Conflict 2500
Conflict 2500 is video game published by Avalon Hill in 1981 for the Apple II, Atari 8-bit family, Commodore PET, and TRS-80. Gameplay Conflict 2500 is a game in which the player must use a band of warships to seek and destroy invading berserkers moving invisibly. Development The game was designed by William David Volk. Volk says that at the time he was a fan of the animated series Star Blazers and borrowed themes from the show for Conflict 2500. Volk also explained that he had played the Startrek game and wanted a more complex version of that game. Reception Jon Mishcon reviewed Conflict 2500 in The Space Gamer No. 45. Mishcon commented that "Not great, but easily worth [the price]." References External links Conflict 2500 at Atari Mania Game. Conflict Moby Games Conflict Review in 80 Micro Review in ANALOG Computing 1981 video games Apple II games Atari 8-bit family games Commodore PET games TRS-80 games