Hey everyone, welcome to the weathering effect. Today is episode 29 and the date is January 26th, 2020 and I am Duds or Duds versus known to the rest of the interwebs and I am Jimbo AKA Jimbo slice 23 and we have guests today. Why don't you go ahead and introduce yourselves?I'm YT YT. I make redstone videos and let's plays on my channel, which is just the letters yd y t it's pretty easy to find I mainly designed Redstone doors and build things from movies. Yeah, that's about that. Awesome cool. And I'm Cass. I have a YouTube channel as well called mais Uma games. I really love Redstone Lee. I love Minecraft in general. I do other games as well. But I realized your focus on technical stuff. I love survival as well. And yeah, that's the kind of thing. You will find on my channel. Yeah, you guys are awesome when it comes to Redstone. I know why do you only talked about doors and stuff but watching the videos and stuff. It's just way over my head. Yeah. We're going to start out. Yeah, go ahead Jimmy. I'm sorry. I've watched a stream quite a few times and it's it's hard to have to wrap my head around how fast Put these things together to and how she just keeps an eye on all the all the ticks and everything. I'm like man that's it's it's way more advanced above my field. That's for sure. Let's just practice you got to spend time with that but like three years ago. I couldn't build a redstone door. So, you know, it's just time you say this but I remember making a slime block elevator for my guy a couple years ago, and I was counting ticks on my toes. Just to get the timing right back. It was a lot around it. But let's start with what we've done this week. I've done very little Minecraft. So I'm going to start first the only Minecraft I really did this week was I cleaned up all my loose rocker boxes around the base. I did do some magic measuring for a carrot and potato farm, which I might be bringing this week. I had to take a break from the scripted episode just because I was getting bored out of my mind. So I hopped on the server. And I'm still getting that like frame drop issue. So I really can't wait for OptiFine. But yeah, other than that, I finish the drywall project in my actual house, which I'm excited about now. I don't have a giant gray wall. So it come out good. It came out very good. It looks like a closet now good. How about you Jimbo? What did you do this week? Well, I've actually been playing Minecraft a good bit this week on the ripple effect. We I say we mean winter Winters help me out in this Tower design, and I'm going Build a tower and he's going to put Iron Golem Farm in there. So that should be a lot of fun. We've been working together chat and hanging out and stuff. I also had to ride I made a video with a friend of mine leave. It's Minecraft new versus Pro. Okay, so he's labeled me the pro now. I was going to label you to do what the heck? Yeah, right. That's I'm like dude like I'm a low tier Pro. So if this isn't my old got you can find anyways, we did that. That was a lot of fun and yeah plan on recording this tower episode here suit on the ripple effect server. So stay tuned. Awesome. How about you cast? Well recently. I don't think I've been through a lot of Minecraft recently, but That's that's usually what I do in January up until maybe February I take a little bit of a break because I don't know I can't help myself and sometimes most of most of the time during the year. I do projects that really consumed my mind. I can sometimes really I really am really passionate about this game. Sometimes I can't sleep because I can't stop thinking about projects and this is this is the kind of level I get to the game. So I really need the break. And this is the this is the the time I'm taking a break with the game for now brakes are awesome. I hundred percent agree with that but I think media but been fighting through the burn out the last month or so then we had just going to sew this week. I haven't really done any work on doors because the previous week I spent like 14 hours in one day designing a door because I ran out of time for it and it was for a competition for Cass actually and so I kinda had to grind that out. So I'm burnt out on doors, but I've been occasionally logging into the ripple effect to dig some sand and gravel there because I'm building a death star out of concrete, but like it gets a bit boring. So other than that in my survival single-player world open Building 250 by 250 circle of grass because I'm building Isengard in that world from The Lord of the Rings and it's just a bit of a lot of grass placing, but luckily I Learned about grass farms recently. So that's made that a lot easier. I have never heard of aggressor. I did see use just plain go out for the stream and I was upset I'd missed it. But yeah grass Farm what the heck? Um, okay. So basically this isn't very well known but if you use a Hoo on course dirt, it turns it back to dirt so you can duplicate gravel. And then used to gravel and to dirt to make for daughter. It's to make for course turns then you till that for course dirt and now you've got four regular dirt. So then you use that for regular dirt and for gravel to make eight course dirt, then you tell that eight-course dirt and etc. Etc. And then you basically just have infinite dirt. I knew about making corsetry gravel, but I never knew you telling it could turn it into dirt nor did I I learnt it I was just like Getting down the YouTube rabbit hole and I found an El mango video from like 2015 about it. So I managed to manipulate it into a working farm and yeah seems pretty good. Yeah go on. Now this grassy area. Is that where the tower is that you made? Yeah. It's the Tower of orthanc from The Lord of the Rings. It's the tower. That's our Romans. And if you've seen the movies, it looks amazing the build. Well, I'm glad you like it. Yeah. Yeah, my Towers nowhere near that size. By the way, if you like good towered look at hers from thank you have a tiny tower. I get well, come on now, it's not that big. We'll leave it there. I couldn't help it. I'm definitely like the middle capability of a great timing great time. The there's a brutal tack grass Farm as well right. Bye Ray. Really? I think I saw some rice one. Yeah, it's awesome. I haven't seen uh, I'm have to look it up his pharmacies really good. So I'll see what he did. Did you guys see that? I have no son used to have mean I never heard of a grass Farm till now. Mmm, it's really awesome. They use Enderman like the ability that ender man has to pick up grass blocks and then they have a they have like kind of a spiral builds. That's mostly vertical and then I think the grass gets replaced it by dirt blocks. It's very complicated, but I think it's an awesome project. Really really cool. Half the size asting yeah, it does sound pretty cool. I mean there were a couple months ago. I was begging for grass on the server. People just kept giving me shock her box full to shove me up. Wish I would have known about that. You guys have some sort of exchange like a Threading system. I do guys. Hey, I want some resources you guys want some other resources? Yeah for the most part. We have like shopping district. Yeah, like nothing explicitly that there's a trade rate per se. Yeah kind of like trade for What I need or diamonds. Yeah, the grass for me was just to shut me up. Yeah, not everything for sale. I guess if you did once something in bulk, he just asked another server member and they'd yeah, you know kindly