind of damage that that bombardments going to cause to you or your squad. Another may be obvious thing to do is to throw it down when you have somebody to revive this is good because it gives you 15 seconds to revive some of the and that's obviously not how long it takes. But keep in mind that that doesn't mean that people can't walk into the shield and interrupt your revive. So you really have to use it strategically. You really have to keep in mind. And how long is it going to take you to revive that person? Is it better to throw that shield down and revive the person or to hopefully take out the person who is closed by now we can talk about the ultimate it's little on the slow side. So it will do damage to your enemies. It will not do damage to your teammates. So on that end you're going to be good there as far as the Doma protection, but the best use of the ultimate is going to be for zoning out enemies and kind of keeping them condensed to one area kind of like we Our area of denial good. That's a good word made it up myself. Nobody else on the Internet is everywhere is that ultimately if you're the type of player that looks for kind of General team protection as well as the ability to be that Powerhouse in the squad Gibraltar is going to be the legend for you. What are some items to keep your eye out for if your gibralta well stocks are going to be your best friend if you can get a stock for every weapon that you have that means you're going to be able to Move around while aiming down sights faster. And so keep your eye out for some stocks. Gibraltar is not a sniper Gibraltar is in your face and so is his personality. So that's been a good look at the legend Gibraltar and some really good ways that you can use them to your advantage on the battlefield. So that's it for our Deep dive. Let's go right into coaching champions. Hey guys, let me tell you about a bite-sized podcast. If you're an avid gamer, then the lore party of video game podcast is the show for you with more than 100 episodes covering over 25 different games and franchises. The rotating hosts Focus entirely on the story's characters and universe of their favorite games listeners can expect to hear topics ranging from lgbtq. Representation in Mass Effect series secret Pokemon Wars and the source of handsome Jack's Insanity in the Borderlands games. You can join the conversation by following the lure party of video game podcast on Spotify. All right, so in coaching Champions, this is our tips and tricks. This is something that you can write into and give us some tips and tricks to talk about you can go to at Apex Legends cast on Twitter or Apex Legends Hub cast at gmail.com to email us. Where a few of you did. So thank you for that. Just like Julian did hey. Let's just listen to the preview and really looking forward to the hub cast one thing that I'd like to one thing that I'd really like to explore is how to take full advantage of the slide movement during a gunfight. It's obvious that the slides helps getting from point A to point B, but I'm talking about those run slide jump 180 degree spin moves you see from some other players. I'm curious. It's one more thing to think about in battle versus strafing aiming reloading Etc. So it's worth trying to master a slide move. Thanks guys. Looking forward to the hub cast. Thank you, Julian, and that's actually a really good point. I like I like turning on the badass. You know, it's a switch that I have to turn on. You know, I have it under some glass and it has a key to unlock it but I like turning on the bad ass every once in a while. And like breaching somewhere. So you breach it you do that slide. You look around the corner pop pop pop pop and then you probably die. But every once in a while, you might actually get a kill the sliding is something they show you how to do in the training but it's not something I really didn't take advantage of until a few matches in It's actually kind of something that I forgot was inability to do and so I was used to just Reno running around and then I think we were in a firefight me and you and we're trying to get into this Culvert and so I was running I was like wait, let me just slide and I slid right down in and was able to just Traverse a lot easier and I was like, oh, this is something that is going to give you an advantage if you can Master how to use it now something that I've tried because I know like in Black Ops four and three in particular the bunny hopping pissed a lot of people off but it was a tactic that a lot of people used. You really can't do that in this game. I've tried not as well. Yes, you can't really do it as well. So really mastering the actual slide. It's Off it's kind of similar to like race tactical race tactical you turn it on. And if you're in middle of a firefight, you can you can get the Edge by just running around and flanking them. Now with this. If you're in the middle of a firefight, for example, just slide out of the way kind of recompose and then jump back into the firefight. Now, I can't speak to the, you know, 180-degree spins and things like that because I'm not that I'm not that great of a player in terms of doing that like noscoping. Was never my thing and OG Cod days. So that is something that I'll have to practice and train on to kind of give me that more break glass badass Advantage but it's definitely something to take note of and something I think a lot of people are starting to but maybe your most casual players aren't really taking advantage of yeah, and I mean, obviously you're just moving faster that makes you harder to hit one thing I'd like is that if you slide into somebody if it like staggers them, you know, that would Really cool thing because like back in the day, there's this game called Brink and there's this really cool feature where if you slid into somebody it kind of knock them over. I don't think if we I don't think we need the same thing, but just another little tool in our toolbox would be if we slid into somebody it kind of stagger them. So maybe if they're aiming down sights it makes