Phaser (game framework)
Phaser is a 2D game framework used for making HTML5 games for desktop and mobile. It is free software developed by Photon Storm. Phaser uses both a Canvas and WebGL renderer internally and can automatically swap between them based on browser support. This allows for fast rendering across desktop and mobile. It uses the Pixi.js library for rendering. Games can be deployed to iOS, Android and native desktop apps via 3rd party tools like Apache Cordova and phonegap. History Richard Davey announced the first release of Phaser on a blog post in April 2013. Version 1.0 was released on September, incorporating the Pixi.js library for rendering. The last official version of Phaser 2 was 2.6.2, but to allow improvements to the stable version while working on Phaser 3, a new repository was created: Phaser CE (Community Edition). Phaser CE is thus the currently recommended stable platform for development with Phaser. Phaser 3.0.0 was released on February 13, 2018, and development is ongoing on GitHub. Most elements and features of the framework have been rebuilt from scratch using a fully modular structure and data-orientated approach. Phaser 3 includes a brand-new custom WebGL renderer designed for modern 2D games. Since then, much