Pando Networks
Founded in 2004 in New York City, Pando Networks was a managed peer-to-peer (P2P) media distribution company backed by Intel Capital, BRM Capital and Wheatley Partners. The company specialized in cloud distribution of games, video and software for publishers and media distributors and also operated a freemium consumer business for sending large files. Pando Network's technology was based on BitTorrent but with modifications. Its hybrid P2P- and server-based network included central control over file distribution, intelligent throttling between peers and servers, reporting/analytics and security. In the spring of 2006, the company publicly launched Pando, a small application that let consumers bypass email's attachment limits and send large files (up to 1GB) regardless of email service provider. By late May 2009, over 30 million people had installed the Pando application. In late 2007, along with Verizon Communications, Pando Networks co-founded the P4P (“Proactive network Provider Participation for P2P”) Working Group, to serve both P2P companies and Internet service providers (ISPs), who were seeing as much of 70 percent of bandwidth go to P2P traffic. The P4P working group includes a mix of more than 50 P2P companies and ISPs including Telefónica and Comcast. A Yale computer science research team developed the