them go out of sites and it kind of like shakes their screen or something like that. It would be a really cool feature because I mean if you think about it somebody slide Ides into your not just to be like, you know OG and just did you know, it's gonna throw you off your kilter. And so if they could add something like that, I feel like it would be just a little bit more immersion into it everybody. Let's take notice on how deep of a cut that was that Nick just brought up. I haven't thought about bringing in years talk about one of the biggest disappointments and gaming hey ever. It was no listen. I was super excited about break when it came out I was so Looking forward to it and my mom got it for me as a gift when she came back from a trip. I played three hours of it and I was like, I hate this I don't like this at all. Yeah, and if I think about a lot of the traversal kind of stuff is present in Titanfall and and games like it that tried it. I think it is right. I think it did a lot to show people what you can do. But as far as a general game itself, there was a lot of issues with it, but ya know that is something that will have awesome. Well, whatever that is. Something will have to test out and see if that's actually is the case. Now. I know that if they don't have it they need to add it that's that's my point. Now kind of going into that. One thing that I will say. It's a tip that I've kind of discovered within the first few bit of the game that is could it's cool to use but also can be kind of detrimental to your team in a sense of if you are running and you use the melee when you get close to a door, you'll straight kick the door in so Me I love doing it just because it's so cool. But whenever we were playing it was me you and razor. Was that right? Yep. What if it's me you and raise her I kept doing it and he goes can someone please stop kicking the doors in it's scaring the hell out of me, but that's something you can do. I didn't know until playing a couple matches and just like running in kicking the door and it kind of makes you feel a lot like a badass especially if there's a squad that's in that building. So you're basically just doing an aggressive breach. Perhaps one thing I definitely wanted to talk about this could have been in like, you know topic of the week but you know hoverbike. So, why does the number of kills matter over being strategic now me and they have not been able to play with each other for a while. So I've been having to go in with a couple of randos and my God so many people are trying to be ninja so many people are trying to be dizzy or they're trying to be dr. Whatever they're trying to be these OG motherfuckers and the trying to go in there and just record and it's like you're not them. I mean, it's good if you can be them good for you, but that same team as same time. This is not solos. This is not this is not black out. This is for tonight, whatever like you're not going at this alone the whole point of this game the whole reason the Ping system even exists is so that you can be strategic so you can Communicate and I really feel like when I go in and I'm with a group that is so keen on getting all the kills in the world. Those are usually the people I actually end up losing with so it's like good for you. You got four kills, but you also kind of killed us because or I got killed there's this one group and it was just it's okay to play aggressive, but you have to know when to play aggressive there's this one group that I was with and it was really annoying because Cab mics we were talking to each other but nine times out of ten. They were in a completely different part like they were like 200 yards away. So if a firefight did happen I was screwed because I was the only person so I really feel like communication and sticking together is key in this game and I really want everybody to kind of I don't know if you have to retrain yourself because like Fortnight with your solos and black out with your solos have really trained people to be, you know, KD. People it's like my kill death ratio is like way up there or my kills our way up there. It's like but that doesn't matter if you end up losing right, right and it's a mindset that I've had a lot of the times I can Call of Duty with kill confirmed. Like I've been especially in Call of Duty. I've been a big KD, you know statistic person. Like I always want to make sure I'm at least positive just because when I started playing I wasn't super fantastic so after years of playing I've gotten a lot better but kill confirmed in particular is a game mode where I don't care about my k/d. My objective is to make sure our team wins. So that means me running into the middle of a firefight to grab the tags that are in the middle of me and my team and the enemies and it means me getting killed I'm going to do it because that means we get those points. So game modes like that. I don't care about my k/d and this game in particular is something like that like you were saying it's okay to be aggressive, but you got to make sure your entire team is aggressive because if you are the aggressor and are going for the kills and you're just leaving your team behind your team. Is going to lose I feel like most of the time the only the only matches and I've been having a lot of Rambo randos. So it really kind of pisses me off because like we'll be diving and they'll be like breaking off to go to a completely new area and I'm like, you know, this this isn't a game for that. I really don't feel like this is the game for that because the ones that I either get to the top, you know, three or win are the ones that they're using their ping system. They're using some type of communication. They're sticking together if they want to Go to a new area. They let me know. I want to go to a new area but there's so many times where I'll be looting and because I'm looking down at a weapon and seeing you know, do I want this do I want that? I'll look up in there 200 yards away. How is that helpful, you know if you get into a firefight how much more likely are