Rose and Time
Rose and Time is a puzzle-platform game by British video game developer Sophie Houlden with music by Kevin MacLeod. The player navigates 3D levels while avoiding previous versions of themselves created by time travel. Rose and Time was released in April 2012 for iOS and Android after being created as part of the Indie Buskers Game Jam. It was also released on Ouya in July 2013. The game concept originated from a competition idea submitted by Scott Thomas Smith. Gameplay The player controls Rose, a young girl in pursuit of a time crystal which she believes will give her the ability to understand time travel, and rescue her parents who are trapped in a time loop. Each stage consists of a series of floating platforms and mechanisms she must navigate to reach the crystal. Upon reaching the crystal, you travel back in time to the start of the level, to find yourself and the crystal are in different positions, and you now have to avoid your past self (and her line of sight) to reach the crystal without causing a time paradox. Many later levels involve managing several versions of your past self, and using them to hold buttons activating