static float angleOncirCumference ( float z ) {
  return ( z / 2 ) ;
}

static float angleOncirCumference ( float z ) { return ( z / 2 ) ; }
(method_declaration (modifiers) type: (floating_point_type) name: (identifier) parameters: (formal_parameters (formal_parameter type: (floating_point_type) name: (identifier))) body: (block (return_statement (parenthesized_expression (binary_expression left: (identifier) right: (decimal_integer_literal))))))