you going to be to win? If I'm there? I'm not saying I'm the best player in the entire world. I am not and I'm totally willing to admit that although three guns are better than one. So why go off on your own? It doesn't make any sense. That's why I feel like communication is one of the main key factors of winning. I like I just played a match somebody got on the mic just to say I'm trash it's like, okay, that's the wrong way to communicate like you could have been on your mic the entire time, but the only time you got on your mic was to tell me I'm trash first off. Thank you. I went down twice one was because I got an engagement which by the way you were completely on the other side of the map because you left me. Loan, I tried to regroup with you and he had a peacekeeper and purple armor. I had a submachine gun and blue armor. So he ended up besting me you came you revive me great job and then I got down to again, but this was because I was looting crates this could happen to anybody. I'm looting crates a whole Squad comes in and wipes us out. So how does that make me trash? So I mean that's just a little rant on my part because it's like you you could have been using your mic. The entire time but instead you're like, hey your trash kid your trash kid which being 31 and having somebody tell me that I'm trash kid and I'm like, you know what? You're a kid. You're the squeaker, not me. Yeah. I'm not a squeaker you are and then another key is stay to together. I cannot count the matter. It's not like I almost don't want to play the game unless I'm playing with Nate, but the problem is we have conflicting schedules. He's down in Texas. I In Boise, Idaho, so it's like we have we have certain times where we just playing can't play together, but I almost don't want to play without at least knowing whether one other person because the fact that so many people just go off on their own from the very GetGo. We were talking about it on the last episode and actually the first episode as well. It's like this game was made for team play. It's it's ingrained into even the way you dive into the map. You're diving as a unit You're going to gather and to see people go off and do their own things. It's like good luck good freaking luck because I just don't know why I would put my life on the line for somebody who's not willing to do the same for me. Why would I be willing to do that? Even if I'm Lifeline? I can throw my shield and revive you two times faster. I'm still putting myself in danger to help you out when you are so inwardly focused and that's not cool. That's not cool at all. So, I mean the last match I played you know, the That I was trashed someone pink. Let's go over here. I said, okay. So I made sure to Ping it again and I started heading that way only to find out that we're not heading in the same direction now that's not necessarily a bad thing. But if you notice that somebody happens to be trailing maybe peeing the direction that you're going give everybody a benefit of the doubt don't immediately assume that they're just trying to be a dick and be a lone wolf because in my instance it was just a misunderstanding and I happen to be on the wrong side of the mountain. Mountain so I was going towards the original ping area, but they decided to take a detour. So it's like they told me one thing but then they started swooping off to the left if that makes sense. So it's like I was making a beeline they were taking the scenic route and if I would have known that I would have wanted of dying. I wouldn't have been quote trash because I was just trying to do what I was told. You know, somebody told me go over here. I told him hell. Yeah, let's do it and then I get killed like staying together. Our communication it's so they these people who made this game played for months with no mics and no type of communication other than the pink system. It's there for a reason. I don't know just like I said give everybody the benefit of Doubt just because somebody's off doing something doesn't mean that that's what they want to do or you know, you have to you have to try to I'd Rather somebody overly communicate then somebody who doesn't which is me I overly communicate heavy ammo over here. Here's the The alternator nobody really likes the alternator but hey, here's an alternator. Here's light ammo. Here's a helmet. I don't know if anybody has helmets. Here's armor. Here's this. Oh my God, but like I ping it I Ping On average two times a minute. At least now with all of this going on, you know, all this discussion about, you know, not being good teammates and people going for kills. I think that that's going to die down. Hopefully, I think the reason for that is because Apex is such in the media I right now and Everybody's talking about a ninja doctor disrespect all these great players are playing it and going for all these kills. I think that's in the Zeitgeist right now. Everyone's like you said, I got to be like ninja I gotta be like, dr. Disrespect. I got to get all these kills. So I think give it a little bit of time and you'll start to see people actually playing the game the way it was supposed to be when you know that whole hype of we gotta get all these kills dies down. I think that's when we'll start to see more and more people just going team play. Yeah. Sure. That's my Theory at least I hope so because I want I want to play the game I really do I enjoy playing the game but it's really discouraging that I get into a match and people just start doing whatever the hell they want. Like it's so discouraging because I just I just want to play the game, you know, I just want to have fun with it and it's not fun dying. It's not fun having your ass handed to you. I'm once again, I'll say I'm not the greatest player out there, but when I win when I do really Good and I have a really good amount of kills. It's because I'm with a squad that's communicating or pinging which is a form of communication but not only that just staying together like the characters that go off on their own. I almost immediately know that I'm going