Projection mapping
Projection mapping, similar to video mapping and spatial augmented reality, is a projection technique used to turn objects, often irregularly shaped, into display surfaces for video projection. The objects may be complex industrial landscapes, such as buildings, small indoor objects, or theatrical stages. Using specialized software, a two- or three-dimensional object is spatially mapped on the virtual program which mimics the real environment it is to be projected on. The software can then interact with a projector to fit any desired image onto the surface of that object. The technique is used by artists and advertisers who can add extra dimensions, optical illusions, and notions of movement onto previously static objects. The video is commonly combined with or triggered by audio to create an audiovisual narrative. In recent years the technique has also been widely used in the context of cultural heritage, as it has proved to be an excellent edutainment tool. History Although the term "projection mapping" is relatively new, the technique dates back to the mid-20th century. Josef Svoboda, a Czech scenographer, debuted Lanterna Magika at Expo 58, the 1958 Brussels World Fair. Lanterna Magika was a live performance that featured singers, dancers, and musicians performing against a