Realm of the Titans
Realm of the Titans () is a multiplayer online battle arena video game developed by Ningbo Shengguang Tianyi for Microsoft Windows. The game is partially inspired by the Warcraft III custom map, Defense of the Ancients. Development A team of developers was assembled, primarily staff previously experienced in outsourcing but not in a start-to-finish development of a project. Development was wholly done in Shanghai, with player support, server operation and company administration based at the parent company in Yinzhou DistrictNingbo. The main server was opened to the public on 30 October 2010, just over two years after the project started. Alpha testing began in North America on the April 7, 2011. Realm of the Titans uses the BigWorld engine, which was originally designed for Massively Multiplayer Online Role Playing Games presenting some issues of adapting both the client and the server to handle the very different requirements. Development was started in 2008 soon after CEO Qian Wenhai and Lead Designer Zhou Weifeng returned to China after studying in Melbourne, Australia. At University, both had become quite prominent in the Australian DOTA player base and had both previously qualified for the Asia-Pacific championship in Singapore. At this point in time, there