to die because even if I catch back up to him, it's the mentality, you know what I mean? It's the mentality of just going off without any concern of who else is in your squad. I feel like nine times out of ten when they're Going off without me. They're just naturally assuming that I'm trash and that I'm worth putting off to the side, but I can hold my own I can do good and leaving me behind like I don't know if they think they're leading but you're not leading unless you're communicating. No person in the world can lead without communicating. So if you're just going off in your own and I also feel like probably another reason is that they're probably in Party Chat and that's great if you're with friends, And you're in you're in Party Chat and you're having a good time. But then you're leaving somebody out of the conversation like is is talking with your friends more important than being a good team, you know, because I feel like then we end up losing and it's like well, what was all that good for? It's like, oh well, at least you're having fun farting together, I guess. So this coaching Champions was just another version of Nick ranting because I feel like I feel like that's all I did this entire time was I just completely Ranted and raved about about our tips because our tips are stay the whole together and don't be a dick. I mean, you're not wrong, you know, it's one of those that you know, I feel like I wonder if people are going to get tired of us saying play as a team, but I mean really that's what the game is about. It is playing as a team, you know, it's and and unfortunately like you said because of our schedules were not able to play together as much so it kind of makes it more likely that we're going to play with randos which could lead to less wins, you know. Being the Champions and things like that. So it's just something to think about and to you know to bring to light be like, hey, let's actually play as a team, you know, right? Definitely now another thing that we've been seeing a lot especially in our games that we played if neither of us are the jumpmaster is people not dropping in the correct way people basically go in straight from the ship all the way down to the specific spot that they're trying to get to. Yeah. I think the diagonal is the best way to go. It's not right right. So there is actually a correct drop. Being order in the sense and it's very similar to things like blackout and you know even Fortnight maybe more blackout a certain extent but yeah, definitely blackout because they have the wingsuit. So the first thing obviously is to figure out where you're going to go paying where you're going to go or discuss it and drop out of the ship. Where was the jumpmaster now don't just go directly diagonally, you know, we basically you get to that certain point about 140 and you're dropping down come back up kind of figure out still where you're going and basically you're just going to do kind of a Guess you could call it a zigzag kind of a vertical zigzag. So with that that's given to her case staircase that's giving you more elevation and getting you farther distance than going just straight diagonally, right? I mean basically figure out where you're going and when you drop you better be dropping straight down right at the beginning. So a good way to do that is like like Nate said ping where you're going after you paint where you're going get your camera pointed in that direction and look straight down because when you Press square you want to be looking straight down so that you're diving straight down and that gives you to your top speed faster. Now. This isn't just good for distance. This is also good for Speed because let's say somebody else is going there and they're only using diagonal they're going to get their well after you and you're going to be equipped and ready to wreak some ass he's going the distance. He's going for speed. You're right you don't It's to be at a disadvantage from the moment you drop into the map. You want to get in get your equipment get out redeploy. If you have to and go to where you're needing to go another good tip. This is something I figured out. I don't know if anybody else is done this because I've seen everybody do this the same way. So you tell me when you go up to a respawn ER and you're doing the beacon. What do you do? You hold down square? Right? Right. Do you do anything else? You wait? Yeah. That's what more most people do right. So the point I'm trying to get to is I feel like I feel like I'm the first person who's realize this. Okay, my years of blops zombies has finally paid off now in Black Ops zombies. What you can do is you go up to a window and you start rebuilding it now, you could just look at the window, which is fine. I mean good for you. You can look at a window, but what if a zombie comes up behind you, how do you do that? This is how I do it. Okay, so hold your control in your hand. Is everybody doing it good? And now this is the Dora the Explorer segment of the show. So you want to hold down Square now when you're holding down Square, you can't look around because that's your right analog. Right? So what you want to do is you want to take your left finger because you're not moving right and you want to take it over and you want to put that on your right square or you right stick and now you can look around not only can you look around but you can also paying so if enemies start barreling down, You and you're trying to get somebody revived in you have somebody who isn't, you know, if you if there's two of you and you're trying to review revive one of your teammates, obviously one of you is not doing anything but you need to let that person know that people are coming. So you're looking around your pinging and you're you're you're going woohoo, so you don't have to be useless when you're trying to revive somebody is the point. I am trying to get to or when you respawning somebody you don't have to just stare at the respawn Beacon like an idiot. No, you can actually look around. So that's something I feel like is a