trade. With that, let's get into the news because there's not a lot of news. So we're going to fly through it one 15.2 is out. And that's the last of the 115 updates per tweet. I think I saw from one of the devs that they're already onto 116 or the another update. I'm super excited for the another update. What about you guys anything in particular? You're looking forward to show the nether Force. I really want to see how they Implement trees and I see all the different kind of mushrooms just new blocks in general man that always excites me. I'm kind of interested in seeing where they go with trading with the like, what are they called piglets or something healings? Yeah. Yeah, like I'm hoping that that's well implemented and it's not just like these are villagers but look different. I want it to be like something special about these that distinguishes them basically. Good point I was just really hoping for the coarse flour trade. So I don't happy around anymore digging up course plants. I'm excited for the blue flame. I really hope the blue flame has some kind of other abilities than regular fire. Maybe you can turn water into ice faster or something. Oh, this would be cool. So that's kind of what I'm hoping for but Ike I think it's just going to be a flame in a different color ways. Maybe my young will listen to the podcast and take your suggestion on board. I don't know for 29 episodes. Now. I've been yelling about getting a red dragon and they won't give me my ring off astray. The other part of the news is that Jeb has come out in a tweet about the mountain biome saying it's going to get done this year. I kind of feel bad for him because he was just kind of wishing people Merry Christmas and got bombarded with we must update. Yeah, I thought that was supposed to be after 116. I just stood could still be depends on 116 comes out. I mean, we have two most years as of late to update. So 117. I could see coming out in December 2020. Maybe yeah, like they're definitely going to try to get 116 out before. In con right because obviously they're going to be announcing 117 at Minecon like normal. Yeah. Mmm. Yeah, it shouldn't be too long. No, but that's kind of it for Minecraft news. Unless you guys got something else you want to talk about. Yeah. What up? What up? Let me show you a little bit. I'll talk a little bit about the dead or update. I think I think more things can change with the way we play the game. I think the nether the the nether Dimension is a place where nobody Once to be once you get there, there's not a minute wants to be there. You can't wait to get out of the nether. It's a boring place. You don't have any references if you get lost in the Overworld there. There's always something you have as a reference. Hey, I cross it this bio. Mike Ross said that biome I saw the three but now there's nothing like this in the Nether and now know things are going to change we're going we're going to have actually interesting biomes to visit. Maybe I don't know. I think that the gameplay itself is it's almost like a quality of life Improvement in my opinion. What do you guys think? I agree a hundred percent. I think originally the nether was designed so you could get lost and confused easily in it. And I think they're realizing that that was a mistake like you said because once you go into that, I think I mentioned this on the last episode. Nobody goes into The Nether with being in the nether you go there you build another Hub to designed to look like the Overworld so you don't get killed by gassed and resources on be Pigman. Yeah, and you gather resources and then you get out of there, but now hopefully the nether will Place you want to live are they are the bed still going to explode in another or you can you put it like build a base? And then another now live amongst the Penguins in your gold armor. I think Whole New World I think they wanted to change this thing with the bad the exploding dance as well, but I'm not sure and the piglets. I think they're going to do trading as well. Right? Yeah. Yeah. Well this horizontal awesome gold. So I'm like a gold ingot and they throw Show you something back. No, no, not sure what that is. But yeah, the thing I was thinking could be bad now that you talk about it in this way though is if 116 does make the nether into a much more inhabitable place and people choose to live there. How's that going to reflect on servers because on a lot of servers people's Nether Portals. There is another portal 20 blocks down the tunnel very often and it could Service people's basis could if for example when 116 comes out a lot of servers, I imagine such as hermitcraft for example will probably be resetting and a lot of them will want to do stuff in the Nether and in worried that it would reflect in really small areas for everyone. Obviously that problem isn't reflected in single player. But like in multiplayer, it could just become too cramped. Very true. My only thought against it were would be hopefully they didn't change. JH like the nether ceiling how you have that good like was about 40 or 50 blocks of another rack before you hit the Bedrock ceiling were yeah, you could kind of still fit another Heaven there without hopefully ruining the biomes down below. But yeah, I've got to feel a lot of people going to be playing there. Some people might just go and strip resources, but just goes back to my idea last just do command block teleportation saved another. Yeah. That's it hash. I've saved another another thing you got to be worried about is when you're building so you build this big castle in the nether you just getting it go on your in the flow and then someone pops into your base through a pearl portal. It says hey, my base is on the other side of the world. You got to move your Castle. I got to put my portal here. So that might be something else you get, you know, you have watch where you're building because all the coordinates is differences, and that's why I'm hoping that They keep the nether ceiling a good chunk. So we still do the tunnels and stuff up there. It shouldn't matter that much about the tunnels because you can now have a working nether portal above the Bedrock. So whole hubs can be just above Bedrock now, you don't need to put them in the nether I could all which is obviously easier because there's none of us bridging over lava or anything to get what you need to know. I was nervous because they're build height in the nether ceiling. Yes. 256 256 little okay. And the Bedrock I believe is at 128. So there's a lot of space up there. Yeah, sort of unintended change because Minecraft use it you have the 128 blocks height limit and then they change it they doubled it and I think that when they did it like the nether we got all this this free space there in the Bronx. Yeah, they just didn't increase the Bedrock height and I know I think it's good that you've got that space. Yeah. It's like Java player that awesome. Yeah, because let's face it gold Farms above the nether. Yeah way easier to be honest at some point. I started to question the how useful it is to have the the Bedrock ceiling. What do you guys think? I think it's cool because of like the ability to put a gold farming stuff up there. But like the fact that it's actually Bedrock doesn't matter at all because I think that in the current version it takes like Two minutes to set up a machine to break the Bedrock that's fine in a couple versions of the past. It's been a nightmare and then there were some where