He also felt that Hicks could capture the ``gritty'' feel of the game. Hicks then sent some concept art to Dark Horse as a pitch for the job; they accepted, and she became officially involved with the project. Hicks was drawn to the project after reading about the character of Ellie in the game's script; _she_ considered Ellie an unusual character to include in a survival horror game, calling her a ``tough teenage girl who wasn't sexualized, and who seemed very much the equal of her male counterpart''. <sep>, Pronoun: she