really good tip. If you're just looking at it. You're completely exposed versus let's say you're looking at it you look around and behind you. You see somebody coming. If you're the only person out of three person Squad good chances are you you don't have much time. So instead let go of that square button get on the opposite side where they can't see you and you'll have that extra amount of seconds to hopefully because maybe they didn't see you so you have an extra. Bless seconds to do it. And so looking around while you're trying to respawn. Somebody is really good tactic. I agree. See I haven't gone to the respawn myself a whole lot to respond Fallen teammates. I'm for the most part being the one that's being respond. So in your experience, have you seen that a lot of people just staring at the Beacon? Yep, like I said my years of blops zombies has really trained me to do that. And so I don't feel like that's a normal thing because like even even if I wanted to in Black Ops zombies, you still have your wedding Weapon up now. This isn't true in Apex. So it's not 100% transferable. But in Zombies I could be rebuilding and still looking around with my left thumb and firing at zombies. So you're not completely helpless. But in this you're still completely helpless as far as you don't have your gun up, but you can still be helpful as far as pointing out in enemies or repositioning yourself, so you're not exposed. Okay, that's that's definitely the Ops zombies, I mean that's something that I have used before. I'll be honest with you. I really didn't know where you were going there for a second. So that's why I was a little bit lost on the over the long and arduous travel, but you know, I got you there. Yeah, we finally got to the destination. All right, so that's our tips and tricks of the week. Honestly. I want to know how many people did I just blow their mind like, oh my God, you can look and respond at this. I want to know because kind of proud of myself. It was a reflex. You know what when it first happened. It was really just a reflex because like I said years of blops, I was just like I was looking straight at it. I was the only person on my squad and I was thinking to myself dear God. I hope nobody comes up behind me. And so that's when it was like ding light bulb. I Which my left stick over because I'm so used to doing that in blots on me. I started looking around. I was like, oh no and I'm like, huh? I wonder if you can still ping turns out. Yeah, you can well that's good. Oh, no, that's definitely a tip. Definitely a tip just to tip. I'm way too proud of myself there. I'm sorry good boy you go boy. Yes. I am. Yes, I am. Alright, so that is our tips and tricks for the week if you want to include your tips and Tricks any kind of unknown things that you think nobody knows let us know you can go to Apex Legends cast on Twitter or Apex Legends Hub cast at gmail.com for our email our let's head into the last segment of the day reader mail. Alright, so first off we already read Julian's during our tips and tricks and he also gave us his gamertag. He's on Xbox One gamertag Tio are r3z, that's all capitalized. So I think it's Torres Torres, but he's silly and he has the three instead of e silly boy could be worse with double X's. All right, so First up we have Brandon. Hey guys. My question for the podcast is do you think acquiring crafting Metals is too rare? I'm level 35 and have less than 200 crafting Metals if I want to unlock a legendary skin. I need 1000 more to be able to do so I get I get you can buy loot boxes and get Crafting Metals, but I feel as if I would need to buy 50 plus loot boxes. Has before I can have a thousand metals. And again, that's for one legendary skin. Do you guys think week should be able to buy a bundle of crafting materials or should they increase the crafting metals to get maybe 25 instead of 15? So this is definitely a tactic of the loop box, which is I feel like a general amount of people. They're really enjoying the game, but they don't like the monetization and I can definitely understand that. Because in this particular person's situation, he's level 35 currently. I'm at level 20 just dinged level 20 and I have 800 over 800 crafting materials. So I think the number one question did you spend some and maybe you didn't mean to because 200 at level 35 like you must be getting either a some really good roles or really bad rolls because I think part of the crafting materials is Is based on dupes if you have a duplicate of something, then you get Metals instead of that thing. So I think that's part of the reason so you might be lucky in the sense that you're not getting duplicates, but then it's also unlucky in a way because you're not getting any crafting Metals. So I don't know that's but I do agree with the fact that maybe they could increase it some way or make it more. I feel like every box you open should have metals and in most of the cases I if I if I open Three boxes. I feel like at least two of them have metals and once again, that could just be the luck of the role for me. So it really is all about luck. I think yeah like you were saying at the top this is definitely a tactic for Loop boxes and microtransactions things like that. So it gave makes you want to you know, spend more to get that legendary skin. So it's not something that's totally unheard of and you know, it is unfortunate since but that could be an easy fix changing it to 25 to 15 now. now the only thing that I could think of that would make this them not do this would be just the general microtransaction Marketplace of most games, you know things like Street Fighter 5 is a good example where you get they had their most recent thing about if you watch the advertisements and the game, you'll get coins the fighter coins, but you get a very insignificant amount of finer fighter coins on the opposite end being you have to spend like 20 thousand coins to get this character that So so it's not exactly Apples to Apples, but they could do that part of me thinks that they won't simply because that is it