you just have to grow a dark oak tree and it would break the Bedrock. So like bedrocks never really been an issue with it being there and like qne I'd say reasonably experienced survival player who is interested in building Farms. They disregard the Bedrock completely to a new player. I'm sure it's quite interesting and like what above their excetera, but like most people aren't you at this point in the game's lifespan? Yeah. I'm trying to think back in carving craft. Like the first season we had our server was like 1/8 or 1/9 and we were on spigot which for some reason wasn't allowing us to break the Bedrock but we knew we wanted a gold farm. So I want to say literally everyone just voted to go into creative mode and get rid of the Bedrock where we needed to enter back. It's like I get why it's there and I could also see why it's not useful but Same time. Yeah, everyone just disregards it. It's a new place for a farm in the fact that you can build out of there. Does it really make it out of bounds? If you can place blocks, they have places where you can't place blocks that's out of bounds, but Well, they grow mushrooms up there. So that's got to mean something right one plus sizes about it is it's not spawnable so you don't need to light anything up up. Not sure unless you want you get lost. Really? Yeah easy. Yeah. So if anything you want to light it up just to make a path. Yeah, that's true. That's the one thing. I really are. Really. I'm not really easy about it is the fact that mostly we have access to that. Aw. On area because we find bugs in the game. Let me be honest. It's the bug that we use to break that rock is very easy to fix. So basically we are dependent on the fact that some people are still reading the gold and fine sure to crack the this thing and then we have access to the nether we can break the ceiling but at some point maybe they will change their minds they will say hey no more Bedrock breaking for you guys. So this is what I'm afraid because this is weird. And you lose something really awesome if they do this. I mean, I feel like they've done that in the past though like so they intentionally patched out the dark oak wood one, which was the one you didn't like one nine. I think which was you grow a dark oak wood tray on top of a dark oak wood tree. And for some reason the leaves would go downwards through the Bedrock and they patch that exclusively because it was a Bedrock breaking thing. So and everyone is like, oh no, they've removed this and then someone found out about the dragon egg thing and then people use Architects and then someone then they patched the dragon like so then someone found out about the current headless piston way and I feel like even if they do patch it we've shown so many times that we want that and there were probably going to figure out how to do it again that maybe they won't patch it this time if that makes sense. Yeah. I think you could turn it into like an achievement kind of thing where maybe there is a special tool you can find in survival or an enchantment that gives you like a no Unbreaking seven or something like that that it allows you to be able to dig through bedrock just accept this thing. Yeah. Yeah just accept the fact that we're gonna break bedrock making a little bit cooler for us to get there and what you bit easier maybe but you know, I mean if they're going to patch it up it is the nether update now would be the time I guess. Yeah makes that would get people more in the nether than above another. There's one thing though if they ever allow us to mine or whatever the the Bedrock blocks they will never drop the blocks. This could be positively breaks, right? Yeah. Yeah. No, I agree. Like the block shouldn't be an item. You can pick up that would just make any foam that you found something with a Wither so broken. Mmm-hmm. Besides all those other the pranks on public servers and definitely not. All right, if you guys are good with me. I have news we're going to go ahead and move on good. All right, we do have a listener comment, and I've say this every time I'm so sorry if I mispronounced your name, I am very lackluster when it comes to this but page remote left a comment on our YouTube channel, but also joined our Discord and left a comment and it's kind of long so I'm going to try to redo it and then we'll get to talking about it because it's really cool idea. He says, hey just watched episode 9 about updates that changed Minecraft and your discussion about putting my track or magic in the game really stuck out for me. I had some ideas on how it could work. He didn't says there could be a block / station. I'm guessing like a Minecraft table or something like that like a crystal ball or something similar to the enchanting table that you would have to use to learn spells. The Spells would cost levels just like enchanting and repairing so players would have to choose between spinning their levels on a chance or spells and to balance this bent. He's out instead of consuming Mana or MP. They could have an item consumption like a bow uses arrows. For example, maybe you could learn a fireball spell that would cost 30 levels to learn like how enchanting works and the spell would consume like 16 coal per cast maybe you could get a levitation spell that could use Phantom membranes a fall damage spell that uses slime balls. And I said, what do you guys think about that? It is pretty neat. That's a think he's onto something there. There's a I like the crystal ball idea. I really like that. I mentioned the station look like a crystal ball and he had the levels that makes sense different items per spell. I mean it kind of it works. I'd like to see it. I think it sounds pretty interesting. It sounds kind of like a combination of like a bunch of different magic mods that have been out there. Gus because you got like ones that like give you specific spells and then you've got ones that cost items a lot not obviously I feel like it's not something really angered ever add because magic mods for example of been in the game since I don't know I I've only played modded since 1 5 and I can remember magic being a thing around then I'm laying of never even suggested they'd be interested in adding magic but like it definitely seems like an interesting idea and if a mod for example would made out of something like this. I think it would be a cool kind of vanilla plus kind of thing because it doesn't sound like it's full-on like thaumcraft. For example, where it your your whole game has to revolve around the magic this just kind of sounds like it's a little extra which I think is the way to go with these kinds of things so it sounds very interesting to me. How are you guys? What do you think? I don't think of her. I have a very popular opinion on this subject. But really I believe that vanilla Minecraft is ready for magic. I've always wanted to have some sort of magic thing that the player can maybe I'll throw Fireballs, you know, or as mentioned before levitate or something like that. I don't know. I really like that kind of stuff and I think it suits Minecraft. I think I'm right. With you in the fact that so we have this combat update coming up and on one of my podcast. I talked about upgrading armor and weapons. I think magic could like slide in there perfectly the way he has it set up I think makes a lot of sense. So let's say you spend 30 levels and you get the quote unquote fire charge spell cast. Maybe if you have a fire charge, which is just an item in