Anno 1701
Anno 1701, also marketed as 1701 A.D., is a real-time strategy and city building video game, part of the Anno series. It is developed by Related Designs and published by Sunflowers Interactive Entertainment Software. It revolves around building and maintaining an 18th-century colony in the "New World". With a budget of €10 million, it was the most expensive German game ever produced by 2006. It is the sequel to Anno 1602 and Anno 1503 and was followed by Anno 1404. Gameplay Anno 1701, like the previous Anno games, is a game based mainly on the economics of the settlement created by the player. The more skilled a player is at maintaining a balanced economy the more successful their settlement will be. There are two main game modes in Anno 1701: continuous play, representing an open-ended session, and ten scenarios with certain tasks, which gradually increase in level of difficulty. The continuous play offers free customization options for the start of the game. Similar to Civilization series, the players can decide on the size of the world in advance, determine the island types and toggle the advanced options such as "Disasters", "Plague", "Pirates", "Fire", and others. All twelve computer controlled opponents