since it is a free-to-play game, right? It makes it more. Well, you could just spend money to get that skin that you want. But I do agree with you that you could have done something where you spent them when you didn't mean to because I think I have maybe around 200 and I'm only like maybe level 10 probably level like 13 or something like that. I mean, I'm not level 35 and I feel like I have a decent amount of crafting Metals. Although me. I'm not looking for skins just yet. Like I'm still kind of in the loop of getting skins and just kind of like casually going through it. I haven't hit that point of wanting to buy skins. But I mean, we'll just we'll just see but that could be an easy fix to increase the amount of materials you get and like you said Nick maybe every Apex pack you get some kind of metals. Yeah. I mean, maybe you still get like three items and then just in general like it would be really cool. If you have the ability to sell certain items. So like if you never use it like wraith I think race is a really good example. I don't use wraith because I feel like there are other people out there they can Main wraiths and they do a really good job. So I stay as far away from wraith as possible because I just don't use her. So maybe being able to sell certain items for scrap would be really cool. Cool, because like especially if you if you spent a dollar for instance on a loop box, which obviously you have to get at least five. So, you know what I'm trying to say, but if you spend a dollar on a loop box and you get like three items for real, it's just like oh good three items that I'm never going to use but the ability to turn those into scrap metal would be really cool. I feel like that could be a really easy fix to the oh, they're greedy and they want to make us buy everything, you know. It's all about perception, you know, if they could add that in. I feel like that would be a really good customer focused way customer-focused. What's a better word gamer consumer-focused way of just making it easier to get exactly what you want rather than you know, the whole random paucity of everything that is loot boxes. I our last question comes from David and we had to condense it a little bit because it was a lot which we totally appreciate but you know for the sake of the show we did. And it's down a little bit. So he writes first of all congratulations with the podcast. It's been a pleasure so far listening to you guys talking so passionate about this new and awesome game as I only have about 15 hours of playtime. I use this podcast for tips and tricks so I can get better. I must say I already picked up quite a few things. So many thanks. Now, this is awesome to hear and this is why we do this podcast heylia to get to show you guys how passionate we really are about this game and it's awesome to see a direct. Reaction to that being hey, I listen to the show and I already learned more than I did before I started playing. So that's that's great to hear David. He also says I hope they keep the main focus on trios for the team play aspect of the game, but would what do you think about squads with four players? Would that be too much to chaos or would it work with some minor adjustments? Like less players bigger Maps rebound salute Etc. He also says is the training mode enough to really train and then the last point that he has is would it also be a good idea to have the ability to bind all the shields. And meds two keys that a break that all down as far as squads with four players. I think that's something we could see and we actually talked about this a little bit last episode squats with four players. We could probably see as a limited mode event, you know limited time event and that probably would have more focus on less players to kind of regroup. Although it may have the same amount of players just you know, there would be some sort of adjustment that they would have to do in order to have four players also because Basically adding another Powerhouse to the team instead of three so you would have to do a lot of rebalancing there now. I don't know about a bigger map. Yeah one thing that they could do if they do this in a limited time mode, they could time it with the release of a new segment of the map and maybe that is bigger and so you could have that kind of, you know play with with the four players. Now as far as rebalanced looped, I think he's talking about actual. Drops not the actual loot you get for like, you know, Apex packs and things like that. So I guess there would be a lot of adjustment they would have to do although out of everything we've talked about with the game. I think that four-player squads is something we could see ya Leah out of everything else. Yeah. I feel like I see four players quads before I see singles and Duo's because that it to me, it doesn't we've said it over and over again. So it's just a broken record that this point but singles and do is just doesn't really make that much. Sense, as far as what they were trying to create the tried to create a unique look at Battle Royale not a clone of a debate or a house. That's just my personal thing. But as far as four players, yeah, like I said, I feel like that's the first thing we might see I mean good good for it. I mean it might be cool to have like two players go left two players go right, you know being able to strategize that way wouldn't be too hard. It is definitely the abilities that become a problem because if you have a Healer and a Altar, but you also have like a Pathfinder and a wraith. So not only do you have a really good support team, but you have a really good traversal team. And so I feel like that Powerhouse right? There could be a really it gives a huge detriment on any other team up on the map because not only are able to zip around on the zipline and teleport through a teleporter. But you also have healing and a giant a shield. It's like our I don't know about that. Yeah, I agree there. Would be a lot like like if they did solos with four players, I think there would be a lot of work they would have to