your hand, but you click it it grows the fire charge like a snowball and if it hits something it Ignites whatever it hits on fire. I think that would be awesome. And I don't think it's game-breaking in the fact that fire does damage but not crazy amount of damage. You still have to make fire charges. So you're still having to gather supplies and resources and you still have to get the levels to get that enchantment and maybe make the crystal ball kind of like the enchantment table where it's still random. You don't know for sure that that's what you're going to get and maybe make it To where you can only have one at a time. You can't stack spells true just because it would be kind of ope run around with what ten different spells and you got this awesome Enchanted armor, maybe one at a time. I would think once about a time think that's a good idea. Yeah. Thank you so much for your comment and speaking of the center comment Jimbo. We have a disk or Dad. Yes, this week's Discord and it is from C-3PO. So go ahead. Hello interwebs. I'm C-3PO a member of the withering effect Discord a great place to talk to fellow like-minded Minecrafters and to get to know the people from the show. Sometimes there are even puppy pictures don't delay join. The Discord today link is in the show notes to Lou. That's made me say that. Okay, and we're back. Thank you so much C-3PO for the disk or dad and speaking of our Discord. We're trying to get you guys more involved with a lot of stuff we have going on in there and I came up with the idea for a block of the week. Come to find out million came up with the idea for block of the week way before I did so we're going to rip them off a little bit and do a home version of it. So block of the week. We have you guys vote between three blocks that will talk about the history and maybe how we improve the block or whatever. And this week your choices where Coral sponge and Redstone lamps and sponge one overwhelmingly. Yes. So yeah, you guys really have time for this funds for the sponge. Yeah. I was rooting for Redstone lamps. I had so many ideas for Redstone lamps, but you guys wanted the sponge. So I'm okay with the sponge. I like the sponge. Yeah, I'll go into a brief history and then we can maybe talk about how we can improve this sponge but I'm not really sure how you can improve the sponge. So let's start with it first appeared in 0.019 a way back then but then they removed it after like 50 minutes of use and it didn't show back up until beta 1.8 sponges can be found in Ocean Monuments or As a item when you kill the Ender Guardian, they can absorb a seven by seven by seven thing of water definitely needs to be bigger. There. They share the same sound as grass when you break them. I thought that was interesting and then when you place a sponge in the nether, it will instantly dry. And then you can harvest the water out of a sponge using a furnace / blast furnace and an empty bucket in the output. I didn't know about the another thing. That's how I was going to improve the sponge but about you guys I like the idea of you said make it more than seven by seven by seven. So what if you could make your sponge bigger, maybe you put for sponges together you get a big sponge you could take out more water that way because you can make an enchantment for a sponge called super absorbent. Yeah. It's a nice big crunch's Polk County sponge. It's awesome for you guys aren't familiar. I don't know about me is a product everyone. Yeah, that's its paper towels. Yeah, but in America, they're Dangs the quicker picker-upper and they could just absorb everything. So yeah Whitey. How about you? What do you think you could do to improve a sponge or you think it's fine? Just the way it is. I've two suggestions for improvement. The first step is a tool for Harvest because it doesn't have one. And it takes like two seconds to mine and that's annoying. So we goodbye wants it to be mined by I think a shovel would make the most sense but like honestly any of them are fine. I just think it should be have a tool like basically everything else in the game does. Yeah, and then I think that having a better way to get them in the late game would be good. So I feel that the way you get them currently as fine. The majority of look at him, but then you reach a point in your world where you don't you're not really Gathering that many resources anymore except for when you're starting a project and then you go to clear out some water and you realize you've only got like eight sponges and you have to go ocean Monument rating and like if that's not something you want to be doing. I think there should be an alternative way to get it. I don't really have any ideas for how that would be implemented other than trading which feels too cheap and Easy, but punches grow on coral reefs, right? Yeah. I'm still maybe have some in there. Yeah. I feel like they should keep them spawning at a rare. Right but like some people just don't want to go ocean Monument writing and like if you don't want to go I should Monument rating there shouldn't be this block that like shouldn't only be in an ocean Monument if that makes sense. Yeah ocean Monument reading is literally one of the only things that keeps me from doing so Player worlds because I love sea lantern so much. I know I'll have to make a guardian Farm but I hate making Guardian farm so much. I don't want to do it. I think there are a lot better now that you've got this cell sound trick as it's yeah, it's much nicer. And unfortunately the first video for one of those was released two days after I finish draining one, so I saw a bit unlucky on that. But yeah, from what I've heard those making one of those Farms. It's no longer a 50-hour process. Now so that's definitely better. Awesome. Where were you cares? What do you get for improving a sponge sponge? Just all right. I've been thinking why the guys were talking. So I think the one thing we could do is to add enchantments just found just above the tool that why do you talk about that? So I think what at all we could use to harvest sponges could be shears. Yeah, it could work down the shears. Chef's good luck and you have definitely gives another use for shears. Yeah, and I think I thought of three different enchantments that stone just could have I would like for every every item in the game to be really renewable and you know, if you want to farm it there's a way to farm it and of course it's not true for everything. It's the way that the game balance is out. So one enchantment I thought about is an enchantment that gives the response some sort of them breaking functionality and the same way that sometimes when a user pickaxe there's a probability that it's not going to lose any durability. There is a chance that when you use your sponge is not going to be wet so you can use it again. That would be awesome. That's enchantment. Number one number two would be a dry over time. So if it has level one two or three, I don't know. Place your sponge as a block in the game. It's going to dry over time. Even if you are not in the nether because let's face it when you're using your phone. You're not in another right? You're doing a cross a portal just to dry your sponges you you were trained most likely going to have a furnace Arrangement there something like that and the final enchantment that I would like to love to hear your guys opinions about is the sponges for lava. Yeah, I know. It's bullshit push a little bit. But yeah, what do you guys think? Thanks, especially if you could do the Harvest lava like you can do water trick. Mmm. It would be a lot easier maybe to kiss wet sponges stack, right? Yeah. Yeah. So if you use sponges and lava you could then stack which would make it easier to maneuver lava around tools. This is also something. Yeah great idea now is a I'm all for it if you can. Harvest the lava like you do the water now. Yeah, that's interesting. The one thing about these kinds of in chances. I feel like it would need a major overhaul of the whole enchanting system because we don't have currently any blocks that can be enchanted. And so to add enchantments to a sponge. I feel like I'd personally feel a bit upset if they added a Chapman's to this block and to no other blocks whatsoever make sense. So like I'd want to see if I I think these are great ideas. And I think that Enchanted blocks could be an interesting concept and like I'd like to see where they could go with something like that potentially like with other blocks. Why do you just opened up a can of worms and kicked ass in? No, I agree upset. You can enchant one block without the others, but I don't know what other blocks could you enchant? Like? What would be slime blocks? Maybe they're used for other things and building make them. Bouncy something like that eyes so did so it doesn't melt Under the Sun true. You can maybe have an enchantment but you put on any block that would make it a movable. Oh, I like this out so that I'll know like so personally when building doors, I don't use slime blocks unless I need to use slime blocks because I don't want to have any obsidian around like the edge of where those blocks would have to come. I'm out of the door. And so like if I could make those blocks immovable, then that completely negates that issue and I feel like it would make seamless Redstone completely different at the same time. It would be cool to ask to be able to enchant like obsidian to be clear like the what is it the barrier block? Oh, so yeah way to get barrier blocks in survival. Own visibility Persian subtitle block kind of yeah all manner of rabbit hole it. I believe people will do a lot of pranks with this imagine your place like an invisible wall when people are doing a lighter man. It's got to be messy. I didn't case in Jimbo's entire base be worth it. I wouldn't I probably wouldn't catch on for a long time. Like what the heck is going on. I guess it's a glitch him a base guys. We start we gotta restart so mean, but it would be so fun. Oh, yeah, that'd be good. But I think we'll go ahead and call it. That's it for block of the week. Hopefully you guys enjoyed it. We'll have another one coming up. I think Carl said every Thursday we're going to be posting new blocks for you guys to vote on. So keep an eye out for that on the Discord and we're going to our main topic which is basically our guests with the lack thereof of Minecraft news and updates and stuff and they're going to decide to focus on you guys. So I hope you're okay with kind of Thrown through the wringer interview style first we're going to hit up Mazuma games or Cass. We're going to ask you a bunch of questions about some stuff. I've got a couple will start with how do you come up for some of your ideas? Because if you guys haven't watched his Redstone ideas range granted you had like three storage room designs for a while there. You just kind of kept improving on top of it. So it kind of felt like you had the idea to improve it. You just didn't want to put all the time into it and then you're like no I'm going to put the time into it and fix it all but then you have this the storefront design is what I really liked watching because I'm very big into automating for automating sakes like the storefront design. Most people don't do that in Minecraft. You can just say hey put three diamonds in here take a stack your like straight up Redstone ratios using choker boxes and stuff and it did. Say oh that was so much fun. That was so much fun. I I dream about these designs all the time. Should be honest with you guys as I told you guys in the beginning of the podcast sometimes I lose sleep because I can't I can't stop thinking about those projects. I have a lot of fun doing those things for the the the storage system has a little bit of a story through it. So one day I had this idea. Where we could have a bunch of items inside droppers and then we could alternate so I created something that you know, how we do traditional items orders using the famous impulses VS System, right? So everybody does yeah. Yeah those kinds of yes working since this is an amazing system. So I the my idea was what about a dynamic item sorter. So A system that basically allows us to change the item in the item sorter. So that was my first idea. A lot of people really loved that idea. But there was one one really real big flaw with the system. It changes randomly. So yeah, if you had two items it would work really nicely. But if you had a bunch of items inside, there's a chance that the items you were trying to filter for are never ever going to get a chance to be inside the item filter itself. So it was First idea so when I presented the system, of course, I showed everybody. Hey this those are the advantages and those are the problems and after that a lot of really a lot of people started contacting me. Hey, how about that? How about that with a lot of ideas and I never never really improved that system for I don't I don't really know the time maybe for two years and the reason why I never ever never tried to do it again is because I know that do me storage systems is a lot. It's her is very much the main thing it requires a lot of energy a lot of patience and you have to be in the good mood if you're not, you know, yeah in the zone you're not going to are not gonna do that. It's think about that. You have to place the bunch of items and if it fails you gotta you gotta place all the items again, I don't want to get Too much into the technical details, but it's really annoying working with those kinds of things. But this year something changes. I don't know what happened to me, but then I decided hey, I'm gonna I'm gonna get this right now. Everybody wants the system. I get DM's about it all the time and then it's time to redo something else and then I came up with this new system using Minecarts. I never wanted to use my cards because at the time we had big problems with chunk loading. Right, so entities use it to disappear if they crossed chunks and things like that. So I have my standard so I don't want to do something that it's a storage system storage systems are very important in survival. You know, you don't want your items to disappear yet. They'll be the ones are mine carts just disappear. So I don't want to use mine carts on the there's a bunch of stuff that are known bugs in the game that I try to avoid in my designs. Yd knows that for example, why do you like to do? Piston doors and you know that piston doors can be directional, right? Yeah. Yeah, so we have too many designs I've built and then been like this is amazing. And then I just turn it 90 degrees to check it so accent just doesn't and it's a horrible feeling because it come up with these amazing designs and then someone someone will post a comment on your video. Hey, I built it and it doesn't work. And the reason is this person built the exact same thing as you did in a different direction of this, you know over time eventually you learn how the rules in the