do as far as as the bouncing and things like that. Now the third point that he has is the training mode enough to really train blanket statement answered. No. Yeah. It's a tutorial. It's a tutorial. I think I think I wish that they would fix this. It's not something that necessarily needs to be fixed. But I would like to see something more like a battlefield and sense of you know, especially especially on PC just because when you open it up, it's kind of a a browser setting where you can go through different statistics and things like that. But even on Console you can do it. They have it tab where you can go to this training area and it's basically this kind of good sized Island. That's got Vehicles. You can try. Yeah, and it's got a full firing range that's got as many weapons as you can think of to test out kind of train your accuracy and things like that now, although that is very kind of they kind of have that in that segment anytime you go to that training tab, you're playing the tutorial over. Over there, it's not just I'm jumping into this training area of the map to kind of focus on weapons or play around with abilities and things like that. So that's something for sure. I think we'll see added later on as an actual place where you can train abilities train weapons, but it is a little frustrating and I ran into this my first time playing when you know, when you start the tutorial your as lifeline and you go through that and it shows you the mechanics of how to do things while I was like, okay, that's cool. Now, let me go training training with Bloodhound or try training with razor anything like that and anything. Anytime I jumped into it. I was Lifeline again. And again, right is that all it is is that tutorial? So I personally would like to see that. I think that be something that could be useful and I think it's something that we definitely could see in other games that are like it whether you have Paladin's is a good example and OverWatch obviously is a good example both of those have an arena they have drones or some characters standing around so you can practice not only guns This is not just about the guns in this game. Obviously, it's also your abilities, you know and getting used to how far can you throw Gibraltars Shield? You know, how how what's the distance on Bloodhounds ping ability or the all-father? I have all father. What's the range on that little things like that could really help you out and so being able to practice that you know, or even just have a place to goof around with your friends. That's never a bad thing and considering that that Fortnight added it blackout already added something similar to that. I don't see that too far behind but I do hope it comes sooner rather than later. Now as last point is when it also be a good idea to have the ability to bind all the Shields and meds to Keys. Hey, what's this one's a little so this is what I was missing. This one's a little this one's a little confusing to me because I'm fairly certain on PC. You can already do this now because I've spent most of my time in PS4 and only a few rounds in on PC. I haven't had as much experience on that side of it. But I'm fairly certain that you can do this, you know, typically would you have your PC layout is you have your wasd which are your movement keys? Well sobbing have wasel Ali then you also have things like, you know shift to run control. This is the general layout of most shooters control to crouch things like that. You also have like your top number number bar. You know, you're one two, three, four five six, that's typically where you'll have like you press one for the pistol to for the assault rifle and and things like that. So I'm Almost fairly certain that you can can already bind those. But if not, then that's something that you're for sure get to see now when it comes to controller. I think that that's something that's going to be very easily translatable as well, you know, using the d-pad in particular. You know what I'd like to see so to switch from your Shield to a med pack. For instance. We play on the PlayStation 4 one thing you have to do is you have to hold down up and then you have to use your analog. Take a I would like to see a quick switch. So maybe you double tap up to switch to the next item. So that like if all you have for instance is a medkit and shield instead of having to press up and then, you know, once you get used to it, this this isn't a problem, but if you're for newcomers, if you're trying to get used to it, you have to push up then you have to remember where Shield is and well what if you wanted the big Shield, but you actually pick the little Shield so just as As a way to kind of quickly swap between things it would be really cool just double tap up and now it's switch to whatever the next item is, then you could double tap it again if that's not the item you want and then the same thing for grenades double tap right rather than hold it down figure out. What do I have? Oh, that's right. I have a ninja star have a thermite, you know instead of having to worry about that just double tapping to the next item would be something really cool. That's something you are for sure going to see because it's that's not hard to do. Yeah. It probably yes with your experience of coding and making a video game. It's totally not hard. I mean, I mean that's that's that's a good response. I mean that's completely valid but I mean, but I mean, I mean if you think about it just generally I mean how hard is it to go from having to hold it to select it to just double tapping it to have an automatic rotation to yeah, that's gonna be something that's gonna be that's gonna be something that's a real quality of life figure that different because I have noticed that it takes me a little bit of time. No it I've noticed that if I don't have that if I don't have to have go through that time of having to go and like hold it select that's time. I could be using on the battlefield getting an advantage right and having to spend time trying to find my shield or my meds. Yeah, and then