you know, you'll have to account for directional designs and location of the signs and a bunch of other bugs that we have to work around. This is what makes you my opinion designs very difficult to do. So. Yeah, and I was talking with Jimbo Hale for you going Fred like early in the I said you had such a huge trust in mine carts, and I'm still scared. I know they fixed the bug but I'm still scared of mine carts to the point where I won't use Hopper Minecarts in a system because I'm worried that they won't run correctly. You know what that you were kind of Rights because sometimes they claim they fix bugs might you know, that being said, I'm planning on building your storage system just because one it's so much faster than the one I've been using just Watching it run and I was just like holy cow. It's worth me sitting there letting it load and run and geez, it's amazing design. I think it's a good system. In order to do that. I started testing this thing using the forge mod because Forge allowed me to have the word edit mode as well. So I could replicate things easily because as I told you guys it's really annoying when things fail when your item filter breaks. Oh man all the items start falling in the wrong places and things like that, you know, and I had as well afford was a problem as well and then Nameable actually does the who rolls Down the What is the name of navels mod? You guys know carpet much yet. The carbon Bond. Yeah, I used carpet not because I needed to speed up the process in order to test three stress test the system. Mostly I take it really seriously because I know I'm going to get questions. It's in storage system. I don't want to mess with storage systems. I know that's when some when people use your systems. You're going to get some criticism and you want Things should work. You know, I know it. I don't want to get too serious about it. But you know as I YouTuber as well you want things to work, you know, you want to have you kind of feel that a little bit of a responsibility, you know, some of my designs got into hermitcraft and sometimes you know, you wanna you want to look good right when when someone showcases something that you do, you know what you want to do things right? So I really I really extensively task. This thing use it carpet mods bed up to everything book loads of items in there. So I think it's it's it's a really good system. You won't regret see if you build it in survival. Awesome, they kind of leads into my second question. Was your been your favorite build you've done so far. Oh man. I say, is it the storage system or is it some obscure little thing you created long ago that no one remembers. I mean, I've been doing YouTube for seven years now, I think so. There are a lot of projects. I think I could maybe Mansion one project for maybe three or four different. Is it a real of to work the storage system is really really something. I love I have work at many hours on that people who follow me on Twitter. They know I always false pictures of the progress. I'm doing right? Yeah, and so people knew CPAP, you know how much I'm working on this. So I love this system. I am really happy with the final result. This is this is for I think this is the the survival category the thing I love to do the most but I think is minigames and I really love my don't know my my Tic Tac Toe which is a project that honestly don't think nobody cares. It's tic-tac-toe. It's not a great game, but it was very enjoyable and I think the final result was really awesome. I made it everything I do I do for survival. So you see a lot of designs. So people want to do being a games. They do things that have require you to fly so you can press a button at the top of I think you know and I had a little remote control so you can have your tic-tac-toe somewhere and you can press a button that can connect to this thing through a single wire. So it doesn't look like spaghetti. And you know, I did Connect Four. I really the thing I love the most I think is minigames. But at they also of course they require a lot of work and that should not extend myself too much. I would like to mention that one project that probably nobody knows but at the time it was very original. I think it's the most original thing I have ever done and nobody has ever mentioned this project so far, at least I think it's called Flame of Hope flame of Hope is is how can explain that imagine a light posts? Like a fence and then there is another another rack block on top and then I light it on fire and then I can you can press a button I remember right? Yeah, you can hide it inside the floor completely seamless and when you press the button then the torch appears and it likes of it's amazing. It's real awesome project. That sounds go. Yeah interesting. I have two looks I didn't see I saw your tic-tac-toe one and I thought that was really cool. I thought about put that on. The ripple effect server if I was able to follow directions, it seemed like I should be able to do that. But yeah, I didn't see the this one in I'll have to go look for that because it does sound really cool. I think I made this one for years ago or so and then mechanics that make it possible. I don't think the exist anymore because there's this bug now that we can we can't shoot fire fire charges through blocks from the floor anymore. Yeah, you get comments and doesn't work now no. It's it was never a tutorial. It was just a Showcase Video if you know look at this. Okay, I don't I don't even think I don't think I ever made the download the download available for people to do it was just you know, enjoy the video. There's a very positive message in the end of the video as well. As I was just in a great mood when I did the project awesome, I have one final question. What is your favorite redstone block / if you could change one Redstone Block, what would it be? Be okay and are so many things we can simple things like Redstone torches. I think we should be able to to place right upside down Redstone torches bunch of stuff would be cool. Yeah, this is something that I have discussed it with some people from the technical community, and I know that for a fact that this is not necessarily a popular opinion, but I really think we could have a block place. Dispenser for instance the spacer could be a block Placer. Some people say they would break the game if you can place blocks and mostly the arguments people use against it is so it's going to make things really easy or I made an awesome project that's going to become useless if you have a block Placer, but I think it's going to be open so many doors. Yeah. Hmm. I mean, I kind of greasy every time morning makes a change. Briggs Redstone, usually within three months somebody's already found in better easier way to replicate the farm or mechanic that was being used before. So while I don't agree with some changes, I agree that every change is like a new Avenue to do something differently and could be for the better. I agree. Yeah breaks up the monopolies or monotony little bit Monopoly a little bit of Monopoly is welcome, honey. Need some Monopoly in this game. That's what we need. That's gonna game. All right. Well, thanks again Mazuma. We're getting onto yd y t now, it's your time to shine. My question I have for you is what has been your favorite door design. So I'd say that it depends like what I'm looking at so my favorite door in terms of how impressive in my My opinion it was was I currently still three years after as made have the designed for the smallest 3x3 insync pistol or there are smaller ones, but I'm sure you've seen these tiny 1 y 3 by 3 is where the animation is really quite horrible. And yeah, I just personally couldn't put that in my base and be happy with it because it just doesn't look good in my opinion. And so I decided to make a smaller. One, however, I feel like anyone who is quite knowledgeable about Redstone and wanted to could make the exact same design like it doesn't I don't think there's anything impressive about it. So then one that I made quite recently Albany from the ripple effect server commission for me to make a wall Restore for him by commission. I mean, it was more like he asked me and I was like, yeah sure and so it's a five by four door with some of the blocks sticking out and other ones not so it's a like 3D 5x4 kind of like a vault but door but not quite and I'd say that's probably my favorite because I had to do so many things in it that I hadn't done before. So for example, I've never built a five-by-five door before and I use a 5x5 center block the mechanism for a center block in that I never designed a seamless hipster. Flow or similar hips to do by myself. I knew of designs, but I wanted to do everything in this one by myself without like just going on YouTube entering seamless hipster door and just copying his own. Yeah. So like as a whole I'd say that's probably what I'm really proud of because I think I screamed the whole project over about six weeks and like from my first versions to my last one. I think I genuinely improved a ton as a redstone are doing it because like I've never built a 5. By five before that and then after doing that project, I've built five 5 by 5 S in like the span of like a month. So like I think it's quite interesting. Like how one thing that shouldn't that in my opinion building it wore a store shouldn't make me a better Redstone it did and so that's probably why it's my favorite kind of crazy. They're just a phrase in itself building a walrus door made me a better Redstone. Yeah. It also did quite well in Reddit. They got like 10,000 feet. So I was pleased with that really thin thousand nice amazing ice. Yeah just views up vote. It was only like two thousand but like I'm pleased with of he's all mm the way, they're gonna be amazing. Every time I post something on Reddit. I get banned. It means you don't put almonds enough. They have a shadowbot that if you don't comment enough, but you post your own content too much. They think you're just self-promoting. So they just ban you so you have to like go two other people stuff and say hey, this is really cool every few weeks. So you can keep posting good point because I am very much a lurker on read it. Yeah, and it's very rare for me to post something on it, but everyone so I tried to do it and like I got banned twice. Yeah, it just looks like your self promoting basically. Gotcha. My favorite of yours is the Whitey door where you gonna put your name in? Yeah our so I love that that's actually inspired by something cast it ages ago he made A doll that was Tango tax logo, which is like T the school and I saw that and I was like, hey I Milo goes my name is pretty short. Just yd. It's two letters how hard can that be? And I think I have 12 versions of the store where the first one you could see like seven Pistons or Nets when its open and then I'd ones that were like 50 blocks long and used 12-block pushes on stuff in it to hide pistons and So it was very messy. And then and now my current design is like I think a small as it can possibly be you might be able to shave a block here or there but I think it's like 12 by 7 by 4 or something like this and it's just the letters yd perfectly seamless and Flash and I'm very pleased with that. It's definitely a very cool looking door for my point of view. I could never think to do anything like that. So watching both you guys do these Redstone mechanisms. Just like well the thing with doors is I'm actually not that good at doors in comparison to a lot of people so like it comparison to the average Minecrafter. I think I'm quite good at it. But then if you look at like some door YouTubers, I just get blown away by them. So I don't know if you guys have seen the YouTube space walker, but this guy's doors are absolutely ridiculous. So he has a seamless glass 3x3 door. So it's a 3X3 of glass with blocks around it. You can see any pistons and it closes in 0 seconds literally zero seconds because he uses zero tech technology and like one day I decided I'm going to download this world and try to dissect it so I can try and understand it and honestly, I've no idea what's going on. It's very impressive. Yeah, shoot you did kind of answer my second question halfway through because I was going to talk about honey blocks because that seems to be A huge saying for some door mechanisms now is having slime blocks and honey blocks not touch but you've come on said you don't like using slime blocks if you don't have to so I use a lot of slime blocks like behind the scenes in the Redstone. So it's like move signals up and down because you can put a redstone block on the end of it and then you can bring a signal 12 blocks down with one tick of delay, which like is useful for example, but I only build doors that I would be personally that I would personally build in my survival world and I just don't like the look of things when there's like an obsidian block there and you can tell that obsidian blocks there to hide a door like to hide a slime block and I just don't like doing that. So I only have two designs that I've made public that feature a visible piston one is my first ever red stone door, which I'm letting that one off the hook and the Is the war Story made for Albany and that was because he said he didn't care. So I just made it a lot more compact by having a couple visible Pistons. So I'm need very laid back when it comes to the head. Like I think that the honey blocks and slime blocks are not sticking is really really cool. But I personally can think of a use for it that I would personally actually use to be honest. So yeah. Yeah. Well, my last question is I'm not sure how you go about explaining it. But how do you take something like Isaac? Guard and start to replicate that in Minecraft. So Isengard itself is something I've built three times in Minecraft. Now the first two times it was only the Tower of orthanc which is the part that most people think of when they think of Isengard. They just think of the tower. It's actually the whole area surrounding it as well is what it's Isengard the towers just or thank yeah, but I the first time I did it I basically just went In to Google and I just typed Minecraft Isengard and just looked at a bunch of designs and then found one. I liked a lot and basically copied it but like adjusting hero there where I thought this looks better if I do it like this for example, and so I did that and then what I then decided to do was to take my first design there which was mainly someone else's with my own spins on in places. And basically I looked up every like concept art and drawing of the tower I could find and thought how can I make what I have here more like that and basically just tested a bunch. I don't think it's possible to do this kind of thing in survival. I think it has to be done in Creative. Like maybe you couldn't survival if you have a lot of patience, but I don't have enough patience to to do that because sometimes you have to move 