there's some times that like, I just forget what I've picked up because like when when it's the first same really minutes of the match, you're not really you're not really looking at what you're grabbing. Sometimes I pick up a bunch of syringes maybe a med pack small Shield tall. Shield wide Shield short Shield anyways, so it's like if it's defaulted on my syringes princes and I want to get to my med pack because I'm like, oh this is a lot of do I even have it? Oh, I don't have it. Ok, I'll just stay on my you know, I guess I don't know where I'm going. But either way just some way to do it would be really nice. Those were all great questions. Thank you all for writing in to the show David. It was fantastic to hear that response of listening to the podcast gave you more tips than you had before that's always something that we're going to I love to hear so if you guys continue to enjoy the show continue to enjoy what we're doing here. Let us know either through an email at Apex Legends Hub cast at gmail.com or just responding to us on Twitter. We love to know your reactions and you know, give us more questions give us some more things to talk about a lot of these questions that we had. It's stuff that neither me or you had thought about yeah, definitely. It's always great to have additional input on the show and to everybody given us all the Love on Twitter whether it's Just you liking us and following us. We really appreciate it. And that's actually where we've gotten most of our like fan mail because we've had a couple of people like retweet the episode and then they always say something nice like hey, if you want a place to listen to her Apex Legends stuff. This is the place to go. I really like these guys. We've had a bunch of people right in that way as well and we really really do appreciate that because you know as much as we don't want to look at any Tivity, you know, seeing negativity can sometimes be hard and it just makes it so much easier when you guys give us love and you show us how much you like us and I mean we've had countless people on Twitter talk about like just hey really enjoying episode and sometimes just that little bit is so appreciative and it gets us through the day. So I mean that's going to be the end of the show. So make sure contact us on Twitter contact us by email if you wanted to or if you like what we do here and you want to hear more of our Real you can always go to threat X3 Productions on YouTube tx3 Productions on Twitter. We have another podcast called nerd to the third and that one's a much more General where we're talking about movies and video games. So if you like what we do here, you might like nerd to the third as well. So you can go check us out there. That's going to be the show for today. I was your host Nick and I was your host Nate co-host kiss my ass. Kiss my ass. I ass Seabass. So thank you for joining us. We'll see you in Kings Canyon where it's going to be legend wait for it.
    Contacts         @apexlegendscast twitter        @Tx3productions       ApexlegendsHubcast @gmail.com          @TX3Productions if you like our style and want to see more     Care Package incoming (News)   Ninja takes home first Apex Legends challenge Championship by a single point Game Breaking glitch We’re going to have bonus episode each time there is a tournament               https://www.dexerto.com/apex-legends/ninja-suffers-terrible-apex-legends-glitch-during-twitch-rivals-tournament-358597  Topic of the Week-  Hover bikes do we want them     Deep Dive- Gibraltar---              Passive Ability: Gun Shield               Tactical Ability: Dome of Protection      Ultimate Ability: Defensive Bombardment      Coaching Champions (tips and tricks)  Communication is key Stay together     Correct Dropping Strategy    Tips on Respawn   Reader mail    Julian             Hey guys, Just listened to the preview and really looking forward to the HUBcast. One thing that I’d really like to explore is how to take full advantage of the slide movement during a gun fight. It’s obvious that the slide helps in getting from point A to point B... but I’m talking about those run-slide-jump-180 deg spin moves you see from some other players. I’m curious, it’s one more thing to think of in a battle (versus strafing, aiming, reload, etc) so is it worth trying to master a slide move? Thanks guys, looking forward to the HUBcast. Julian XB1 GT: TORR3Z  Sent from my iPhone           Brandon            Hey guys,  My question for the podcast is do you think acquiring crafting metals is too rare? I'm level 35 and have less than 200 crafting metals. If I want to unlock a legendary skin I need over 1000 more to be able to do so. I get you can buy loot boxes to get crafting metals, but I feel as if I would need to buy 50+ loot boxes before I'll have 1000 of the metals. And again, that’s for one legendary skin. Do you guys think we should be able to buy a bundle of crafting materials or should they increase the crafting metals we get to maybe 25 instead of 15? David  first and for all, congratulations with the podcast. It's been a pleasure so far listening to you guys talking so passionate about this new and awesome game. As I only have about 15 hours of playtime, I use this podcast for tips and tricks so I can get better. I must say I already picked up quite a few things so many thanks! I hope they keep the main focus on trio's for the teamplay aspect of the game. But what would you think about squads with 4 players? Would that be too much chaos or would it work with some minor adjustments like less players, bigger map, rebalanced loot, ...? Is the training mode enough to really train? Would it also be a good idea to have the ability to bind all the shields and meds to keys? David  first and for all, congratulations with the podcast. It's been a pleasure so far listening to you guys talking so passionate about this new and awesome game. As I only have about 15 hours of playtime, I use this podcast for tips and tricks so   ---   This episode is sponsored by  · Anchor: The easiest way to make a podcast. 