50 blocks of a towel up two blocks and it's like I can't do that and survival. I don't have The patience for that but with like structure books, for example, that's not too hard to doing creative. But then like basically just keep looking at pictures and videos of things and then one thing that I think is really really cool about the Minecraft Community is all the people share things. So I go on to Planet Minecraft, for example, and you type in Isengard, you'll find 10 different designs for Isengard and just download them and walk around in the bills and try to like angle it in the way that's angled in a photo of the build for example and see how does this look is this lining up correctly and take inspiration from what others have done because they've put it out there see - well so then yeah, I did the same with I've done the same in a creative world for the Death Star now, which I'm not spoiling my design before it's done and then That no one else that I found has done is in the most recent in Avengers Infinity War. There's the like the ship that lands above New York. That's like shaped like a donut I guess. Yeah. I've got a designed for that one, which I'm planning to put in survival at some point. I don't even know what that thing is called. So I don't even know how to find what if other people have made it but that one I had to basically just look at all the pictures of the movie that I could take and it's probably less accurate because that thing's not on screen for very long. But yeah, it's basically just look at it a bunch test it in a test world for a lot of time and then one thing that I think is definitely important if you're doing things in Survival on this scale is the use of something like schemata or light Massacre to be able to put like a projection of where to place the blocks in your world. Because the first time I built it I built it in creative and I didn't know about schematic or so. I did it manually tabbing between two screens and I definitely would not recommend doing that because it's going to take like much longer. So the most recent time I built or thank itself in my survival world. I did it and I think 14 hours. Whereas the first time I think it took me months. So it's you get more efficient things and you get to look at them better. And yeah. Yeah, I think that's everything. Yes till 14 hours is a lot of time. I mean it's it's it's a lot of time relatively but it's the actual Tower is the shortest part of this project. So so far. I've if you want to see photos of it, I believe there's photos in the Creations channel in the discords server. That's a plug field is called server there. But yeah, it's what I've did was I Dugout a 50 by 50 whole built the Tower that I did in two days, I think and then I had to TNT a whole 300 by 300 area around it because I'm building the whole of Isengard this time T and seeing that I use just regular TNT flying machines. I didn't want to use a world-eater because I didn't want to risk it getting anywhere near the actual Tower. I'd already built. Yeah, and that took a week of AFK and then I've now been working on dirt for about a month and a half and I think I'll finish the dirt tomorrow. And then after that I have to design a wall that I can properly manipulate into going around a circle because obviously it's some places this wall is going to be one wide and another place is going to be 12 long because it's a circle so it's going to be kind of yeah awkward getting that so I'm not sure how I'm going to do that one and then I've got to build path. What should be the easiest part of the whole project and then I'm doing custom trees for the whole thing. And that's going to take me I don't even want to think about that actually right now. But so basically why these time is now taken up guys. Yeah, and then the final bid is I've got to build a mountain in the background. But like that's more like a once this whole thing is done. I'll then maybe take a year-long break and then come back to the mountain because I spent enough time on it. But yeah. Yeah, holy cow. Yeah, we took a year break for a Built My Mountain. Yeah, that's all the questions. I have Jimbo. How are you got any questions for our guests know pretty much just going off of your questions. Actually, they get to write down any now that's perfectly fine. We're running a little late as it is, but I wanted to thank you guys again for stopping by it's super late for these guys guys. So I said guys a lot They're holy cow. But yeah, it's what one am for you guys now, that's one for me. It'll be 11 forecast. Yeah, Dan for me. Holy cow. So I'm gonna go ahead and wrap this up let you guys go again. Thank you so much for stopping by Jimbo. Do you want to go ahead and read this out? If you like the show, you could share it with your friends and on social media if you listen to Spotify follow us or if you listen to a podcast leave us a nice review doing any of these really helps to show reads more. Listeners if you like to get touch with the show send an email to podcast at ripple effect SMP.com tweet us or join our Discord where you can have a chat with everyone who works on the show and fellow listeners. The links are in the show notes. Yeah, the show's been brought to you by Jimbo and myself and our gracious guest cast and ytyt. Thank you guys again so much for stopping by let's not forget about our digital producer Carl. He helps make sure the show ends up wherever it should be and not trapped in the Sorting machine. Doom as I'm calling it The Amazing Music you hear the intro and outro is created by the one and only decoy everybody social media info can be found down in the show notes you guys have been so awesome. Thank you so much for listening and getting withered with us. You should probably go drink your milk and out by see you later. Bye.
In this episode, DuDs and Jimbo are joined by YDYT and Cass (Maizuma Games) to talk about the 1.16 Nether update, redstone doors, storage system designs, and so much more. Also, Minecraft Java 1.15.2 is out and Jeb tweets about when we can expect the Mountain Biome update. Plus, we have a new feature called 'Block of the Week' where you can vote in our Discord for which block you want DuDs and Jimbo to discuss, they will look into its history, any fun/quirky uses for it and present their suggestions on how it could be improved. Minecraft 1.15.2 blog post: https://www.minecraft.net/en-us/article/minecraft-java-edition-1-15-2 Mountain Biome Tweet: https://twitter.com/jeb_/status/1216643891253907456?s=20  Podcast Website: http://rippleeffectsmp.com/podcast Contact the show: podcast@rippleeffectsmp.com  The Withering Effect Discord: https://discord.gg/gqnKyeZ The Ripple Effect Twitter: https://twitter.com/rippleeffectsmp  Hosts: DuDs YouTube: https://youtube.com/DuDs_vs DuDs Twitter: https://twitter.com/DuDs_vs DuDs Mixer: https://mixer.com/DuDs_vs Jimbo YouTube: https://youtube.com/JimboSlice23Gaming Jimbo Twitter: https://twitter.com/Jimboslice23_ Jimbo Mixer: https://mixer.com/JimboSlice23  Guests: YDYT YouTube: https://youtube.com/YDYTGaming YDYT Twitter: https://twitter.com/yd_yt YDYT Twitch: https://twitch.tv/ydyt Maizuma Games YouTube: https://youtube.com/MaizumaGames Maizuma Games Twitter: https://twitter.com/MaizumaGames  Digital Producer: CarlRyds YouTube: https://youtube.com/carlryds CarlRyds Twitter: https://twitter.com/carlryds  Music: DiiKoj YouTube: https://youtube.com/DiiKoj DiiKoj Twitter: https://twitter.com/DiiKoj  Podcast hosted by: Anchor.fm 